SoTextureQualityElement(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

πŸ’– SoTextureQualityElement(3) πŸ’–

okay bestie, welcome to the Library Functions Manual ✨ this is the page for SoTextureQualityElement (yes that's the whole title, it's giving long name, no notes πŸ’…) and we're gonna go through it together, top to bottom, no skipping, fr fr.


🌸 NAME 🌸

SoTextureQualityElement β€” bestie. bestie. the docs literally say it's yet to be documented. 😭 that's it. that's the name section. iconic of them, honestly.


✨ SYNOPSIS ✨

#include <Inventor/elements/SoTextureQualityElement.h>

Inherits SoFloatElement. yes ma'am, that's the family tree 🫢

πŸŽ€ Public Member Functions

virtual void init (SoState *state)
FIXME: write doc. (the classic. the legend. we love a mystery πŸ’€)

πŸ¦‹ Public Member Functions inherited from SoFloatElement

virtual SbBool matches (const SoElement *element) const
virtual SoElement * copyMatchInfo (void) const
virtual void print (FILE *file) const
virtual void setElt (float value)

🌈 Public Member Functions inherited from SoElement

const SoType getTypeId (void) const
int getStackIndex (void) const
virtual void push (SoState *state)
virtual void pop (SoState *state, const SoElement *prevTopElement)
void setDepth (const int depth)
int getDepth (void) const
virtual ~SoElement ()

⭐ Static Public Member Functions

static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state, SoNode *const node, const float
    quality)
static void set (SoState *const state, const float quality)
static float get (SoState *const state)
static float getDefault (void)

πŸ’œ Static Public Member Functions inherited from SoFloatElement

static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void initClass (void)
static void set (const int stackIndex, SoState *const state, SoNode
    *const node, const float value)
static void set (const int stackIndex, SoState *const state, const float
    value)
static float get (const int stackIndex, SoState *const state)

🧚 Static Public Member Functions inherited from SoElement

static void initClass (void)
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void initElements (void)
static int getNumStackIndices (void)
static SoType getIdFromStackIndex (const int stackIndex)

πŸ“ Protected Member Functions

virtual ~SoTextureQualityElement ()

🌸 Protected Member Functions inherited from SoFloatElement

virtual ~SoFloatElement ()

πŸŽ€ Protected Member Functions inherited from SoElement

SoElement (void)
void capture (SoState *const state) const
virtual void captureThis (SoState *state) const
void setTypeId (const SoType typeId)
void setStackIndex (const int index)
SoElement * getNextInStack (void) const
SoElement * getNextFree (void) const

πŸ¦‹ Additional Inherited Members

πŸ’… Static Protected Member Functions inherited from SoElement

static SoElement * getElement (SoState *const state, const int
    stackIndex)
static const SoElement * getConstElement (SoState *const state, const
    int stackIndex)
static int createStackIndex (const SoType id)

✨ Protected Attributes inherited from SoFloatElement

float data

πŸ”₯ Protected Attributes inherited from SoElement

SoType typeId
int stackIndex
int depth

πŸ‘‘ Static Protected Attributes inherited from SoElement

static int classStackIndex
static SoTypeList * stackToType

πŸ’– Detailed Description πŸ’–

The SoTextureQualityElement is yet to be documented.

FIXME: write doc.

ngl bestie that's the entire detailed description. two lines. the whole lore. the entire vibe. someone please write the doc, I'm begging πŸ™ˆ

😭 Constructor & Destructor Documentation 😭

SoTextureQualityElement::~SoTextureQualityElement () [protected], [virtual]

The destructor.

that's the whole description. she's mysterious, she's protected, she's virtual, and she says goodbye πŸ’…


πŸ”₯ Member Function Documentation πŸ”₯

void * SoTextureQualityElement::createInstance (void ) [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

translation: not for you, bestie, this one's for the library's own business 🫢

void SoTextureQualityElement::initClass (void ) [static]

This static method initializes static data for the SoTextureQualityElement class.

void SoTextureQualityElement::init (SoState * state) [virtual]

FIXME: write doc.

Reimplemented from SoFloatElement.

void SoTextureQualityElement::set (SoState *const state, SoNode *const node, const float quality) [static]

FIXME: write doc.

void SoTextureQualityElement::set (SoState *const state, const float quality) [static]

FIXME: write doc.

float SoTextureQualityElement::get (SoState *const state) [static]

FIXME: write doc.

float SoTextureQualityElement::getDefault (void ) [static]

FIXME: write doc.


πŸŽ€ Author πŸŽ€

Generated automatically by Doxygen for Coin from the source code.

not a human author, just Doxygen doing its little robot thing πŸ€–βœ¨ periodt

and that's the whole page bestie!! πŸ’– this one's from Coin, Version 3.1.3, page SoTextureQualityElement(3) β€” mwah, thanks for reading, you ate that πŸ«ΆπŸŽ€

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