SOTEXTURECOORDINATECYLINDER(3coin3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

okay bestie, welcome to the SoTextureCoordinateCylinder(3) Library Functions Manual, part 1 of 2, and we are not skimping on the details πŸ’–βœ¨

✨ NAME ✨

SoTextureCoordinateCylinder β€” The SoTextureCoordinateCylinder class autogenerates cylinder mapped texture coordinated for shapes.

iykyk, it's the texture-coordinate glow-up for your cylinder shapes, no cap.


🌸 SYNOPSIS 🌸

#include <include/Inventor/nodes/SoTextureCoordinateCylinder.h>

Inherits SoNode.

πŸ’… Public Member Functions

  • virtual SoType getTypeId (void) const β€” grabs the type id, iconic.
  • SoTextureCoordinateCylinder (void) β€” the constructor, the birth.
  • virtual void doAction (SoAction *action) β€” does the action.
  • virtual void GLRender (SoGLRenderAction *action) β€” GL renders, main character energy.
  • virtual void callback (SoCallbackAction *action) β€” callback action.
  • virtual void pick (SoPickAction *action) β€” pick action.

🫢 Public Member Functions inherited from SoNode

these are the inherited bangers, all of them, periodt.

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸ’œ Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

πŸ’– Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

✨ Static Public Member Functions

  • static SoType getClassTypeId (void)
  • static void initClass (void)

🌟 Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸ’« Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

πŸ¦‹ Static Public Member Functions inherited from SoBase

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸŽ€ Protected Member Functions

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoTextureCoordinateCylinder ()

🌸 Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

🌺 Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

πŸ’ Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

πŸ’Ž Static Protected Member Functions

  • static const SoFieldData ** getFieldDataPtr (void)

🧚 Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸ“ Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

πŸ‘‘ Protected Attributes

  • class SoTextureCoordinateCylinderP * pimpl

πŸ’œ Protected Attributes inherited from SoNode

  • uint32_t uniqueId

πŸ’™ Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

🌈 Additional Inherited Members

⭐ Public Types inherited from SoNode

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }

πŸ’« Protected Types inherited from SoBase

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

πŸŽ€ Static Protected Attributes inherited from SoNode

static uint32_t nextUniqueId = 1
static int nextActionMethodIndex = 0

πŸ’– Detailed Description πŸ’–

The SoTextureCoordinateCylinder class autogenerates cylinder mapped texture coordinated for shapes.

FILE FORMAT/DEFAULTS:

TextureCoordinateCylinder {
}

Since: Coin 2.3


✨ Constructor & Destructor Documentation ✨

SoTextureCoordinateCylinder::SoTextureCoordinateCylinder (void )

Constructor.

SoTextureCoordinateCylinder::~SoTextureCoordinateCylinder () [protected], [virtual]

Destructor.


okay that's part 1, bestie β€” part 2 is loading, don't go anywhere πŸ’…βœ¨

✨ Member Function Documentation ✨

πŸ’… SoType SoTextureCoordinateCylinder::getTypeId (void ) const [virtual]

okay bestie, this one is literally the ID check for types πŸ’– It hands back the type identification of an object derived from a class that inherits SoBase. That’s what lets you do run-time type checking and β€œdownward” casting without just guessing and hoping for the best. No cap.

Usage example, and yes you can copy-paste this:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
}

Now for the application programmers who wanna extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. The way that usually goes down is as part of setting up the full type system for extension classes, which is normally done by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more info on writing Coin extensions, go peek at the class documentation of the toplevel superclasses for the various class groups. Implements SoBase.


πŸ¦‹ const SoFieldData * SoTextureCoordinateCylinder::getFieldData (void ) const [protected], [virtual]

This one returns a pointer to the class-wide field data storage object for this instance. If there are no fields present, it returns NULL. That’s it, that’s the tea 🍡 Reimplemented from SoFieldContainer.


🌸 void SoTextureCoordinateCylinder::doAction (SoAction * action) [virtual]

This function performs the typical operation of a node for any action. Reimplemented from SoNode.


πŸ”₯ void SoTextureCoordinateCylinder::GLRender (SoGLRenderAction * action) [virtual]

Action method for the SoGLRenderAction. This gets called during rendering traversals. Nodes that influence the rendering state in any way, or who wanna throw geometry primitives at OpenGL, override this method. Reimplemented from SoNode.


πŸŽ€ void SoTextureCoordinateCylinder::callback (SoCallbackAction * action) [virtual]

Action method for SoCallbackAction. It simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. Reimplemented from SoNode.


πŸ‘‘ void SoTextureCoordinateCylinder::pick (SoPickAction * action) [virtual]

Action method for SoPickAction. Does common processing for SoPickAction action instances. Reimplemented from SoNode.


πŸ’œ Author πŸ’œ

Generated automatically by Doxygen for Coin from the source code.


That’s the whole page, bestie. This came from Coin, version 3.1.3, and the page is SoTextureC...ateCylinder(3) β€” no date in the footer, just pure manpage energy. Stay slay, and may your downward casts always be safe πŸ’…βœ¨πŸ«Ά

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