section 3 · Library functions 📚

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O (continued)

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  • p(3)✨
  • p_ac_status(3)manage validator context✨
  • p_dane_error(3)Perform synchronous validation of TLSA records val_dane_submit() - Perform asynchronous validation of TLSA records val_dane_match() - Validate TLSA information against provided data. val_dane_check()…✨
  • p_val_status(3)manage validator context✨
  • PA_CHAR(3const)define custom behavior for printf-like functions✨
  • pa_const(3)✨
  • PA_DOUBLE(3const)define custom behavior for printf-like functions✨
  • PA_FLAG_LONG(3const)define custom behavior for printf-like functions✨
  • PA_FLAG_LONG_DOUBLE(3const)define custom behavior for printf-like functions✨
  • PA_FLAG_LONG_LONG(3const)define custom behavior for printf-like functions✨
  • PA_FLAG_PTR(3const)define custom behavior for printf-like functions✨
  • PA_FLAG_SHORT(3const)define custom behavior for printf-like functions✨
  • PA_FLOAT(3const)define custom behavior for printf-like functions✨
  • PA_INT(3const)define custom behavior for printf-like functions✨
  • PA_LAST(3const)define custom behavior for printf-like functions✨
  • PA_POINTER(3const)define custom behavior for printf-like functions✨
  • PA_STRING(3const)define custom behavior for printf-like functions✨
  • PA_WCHAR(3const)define custom behavior for printf-like functions✨
  • PA_WSTRING(3const)define custom behavior for printf-like functions✨
  • pacify_target(3)Sever frameserver connection from a video object✨
  • pack(3)support for connected components✨
  • pack(3tk)Geometry manager that packs around edges of cavity✨
  • pack_fclose(3)Closes a stream previously opened. Allegro game programming library.✨
  • pack_fclose(3alleg4)Closes a stream previously opened. Allegro game programming library.✨
  • pack_fclose_chunk(3)Closes a previously opened sub-chunk. Allegro game programming library.✨
  • pack_fclose_chunk(3alleg4)Closes a previously opened sub-chunk. Allegro game programming library.✨
  • pack_feof(3)Returns nonzero as soon as you reach the end of the file. Allegro game programming library.✨
  • pack_feof(3alleg4)Returns nonzero as soon as you reach the end of the file. Allegro game programming library.✨
  • pack_ferror(3)Tells if an error occurred during an operation on the stream. Allegro game programming library.✨
  • pack_ferror(3alleg4)Tells if an error occurred during an operation on the stream. Allegro game programming library.✨
  • pack_fgets(3)Reads a line from the stream. Allegro game programming library.✨
  • pack_fgets(3alleg4)Reads a line from the stream. Allegro game programming library.✨
  • pack_fopen(3)Opens a file according to mode. Allegro game programming library.✨
  • pack_fopen(3alleg4)Opens a file according to mode. Allegro game programming library.✨
  • pack_fopen_chunk(3)Opens a sub-chunk of a file. Allegro game programming library.✨
  • pack_fopen_chunk(3alleg4)Opens a sub-chunk of a file. Allegro game programming library.✨
  • pack_fopen_vtable(3)Allegro game programming library.✨
  • pack_fopen_vtable(3alleg4)Allegro game programming library.✨
  • pack_fputs(3)Writes a string to the stream. Allegro game programming library.✨
  • pack_fputs(3alleg4)Writes a string to the stream. Allegro game programming library.✨
  • pack_fread(3)Reads n bytes from the stream. Allegro game programming library.✨
  • pack_fread(3alleg4)Reads n bytes from the stream. Allegro game programming library.✨
  • pack_fseek(3)Seeks inside a stream. Allegro game programming library.✨
  • pack_fseek(3alleg4)Seeks inside a stream. Allegro game programming library.✨
  • pack_fwrite(3)Writes n bytes to the stream. Allegro game programming library.✨
  • pack_fwrite(3alleg4)Writes n bytes to the stream. Allegro game programming library.✨
  • pack_getc(3)Returns the next character from a stream. Allegro game programming library.✨
  • pack_getc(3alleg4)Returns the next character from a stream. Allegro game programming library.✨
  • pack_gp(3)Header file with internal function prototypes NCEPLIBS-g2c library.✨
  • pack_gp.c(3)✨
  • pack_igetl(3)Like pack_getc(), but using 32-bit Intel byte ordering words. Allegro game programming library.✨
  • pack_igetl(3alleg4)Like pack_getc(), but using 32-bit Intel byte ordering words. Allegro game programming library.✨
  • pack_igetw(3)Like pack_getc(), but using 16-bit Intel byte ordering words. Allegro game programming library.✨
  • pack_igetw(3alleg4)Like pack_getc(), but using 16-bit Intel byte ordering words. Allegro game programming library.✨
  • pack_iputl(3)Like pack_putc(), but using 32-bit Intel byte ordering words. Allegro game programming library.✨
  • pack_iputl(3alleg4)Like pack_putc(), but using 32-bit Intel byte ordering words. Allegro game programming library.✨
  • pack_iputw(3)Like pack_putc(), but using 16-bit Intel byte ordering words. Allegro game programming library.✨
  • pack_iputw(3alleg4)Like pack_putc(), but using 16-bit Intel byte ordering words. Allegro game programming library.✨
  • pack_mgetl(3)Like pack_getc(), but using 32-bit Motorola byte ordering words. Allegro game programming library.✨
  • pack_mgetl(3alleg4)Like pack_getc(), but using 32-bit Motorola byte ordering words. Allegro game programming library.✨
  • pack_mgetw(3)Like pack_getc(), but using 16-bit Motorola byte ordering words. Allegro game programming library.✨
  • pack_mgetw(3alleg4)Like pack_getc(), but using 16-bit Motorola byte ordering words. Allegro game programming library.✨
  • pack_mputl(3)Like pack_putc(), but using 32-bit Motorola byte ordering words. Allegro game programming library.✨
  • pack_mputl(3alleg4)Like pack_putc(), but using 32-bit Motorola byte ordering words. Allegro game programming library.✨
  • pack_mputw(3)Like pack_putc(), but using 16-bit Motorola byte ordering words. Allegro game programming library.✨