SoText2(3)

๐Ÿ“ฆ version 3.1.3, in fedora 43, fedora 44

๐Ÿ’– SoText2 โ€” Library Functions Manual ๐Ÿ’–

okay bestie, pull up a chair, because today we're talking about SoText2(3) from the Library Functions Manual and she is such a vibe. ๐ŸŽ€


โœจ NAME โœจ

SoText2 โ€” The SoText2 class is a node type for visualizing 2D text aligned with the camera plane. ๐Ÿฆ‹


โœจ SYNOPSIS โœจ

#include <Inventor/nodes/SoText2.h>

Inherits SoShape.


๐ŸŒธ Public Types ๐ŸŒธ

  • enum Justification { LEFT = 1, RIGHT, CENTER } โ€” your three alignment moods, bestie. pick one. ๐Ÿ’…

๐Ÿ’œ Public Types inherited from SoShape

  • enum TriangleShape { TRIANGLE_STRIP, TRIANGLE_FAN, TRIANGLES, POLYGON, QUADS, QUAD_STRIP, POINTS, LINES, LINE_STRIP }

๐Ÿ’œ Public Types inherited from SoNode

  • **enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 } โ€” literally a whole timeline of node eras, no cap. ๐Ÿ•ฐ๏ธ

๐ŸŒธ Public Member Functions ๐ŸŒธ

  • virtual SoType getTypeId (void) const
  • SoText2 (void)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)

๐Ÿ’œ Public Member Functions inherited from SoShape

  • virtual SbBool affectsState (void) const
  • virtual void notify (SoNotList *nl)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void callback (SoCallbackAction *action)
  • const SoBoundingBoxCache * getBoundingBoxCache (void) const

๐Ÿ’œ Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual void doAction (SoAction *action)
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

๐Ÿ’œ Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

๐Ÿ’œ Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

๐ŸŒธ Static Public Member Functions ๐ŸŒธ

  • static SoType getClassTypeId (void)
  • static void initClass (void)

๐Ÿ’œ Static Public Member Functions inherited from SoShape

  • static SoType getClassTypeId (void)
  • static void initClass (void)
  • static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)
  • static float getDecimatedComplexity (SoState *state, float complexity)

๐Ÿ’œ Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

๐Ÿ’œ Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

๐Ÿ’œ Static Public Member Functions inherited from SoBase

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

๐ŸŒธ Public Attributes ๐ŸŒธ

these are the real main characters of this node, bestie ๐Ÿ‘‘

  • SoMFString string
  • SoSFFloat spacing
  • SoSFEnum justification

๐ŸŒธ Protected Member Functions ๐ŸŒธ

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoText2 ()
  • virtual void generatePrimitives (SoAction *action)
  • virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)

๐Ÿ’œ Protected Member Functions inherited from SoShape

  • SoShape (void)
  • virtual ~SoShape ()
  • float getComplexityValue (SoAction *action)
  • virtual SbBool shouldGLRender (SoGLRenderAction *action)
  • void beginSolidShape (SoGLRenderAction *action)
  • void endSolidShape (SoGLRenderAction *action)
  • void GLRenderBoundingBox (SoGLRenderAction *action)
  • SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)
  • SbBool shouldRayPick (SoRayPickAction *const action)
  • void computeObjectSpaceRay (SoRayPickAction *const action)
  • void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)
  • virtual SoDetail * createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
  • virtual SoDetail * createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
  • virtual SoDetail * createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)
  • void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)
  • void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)
  • void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)
  • void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)
  • void shapeVertex (const SoPrimitiveVertex *const v)
  • void endShape (void)
  • void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)
  • void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)
  • SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)
  • void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)

๐Ÿ’œ Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

๐Ÿ’œ Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

๐Ÿ’œ Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

๐ŸŒธ Static Protected Member Functions ๐ŸŒธ

  • static const SoFieldData ** getFieldDataPtr (void)

okay that's the whole member list and honestly she ate ๐Ÿ’…. part 2 is coming so don't go anywhere bestie, we're not done yet ๐Ÿซถโœจ

Static Protected Member Functions inherited from SoShape ๐Ÿ’ซ

  • static const SoFieldData ** getFieldDataPtr (void) โ€” inherited, static, protected, and ready to vibe. ๐Ÿซถ

Static Protected Member Functions inherited from SoNode ๐Ÿงฌ

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

Static Protected Member Functions inherited from SoBase ๐Ÿงš

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

Additional Inherited Members โœจ

Protected Types inherited from SoBase ๐Ÿ›ก๏ธ

  • enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoNode ๐Ÿ›ก๏ธ

  • uint32_t uniqueId

Protected Attributes inherited from SoFieldContainer ๐Ÿ›ก๏ธ

  • SbBool isBuiltIn

Static Protected Attributes inherited from SoNode ๐Ÿ›ก๏ธ

  • static uint32_t nextUniqueId = 1
  • static int nextActionMethodIndex = 0

Detailed Description ๐Ÿ’–

Okay so, SoText2 is the node type that visualizes 2D text aligned with the camera plane. Itโ€™s giving โ€œflat, screen-space textโ€ energy. โœจ

SoText2 text is not scaled according to the distance from the camera, and itโ€™s not influenced by rotation or scaling like 3D primitives are. So if you want those properties, bestie, you should instead use an SoText3 or SoAsciiText node. No cap. ๐Ÿ’…

Note that even though the size of the 2D text is not influenced by the distance from the camera, the text is still subject to the usual rules with regard to the depthbuffer, so it will be obscured by graphics laying in front of it. ๐Ÿ˜ญ

The text will be positioned according to the current transformation. The x origin of the text is the first pixel of the leftmost character of the text. The y origin of the text is the baseline of the first line of text (the baseline being the imaginary line on which all upper case characters are standing). ๐Ÿ“

The size of the fonts on screen is decided from the SoFont::size field of a preceding SoFont-node in the scene graph, which specifies the size in pixel dimensions. This value sets the approximate vertical dimension of the letters. The default value if no SoFont-nodes are used, is 10. ๐Ÿ”ค

One important issue about rendering performance: since the positioning and rendering of an SoText2 node depends on the current viewport and camera, having SoText2 nodes in the scene graph will lead to a cache dependency on the previously encountered SoCamera-node. This can have severe influence on the rendering performance, since if the camera is above the SoText2โ€™s nearest parent SoSeparator, the SoSeparator will not be able to cache the geometry under it. ๐Ÿ˜ฑ

(Even worse rendering performance will be forced if the SoSeparator::renderCaching flag is explicitly set to ON, as the SoSeparator node will then continuously generate and destruct the same cache as the camera moves.) ๐Ÿ’€

SoText2 nodes are therefore best positioned under their own SoSeparator node, outside areas in the scene graph that otherwise contains static geometry. ๐Ÿ‘‘

Also note that SoText2 nodes cache the ids and positions of each glyph bitmap used to render string. This means that USE of a DEFโ€™ed SoText2 node, with a different font, will be noticeably slower than using two separate SoText2 nodes, one for each font, since it will have to recalculate glyph bitmap ids and positions for each call to GLrender(). ๐Ÿข

SoScale nodes can not be used to influence the dimensions of the rendering output of SoText2 nodes. ๐Ÿšซ

FILE FORMAT/DEFAULTS:

Text2 {
    string ""
    spacing 1
    justification LEFT
}

See also ๐Ÿ‘€

  • SoFont
  • SoFontStyle
  • SoText3
  • SoAsciiText

Member Enumeration Documentation ๐Ÿ”ข

enum SoText2::Justification

Enum contains the various options for how the horizontal text layout text should be done. Valid values are LEFT, RIGHT and CENTER. ๐Ÿ’–

Constructor & Destructor Documentation ๐ŸŽ€

SoText2::SoText2 (void )

Constructor. โœจ

SoText2::~SoText2 () [protected], [virtual]

Destructor. ๐Ÿ’€

Member Function Documentation ๐Ÿ› ๏ธ

SoType SoText2::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. ๐Ÿ”

Usage example:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. ๐Ÿงš

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups. ๐Ÿ“š

Reimplemented from SoShape.

const SoFieldData * SoText2::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. ๐Ÿซ™

Reimplemented from SoShape.

void SoText2::GLRender (SoGLRenderAction * action) [virtual]

Action method for the SoGLRenderAction. ๐ŸŽฌ

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method. ๐Ÿ”ฅ

Reimplemented from SoShape.

void SoText2::rayPick (SoRayPickAction * action) [virtual]

Calculates picked point based on primitives generated by subclasses. ๐ŸŽฏ

Reimplemented from SoShape.

void SoText2::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]

Action method for the SoGetPrimitiveCountAction. ๐Ÿ”ข

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action. ๐Ÿ“Š

Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables. ๐Ÿงฎ

Reimplemented from SoShape.

void SoText2::generatePrimitives (SoAction * action) [protected], [virtual]

The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().) ๐Ÿšซ

The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller. ๐ŸŽจ

Implements SoShape.

void SoText2::computeBBox (SoAction * action, SbBox3f & box, SbVec3f & center) [protected], [virtual]

Implemented by SoShape subclasses to let the SoShape superclass know the exact size and weighted center point of the shape's bounding box. ๐Ÿ“ฆ

The bounding box and center point should be calculated and returned in the local coordinate system. ๐Ÿ“

The method implements action behavior for shape nodes for SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox(). (Subclasses should not override SoNode::getBoundingBox().) ๐Ÿšซ

The box parameter sent in is guaranteed to be an empty box, while center is undefined upon function entry. โ“

Implements SoShape.

Member Data Documentation ๐Ÿ“ฆ

SoMFString SoText2::string

The set of strings to render. Each string in the multiple value field will be rendered on it's own line. ๐Ÿ“

The default value of the field is a single empty string. ๐Ÿˆณ

SoSFFloat SoText2::spacing

Spacing between each consecutive vertical line. Default value is 1.0, which means that the space between the uppermost line of each rendered string will equal the vertical size of the highest character in the bitmap alphabet. ๐Ÿ“

SoSFEnum SoText2::justification

Decides how the horizontal layout of the text strings is done. โ†”๏ธ

Author โœ๏ธ

Generated automatically by Doxygen for Coin from the source code. ๐Ÿค–


๐Ÿ’– Coin Version 3.1.3 โ€” SoText2(3) ๐Ÿ’– thatโ€™s the whole page, bestie. Stay iconic. ๐Ÿ’…โœจ

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