SoTextureCoordinateCube(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– SoTextureCoordinateCube(3) πŸ’–

Coin manual page, bestie. Sit down, hydrate, we're doing this. 🫢


✨ NAME ✨

SoTextureCoordinateCube β€” the class that generates cube mapped texture coordinates for shapes. That's the whole personality. πŸ‘‘


✨ SYNOPSIS ✨

#include <include/Inventor/nodes/SoTextureCoordinateCube.h>

Inherits SoNode. Yes, it's a node. A very demure, very mindful little node. πŸŽ€

Public Member Functions

  • virtual SoType getTypeId (void) const
  • SoTextureCoordinateCube (void)
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void pick (SoPickAction *action)

Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • SbUniqueId getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const β€” returns TRUE if the type of this object is either of the same type or inherited from type. πŸ’…
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

Static Public Member Functions

  • static SoType getClassTypeId (void)
  • static void initClass (void) β€” sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. Iconic behaviour honestly. ✨

Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void) β€” sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static void initClasses (void)
  • static SbUniqueId getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void) β€” sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void) β€” this static method returns the SoType object associated with objects of this class.
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

Static Public Member Functions inherited from SoBase

  • static void initClass (void) β€” sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
  • static SoType getClassTypeId (void) β€” this static method returns the SoType object associated with objects of this class.
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

Protected Member Functions

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoTextureCoordinateCube ()

Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const
  • virtual SoNotRec createNotRec (void)

Static Protected Member Functions

  • static const SoFieldData ** getFieldDataPtr (void)

Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

Protected Attributes

  • class SoTextureCoordinateCubeP * pimpl β€” the classic pimpl. the way that she keeps her secrets 😭

Protected Attributes inherited from SoNode

  • SbUniqueId uniqueId

Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

Additional Inherited Members

Public Types inherited from SoNode

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }

Protected Types inherited from SoBase

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Static Protected Attributes inherited from SoNode

  • static SbUniqueId nextUniqueId = 1
  • static int nextActionMethodIndex = 0

🌸 Detailed Description 🌸

The SoTextureCoordinateCube class generates cube mapped texture coordinates for shapes. Say it with me. πŸ—£οΈ

The cube used for reference when mapping is the bounding box for the shape. That's the vibe check right there. πŸ“¦βœ¨

FILE FORMAT/DEFAULTS:

TextureCoordinateCube {
}
Look at that. Empty. No fields. She said "I need nothing from you." πŸ‘‘ Lowkey iconic.

Since

Coin 2.3 β€” she's been here a minute, respect the elders. 🫑


πŸ¦‹ Constructor & Destructor Documentation πŸ¦‹

SoTextureCoordinateCube::SoTextureCoordinateCube (void )

Constructor. Making a new one, bestie. πŸŽ€

SoTextureCoordinateCube::~SoTextureCoordinateCube () [protected], [virtual]

Destructor. Cleaning up after herself, as she should. πŸ’…


…and there's more coming, so don't go anywhere πŸ‘€

✨ Member Function Documentation ✨


🧬 SoType SoTextureCoordinateCube::getClassTypeId(void) [static]

Okay so this lil static bestie hands you back the SoType object that's linked to objects of this class. That's it, that's the whole job. πŸ’…


🏷️ SoType SoTextureCoordinateCube::getTypeId(void) const [virtual]

This one gives you the type ID of an object that comes from a class inheriting SoBase. What's it for? Runtime type checking, and "downward" casting β€” like, figuring out what you're actually looking at before you yeet it into a subclass. πŸ‘‘

Implements SoBase.


πŸ”’ const SoFieldData **SoTextureCoordinateCube::getFieldDataPtr(void) [static], [protected]

Real talk: this API member is internal to the library, so it's probably not gonna be your vibe if you're just an application programmer out here living your life. πŸ™ˆ

It returns the SoFieldData class β€” the one that holds all the info about the fields in this node.


πŸ—‚οΈ const SoFieldData *SoTextureCoordinateCube::getFieldData(void) const [protected], [virtual]

Gives you a pointer to the class-wide field data storage object for this specific instance. And if there are no fields hanging around? It returns NULL. No fields, no data, no problem. 😭

Reimplemented from SoFieldContainer.


⚑ void SoTextureCoordinateCube::doAction(SoAction *action) [virtual]

This function does the typical operation of a node, for literally any action. One function, all the actions, main character energy fr fr.

Reimplemented from SoNode.


🎨 void SoTextureCoordinateCube::GLRender(SoGLRenderAction *action) [virtual]

Action method for the SoGLRenderAction. ✨

This gets called during rendering traversals. Any node that influences the rendering state in any way β€” or that just wants to throw geometry primitives straight at OpenGL β€” overrides this method. Slay.

Reimplemented from SoNode.


πŸ“ž void SoTextureCoordinateCube::callback(SoCallbackAction *action) [virtual]

Action method for SoCallbackAction. πŸ’–

It simply updates the state according to how the node behaves for the render action, so that you, the application programmer, can use SoCallbackAction to extract information about the scene graph. Iconic behaviour, honestly.

Reimplemented from SoNode.


🎯 void SoTextureCoordinateCube::pick(SoPickAction *action) [virtual]

Action method for SoPickAction. Does the common processing for SoPickAction action instances β€” the boring-but-necessary shared work so you don't have to. 🫢

Reimplemented from SoNode.


πŸ‘‘ Author

Generated automatically by Doxygen for Coin from the source code. Not a human, not a bestie, just a doc generator doing its thing. πŸ’€


That's the whole page, babe β€” this was Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, and it's the SoTextureCoordinateCube(3) manual page signing off. Periodt. πŸŽ€βœ¨

πŸ“¦ where this page comes from