section 3 · Library functions 📚
178720 pages · page 696 of 894
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S (continued)
- SoShininessElement(3coin4)The SoShininessElement class is yet to be documented.✨
- SoShuttle(3coin2)The SoShuttle class is used to oscillate between two translations.✨
- SoShuttle(3coin3)The SoShuttle class is used to oscillate between two translations.✨
- SoShuttle(3coin4)The SoShuttle class is used to oscillate between two translations.✨
- SoShuttle(3iv)animated oscillating translation node✨
- SoSimplifyAction(3coin2)The SoSimplifyAction class is the base class for the simplify action classes.✨
- SoSimplifyAction(3coin3)The SoSimplifyAction class is the base class for the simplify action classes.✨
- SoSimplifyAction(3coin4)The SoSimplifyAction class is the base class for the simplify action classes.✨
- SoSoundElement(3coin3)The SoSoundElement is used for optimizing audio rendering and for turning off inactive SoVRMLSound nodes.✨
- SoSoundElement(3coin4)The SoSoundElement is used for optimizing audio rendering and for turning off inactive SoVRMLSound nodes.✨
- SoSpaceballButtonEvent(3coin2)The SoSpaceballButtonEvent class contains information about spaceball button interaction.✨
- SoSpaceballButtonEvent(3coin3)The SoSpaceballButtonEvent class contains information about spaceball button interaction.✨
- SoSpaceballButtonEvent(3coin4)The SoSpaceballButtonEvent class contains information about spaceball button interaction.✨
- SoSpaceballButtonEvent(3iv)spaceball button press and release events✨
- SoSpecularColorElement(3coin3)The SoSpecularColorElement is yet to be documented.✨
- SoSpecularColorElement(3coin4)The SoSpecularColorElement is yet to be documented.✨
- SoSphere(3coin2)The SoSphere class is for rendering sphere shapes.✨
- SoSphere(3coin3)The SoSphere class is for rendering sphere shapes.✨
- SoSphere(3coin4)The SoSphere class is for rendering sphere shapes.✨
- SoSphere(3iv)sphere shape node✨
- SoSpotLight(3coin2)The SoSpotLight class is a node type for light sources with a cone shaped lightvolume.✨
- SoSpotLight(3coin3)The SoSpotLight class is a node type for light sources with a cone shaped lightvolume.✨
- SoSpotLight(3coin4)The SoSpotLight class is a node type for light sources with a cone shaped light volume.✨
- SoSpotLight(3iv)node representing a spotlight source✨
- SoSpotLightDragger(3coin2)The SoSpotLightDragger class provides interactive geometry for manipulating a spotlight.✨
- SoSpotLightDragger(3coin3)The SoSpotLightDragger class provides interactive geometry for manipulating a spotlight.✨
- SoSpotLightDragger(3coin4)The SoSpotLightDragger class provides interactive geometry for manipulating a spotlight.✨
- SoSpotLightDragger(3iv)spotlight shaped dragger that allows you to change position, direction, and width of the beam✨
- SoSpotLightManip(3coin2)The SoSpotLightManip class is used to manipulate spot light nodes.✨
- SoSpotLightManip(3coin3)The SoSpotLightManip class is used to manipulate spot light nodes.✨
- SoSpotLightManip(3coin4)The SoSpotLightManip class is used to manipulate spot light nodes.✨
- SoSpotLightManip(3iv)spotlight node with 3D interface for editing location, direction, and beam width✨
- SoState(3coin2)The SoState class manages the Coin scenegraph traversal state data.✨
- SoState(3coin3)The SoState class manages the Coin scenegraph traversal state data.✨
- SoState(3coin4)The SoState class manages the Coin scene graph traversal state data.✨
- SoSTLFileKit(3coin3)SoSTLFileKit is a class for using STL files with Coin.✨
- SoSTLFileKit(3coin4)SoSTLFileKit is a class for using STL files with Coin.✨
- SoSurroundScale(3coin2)The SoSurroundScale class is used to automatically scale geometry to surround other geometry.✨
- SoSurroundScale(3coin3)The SoSurroundScale class is used to automatically scale geometry to surround other geometry.✨
- SoSurroundScale(3coin4)The SoSurroundScale class is used to automatically scale geometry to surround other geometry.✨
- SoSurroundScale(3iv)transformation node that adjusts the current matrix so a default cube will surround other objects✨
- SoSwitch(3coin2)The SoSwitch class is a group node which selects one child subgraph for traversal.✨
- SoSwitch(3coin3)The SoSwitch class is a group node which selects one child subgraph for traversal.✨
- SoSwitch(3coin4)The SoSwitch class is a group node which selects one child subgraph for traversal.✨
- SoSwitch(3iv)group node that traverse one chosen child✨
- SoSwitchElement(3coin3)The SoSwitchElement class is yet to be documented.✨
- SoSwitchElement(3coin4)The SoSwitchElement class is yet to be documented.✨
- SoTabBoxDragger(3coin2)The SoTabBoxDragger wraps a box around geometry you can then translate and scale.✨
- SoTabBoxDragger(3coin3)The SoTabBoxDragger wraps a box around geometry you can then translate and scale.✨
- SoTabBoxDragger(3coin4)The SoTabBoxDragger wraps a box around geometry you can then translate and scale.✨
- SoTabBoxDragger(3iv)cubic object you can translate and scale by dragging with the mouse✨
- SoTabBoxManip(3coin2)The SoTabBoxManip class wraps an SoTabBoxDragger.✨
- SoTabBoxManip(3coin3)The SoTabBoxManip class wraps an SoTabBoxDragger.✨
- SoTabBoxManip(3coin4)The SoTabBoxManip class wraps an SoTabBoxDragger.✨
- SoTabBoxManip(3iv)transform node with 3D Interface for editing scale and translation✨
- SoTabPlaneDragger(3coin2)The SoTabPlaneDragger class is a dragger you can translate and scale within a plane.✨
- SoTabPlaneDragger(3coin3)The SoTabPlaneDragger class is a dragger you can translate and scale within a plane.✨
- SoTabPlaneDragger(3coin4)The SoTabPlaneDragger class is a dragger you can translate and scale within a plane.✨
- SoTabPlaneDragger(3iv)object you can translate or scale within a plane by dragging with the mouse✨
- SoTempPath(3coin3)The SoTempPath class is used to store temporary paths.✨
- SoTempPath(3coin4)The SoTempPath class is used to store temporary paths.✨
- SoText2(3coin2)The SoText2 class is a node type for visualizing 2D text aligned with the camera plane.✨
- SoText2(3coin3)The SoText2 class is a node type for visualizing 2D text aligned with the camera plane.✨
- SoText2(3coin4)The SoText2 class is a node type for visualizing 2D text aligned with the camera plane.✨
- SoText2(3iv)screen-aligned 2D text shape node✨
- SoText3(3coin2)The SoText3 class renders extruded 3D text.✨
- SoText3(3coin3)The SoText3 class renders extruded 3D text.✨
- SoText3(3coin4)The SoText3 class renders extruded 3D text.✨
- SoText3(3iv)3D text shape node✨
- SoTextDetail(3coin2)The SoTextDetail stores information about a character in a string.✨
- SoTextDetail(3coin3)The SoTextDetail stores information about a character in a string.✨
- SoTextDetail(3coin4)The SoTextDetail stores information about a character in a string.✨
- SoTextDetail(3iv)stores detail information about a text node✨
- SoTextOutlineEnabledElement(3coin3)The SoTextOutlineEnabledElement class is yet to be documented.✨
- SoTextOutlineEnabledElement(3coin4)The SoTextOutlineEnabledElement class is yet to be documented.✨
- SoTexture(3coin4)Common base class for texture nodes.✨
- SoTexture2(3coin2)The SoTexture2 class is used to map a 2D texture onto subsequent geometry in the scenegraph.✨
- SoTexture2(3coin3)The SoTexture2 class is used to map a 2D texture onto subsequent geometry in the scenegraph.✨
- SoTexture2(3coin4)The SoTexture2 class is used to map a 2D texture onto subsequent geometry in the scene graph.✨
- SoTexture2(3iv)texture mapping node✨
- SoTexture2Convert(3coin3)Abstract base class for texture filtering engines.✨
- SoTexture2Convert(3coin4)Abstract base class for texture filtering engines.✨
- SoTexture2Transform(3coin2)The SoTexture2Transform class is used to define 2D texture transformations.✨
- SoTexture2Transform(3coin3)The SoTexture2Transform class is used to define 2D texture transformations.✨
- SoTexture2Transform(3coin4)The SoTexture2Transform class is used to define 2D texture transformations.✨
- SoTexture2Transform(3iv)2D texture transformation node✨
- SoTexture3(3coin2)The SoTexture3 class is used to map a 3D texture onto geometry.✨
- SoTexture3(3coin3)The SoTexture3 class is used to map a 3D texture onto geometry.✨
- SoTexture3(3coin4)The SoTexture3 class is used to map a 3D texture onto geometry.✨
- SoTexture3Transform(3coin2)The SoTexture3Transform class is used to define 3D texture transformations.✨
- SoTexture3Transform(3coin3)The SoTexture3Transform class is used to define 3D texture transformations.✨
- SoTexture3Transform(3coin4)The SoTexture3Transform class is used to define 3D texture transformations.✨
- SoTextureCombine(3coin2)The SoTextureCombine class is a node for setting texture combine functions.✨
- SoTextureCombine(3coin3)The SoTextureCombine class is a node for setting texture combine functions.✨
- SoTextureCombine(3coin4)The SoTextureCombine class is a node for setting texture combine functions.✨
- SoTextureCombineElement(3coin3)The SoTextureCombineElement class is yet to be documented.✨
- SoTextureCombineElement(3coin4)The SoTextureCombineElement class is yet to be documented.✨
- SoTextureCombineElement_UnitData(3coin4)✨
- SoTextureCoordinate2(3coin2)The SoTextureCoordinate2 class contains a set of coordinates for the mapping of 2D textures.✨
- SoTextureCoordinate2(3coin3)The SoTextureCoordinate2 class contains a set of coordinates for the mapping of 2D textures.✨
- SoTextureCoordinate2(3coin4)The SoTextureCoordinate2 class contains a set of coordinates for the mapping of 2D textures.✨
- SoTextureCoordinate2(3iv)2D texture coordinate node✨
- SoTextureCoordinate3(3coin2)The SoTextureCoordinate3 class contains a set of coordinates for the mapping of 2D textures.✨
- SoTextureCoordinate3(3coin3)The SoTextureCoordinate3 class contains a set of coordinates for the mapping of 2D textures.✨
- SoTextureCoordinate3(3coin4)The SoTextureCoordinate3 class contains a set of coordinates for the mapping of 2D textures.✨
- SoTextureCoordinateBinding(3coin2)The SoTextureCoordinateBinding class says how texture coordinates should be bound to shapes.✨
- SoTextureCoordinateBinding(3coin3)The SoTextureCoordinateBinding class says how texture coordinates should be bound to shapes.✨
- SoTextureCoordinateBinding(3coin4)The SoTextureCoordinateBinding class says how texture coordinates should be bound to shapes.✨
- SoTextureCoordinateBinding(3iv)node that specifies how texture coordinates are bound to shapes✨
- SoTextureCoordinateBindingElement(3coin3)The SoTextureCoordinateBindingElement class is yet to be documented.✨
- SoTextureCoordinateBindingElement(3coin4)The SoTextureCoordinateBindingElement class is yet to be documented.✨
- SoTextureCoordinateBundle(3coin3)The SoTextureCoordinateBundle class simplifies texture coordinate handling.✨
- SoTextureCoordinateBundle(3coin4)The SoTextureCoordinateBundle class simplifies texture coordinate handling.✨
- SoTextureCoordinateCache(3coin3)✨
- SoTextureCoordinateCache(3coin4)The SoTextureCoordinateCache class is used to cache generated texture coordinates.✨
- SoTextureCoordinateCube(3coin2)The SoTextureCoordinateCube class autogenerates cubemapped texture coordinated for shapes.✨
- SoTextureCoordinateCube(3coin3)The SoTextureCoordinateCube class autogenerates cubemapped texture coordinated for shapes.✨
- SoTextureCoordinateCube(3coin4)The SoTextureCoordinateCube class generates cube mapped texture coordinates for shapes.✨
- SoTextureCoordinateCylinder(3coin2)The SoTextureCoordinateCylinder class autogenerates cylinder mapped texture coordinated for shapes.✨
- SoTextureCoordinateCylinder(3coin3)The SoTextureCoordinateCylinder class autogenerates cylinder mapped texture coordinated for shapes.✨
- SoTextureCoordinateCylinder(3coin4)The SoTextureCoordinateCylinder class generates cylinder mapped texture coordinates for shapes.✨
- SoTextureCoordinateDefault(3coin2)The SoTextureCoordinateDefault class removes texture coordinates from the state.✨
- SoTextureCoordinateDefault(3coin3)The SoTextureCoordinateDefault class removes texture coordinates from the state.✨
- SoTextureCoordinateDefault(3coin4)The SoTextureCoordinateDefault class removes texture coordinates from the state.✨
- SoTextureCoordinateDefault(3iv)node that removes texture coordinates from state✨
- SoTextureCoordinateElement(3coin3)The SoTextureCoordinateElement class is yet to be documented.✨
- SoTextureCoordinateEnvironment(3coin2)The SoTextureCoordinateEnvironment class generates texture coordinates by projecting onto a surrounding texture.✨
- SoTextureCoordinateEnvironment(3coin3)The SoTextureCoordinateEnvironment class generates texture coordinates by projecting onto a surrounding texture.✨
- SoTextureCoordinateEnvironment(3coin4)The SoTextureCoordinateEnvironment class generates texture coordinates by projecting onto a surrounding texture.✨
- SoTextureCoordinateEnvironment(3iv)node that specifies texture coordinates by projection from a environment✨
- SoTextureCoordinateFunction(3coin2)The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nodes.✨
- SoTextureCoordinateFunction(3coin3)The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nodes.✨
- SoTextureCoordinateFunction(3coin4)The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nodes.✨
- SoTextureCoordinateFunction(3iv)abstract base class for texture coordinate function nodes✨
- SoTextureCoordinateNormalMap(3coin3)The SoTextureCoordinateNormalMap class generates texture coordinates by projecting onto a surrounding texture.✨
- SoTextureCoordinateNormalMap(3coin4)The SoTextureCoordinateNormalMap class generates texture coordinates by projecting onto a surrounding texture.✨
- SoTextureCoordinateObject(3coin3)The SoTextureCoordinateObject class generates texture coordinates by...✨
- SoTextureCoordinateObject(3coin4)The SoTextureCoordinateObject class generates texture coordinates by...✨
- SoTextureCoordinatePlane(3coin2)The SoTextureCoordinatePlane class generates texture coordinates by projecting onto a plane.✨
- SoTextureCoordinatePlane(3coin3)The SoTextureCoordinatePlane class generates texture coordinates by projecting onto a plane.✨
- SoTextureCoordinatePlane(3coin4)The SoTextureCoordinatePlane class generates texture coordinates by projecting onto a plane.✨
- SoTextureCoordinatePlane(3iv)node that specifies texture coordinates by projection from a plane✨
- SoTextureCoordinateReflectionMap(3coin3)The SoTextureCoordinateReflectionMap class generates 3D reflection texture coordinates.✨
- SoTextureCoordinateReflectionMap(3coin4)The SoTextureCoordinateReflectionMap class generates 3D reflection texture coordinates.✨
- SoTextureCoordinateSphere(3coin2)The SoTextureCoordinateSphere class autogenerates spheremapped texture coordinated for shapes.✨
- SoTextureCoordinateSphere(3coin3)The SoTextureCoordinateSphere class autogenerates spheremapped texture coordinated for shapes.✨
- SoTextureCoordinateSphere(3coin4)The SoTextureCoordinateSphere class generates sphere mapped texture coordinates for shapes.✨
- SoTextureCubeMap(3coin2)The SoTextureCubeMap class is used to map a cube map onto subsequent shape nodes.✨
- SoTextureCubeMap(3coin3)The SoTextureCubeMap class is used to map a cube map onto subsequent shape nodes.✨
- SoTextureCubeMap(3coin4)The SoTextureCubeMap class is used to map a cube map onto subsequent shape nodes.✨
- SoTextureEnabledElement(3coin3)The SoTextureEnabledElement class is an element which stores whether texturing is enabled or not.✨
- SoTextureImageElement(3coin3)The SoTextureImageElement class is yet to be documented.✨
- SoTextureMatrixElement(3coin3)The SoTextureMatrixElement class is used to manage the texture matrix stack.✨
- SoTextureMatrixTransform(3coin3)The SoTextureMatrixTransform class is used to define a texture matrix transformation.✨
- SoTextureMatrixTransform(3coin4)The SoTextureMatrixTransform class is used to define a texture matrix transformation.✨
- SoTextureOverrideElement(3coin3)The SoTextureOverrideElement makes it possible to override texture elements.✨
- SoTextureOverrideElement(3coin4)The SoTextureOverrideElement makes it possible to override texture elements.✨
- SoTextureQualityElement(3coin3)The SoTextureQualityElement is yet to be documented.✨
- SoTextureQualityElement(3coin4)The SoTextureQualityElement is yet to be documented.✨
- SoTextureScalePolicy(3coin2)The SoTextureScalePolicy class is a node for controlling the texture scale policy.✨
- SoTextureScalePolicy(3coin3)The SoTextureScalePolicy class is a node for controlling the texture scale policy.✨
- SoTextureScalePolicy(3coin4)The SoTextureScalePolicy class is a node for controlling the texture scale policy.✨
- SoTextureUnit(3coin2)The SoTextureUnit class is a node for setting the active texture unit.✨
- SoTextureUnit(3coin3)The SoTextureUnit class is a node for setting the active texture unit.✨
- SoTextureUnit(3coin4)The SoTextureUnit class is a node for setting the active texture unit.✨
- SoTextureUnitElement(3coin3)The SoTextureUnitElement class is yet to be documented.✨
- SoTextureUnitElement(3coin4)The SoTextureUnitElement class is yet to be documented.✨
- SoTimeCounter(3coin2)The SoTimeCounter class is an integer counter engine.✨
- SoTimeCounter(3coin3)The SoTimeCounter class is an integer counter engine.✨
- SoTimeCounter(3coin4)The SoTimeCounter class is an integer counter engine.✨
- SoTimeCounter(3iv)timed integer counter✨
- SoTimerQueueSensor(3coin2)The SoTimerQueueSensor class is the abstract base class for sensors triggering on certain timer events.✨
- SoTimerQueueSensor(3coin3)The SoTimerQueueSensor class is the abstract base class for sensors triggering on certain timer events.✨
- SoTimerQueueSensor(3coin4)The SoTimerQueueSensor class is the abstract base class for sensors triggering on certain timer events.✨
- SoTimerQueueSensor(3iv)abstract base class for sensors dependent on time✨
- SoTimerSensor(3coin2)The SoTimerSensor class is a sensor which will trigger at given intervals.✨
- SoTimerSensor(3coin3)The SoTimerSensor class is a sensor which will trigger at given intervals.✨
- SoTimerSensor(3coin4)The SoTimerSensor class is a sensor which will trigger at given intervals.✨
- SoTimerSensor(3iv)sensor that triggers callback repeatedly at regular intervals✨
- SoToVRML2Action(3coin2)The SoToVRML2Action class builds a new scene graph, using only VRML97/VRML2 nodes.✨
- SoToVRML2Action(3coin3)The SoToVRML2Action class builds a new scene graph, using only VRML97/VRML2 nodes.✨
- SoToVRML2Action(3coin4)The SoToVRML2Action class builds a new scene graph, using only VRML97/VRML2 nodes.✨
- SoToVRMLAction(3coin2)The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.✨
- SoToVRMLAction(3coin3)The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.✨
- SoToVRMLAction(3coin4)The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.✨
- SoTrackballDragger(3coin2)The SoTrackballDragger provides the end-user with rotation and scaling interaction possibilities.✨
- SoTrackballDragger(3coin3)The SoTrackballDragger provides the end-user with rotation and scaling interaction possibilities.✨
- SoTrackballDragger(3coin4)The SoTrackballDragger provides the end-user with rotation and scaling interaction possibilities.✨
- SoTrackballDragger(3iv)striped ball you can rotate or scale uniformly by dragging with the mouse✨
- SoTrackballDraggerP _(3coin4)✨
- SoTrackballManip(3coin2)The SoTrackballManip wraps an SoTrackballDragger for convenience.✨
- SoTrackballManip(3coin3)The SoTrackballManip wraps an SoTrackballDragger for convenience.✨
- SoTrackballManip(3coin4)The SoTrackballManip wraps an SoTrackballDragger for convenience.✨
- SoTrackballManip(3iv)transform node with 3D interface for changing rotation and scaling✨
- SoTranReceiver(3coin4)✨
- SoTranReceiver(3iv)interprets database changes for transcription✨
- SoTranSender(3coin4)✨
- SoTranSender(3iv)sends database changes for transcription✨
- SoTransferFunction(3)Contains the transfer function definition.✨
- SoTransform(3coin2)The SoTransform class is the "all-purpose" transformation node type.✨
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getting it ready, bestie…