SoTexture3Transform(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– SoTexture3Transform β€” the Coin manual page, but make it make sense πŸ’–

okay so bestie, you opened SoTexture3Transform(3) and it's giving very long, very Coin, very "we documented every inherited method twice" energy. Don't panic. We're gonna walk it together, part by part, and by the end you'll be the main character of 3D texture transforms. πŸ¦‹


NAME ✨

SoTexture3Transform β€” the class that defines 3D texture transformations. that's it, that's the vibe. πŸ‘‘


SYNOPSIS 🌸

#include <Inventor/nodes/SoTexture3Transform.h>

Inherits SoNode.

Public Member Functions πŸŽ€

  • virtual SoType getTypeId (void) const
  • SoTexture3Transform (void)
  • virtual void doAction (SoAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void pick (SoPickAction *action)

Public Member Functions inherited from SoNode 🫢

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • SbUniqueId getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

Public Member Functions inherited from SoFieldContainer πŸ’…

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

Public Member Functions inherited from SoBase 🧚

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const β€” Returns TRUE if the type of this object is either of the same type or inherited from type. (no cap, that's literally what it does πŸ’–)
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

Static Public Member Functions ⭐

  • static SoType getClassTypeId (void)
  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Static Public Member Functions inherited from SoNode 🌈

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static void initClasses (void)
  • static SbUniqueId getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

Static Public Member Functions inherited from SoFieldContainer πŸ“

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class.
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

Static Public Member Functions inherited from SoBase πŸ’œ

  • static void initClass (void) β€” Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void) β€” This static method returns the SoType object associated with objects of this class.
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

Public Attributes πŸ‘‘

  • SoSFVec3f translation
  • SoSFRotation rotation
  • SoSFVec3f scaleFactor
  • SoSFRotation scaleOrientation
  • SoSFVec3f center

these five are literally the whole personality of this node, bestie. everything else is inheritance crumbs. πŸ”₯

Protected Member Functions πŸ™ˆ

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoTexture3Transform ()

Protected Member Functions inherited from SoNode 🌸

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

Protected Member Functions inherited from SoFieldContainer πŸŽ€

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

Protected Member Functions inherited from SoBase πŸ¦‹

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const
  • virtual SoNotRec createNotRec (void)

Static Protected Member Functions ✨

  • static const SoFieldData ** getFieldDataPtr (void)

Static Protected Member Functions inherited from SoNode πŸ’–

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

Static Protected Member Functions inherited from SoBase 🫢

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

Additional Inherited Members 🌈

Public Types inherited from SoNode

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }

Protected Types inherited from SoBase

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoNode

  • SbUniqueId uniqueId

Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

Static Protected Attributes inherited from SoNode

  • static SbUniqueId nextUniqueId = 1
  • static int nextActionMethodIndex = 0

Detailed Description πŸ’€βœ¨

okay so SoTexture3Transform is the class used to define 3D texture transformations. say it with me.

Textures applied to shapes in the scene can be transformed by "prefixing" in the state with instances of this node type. Translations, rotations and scaling in 3D can all be done. it's giving full 3D glow-up for your textures. πŸ’…

The default settings of this node's fields equals a "nulltransform", i.e. no transformation. so out of the box it's just sitting there, unbothered, doing nothing. iconic behaviour honestly. πŸ™ˆ

⚠️ Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. so if you're porting ancient code, heads up bestie. 🚨

FILE FORMAT/DEFAULTS:

Texture3Transform {
    translation 0 0 0
    rotation 0 0 1  0
    scaleFactor 1 1 1
    scaleOrientation 0 0 1  0
    center 0 0 0
}

See also: SoTexture2Transform β€” the 2D sibling, go say hi. πŸ‘‹

Since:

  • Coin 2.0
  • TGS Inventor 2.6

Constructor & Destructor Documentation πŸŽ€

SoTexture3Transform::SoTexture3Transform (void )

Constructor. that's it, that's the whole note. it constructs. slay. πŸ’–

SoTexture3Transform::~SoTexture3Transform () [protected], [virtual]

Destructor. protected, virtual, and very much the end of the story for this object. πŸ’…


and that's a wrap on part 1, bestie β€” part 2 is right there waiting for you πŸ¦‹

✨ Member Function Documentation ✨

okay bestie, here come the actual functions. all iconic, all lowkey essential. πŸ’…


SoType SoTexture3Transform::getClassTypeId (void ) [static]

This static method returns the SoType object that's associated with objects of this class. it's giving "who am I at the class level" energy ✨


SoType SoTexture3Transform::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class that inherits SoBase. this is what you use for runtime type checking and "downward" casting. no cap, it's the type-check bestie. πŸ¦‹

Implements SoBase.

const SoFieldData ** SoTexture3Transform::getFieldDataPtr (void ) [static], [protected]

ngl, this API member is considered internal to the library β€” it's not likely to be of interest to the application programmer. πŸ™ˆ

Returns the SoFieldData class which holds information about fields in this node. so it's the field-info holder, but make it private-ish. πŸ’œ


const SoFieldData * SoTexture3Transform::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. if no fields are present, it returns NULL. simple as that. 🌸

Reimplemented from SoFieldContainer.

void SoTexture3Transform::doAction (SoAction * action) [virtual]

This function performs the typical operation of a node for any action. it's the default node behavior moment, and honestly? it ate. ✨

Reimplemented from SoNode.

void SoTexture3Transform::callback (SoCallbackAction * action) [virtual]

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. very demure, very mindful πŸŽ€

Reimplemented from SoNode.

void SoTexture3Transform::GLRender (SoGLRenderAction * action) [virtual]

Action method for the SoGLRenderAction.

This is called during rendering traversals. nodes that influence the rendering state in any way, or want to throw geometry primitives at OpenGL, override this method. it's giving "render me, I'm the main character" πŸ”₯

Reimplemented from SoNode.

void SoTexture3Transform::getMatrix (SoGetMatrixAction * action) [virtual]

Action method for SoGetMatrixAction.

Updates action by accumulating with the transformation matrix of this node (if any). math but make it slay πŸ’…

Reimplemented from SoNode.

void SoTexture3Transform::pick (SoPickAction * action) [virtual]

Action method for SoPickAction.

Does common processing for SoPickAction action instances. picking? iconic. periodt. 🫢

Reimplemented from SoNode.

πŸ’– Member Data Documentation πŸ’–

these are the fields, bestie. the actual data vibes. 🌈

SoSFVec3f SoTexture3Transform::translation

Texture coordinate translation. default value is [0, 0, 0]. ✨


SoSFRotation SoTexture3Transform::rotation

Texture coordinate rotation (s is the X-axis, t is the Y-axis and r is the Z-axis). defaults to an identity rotation (i.e. zero rotation). no notes. πŸ’…


SoSFVec3f SoTexture3Transform::scaleFactor

Texture coordinate scale factors. default value is [1, 1, 1]. 🌸


SoSFRotation SoTexture3Transform::scaleOrientation

The orientation the texture is set to before scaling. defaults to an identity rotation (i.e. zero rotation). ✨


SoSFVec3f SoTexture3Transform::center

Center for scale and rotation. default value is [0, 0, 0]. πŸ’–


πŸ‘‘ Author πŸ‘‘

Generated automatically by Doxygen for Coin from the source code. it's giving auto-generated but make it cute πŸ€–πŸ’–


πŸ’Œ that's a wrap, bestie! version 4.0.10, dated Thu Jun 25 2026 00:00:00 β€” mwah! πŸ’‹
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