SoTextureQualityElement(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

πŸ’– SoTextureQualityElement(3) πŸ’–

okay bestie, welcome to the Coin corner of the manual. today's main character is SoTextureQualityElement β€” and no, I'm not gonna lie to you, she's a little mysterious. πŸŽ€


✨ NAME ✨

SoTextureQualityElement β€” the SoTextureQualityElement is yet to be documented. that's it, that's the whole name section, the original really just said that. 🫢


✨ SYNOPSIS ✨

#include <Inventor/elements/SoTextureQualityElement.h>

Inherits SoFloatElement. πŸ’…

🌸 Public Member Functions 🌸

  • virtual void init(SoState *state) β€” the one thing this class declares all on its own.

πŸ¦‹ Public Member Functions inherited from SoFloatElement πŸ¦‹

  • virtual SbBool matches(const SoElement *element) const
  • virtual SoElement * copyMatchInfo(void) const
  • virtual void print(FILE *file) const
  • virtual void setElt(float value)

πŸ¦‹ Public Member Functions inherited from SoElement πŸ¦‹

  • const SoType getTypeId(void) const
  • int getStackIndex(void) const
  • virtual void push(SoState *state)
  • virtual void pop(SoState *state, const SoElement *prevTopElement)
  • void setDepth(const int depth)
  • int getDepth(void) const
  • virtual ~SoElement()

🌈 Static Public Member Functions 🌈

  • static SoType getClassTypeId(void)
  • static int getClassStackIndex(void)
  • static void * createInstance(void)
  • static void initClass(void)
  • static void set(SoState *const state, SoNode *const node, const float quality)
  • static void set(SoState *const state, const float quality)
  • static float get(SoState *const state)
  • static float getDefault(void)

πŸ¦‹ Static Public Member Functions inherited from SoFloatElement πŸ¦‹

  • static SoType getClassTypeId(void)
  • static int getClassStackIndex(void)
  • static void initClass(void)
  • static void set(const int stackIndex, SoState *const state, SoNode *const node, const float value)
  • static void set(const int stackIndex, SoState *const state, const float value)
  • static float get(const int stackIndex, SoState *const state)

πŸ¦‹ Static Public Member Functions inherited from SoElement πŸ¦‹

  • static void initClass(void)
  • static SoType getClassTypeId(void)
  • static int getClassStackIndex(void)
  • static void initElements(void)
  • static int getNumStackIndices(void)
  • static SoType getIdFromStackIndex(const int stackIndex)

πŸŽ€ Protected Member Functions πŸŽ€

  • virtual ~SoTextureQualityElement() β€” the destructor, protected and virtual, she's shy like that.

πŸ¦‹ Protected Member Functions inherited from SoFloatElement πŸ¦‹

  • virtual ~SoFloatElement()

πŸ¦‹ Protected Member Functions inherited from SoElement πŸ¦‹

  • SoElement(void)
  • void capture(SoState *const state) const
  • virtual void captureThis(SoState *state) const
  • void setTypeId(const SoType typeId)
  • void setStackIndex(const int index)
  • SoElement * getNextInStack(void) const
  • SoElement * getNextFree(void) const

πŸ’œ Additional Inherited Members πŸ’œ

πŸ¦‹ Static Protected Member Functions inherited from SoElement πŸ¦‹

  • static SoElement * getElement(SoState *const state, const int stackIndex)
  • static const SoElement * getConstElement(SoState *const state, const int stackIndex)
  • static int createStackIndex(const SoType id)

πŸ¦‹ Protected Attributes inherited from SoFloatElement πŸ¦‹

  • float data

πŸ¦‹ Protected Attributes inherited from SoElement πŸ¦‹

  • SoType typeId
  • int stackIndex
  • int depth

πŸ¦‹ Static Protected Attributes inherited from SoElement πŸ¦‹

  • static int classStackIndex
  • static SoTypeList * stackToType

✨ Detailed Description ✨

SoTextureQualityElement is yet to be documented.

FIXME: write doc. 😭 the original literally says this, bestie, I'm just the messenger.

✨ Constructor & Destructor Documentation ✨

🌸 SoTextureQualityElement::~SoTextureQualityElement() [protected], [virtual] 🌸

Destructor. that's the whole note. short queen. πŸ‘‘


✨ Member Function Documentation ✨

🌈 SoType SoTextureQualityElement::getClassTypeId(void) [static] 🌈

This static method returns the SoType object associated with objects of this class.

🌈 int SoTextureQualityElement::getClassStackIndex(void) [static] 🌈

This static method returns the state stack index for the class.

🌈 void * SoTextureQualityElement::createInstance(void) [static] 🌈

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. iykyk, it's giving backend behavior. πŸ™ˆ

Creates a new instance of the class type corresponding to the SoType object.

🌈 void SoTextureQualityElement::initClass(void) [static] 🌈

Initialize relevant common data for all instances, like the type system.

🌈 void SoTextureQualityElement::init(SoState *state) [virtual] 🌈

Initializes the element to its default value. The default value is 0.5. ✨

Reimplemented from SoFloatElement.

🌈 void SoTextureQualityElement::set(SoState *const state, SoNode *const node, const float quality) [static] 🌈

FIXME: write doc. 😭

🌈 void SoTextureQualityElement::set(SoState *const state, const float quality) [static] 🌈

FIXME: write doc. 😭

🌈 float SoTextureQualityElement::get(SoState *const state) [static] 🌈

FIXME: write doc. 😭

🌈 float SoTextureQualityElement::getDefault(void) [static] 🌈

FIXME: write doc. 😭

✨ Author ✨

Generated automatically by Doxygen for Coin from the source code. πŸ€– not a human author, it's giving robot energy, but slay, the docs wrote themselves.


okay that's the whole page bestie, you ate it up, no notes. πŸ’…βœ¨

Version 4.0.10 β€” Thu Jun 25 2026 00:00:00 β€” SoTextureQualityElement(3) πŸ¦‹πŸ’–πŸŽ€

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