SoTextureCombineElement(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– NAME πŸ’–

okay bestie, welcome to the SoTextureCombineElement(3) page from the Coin manual β€” yes, that Coin, the Open Inventor one, she's iconic ✨

SoTextureCombineElement β€” the class is, and I quote, "yet to be documented". πŸ’€ yeah. that's the whole description. we're working with what we've got, fr fr.


🌸 SYNOPSIS 🌸

#include <Inventor/elements/SoTextureCombineElement.h>

Inherits SoElement. she's part of the element family, main character energy πŸ’…

πŸŽ€ Classes

  • class UnitData

πŸ¦‹ Public Types

  • enum Source { PRIMARY_COLOR = 0x8577, TEXTURE = 0x1702, CONSTANT = 0x8576, PREVIOUS = 0x8578 }
  • enum Operand { SRC_COLOR = 0x0300, ONE_MINUS_SRC_COLOR = 0x0301, SRC_ALPHA = 0x0302, ONE_MINUS_SRC_ALPHA = 0x0303 }
  • enum Operation { REPLACE = 0x1E01, MODULATE = 0x2100, ADD = 0x0104, ADD_SIGNED = 0x8574, SUBTRACT = 0x84E7, INTERPOLATE = 0x8575, DOT3_RGB = 0x86AE, DOT3_RGBA = 0x86AF }

✨ Public Member Functions

  • virtual void init (SoState *state)
  • virtual void push (SoState *state)
  • virtual SbBool matches (const SoElement *elem) const
  • SoElement * copyMatchInfo (void) const
  • virtual void setElt (const int unit, const SbUniqueId nodeid, const Operation rgboperation, const Operation alphaoperation, const Source *rgbsource, const Source *alphasource, const Operand *rgboperand, const Operand *alphaoperand, const SbColor4f &constantcolor, const float rgbscale, const float alphascale)
FIXME: write doc.

πŸ’œ Public Member Functions inherited from SoElement

  • const SoType getTypeId (void) const
  • int getStackIndex (void) const
  • virtual void pop (SoState *state, const SoElement *prevTopElement)
  • void setDepth (const int depth)
  • int getDepth (void) const
  • virtual void print (FILE *file=stdout) const
  • virtual ~SoElement ()

🌈 Static Public Member Functions

  • static SoType getClassTypeId (void)
  • static int getClassStackIndex (void)
  • static void * createInstance (void)
  • static void initClass (void)
  • static void set (SoState *const state, SoNode *const node, const int unit, const Operation rgboperation, const Operation alphaoperation, const Source *rgbsource, const Source *alphasource, const Operand *rgboperand, const Operand *alphaoperand, const SbColor4f &constantcolor, const float rgbscale, const float alphascale)
FIXME: write doc.
  • static SbBool isDefault (SoState *const state, const int unit)
  • static void get (SoState *const state, const int unit, Operation &rgboperation, Operation &alphaoperation, Source *rgbsource, Source *alphasource, Operand *rgboperand, Operand *alphaoperand, SbColor4f &constantcolor, float &rgbscale, float &alphascale)
FIXME: write doc.
  • static void apply (SoState *state, const int unit)

πŸ’œ Static Public Member Functions inherited from SoElement

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static int getClassStackIndex (void)
  • static void initElements (void)
  • static int getNumStackIndices (void)
  • static SoType getIdFromStackIndex (const int stackIndex)

🧚 Protected Member Functions

  • virtual ~SoTextureCombineElement ()
  • const UnitData & getUnitData (const int unit) const

πŸ’œ Protected Member Functions inherited from SoElement

  • SoElement (void)
  • void capture (SoState *const state) const
  • virtual void captureThis (SoState *state) const
  • void setTypeId (const SoType typeId)
  • void setStackIndex (const int index)
  • SoElement * getNextInStack (void) const
  • SoElement * getNextFree (void) const

πŸ“ Additional Inherited Members

⭐ Static Protected Member Functions inherited from SoElement

  • static SoElement * getElement (SoState *const state, const int stackIndex)
  • static const SoElement * getConstElement (SoState *const state, const int stackIndex)
  • static int createStackIndex (const SoType id)

⭐ Protected Attributes inherited from SoElement

  • SoType typeId
  • int stackIndex
  • int depth

⭐ Static Protected Attributes inherited from SoElement

  • static int classStackIndex
  • static SoTypeList * stackToType

πŸ‘‘ Detailed Description πŸ‘‘

The SoTextureCombineElement class is yet to be documented.

FIXME: write doc.

okay so real talk, bestie β€” be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. so if you're out here trying to run it on vanilla Inventor, that's a no. πŸ™ˆ

πŸŽ€ Since

Coin 2.3 ⭐ (she's been around a while, respect her)


πŸ’… Constructor & Destructor Documentation πŸ’…

SoTextureCombineElement::~SoTextureCombineElement () [protected], [virtual]

Destructor. that's it. that's the note. clean, minimal, slay 🫢


πŸ”₯ Member Function Documentation πŸ”₯

SoType SoTextureCombineElement::getClassTypeId (void ) [static]

This static method returns the SoType object associated with objects of this class. it's giving "who am I, really" but in a type-system way ✨

int SoTextureCombineElement::getClassStackIndex (void ) [static]

This static method returns the state stack index for the class. lowkey just an integer, highkey important 🧚

void * SoTextureCombineElement::createInstance (void ) [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. (translation: not your business bestie, she's got it handled πŸ’…)

Creates a new instance of the class type corresponding to the SoType object.

void SoTextureCombineElement::initClass (void ) [static]

Initialize relevant common data for all instances, like the type system. ✨ one-time setup, like doing your skincare routine before the function even starts.

void SoTextureCombineElement::init (SoState * state) [virtual]

This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.

Reimplemented from SoElement.

void SoTextureCombineElement::push (SoState * state) [virtual]

This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.

Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().

Reimplemented from SoElement.

SbBool SoTextureCombineElement::matches (const SoElement * element) const [virtual]

This function returns TRUE is the element matches another element (of the same class), with respect to cache validity. (yes bestie, the original really says "is" and not "if" β€” we keep the facts exactly as they are, periodt πŸ’–)

If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.

Implements SoElement.

SoElement * SoTextureCombineElement::copyMatchInfo (void ) const [virtual]

This function creates a copy of the element that contains enough information to enable the matches() function to work.

Used to help with scene graph traversal caching operations.

Implements SoElement.


🌸 Author 🌸

Generated automatically by Doxygen for Coin from the source code. (not me writing this by hand, the robots did it, and honestly? they ate πŸ€–βœ¨)


okay so that's the whole page bestie, you made it to the end, iconic πŸ¦‹

this was the Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00 β€” and that's the SoTextureCombineElement(3) page, done and dusted. mwah πŸ’‹ go forth and combine those textures, iykyk πŸ’œ

πŸ“¦ where this page comes from