SoTrackballManip(3)
β¨ SoTrackballManip β¨
okay bestie, pull up a chair π you're looking at SoTrackballManip(3), a real one from the Coin library functions manual. She's giving main character energy because she wraps up an SoTrackballDragger all nice and cozy for you, purely for convenience. No cap. π
πΈ NAME πΈ
SoTrackballManip β the manip that literally wraps an SoTrackballDragger for convenience. iykyk. π
π¦ SYNOPSIS π¦
Drop this bad boy in and you're off to the races:
#include <Inventor/manips/SoTrackballManip.h>
Inherits SoTransformManip. periodt. π
π Public Member Functions π
the ones that are hers and hers alone, bestie:
virtual SoType getTypeId (void) constβ grab her type id β¨SoTrackballManip (void)β the constructor, the moment, the debut π
π Public Member Functions inherited from SoTransformManip π
the family she's built on:
SoTransformManip (void)SoDragger * getDragger (void)SbBool replaceNode (SoPath *p)SbBool replaceManip (SoPath *p, SoTransform *newone) constvirtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void search (SoSearchAction *action)virtual SoChildList * getChildren (void) const
π Public Member Functions inherited from SoTransform π
SoTransform (void)void pointAt (const SbVec3f &frompoint, const SbVec3f &topoint)void getScaleSpaceMatrix (SbMatrix &mat, SbMatrix &inv) constvoid getRotationSpaceMatrix (SbMatrix &mat, SbMatrix &inv) constvoid getTranslationSpaceMatrix (SbMatrix &mat, SbMatrix &inv) constvoid multLeft (const SbMatrix &mat)void multRight (const SbMatrix &mat)void combineLeft (SoTransformation *nodeonright)void combineRight (SoTransformation *nodeonleft)void setMatrix (const SbMatrix &mat)void recenter (const SbVec3f &newcenter)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
β Public Member Functions inherited from SoNode β
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void rayPick (SoRayPickAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
π§ Public Member Functions inherited from SoFieldContainer π§
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase π
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
π Static Public Member Functions π
her very own static icons:
static SoType getClassTypeId (void)static void initClass (void)
β¨ Static Public Member Functions inherited from SoTransformManip β¨
static SoType getClassTypeId (void)static void initClass (void)
β¨ Static Public Member Functions inherited from SoTransform β¨
static SoType getClassTypeId (void)static void initClass (void)
β¨ Static Public Member Functions inherited from SoTransformation β¨
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoNode π
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π«Ά Static Public Member Functions inherited from SoFieldContainer π«Ά
static void initClass (void)static SoType getClassTypeId (void)static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π Static Public Member Functions inherited from SoBase π
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π₯ Protected Member Functions π₯
the backstage crew, lowkey essential:
virtual const SoFieldData * getFieldData (void) constvirtual ~SoTrackballManip (void)β yeah she has a destructor, and yeah it's virtual π
π Protected Member Functions inherited from SoTransformManip π
virtual ~SoTransformManip (void)void setDragger (SoDragger *newdragger)virtual void copyContents (const SoFieldContainer *fromfc, SbBool copyconnections)void attachSensors (const SbBool onoff)
π Protected Member Functions inherited from SoTransform π
virtual ~SoTransform ()
π Protected Member Functions inherited from SoTransformation π
SoTransformation (void)virtual ~SoTransformation ()
π Protected Member Functions inherited from SoNode π
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π Protected Member Functions inherited from SoFieldContainer π
SoFieldContainer (void)virtual ~SoFieldContainer ()
π Protected Member Functions inherited from SoBase π
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
π Static Protected Member Functions π
static const SoFieldData ** getFieldDataPtr (void)
πΈ Static Protected Member Functions inherited from SoTransformManip πΈ
static const SoFieldData ** getFieldDataPtr (void)static void transferFieldValues (const SoTransform *from, SoTransform *to)static void valueChangedCB (void *f, SoDragger *d)static void fieldSensorCB (void *f, SoSensor *d)
πΈ Static Protected Member Functions inherited from SoTransform πΈ
static const SoFieldData ** getFieldDataPtr (void)
πΈ Static Protected Member Functions inherited from SoTransformation πΈ
static const SoFieldData ** getFieldDataPtr (void)
πΈ Static Protected Member Functions inherited from SoNode πΈ
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
πΈ Static Protected Member Functions inherited from SoBase πΈ
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π«§ Additional Inherited Members π«§
π¦ Public Types inherited from SoNode π¦
the whole enum, bestie, every single vibe-coded flag:
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
π Public Attributes inherited from SoTransform π
SoSFVec3f translationSoSFRotation rotationSoSFVec3f scaleFactorSoSFRotation scaleOrientationSoSFVec3f center
π§ Protected Types inherited from SoBase π§
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
π Protected Attributes inherited from SoTransformManip π
SoFieldSensor * rotateFieldSensorSoFieldSensor * translFieldSensorSoFieldSensor * scaleFieldSensorSoFieldSensor * centerFieldSensorSoFieldSensor * scaleOrientFieldSensorSoChildList * children
okay that's part 1 bestie, there's literally more coming so don't go anywhere πβ¨
Protected Attributes inherited from SoNode
uint32_t uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1static int nextActionMethodIndex = 0
β¨ Detailed Description β¨
Okay bestie, here's the whole vibe of this class. The SoTrackballManip wraps an SoTrackballDragger for convenience. That's literally the whole point of it.
So what does the manipulator class actually do for you? It takes care of wrapping up the SoTrackballDragger in a simple and convenient API for the application programmer, making it automatically surround the geometry it influences, and taking care of the book-keeping routines for it's interaction with the relevant fields of an SoTransformation node. Basically it does the annoying administrative stuff so you don't have to. π
Here's a dead simple, stand-alone example on how to set up an SoTrackballManip in a scenegraph:
#include <Inventor/Qt/SoQt.h>
#include <Inventor/Qt/viewers/SoQtExaminerViewer.h>
#include <Inventor/nodes/SoCone.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/manips/SoTrackballManip.h>
int
main(int argc, char* argv[])
{
QWidget * mainwin = SoQt::init(argv[0]);
SoSeparator * root = new SoSeparator;
root->ref();
SoTrackballManip * manip = new SoTrackballManip;
root->addChild(manip);
root->addChild(new SoCone);
SoQtExaminerViewer * viewer = new SoQtExaminerViewer(mainwin);
viewer->setSceneGraph(root);
SoQt::show(mainwin);
SoQt::mainLoop();
root->unref();
return 0;
}
Compile and hit 'ESC' to go into scenegraph interaction mode in the examinerviewer, then change the rotation of the cone by interacting with the dragger bands. Go off, you're rotating a cone in 3D, main character energy fr fr π₯
π Constructor & Destructor Documentation π
SoTrackballManip::SoTrackballManip (void )
Default constructor. Allocates an SoTrackballDragger and an SoSurroundScale node to surround the geometry within our part of the scenegraph. It just shows up and sets everything up for you, no cap. π«Ά
SoTrackballManip::~SoTrackballManip (void ) [protected], [virtual]
Destructor. It cleans up after itself like the queen it is. π
π Member Function Documentation π
SoType SoTrackballManip::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. iykyk π§
Usage example:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. Not optional, bestie, you gotta do it. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. The macros are literally there so you don't have to hand-roll all this. π
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoTransformManip.
const SoFieldData * SoTrackballManip::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. So like, check for that, okay? Don't be out here dereferencing a NULL and then acting surprised. π
Reimplemented from SoTransformManip.
πΈ Author πΈ
Generated automatically by Doxygen for Coin from the source code. It's not a person, it's a robot that read the source and wrote this whole thing. Iconic behaviour honestly. β¨
And that's a wrap on this page, babes! π This one's from Coin, Version 3.1.3, and it's the SoTrackballManip(3) manual page. Go forth and rotate things. π¦ππ
π¦ where this page comes from
- fedora 43: Coin3-devel 3.1.3-40.fc43 Β· GPL-2.0-only
- fedora 43: Coin3-devel 3.1.3-40.fc43 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms