SoTextureCoordinateCube(3)
π SoTextureCoordinateCube(3) π
Coin manual page, bestie. Sit down, hydrate, we're doing this. π«Ά
β¨ NAME β¨
SoTextureCoordinateCube β the class that generates cube mapped texture coordinates for shapes. That's the whole personality. π
β¨ SYNOPSIS β¨
#include <include/Inventor/nodes/SoTextureCoordinateCube.h>
Inherits SoNode. Yes, it's a node. A very demure, very mindful little node. π
Public Member Functions
virtual SoType getTypeId (void) constSoTextureCoordinateCube (void)virtual void doAction (SoAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void callback (SoCallbackAction *action)virtual void pick (SoPickAction *action)
Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ returnsTRUEif the type of this object is either of the same type or inherited from type. πvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
Static Public Member Functions
static SoType getClassTypeId (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. Iconic behaviour honestly. β¨
Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class.static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
Static Public Member Functions inherited from SoBase
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class.static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
Protected Member Functions
virtual const SoFieldData * getFieldData (void) constvirtual ~SoTextureCoordinateCube ()
Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
Protected Attributes
class SoTextureCoordinateCubeP * pimplβ the classic pimpl. the way that she keeps her secrets π
Protected Attributes inherited from SoNode
SbUniqueId uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
Additional Inherited Members
Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
πΈ Detailed Description πΈ
The SoTextureCoordinateCube class generates cube mapped texture coordinates for shapes. Say it with me. π£οΈ
The cube used for reference when mapping is the bounding box for the shape. That's the vibe check right there. π¦β¨
FILE FORMAT/DEFAULTS:
TextureCoordinateCube {
}
Look at that. Empty. No fields. She said "I need nothing from you." π Lowkey iconic.
Since
Coin 2.3 β she's been here a minute, respect the elders. π«‘
π¦ Constructor & Destructor Documentation π¦
SoTextureCoordinateCube::SoTextureCoordinateCube (void )
Constructor. Making a new one, bestie. π
SoTextureCoordinateCube::~SoTextureCoordinateCube () [protected], [virtual]
Destructor. Cleaning up after herself, as she should. π
β¦and there's more coming, so don't go anywhere π
β¨ Member Function Documentation β¨
𧬠SoType SoTextureCoordinateCube::getClassTypeId(void) [static]
Okay so this lil static bestie hands you back the SoType object that's linked to objects of this class. That's it, that's the whole job. π
π·οΈ SoType SoTextureCoordinateCube::getTypeId(void) const [virtual]
This one gives you the type ID of an object that comes from a class inheriting SoBase. What's it for? Runtime type checking, and "downward" casting β like, figuring out what you're actually looking at before you yeet it into a subclass. π
Implements SoBase.
π const SoFieldData **SoTextureCoordinateCube::getFieldDataPtr(void) [static], [protected]
Real talk: this API member is internal to the library, so it's probably not gonna be your vibe if you're just an application programmer out here living your life. π
It returns the SoFieldData class β the one that holds all the info about the fields in this node.
ποΈ const SoFieldData *SoTextureCoordinateCube::getFieldData(void) const [protected], [virtual]
Gives you a pointer to the class-wide field data storage object for this specific instance. And if there are no fields hanging around? It returns NULL. No fields, no data, no problem. π
Reimplemented from SoFieldContainer.
β‘ void SoTextureCoordinateCube::doAction(SoAction *action) [virtual]
This function does the typical operation of a node, for literally any action. One function, all the actions, main character energy fr fr.
Reimplemented from SoNode.
π¨ void SoTextureCoordinateCube::GLRender(SoGLRenderAction *action) [virtual]
Action method for the SoGLRenderAction. β¨
This gets called during rendering traversals. Any node that influences the rendering state in any way β or that just wants to throw geometry primitives straight at OpenGL β overrides this method. Slay.
Reimplemented from SoNode.
π void SoTextureCoordinateCube::callback(SoCallbackAction *action) [virtual]
Action method for SoCallbackAction. π
It simply updates the state according to how the node behaves for the render action, so that you, the application programmer, can use SoCallbackAction to extract information about the scene graph. Iconic behaviour, honestly.
Reimplemented from SoNode.
π― void SoTextureCoordinateCube::pick(SoPickAction *action) [virtual]
Action method for SoPickAction. Does the common processing for SoPickAction action instances β the boring-but-necessary shared work so you don't have to. π«Ά
Reimplemented from SoNode.
π Author
Generated automatically by Doxygen for Coin from the source code. Not a human, not a bestie, just a doc generator doing its thing. π
That's the whole page, babe β this was Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, and it's the SoTextureCoordinateCube(3) manual page signing off. Periodt. πβ¨
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms