SOTEXTURECOORDINATECYLINDER(3coin2)

πŸ“¦ version 2.5.0, in fedora 43, fedora 44

πŸ’– SoTextureCoordinateCylinder(3) πŸ’–

okay bestie, welcome to the Library Functions Manual section, this is the whole vibe for SoTextureCoordinateCylinder(3) and honestly? she's a baddie. sit down, grab a strawberry, we're doing this. πŸ“βœ¨


✨ NAME ✨

The SoTextureCoordinateCylinder class autogenerates cylinder mapped texture coordinated for shapes. no cap, that's literally her whole job description.


🌈 SYNOPSIS 🌈

#include <include/Inventor/nodes/SoTextureCoordinateCylinder.h>

she Inherits SoNode. iconic lineage honestly πŸ‘‘

πŸŽ€ Public Member Functions πŸŽ€

  • virtual SoType getTypeId (void) const
  • SoTextureCoordinateCylinder (void)
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void pick (SoPickAction *action)

πŸ’… Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=0) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸ’… Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *in)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)
  • SbBool getIsBuiltIn (void) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

πŸ’… Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

πŸ¦‹ Static Public Member Functions πŸ¦‹

  • static SoType getClassTypeId (void)
  • static void initClass (void)

🌸 Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

🌸 Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

🌸 Static Public Member Functions inherited from SoBase

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *in)

πŸ’œ Protected Member Functions πŸ’œ

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoTextureCoordinateCylinder ()

🧚 Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

🧚 Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • ~SoFieldContainer ()

🧚 Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

🌟 Static Protected Member Functions 🌟

  • static const SoFieldData ** getFieldDataPtr (void)

⭐ Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

⭐ Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

πŸ‘‘ Protected Attributes πŸ‘‘

  • class SoTextureCoordinateCylinderP * pimpl

πŸŽ€ Protected Attributes inherited from SoNode

  • uint32_t uniqueId

πŸŽ€ Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

🫢 Friends 🫢

  • class SoTextureCoordinateCylinderP

πŸ’– Additional Inherited Members πŸ’–

πŸ’« Public Types inherited from SoNode

  • enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000 }

πŸ’« Protected Types inherited from SoBase

  • enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

πŸ’« Static Protected Attributes inherited from SoNode

  • static uint32_t nextUniqueId = 0
  • static int nextActionMethodIndex = 0

🌸 Detailed Description 🌸

The SoTextureCoordinateCylinder class autogenerates cylinder mapped texture coordinated for shapes. she's giving automatic texture coordinate main character energy and we're obsessed πŸ’…

FILE FORMAT/DEFAULTS:

TextureCoordinateCylinder {
}

look at her. empty body, zero fields, pure vibes. she contains multitudes (which is to say, nothing, and that's the point bestie) ✨

⭐ Since ⭐

Coin 2.3 β€” she's been around since Coin 2.3, a true veteran of the scene 🫑


πŸŽ€ Constructor & Destructor Documentation πŸŽ€

πŸ’– SoTextureCoordinateCylinder::SoTextureCoordinateCylinder (void ) πŸ’–

Constructor.

References SoTextureCoordinateCylinder().
Referenced by getFieldData(), and SoTextureCoordinateCylinder().

πŸ’– SoTextureCoordinateCylinder::~SoTextureCoordinateCylinder () [protected], [virtual] πŸ’–

Destructor.

she's protected and virtual btw, so no touching unless you're family iykyk πŸ™ˆ

πŸ› οΈ Member Function Documentation πŸ› οΈ

okay bestie, this is where the class spills the tea about its member functions πŸ’… buckle up.


✨ SoType SoTextureCoordinateCylinder::getTypeId (void ) const [virtual] ✨

This one returns the type identification of an object derived from a class inheriting SoBase. It’s giving run-time type checking and "downward" casting energy πŸ”βœ¨.

Usage example, no cap:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
  else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
    SoGroup * group = (SoGroup *)node;  // safe downward cast, knows the type
  }
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Implements SoBase.


✨ const SoFieldData * SoTextureCoordinateCylinder::getFieldData (void ) const [protected], [virtual] ✨

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoFieldContainer.

References SoTextureCoordinateCylinder().


✨ void SoTextureCoordinateCylinder::doAction (SoAction * action) [virtual] ✨

This function performs the typical operation of a node for any action.

Reimplemented from SoNode.

Referenced by callback(), and pick().


✨ void SoTextureCoordinateCylinder::GLRender (SoGLRenderAction * action) [virtual] ✨

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

References SoAction::getState().


✨ void SoTextureCoordinateCylinder::callback (SoCallbackAction * action) [virtual] ✨

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.

References doAction().


✨ void SoTextureCoordinateCylinder::pick (SoPickAction * action) [virtual] ✨

Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.

References doAction().


πŸ‘‘ Author πŸ‘‘

Generated automatically by Doxygen for Coin from the source code.


πŸ’– that’s the whole vibe, bestie β€” Coin, Version 2.5.0, SoTextureC...ateCylinder(3), and yes, Doxygen did the autogenerated thing from the source code. stay iconic, no cap πŸ’…βœ¨

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