SoTextureCoordinateNormalMap(3)
π SoTextureCoordinateNormalMap β the Coin manual page, bestie edition β¨
okay so picture this: you're deep in Coin land, flipping through the manual pages, and you land on SoTextureCoordinateNormalMap(3). Same energy as the rest of the Coin crew, just with a very specific little job. Let's get into it π«Ά
πΈ NAME πΈ
SoTextureCoordinateNormalMap β the class that generates texture coordinates by projecting onto a surrounding texture. that's the whole vibe. it does one thing and it does it, periodt π
β¨ SYNOPSIS β¨
first things first, you gotta pull it in:
#include <Inventor/nodes/SoTextureCoordinateNormalMap.h>
and the tea β β it Inherits SoTextureCoordinateFunction. so everything that class can do? yeah, it's already in the family tree π§¬
π«Ά Public Member Functions
here's what you can actually call on it, no cap:
virtual SoType getTypeId (void) constβ grabs the type id, the classic move every Coin node knows.SoTextureCoordinateNormalMap (void)β the constructor. make one, go wild.virtual void doAction (SoAction *action)β runs the action.virtual void GLRender (SoGLRenderAction *action)β does the GL render thing.virtual void pick (SoPickAction *action)β handles picking.virtual void callback (SoCallbackAction *action)β fires off the callback action.
π Public Member Functions inherited from SoTextureCoordinateFunction
SoTextureCoordinateFunction (void)β its parent's constructor, living rent free in the inheritance chain.
π Public Member Functions inherited from SoNode
the whole squad it gets handed down:
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π¦ Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ ReturnsTRUEif the type of this object is either of the same type or inherited from type. (iykyk, it's the classic "are you one of us" check π)virtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions
static SoType getClassTypeId (void)static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. the "hey Coin, we exist" moment π
π Static Public Member Functions inherited from SoTextureCoordinateFunction
static SoType getClassTypeId (void)static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
πΈ Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β This static method returns theSoTypeobject associated with objects of this class.static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π§ Static Public Member Functions inherited from SoBase
static void initClass (void)β Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β This static method returns theSoTypeobject associated with objects of this class.static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Protected Member Functions
the stuff that's just for the class and its friends, not the public group chat:
virtual const SoFieldData * getFieldData (void) constvirtual ~SoTextureCoordinateNormalMap ()
π«Ά Protected Member Functions inherited from SoTextureCoordinateFunction
virtual ~SoTextureCoordinateFunction ()
π Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
β¨ Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
πΈ Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoTextureCoordinateFunction
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π¦ Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
β Additional Inherited Members β
the lil bonus bits that come along for the ride π«Ά
π Public Types inherited from SoNode
the big enum, and yes it is that long:
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
π
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
π Protected Attributes inherited from SoNode
SbUniqueId uniqueId
π Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
π§ Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
and that's the class layout, bestie β but hold up, there's more coming in part 2 π don't go anywhere π
π Detailed Description π
okay so bestie, listen β the SoTextureCoordinateNormalMap class is out here generating texture coordinates by projecting onto a surrounding texture. That's the whole vibe. β¨
The texture that specifies the environment gets mapped around the scene graph below this node using a sphere. And like, the texture is mapped onto the scene graph while taking camera position into account. The result? An object that reflects its environment. it's giving β¨mirror eraβ¨ fr fr.
Here's a scene graph example showing how environment mapping can be applied to an object, no cap:
#Inventor V2.1 ascii
Separator {
Texture2 {
filename "ocean.jpg" # the environment, in this case ocean
}
TextureCoordinateNormalMap {}
Cube {} # the environmentally mapped object
}
And the FILE FORMAT/DEFAULTS situation β she's literally empty, an icon:
TextureCoordinateNormalMap {
}
π Constructor & Destructor Documentation π
SoTextureCoordinateNormalMap::SoTextureCoordinateNormalMap (void )
Constructor. She's born. π¦
SoTextureCoordinateNormalMap::~SoTextureCoordinateNormalMap () [protected], [virtual]
Destructor. She's gone. π (protected and virtual, just so u know)
π«Ά Member Function Documentation π«Ά
SoType SoTextureCoordinateNormalMap::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class. Static bestie, so u don't even need an instance. π
SoType SoTextureCoordinateNormalMap::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting. iykyk. π
Reimplemented from SoTextureCoordinateFunction.
const SoFieldData ** SoTextureCoordinateNormalMap::getFieldDataPtr (void ) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Like, stay out of her business bestie. π
Returns the SoFieldData class which holds information about fields in this node.
const SoFieldData * SoTextureCoordinateNormalMap::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. That's it, that's the tea. π
Reimplemented from SoTextureCoordinateFunction.
void SoTextureCoordinateNormalMap::doAction (SoAction * action) [virtual]
This function performs the typical operation of a node for any action. β¨
Reimplemented from SoNode.
void SoTextureCoordinateNormalMap::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction. π
This is called during rendering traversals. Nodes influencing the rendering state in any way or want to throw geometry primitives at OpenGL override this method. literally throwing shapes at OpenGL, main character energy fr. π₯
Reimplemented from SoNode.
void SoTextureCoordinateNormalMap::pick (SoPickAction * action) [virtual]
Action method for SoPickAction. π
Does common processing for SoPickAction action instances.
Reimplemented from SoNode.
void SoTextureCoordinateNormalMap::callback (SoCallbackAction * action) [virtual]
Action method for SoCallbackAction. π
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoNode.
πΈ Author πΈ
Generated automatically by Doxygen for Coin from the source code. (yes she was written by a robot, and yes she still ate. π )
aaaand that's a wrap bestie!! π this page is Version 4.0.10, dated Thu Jun 25 2026 β so like, fresh off the press β¨ mwah, go forth and map those environments, ily π«Άπ
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms