SoTexture2Transform(3)
π NAME π
Okay so bestie, welcome to SoTexture2Transform(3) β section 3 of the Coin manual, and she's a whole icon. π
SoTexture2Transform β the class used to define 2D texture transformations. That's it, that's the job, and she does it gorgeously. β¨
π SYNOPSIS π
#include <Inventor/nodes/SoTexture2Transform.h>
Inherits SoNode. Yes queen, she's a node. π
π Public Member Functions
virtual SoType getTypeId (void) constSoTexture2Transform (void)virtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void pick (SoPickAction *action)
π«Ά Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π¦ Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
πΈ Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ returns TRUE if the type of this object is either of the same type or inherited from type.virtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions
static SoType getClassTypeId (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. Basically the group-chat invite. π
π Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class.static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π§ Static Public Member Functions inherited from SoBase
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class.static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes
SoSFVec2f translationSoSFFloat rotationSoSFVec2f scaleFactorSoSFVec2f center
π Protected Member Functions
virtual const SoFieldData * getFieldData (void) constvirtual ~SoTexture2Transform ()
π Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π· Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
π Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
π₯ Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)
β¨ Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π« Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π¦ Additional Inherited Members
Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Protected Attributes inherited from SoNode
SbUniqueId uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1
static int nextActionMethodIndex = 0
π Detailed Description π
The SoTexture2Transform class is used to define 2D texture transformations. No cap. π«Ά
So here's the tea: textures applied to shapes in the scene can be transformed by "prefixing" in the state with instances of this node type. Translations, rotations and scaling in 2D can all be done. The whole menu, bestie. β¨
The default settings of this node's fields equals a "nulltransform", i.e. no transformation. So out of the box she's giving nothing-changes energy, and honestly? Respect. π
FILE FORMAT/DEFAULTS:
Texture2Transform {
translation 0 0
rotation 0
scaleFactor 1 1
center 0 0
}
π See also
SoTexture3Transform
πΈ Constructor & Destructor Documentation πΈ
πΌ SoTexture2Transform::SoTexture2Transform (void )
Constructor. Hi baby, you're alive. π
πΊ SoTexture2Transform::~SoTexture2Transform () [protected], [virtual]
Destructor. She's leaving the group chat. π
and bestieβ¦ there is SO much more coming, do not scroll away, part 2 is right there π β¨
π Member Function Documentation π
okay bestie, this is the part where we meet all the lil methods that make this node go. buckle up π
β SoType SoTexture2Transform::getClassTypeId(void) [static]
This one is the class-level gossip desk π β a static method that hands you back the SoType object tied to objects of this class. like, "who are you as a category?" energy.
β SoType SoTexture2Transform::getTypeId(void) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is what runtime type checking and "downward" casting run on β so it's lowkey the backbone of "wait, what are you actually?" checks. iykyk.
Implements SoBase. β¨
β const SoFieldData **SoTexture2Transform::getFieldDataPtr(void) [static], [protected]
ngl bestie, this API member is considered internal to the library β it's not likely to be of interest to the application programmer. so if you're out here writing an app, this one's not for you, no cap π.
That said: it returns the SoFieldData class which holds information about fields in this node.
β const SoFieldData *SoTexture2Transform::getFieldData(void) const [protected], [virtual]
This one returns a pointer to the class-wide field data storage object for this instance. and here's the tea π β if no fields are present, it returns NULL.
Reimplemented from SoFieldContainer.
β void SoTexture2Transform::doAction(SoAction *action) [virtual]
Does the typical operation of a node for any action. the generalist, the main character who can hang with literally any action type π.
Reimplemented from SoNode.
β void SoTexture2Transform::callback(SoCallbackAction *action) [virtual]
The action method for SoCallbackAction π
.
It simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. basically: it keeps the vibes consistent so you can peek at what's going on πΈ.
Reimplemented from SoNode.
β void SoTexture2Transform::GLRender(SoGLRenderAction *action) [virtual]
The action method for the SoGLRenderAction. this one gets called during rendering traversals π₯.
Nodes influencing the rendering state in any way β or that want to throw geometry primitives at OpenGL β override this method.
Reimplemented from SoNode.
β void SoTexture2Transform::getMatrix(SoGetMatrixAction *action) [virtual]
The action method for SoGetMatrixAction π¦.
It updates action by accumulating with the transformation matrix of this node (if any). "if any" is doing a lil bit of work there, so clock it β¨.
Reimplemented from SoNode.
β void SoTexture2Transform::pick(SoPickAction *action) [virtual]
The action method for SoPickAction π.
It does common processing for SoPickAction action instances. the shared chores, the communal labor, we love to see it π«Ά.
Reimplemented from SoNode.
π Member Data Documentation π
okay these are the actual fields β the knobs and dials you get to twiddle, bestie π
SoSFVec2f SoTexture2Transform::translationβ texture coordinate translation. default value is[0, 0].SoSFFloat SoTexture2Transform::rotationβ texture coordinate rotation in radians (around Z-axis,sis X-axis andtis Y-axis). defaults to an identity rotation (i.e. zero rotation).SoSFVec2f SoTexture2Transform::scaleFactorβ texture coordinate scale factors. default value is[1, 1].SoSFVec2f SoTexture2Transform::centerβ center for scale and rotation. default value is[0, 0].
π Author
Generated automatically by Doxygen for Coin from the source code. yes, a robot wrote the original β no shade, it ate π€β¨
aaaand that's the whole page, bestie!! π this was Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, and the page is SoTexture2Transform(3) β go forth and transform those texture coords, you absolute icon π
ππΈ
π¦ where this page comes from
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- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
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