SoSpotLightManip(3)
π SoSpotLightManip π
okay bestie, welcome to the SoSpotLightManip(3) page β this is the Library Functions Manual entry and it's giving β¨light-manipulationβ¨ realness. No cap, this class is literally the glow-up button for your spot lights. π¦
πΈ NAME πΈ
SoSpotLightManip β the class used to manipulate spot light nodes. That's the whole vibe. π
β¨ SYNOPSIS β¨
#include <Inventor/manips/SoSpotLightManip.h>
Inherits SoSpotLight. (yes, it's a nepo baby and we love that for it π«Ά)
π« Public Member Functions
virtual SoType getTypeId (void) constSoSpotLightManip (void)SoDragger * getDragger (void)SbBool replaceNode (SoPath *p)SbBool replaceManip (SoPath *p, SoSpotLight *newone) constvirtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void search (SoSearchAction *action)virtual SoChildList * getChildren (void) const
π Public Member Functions inherited from SoSpotLight
SoSpotLight (void)
π Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void rayPick (SoRayPickAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions
static SoType getClassTypeId (void)static void initClass (void)
β Static Public Member Functions inherited from SoSpotLight
static SoType getClassTypeId (void)static void initClass (void)
β Static Public Member Functions inherited from SoLight
static SoType getClassTypeId (void)static void initClass (void)
β Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
β Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)static SoType getClassTypeId (void)static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
β Static Public Member Functions inherited from SoBase
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Protected Member Functions
virtual const SoFieldData * getFieldData (void) constvirtual ~SoSpotLightManip (void)void setDragger (SoDragger *newdragger)virtual void copyContents (const SoFieldContainer *fromfc, SbBool copyconnections)
π Protected Member Functions inherited from SoSpotLight
virtual ~SoSpotLight ()
π Protected Member Functions inherited from SoLight
SoLight (void)virtual ~SoLight ()
π Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
π Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
π§ Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)static void transferFieldValues (const SoSpotLight *from, SoSpotLight *to)static void valueChangedCB (void *f, SoDragger *d)static void fieldSensorCB (void *f, SoSensor *d)
π§ Static Protected Member Functions inherited from SoSpotLight
static const SoFieldData ** getFieldDataPtr (void)
π§ Static Protected Member Functions inherited from SoLight
static const SoFieldData ** getFieldDataPtr (void)
π§ Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π§ Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Protected Attributes
SoFieldSensor * locationFieldSensorSoFieldSensor * directionFieldSensorSoFieldSensor * angleFieldSensorSoFieldSensor * colorFieldSensorSoChildList * children
π Protected Attributes inherited from SoNode
uint32_t uniqueId
π Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
π¦ Additional Inherited Members
- Public Types inherited from
SoNode:enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
- Public Attributes inherited from
SoSpotLight:SoSFVec3f locationSoSFVec3f directionSoSFFloat dropOffRateSoSFFloat cutOffAngle
- Public Attributes inherited from
SoLight:SoSFBool onSoSFFloat intensitySoSFColor color
- Protected Types inherited from
SoBase:enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
- Static Protected Attributes inherited from
SoNode:static uint32_t nextUniqueId = 1static int nextActionMethodIndex = 0
π Detailed Description π
The SoSpotLightManip class is used to manipulate spot light nodes. π
A manipulator gets used by replacing the node you want to edit in the graph with the manipulator. Draggers are what actually do the manipulating, bestie β they're the little grabby handles. πβ¨ When the manipulation is finished, the node is put back into the graph, replacing the manipulator. So it's like a little glow-up montage: node β manipulator β node. π
π₯ Constructor & Destructor Documentation π₯
SoSpotLightManip::SoSpotLightManip (void )
The constructor sets up the internal SoSpotLightDragger used for manipulation. It's building the whole backstage crew before the main character steps out. π
SoSpotLightManip::~SoSpotLightManip (void ) [protected], [virtual]
Destructor. π She's done, she's logging off, no cap.
β¨ Member Function Documentation β¨
okay bestie, this is the part where we get into the ~member functions~ and they're literally the whole personality of SoSpotLightManip. let's go π
SoType SoSpotLightManip::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.
Usage example:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoSpotLight.
const SoFieldData * SoSpotLightManip::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoSpotLight.
SoDragger * SoSpotLightManip::getDragger (void )
Returns pointer to internal dragger. π
SbBool SoSpotLightManip::replaceNode (SoPath * path)
Replaces the node specified by path with this manipulator. The manipulator will copy the field data from the node, to make it affect the state in the same way as the node.
SbBool SoSpotLightManip::replaceManip (SoPath * path, SoSpotLight * newone) const
Replaces this manipulator from the position specified by path with newone. If newone is NULL, an SoSpotLight will be created for you. β¨
void SoSpotLightManip::doAction (SoAction * action) [virtual]
This function performs the typical operation of a node for any action.
Reimplemented from SoNode.
void SoSpotLightManip::callback (SoCallbackAction * action) [virtual]
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoLight.
void SoSpotLightManip::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.
Reimplemented from SoSpotLight.
void SoSpotLightManip::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.
Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.
Reimplemented from SoNode.
void SoSpotLightManip::getMatrix (SoGetMatrixAction * action) [virtual]
Action method for SoGetMatrixAction.
Updates action by accumulating with the transformation matrix of this node (if any).
Reimplemented from SoNode.
void SoSpotLightManip::handleEvent (SoHandleEventAction * action) [virtual]
Action method for SoHandleEventAction.
Inspects the event data from action, and processes it if it is something which this node should react to.
Nodes influencing relevant state variables for how event handling is done also overrides this method.
Reimplemented from SoNode.
void SoSpotLightManip::pick (SoPickAction * action) [virtual]
Action method for SoPickAction.
Does common processing for SoPickAction action instances.
Reimplemented from SoNode.
void SoSpotLightManip::search (SoSearchAction * action) [virtual]
Action method for SoSearchAction.
Compares the search criteria from the action to see if this node is a match. Searching is done by matching up all criteria set up in the SoSearchAction -- if any of the requested criteria is a miss, the search is not deemed successful for the node.
See also: SoSearchAction
Reimplemented from SoNode.
SoChildList * SoSpotLightManip::getChildren (void ) const [virtual]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the children of this node. This node only has the dragger as a child.
Reimplemented from SoNode.
void SoSpotLightManip::setDragger (SoDragger * newdragger) [protected]
Set dragger to use for user interaction. π
void SoSpotLightManip::copyContents (const SoFieldContainer * from, SbBool copyconnections) [protected], [virtual]
Makes a deep copy of all data of from into this instance, except external scenegraph references if copyconnections is FALSE.
This is the protected method that should be overridden by extension node / engine / dragger / whatever subclasses which needs to account for internal data that are not handled automatically.
For copying nodes from application code, you should not invoke this function directly, but rather call the SoNode::copy() function:
SoNode * mynewnode = templatenode->copy();
The same also goes for engines.
Make sure that when you override the copyContents() method in your extension class that you also make it call upwards to it's parent superclass in the inheritance hierarchy, as copyContents() in for instance SoNode and SoFieldContainer does important work. It should go something like this:
void
MyCoinExtensionNode::copyContents(const SoFieldContainer * from,
SbBool copyconnections)
{
// let parent superclasses do their thing (copy fields, copy
// instance name, etc etc)
SoNode::copyContents(from, copyconnections);
// [..then copy internal data..]
}
Reimplemented from SoNode.
void SoSpotLightManip::transferFieldValues (const SoSpotLight * from, SoSpotLight * to) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Copies field values. π
void SoSpotLightManip::valueChangedCB (void * m, SoDragger * dragger) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Updates the fields when the motion matrix changes.
void SoSpotLightManip::fieldSensorCB (void * m, SoSensor * d) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Updates the dragger whenever a field is modified.
πΈ Member Data Documentation πΈ
SoFieldSensor* SoSpotLightManip::locationFieldSensor [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
SoFieldSensor* SoSpotLightManip::directionFieldSensor [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
SoFieldSensor* SoSpotLightManip::angleFieldSensor [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
SoFieldSensor* SoSpotLightManip::colorFieldSensor [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
SoChildList* SoSpotLightManip::children [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
π¦ Author π¦
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