SOTEXTURECOORDINATEPLANE(3coin2)

πŸ“¦ version 2.5.0, in fedora 43, fedora 44

πŸ’– NAME πŸ’–

SoTextureCoordinatePlane β€” bestie, this is the class that generates texture coordinates by projecting onto a plane ✨. That's literally it. That's the whole job. And it ate. πŸ’…


🌸 SYNOPSIS 🌸

#include <Inventor/nodes/SoTextureCoordinatePlane.h>

Inherits SoTextureCoordinateFunction. So it's part of the texture-coordinate family, okay? Family matters. 🫢

πŸ’« Public Member Functions πŸ’«

  • virtual SoType getTypeId (void) const β€” hands you the runtime type id, iconic
  • SoTextureCoordinatePlane (void) β€” the constructor, makes you a fresh one
  • virtual void doAction (SoAction *action) β€” runs the action thing
  • virtual void GLRender (SoGLRenderAction *action) β€” the GL render pass, slay
  • virtual void pick (SoPickAction *action) β€” pick action handling
  • virtual void callback (SoCallbackAction *action) β€” callback action handling

πŸ¦‹ Public Member Functions inherited from SoTextureCoordinateFunction πŸ¦‹

  • SoTextureCoordinateFunction (void)

πŸŽ€ Public Member Functions inherited from SoNode πŸŽ€

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=0) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

🌈 Public Member Functions inherited from SoFieldContainer 🌈

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *in)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)
  • SbBool getIsBuiltIn (void) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

πŸ’œ Public Member Functions inherited from SoBase πŸ’œ

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

⭐ Static Public Member Functions ⭐

  • static SoType getClassTypeId (void)
  • static void initClass (void)

🌸 Static Public Member Functions inherited from SoTextureCoordinateFunction 🌸

  • static SoType getClassTypeId (void)
  • static void initClass (void)

✨ Static Public Member Functions inherited from SoNode ✨

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸ“ Static Public Member Functions inherited from SoFieldContainer πŸ“

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

🧚 Static Public Member Functions inherited from SoBase 🧚

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *in)

πŸ‘‘ Public Attributes πŸ‘‘

  • SoSFVec3f directionS β€” the S-direction field, she's the main character here πŸ’…
  • SoSFVec3f directionT β€” and the T-direction field, matching energy

🫧 Protected Member Functions 🫧

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoTextureCoordinatePlane ()

πŸ’« Protected Member Functions inherited from SoTextureCoordinateFunction πŸ’«

  • virtual ~SoTextureCoordinateFunction ()

🌷 Protected Member Functions inherited from SoNode 🌷

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

πŸ¦„ Protected Member Functions inherited from SoFieldContainer πŸ¦„

  • SoFieldContainer (void)
  • ~SoFieldContainer ()

🌼 Protected Member Functions inherited from SoBase 🌼

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

πŸŽ€ Static Protected Member Functions πŸŽ€

  • static const SoFieldData ** getFieldDataPtr (void)

🌈 Static Protected Member Functions inherited from SoTextureCoordinateFunction 🌈

  • static const SoFieldData ** getFieldDataPtr (void)

⭐ Static Protected Member Functions inherited from SoNode ⭐

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸ’œ Static Protected Member Functions inherited from SoBase πŸ’œ

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

🫢 Additional Inherited Members 🫢

πŸ‘‘ Public Types inherited from SoNode πŸ‘‘

  • enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000 }

🧚 Protected Types inherited from SoBase 🧚

  • enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

🌸 Protected Attributes inherited from SoNode 🌸

  • uint32_t uniqueId

πŸ“ Protected Attributes inherited from SoFieldContainer πŸ“

  • SbBool isBuiltIn

✨ Static Protected Attributes inherited from SoNode ✨

  • static uint32_t nextUniqueId = 0
  • static int nextActionMethodIndex = 0

okay bestie that's the whole member roster for part 1, no cap, every single one kept πŸ’–

✨ Detailed Description ✨

okay so bestie, the SoTextureCoordinatePlane class is literally the main character when you need to generate texture coordinates by projecting onto a plane. No cap.

SoTextureCoordinatePlane is used for generating texture coordinates by projecting the object onto a texture plane. The s and t texture coordinates are computed as the distance from the origin to the projected point, in the respective directions. The texture plane is specified using two direction vectors, given as SoTextureCoordinatePlane::directionS and SoTextureCoordinatePlane::directionT in object space coordinates. The length of the vector determines the repeat interval of the texture per unit length.

A simple usage example:

SoSeparator *root = new SoSeparator;
root->ref();

// the texture image
SoTexture2 *tex = new SoTexture2;
tex->filename.setValue("foo.png");
root->addChild(tex);

// the texture plane
SoTextureCoordinatePlane *texPlane = new SoTextureCoordinatePlane;
texPlane->directionS.setValue(SbVec3f(1,0,0));
texPlane->directionT.setValue(SbVec3f(0,1,0));
root->addChild(texPlane);

// add a simple cube
SoCube * c = new SoCube;
c->width.setValue(1.0);
c->height.setValue(1.0)
c->depth.setValue(1.0);
root->addChild(new SoCube);

Here, we are projecting a texture onto a cube. The texture coordinate plane is specified by directionS = (1,0,0) and directionT = (0,1,0), meaning that it is parallel to the front face of the cube. Setting e.g. directionS = (0,1,0) and directionT = (-1,0,0) would rotate the texture counterclockwise by 90 degrees. Setting them to ((2,0,0), (0,2,0)) results to the texture being repeated twice per unit, so the texture appears four times on the 1x1 face.

Note that when you transform the cube, the transformation will also affect the texture - it will be transformed vs. the rest of the world, but appear "fixed" on the object. If you want to change the placement of the texture on the object, you have to insert a SoTexture2Transform node before the texture coordinate plane. For instance in the example above, since the cube is centered in its coordinate system, the lower left corner of the texture appears to be in the middle of the face. To move the texture's origin to coincide with the lower left corner of the face, insert

SoTexture2Transform * tf = new SoTexture2Transform;
tf->translation.setValue(-0.5,-0.5);
root->addChild(tf);

before adding the texture coordinate plane.


πŸ’Ύ FILE FORMAT/DEFAULTS πŸ’Ύ

FILE FORMAT/DEFAULTS:

TextureCoordinatePlane {
    directionS 1 0 0
    directionT 0 1 0
}

πŸ› οΈ Constructor & Destructor Documentation πŸ› οΈ

SoTextureCoordinatePlane::SoTextureCoordinatePlane (void )

Constructor. That's the whole vibe.

References directionS, directionT, and SoTextureCoordinatePlane().

Referenced by getFieldData(), and SoTextureCoordinatePlane().

SoTextureCoordinatePlane::~SoTextureCoordinatePlane () [protected], [virtual]

Destructor. Protected and virtual, so handle with care, bestie.


🧠 Member Function Documentation 🧠

SoType SoTextureCoordinatePlane::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.

Usage example:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
  else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
    SoGroup * group = (SoGroup *)node;  // safe downward cast, knows the type
  }
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Reimplemented from SoTextureCoordinateFunction.

const SoFieldData * SoTextureCoordinatePlane::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoTextureCoordinateFunction.

References SoTextureCoordinatePlane().

void SoTextureCoordinatePlane::doAction (SoAction * action) [virtual]

This function performs the typical operation of a node for any action.

Reimplemented from SoNode.

References SoAction::getState().

Referenced by callback(), GLRender(), and pick().

void SoTextureCoordinatePlane::GLRender (SoGLRenderAction * action) [virtual]

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

References doAction(), and SoAction::getState().

void SoTextureCoordinatePlane::pick (SoPickAction * action) [virtual]

Action method for SoPickAction.

Does common processing for SoPickAction action instances.

Reimplemented from SoNode.

References doAction().

void SoTextureCoordinatePlane::callback (SoCallbackAction * action) [virtual]

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.

References doAction().


πŸ’– Member Data Documentation πŸ’–

SoSFVec3f SoTextureCoordinatePlane::directionS

The S texture coordinate plane direction. The length of the vector determines the repeat interval of the texture per unit length.

Referenced by SoTextureCoordinatePlane().

SoSFVec3f SoTextureCoordinatePlane::directionT

The T texture coordinate plane direction. The length of the vector determines the repeat interval of the texture per unit length.

Referenced by SoTextureCoordinatePlane().


✍️ Author ✍️

Generated automatically by Doxygen for Coin from the source code.


okay bestie, that's the whole manual page β€” Coin, Version 2.5.0, and the footer date too, so SoTextureCoordinatePlane(3) is officially a wrap. slay, periodt. πŸ’…βœ¨πŸ¦‹

πŸ“¦ where this page comes from