SOTEXTURECOORDINATEPLANE(3coin3)
โจ NAME โจ
SoTextureCoordinatePlane โ the class that generates texture coordinates by projecting onto a plane. ๐
(it's from the Library Functions Manual, section 3, bestie โ and no, we are NOT skipping any of it)
๐ SYNOPSIS ๐
#include <Inventor/nodes/SoTextureCoordinatePlane.h>
Inherits SoTextureCoordinateFunction. So like, it's a texture coordinate function node โ that's the family tree, periodt. ๐ณ
๐ Public Member Functions ๐
virtual SoType getTypeId (void) constโ tells you what type this bad boy is โจSoTextureCoordinatePlane (void)โ the constructor, our main character entrance ๐ฌvirtual void doAction (SoAction *action)โ the classic do-the-action momentvirtual void GLRender (SoGLRenderAction *action)โ rendering time, she's glowing ๐ฅvirtual void pick (SoPickAction *action)โ picking, iykykvirtual void callback (SoCallbackAction *action)โ callback szn
๐ธ Public Member Functions inherited from SoTextureCoordinateFunction ๐ธ
SoTextureCoordinateFunction (void)โ constructor from the parent, she's giving legacy โจ
๐ Public Member Functions inherited from SoNode ๐
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
๐ฆ Public Member Functions inherited from SoFieldContainer ๐ฆ
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
๐ Public Member Functions inherited from SoBase ๐
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
๐ Static Public Member Functions ๐
static SoType getClassTypeId (void)static void initClass (void)
๐ Static Public Member Functions inherited from SoTextureCoordinateFunction ๐
static SoType getClassTypeId (void)static void initClass (void)
โญ Static Public Member Functions inherited from SoNode โญ
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
๐ง Static Public Member Functions inherited from SoFieldContainer ๐ง
static void initClass (void)static SoType getClassTypeId (void)static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
๐ซ Static Public Member Functions inherited from SoBase ๐ซ
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
๐ Public Attributes ๐
SoSFVec3f directionSโ the S direction, she's directional ๐SoSFVec3f directionTโ the T direction, matching energySoSFVec3f directionRโ the R direction, completing the trio โจ
๐ Protected Member Functions ๐
virtual const SoFieldData * getFieldData (void) constvirtual ~SoTextureCoordinatePlane ()โ the destructor, she's leaving but make it graceful ๐ญ
๐ Protected Member Functions inherited from SoTextureCoordinateFunction ๐
virtual ~SoTextureCoordinateFunction ()
๐ Protected Member Functions inherited from SoNode ๐
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
๐ซถ Protected Member Functions inherited from SoFieldContainer ๐ซถ
SoFieldContainer (void)virtual ~SoFieldContainer ()
๐ Protected Member Functions inherited from SoBase ๐
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
๐ Static Protected Member Functions ๐
static const SoFieldData ** getFieldDataPtr (void)
๐๏ธ Static Protected Member Functions inherited from SoTextureCoordinateFunction ๐๏ธ
static const SoFieldData ** getFieldDataPtr (void)
๐งธ Static Protected Member Functions inherited from SoNode ๐งธ
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
๐ Static Protected Member Functions inherited from SoBase ๐
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
๐ฆ Additional Inherited Members ๐ฆ
๐ท Public Types inherited from SoNode ๐ท
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }โ the whole vibe-check menu of node types, every single bitmask accounted for ๐
๐บ Protected Types inherited from SoBase ๐บ
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
๐ผ Protected Attributes inherited from SoNode ๐ผ
uint32_t uniqueId
๐ป Protected Attributes inherited from SoFieldContainer ๐ป
SbBool isBuiltIn
๐ธ Static Protected Attributes inherited from SoNode ๐ธ
static uint32_t nextUniqueId = 1static int nextActionMethodIndex = 0
okay bestie that's the NAME + SYNOPSIS era of this page, and we did NOT skip a single line, not one ๐ more parts are coming so don't go anywhere ๐
โจ Detailed Description โจ
Okay so SoTextureCoordinatePlane is the class that generates texture coordinates by projecting onto a plane. Periodt. ๐
It works by projecting the object onto a texture plane, and the s, t and r texture coordinates are computed as the distance from the origin to the projected point, in the respective directions. The texture plane itself is specified using two direction vectors, given as SoTextureCoordinatePlane::directionS and SoTextureCoordinatePlane::directionT in object space coordinates. SoTextureCoordinatePlane::directionR is the one that generates the third coordinate, and it can be used for generating texture coordinate for 3D textures. For 2D textures you can just leave this field alone โ she's not needed, bestie. ๐ฆ
The length of the vector determines the repeat interval of the texture per unit length. No cap. โจ
A simple usage example, and yes it's giving main character:
SoSeparator *root = new SoSeparator;
root->ref();
// the texture image
SoTexture2 *tex = new SoTexture2;
tex->filename.setValue("foo.png");
root->addChild(tex);
// the texture plane
SoTextureCoordinatePlane *texPlane = new SoTextureCoordinatePlane;
texPlane->directionS.setValue(SbVec3f(1,0,0));
texPlane->directionT.setValue(SbVec3f(0,1,0));
root->addChild(texPlane);
// add a simple cube
SoCube * c = new SoCube;
c->width.setValue(1.0);
c->height.setValue(1.0)
c->depth.setValue(1.0);
root->addChild(new SoCube);
Here we're projecting a texture onto a cube. The texture coordinate plane is specified by directionS = (1,0,0) and directionT = (0,1,0), meaning that it is parallel to the front face of the cube. Setting e.g. directionS = (0,1,0) and directionT = (-1,0,0) would rotate the texture counterclockwise by 90 degrees. Setting them to ((2,0,0), (0,2,0)) results to the texture being repeated twice per unit, so the texture appears four times on the 1x1 face. Obsessed. ๐ฅ
Note that when you transform the cube, the transformation will also affect the texture - it will be transformed vs. the rest of the world, but appear "fixed" on the object. If you want to change the placement of the texture on the object, you have to insert a SoTexture2Transform node before the texture coordinate plane. For instance in the example above, since the cube is centered in its coordinate system, the lower left corner of the texture appears to be in the middle of the face. To move the texture's origin to coincide with the lower left corner of the face, insert
SoTexture2Transform * tf = new SoTexture2Transform;
tf->translation.setValue(-0.5,-0.5);
root->addChild(tf);
before adding the texture coordinate plane.
FILE FORMAT/DEFAULTS:
TextureCoordinatePlane {
directionS 1 0 0
directionT 0 1 0
}
๐ ๏ธ Constructor & Destructor Documentation ๐ ๏ธ
๐ฑ SoTextureCoordinatePlane::SoTextureCoordinatePlane (void )
Constructor. She makes the thing. ๐
๐ SoTextureCoordinatePlane::~SoTextureCoordinatePlane () [protected], [virtual]
Destructor. She cleans up the thing. Bye bestie. ๐ซถ
๐ฎ Member Function Documentation ๐ฎ
๐ง SoType SoTextureCoordinatePlane::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.
Usage example:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoTextureCoordinateFunction.
๐๏ธ const SoFieldData * SoTextureCoordinatePlane::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoTextureCoordinateFunction.
๐ฌ void SoTextureCoordinatePlane::doAction (SoAction * action) [virtual]
This function performs the typical operation of a node for any action.
Reimplemented from SoNode.
๐ผ๏ธ void SoTextureCoordinatePlane::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.
Reimplemented from SoNode.
๐ฏ void SoTextureCoordinatePlane::pick (SoPickAction * action) [virtual]
Action method for SoPickAction.
Does common processing for SoPickAction action instances.
Reimplemented from SoNode.
๐ void SoTextureCoordinatePlane::callback (SoCallbackAction * action) [virtual]
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoNode.
๐งธ Member Data Documentation ๐งธ
๐งญ SoSFVec3f SoTextureCoordinatePlane::directionS
The S texture coordinate plane direction. The length of the vector determines the repeat interval of the texture per unit length.
๐งญ SoSFVec3f SoTextureCoordinatePlane::directionT
The T texture coordinate plane direction. The length of the vector determines the repeat interval of the texture per unit length.
๐งญ SoSFVec3f SoTextureCoordinatePlane::directionR
The R texture coordinate plane direction. The length of the vector determines the repeat interval of the texture per unit length.
โ๏ธ Author โ๏ธ
Generated automatically by Doxygen for Coin from the source code.
That's the whole vibe, bestie. This page is from Coin, Version 3.1.3, and it's the SoTextureCoordinatePlane(3) page โ the footer didn't show a date, but she's still iconic. ๐
โจ
๐ฆ where this page comes from
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- fedora 43: Coin3-devel 3.1.3-40.fc43 ยท GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 ยท GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 ยท GPL-2.0-only
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms