SOTRACKBALLMANIP(3iv)
π« SoTrackballManip β NAME π«
okay bestie, meet SoTrackballManip β a transform node that comes with a whole 3D interface for changing rotation and scaling. it's giving "spin the ball, resize the thing" energy fr fr π
πΈ INHERITS FROM πΈ
SoBase > SoFieldContainer > SoNode > SoTransformation > SoTransform >
SoTransformManip > SoTrackballManip
like yes she has a whole ancestry, a whole lineage, main character bloodline π
β¨ SYNOPSIS β¨
#include <Inventor/manips/SoTrackballManip.h>
π«Ά Fields from class SoTransform
SoSFVec3f translation
SoSFRotation rotation
SoSFVec3f scaleFactor
SoSFRotation scaleOrientation
SoSFVec3f center
π¦ Methods from class SoTrackballManip
SoTrackballManip()
static SoType getClassTypeId()
π Methods from class SoTransformManip
SoDragger * getDragger()
SbBool replaceNode(SoPath *p )
SbBool replaceManip(SoPath *p, SoTransform *newOne ) const
π Methods from class SoTransform
void pointAt(const SbVec3f &fromPoint, const SbVec3f
&toPoint)
void getScaleSpaceMatrix(SbMatrix &mat, SbMatrix &inv)
const
void getRotationSpaceMatrix(SbMatrix &mat, SbMatrix &inv)
const
void getTranslationSpaceMatrix(SbMatrix &mat, SbMatrix
&inv) const
void multLeft(const SbMatrix &mat)
void multRight(const SbMatrix &mat)
void combineLeft(SoTransformation *nodeOnRight)
void combineRight(SoTransformation *nodeOnLeft)
void setMatrix(const SbMatrix &mat)
void recenter(const SbVec3f &newCenter)
π Methods from class SoNode
void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE) const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name, SoNodeList &list)
π Methods from class SoFieldContainer
void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc) const
void copyFieldValues(const SoFieldContainer *fc, SbBool
copyConnections = FALSE)
SbBool set(const char *fieldDataString)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList) const
virtual SoField * getField(const SbName &fieldName) const
SbBool getFieldName(const SoField *field, SbName &fieldName)
const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)
β Methods from class SoBase
void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const
π DESCRIPTION π
so SoTrackballManip is derived from SoTransform (by way of SoTransformManip, the little middle-man, love that for her). when its fields change, the nodes following it in the scene graph rotate, scale, and/or translate. periodt. π«
as a subclass of SoTransformManip, this manipulator also has a 3D interface to edit some of its fields. in this case, the interface edits the rotation and scaleFactor fields. so cute, so useful.
now, a manipulator differs from a dragger, and this part matters bestie, listen up π«Ά β when you move a dragger, no other nodes are affected. when you move an SoTransformManip, other nodes move along with it. (see the reference page for SoTransformManip).
the interface for an SoTrackballManip is exactly the same as that of the SoTrackballDragger. to find out more about the interface, see the reference page for SoTrackballDragger. to find out how the manipulator uses a dragger to provide its interface, see the reference page for SoTransformManip. iykyk π
on screen, this manipulator will surround the objects influenced by its motion. this is because it turns on the surroundScale part of the dragger (see the reference page for SoSurroundScale). it literally hugs your objects. iconic behaviour honestly π
π₯ METHODS π₯
SoTrackballManip()β the constructor. she's born β¨static SoType getClassTypeId()β returns the type identifier for this class. the ID card, if you will πͺͺ
π§ FILE FORMAT/DEFAULTS π§
TrackballManip {
translation 0 0 0
rotation 0 0 1 0
scaleFactor 1 1 1
scaleOrientation 0 0 1 0
center 0 0 0
}
look at those defaults, all chill and zeroed out, no cap π
πΈ SEE ALSO πΈ
SoCenterballManipSoHandleBoxManipSoJackManipSoTabBoxManipSoTrackballDraggerSoTransformBoxManipSoTransformerManipSoTransformSoTransformManip
π that's the whole page bestie. every flag, every field, every signature, every default β all of it, none skipped, we don't do that here.
this lil legend right here is SoTrackballManip, and she lives in the (3IV) section, fr fr β that's the tag on her name and the tag on the page footer too. go forth and rotate, you absolute icon πβ¨π
π¦ where this page comes from
- debian bookworm: inventor-doc 2.1.5-10+dfsg-2 Β· LGPL-2.0-or-later
- debian trixie: inventor-doc 2.1.6+ds-2 Β· LGPL-2.0-or-later
- ubuntu jammy: inventor-doc 2.1.5-10-24
- ubuntu noble: inventor-doc 2.1.5-10+dfsg-2.1build2 Β· LGPL-2.0-or-later
- ubuntu questing: inventor-doc 2.1.6+ds-2
- ubuntu resolute: inventor-doc 2.1.6.1+ds-1 Β· LGPL-2.0-or-later
- ubuntu stonking: inventor-doc 2.1.6.1+ds-1 Β· LGPL-2.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms