SoTextureCoordinateCylinder(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– NAME πŸ’–

SoTextureCoordinateCylinder β€” okay so bestie, this class generates cylinder mapped texture coordinates for shapes. That's literally the whole job. ✨


🌸 SYNOPSIS 🌸

Heads up, this is from the Coin manual, section 3 β€” putting that right here so you always know where we are. πŸ’…

#include <include/Inventor/nodes/SoTextureCoordinateCylinder.h>

Inherits SoNode.

🫢 Public Member Functions 🫢

The ones this class actually brings to the party:

  • virtual SoType getTypeId (void) const
  • SoTextureCoordinateCylinder (void)
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void pick (SoPickAction *action)

🌈 Public Member Functions inherited from SoNode 🌈

All the freebies it gets from its parent, no cap:

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • SbUniqueId getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸ¦‹ Public Member Functions inherited from SoFieldContainer πŸ¦‹

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

πŸ“ Public Member Functions inherited from SoBase πŸ“

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
    • Returns TRUE if the type of this object is either of the same type or inherited from type.
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

✨ Static Public Member Functions ✨

  • static SoType getClassTypeId (void)
  • static void initClass (void)
    • Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

πŸ’œ Static Public Member Functions inherited from SoNode πŸ’œ

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
    • Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static void initClasses (void)
  • static SbUniqueId getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸŽ€ Static Public Member Functions inherited from SoFieldContainer πŸŽ€

  • static void initClass (void)
    • Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void)
    • This static method returns the SoType object associated with objects of this class.
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

🌸 Static Public Member Functions inherited from SoBase 🌸

  • static void initClass (void)
    • Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void)
    • This static method returns the SoType object associated with objects of this class.
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ”’ Protected Member Functions πŸ”’

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoTextureCoordinateCylinder ()

πŸ”’ Protected Member Functions inherited from SoNode πŸ”’

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

πŸ”’ Protected Member Functions inherited from SoFieldContainer πŸ”’

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

πŸ”’ Protected Member Functions inherited from SoBase πŸ”’

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const
  • virtual SoNotRec createNotRec (void)

🧚 Static Protected Member Functions 🧚

  • static const SoFieldData ** getFieldDataPtr (void)

🧚 Static Protected Member Functions inherited from SoNode 🧚

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

🧚 Static Protected Member Functions inherited from SoBase 🧚

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

πŸ’€ Protected Attributes πŸ’€

  • class SoTextureCoordinateCylinderP * pimpl

πŸ’€ Protected Attributes inherited from SoNode πŸ’€

  • SbUniqueId uniqueId

πŸ’€ Protected Attributes inherited from SoFieldContainer πŸ’€

  • SbBool isBuiltIn

🫢 Additional Inherited Members 🫢

Public Types inherited from SoNode

  • enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }

Protected Types inherited from SoBase

  • enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Static Protected Attributes inherited from SoNode

  • static SbUniqueId nextUniqueId = 1
  • static int nextActionMethodIndex = 0

πŸ“– Detailed Description πŸ“–

So the whole vibe of SoTextureCoordinateCylinder? It generates cylinder mapped texture coordinates for shapes. That's it, that's the assignment, and it ate. πŸ”₯

FILE FORMAT/DEFAULTS:

TextureCoordinateCylinder {
}

⭐ Since ⭐

  • Coin 2.3

πŸ› οΈ Constructor & Destructor Documentation πŸ› οΈ

SoTextureCoordinateCylinder::SoTextureCoordinateCylinder (void )

Constructor. (Yes bestie, it builds the thing. 🌱)

SoTextureCoordinateCylinder::~SoTextureCoordinateCylinder () [protected], [virtual]

Destructor. (And this one tears it down. πŸ™ˆ Protected, so only its own little circle gets to call it.)

✨ Member Function Documentation ✨

okay bestie, this is where the class shows off its actual moves πŸ’… every one of these is a member function, so let's go through them one by one, no skipping, periodt.


🌸 SoType SoTextureCoordinateCylinder::getClassTypeId (void ) [static]

this static cutie hands you back the SoType object that's associated with objects of this class. that's it, that's the whole job. iconic behavior, honestly. ✨


πŸ¦‹ SoType SoTextureCoordinateCylinder::getTypeId (void ) const [virtual]

gives you the type identification for an object that's derived from a class inheriting SoBase. what's it for? runtime type checking and "downward" casting, bestie. it's giving very much iykyk energy.

this one implements SoBase. 🫢


πŸ’œ const SoFieldData ** SoTextureCoordinateCylinder::getFieldDataPtr (void ) [static], [protected]

heads up: this API member is considered internal to the library, since it's not likely to be of interest to the application programmer. so like… lowkey not for you, but here it is anyway.

it returns the SoFieldData class, which is the thing holding the info about the fields in this node.


πŸŽ€ const SoFieldData * SoTextureCoordinateCylinder::getFieldData (void ) const [protected], [virtual]

returns a pointer to the class-wide field data storage object for this instance. and if there are no fields present? it returns NULL. simple as that. 🌸

reimplemented from SoFieldContainer.


🧚 void SoTextureCoordinateCylinder::doAction (SoAction * action) [virtual]

this function performs the typical operation of a node for any action. any action, bestie, she's versatile like that. πŸ‘‘

reimplemented from SoNode.


πŸ”₯ void SoTextureCoordinateCylinder::GLRender (SoGLRenderAction * action) [virtual]

action method for the SoGLRenderAction.

this gets called during rendering traversals. any node that influences the rendering state in any way, or that wants to throw geometry primitives at OpenGL, overrides this method. very main character of her. πŸ’…

reimplemented from SoNode.


🌈 void SoTextureCoordinateCylinder::callback (SoCallbackAction * action) [virtual]

action method for SoCallbackAction.

it just updates the state according to how the node behaves for the render action, so that you β€” the application programmer β€” can use SoCallbackAction for extracting information about the scene graph. lil info hookup, love that for us. ✨

reimplemented from SoNode.


πŸ’– void SoTextureCoordinateCylinder::pick (SoPickAction * action) [virtual]

action method for SoPickAction.

does the common processing for SoPickAction action instances. that's the vibe. πŸŽ€

reimplemented from SoNode.


πŸ‘‘ Author

generated automatically by Doxygen for Coin from the source code. yes bestie, a robot wrote this one, we're just making it cute. πŸ€–πŸ’…


and that's the whole page, fr fr β€” source and version deets: this doc came from Coin version 4.0.10, dated Thu Jun 25 2026 00:00. slay, go forth and texture those cylinders. πŸ¦‹βœ¨πŸ’–

πŸ“¦ where this page comes from