SOTEXTURECOORDINATESPHERE(3coin2)

πŸ“¦ version 2.5.0, in fedora 43, fedora 44

πŸŽ€ SoTextureCoordinateSphere πŸŽ€

okay bestie, come sit with me, we're doing the 3coin2 Library Functions Manual page for SoTextureCoordinateSphere today, and it's a long one, so this is part 1 and there's more coming. grab a snack. πŸ’–


✨ NAME ✨

SoTextureCoordinateSphere β€” the class that autogenerates spheremapped texture coords for shapes. that's literally the whole job. slay. πŸ‘‘


✨ SYNOPSIS ✨

#include <include/Inventor/nodes/SoTextureCoordinateSphere.h>

Inherits SoNode. (so yes, it's giving nepo baby energy, but the good kind β€” everything its parent has, it gets too πŸ’…)

πŸ’… Public Member Functions

  • virtual SoType getTypeId (void) const
  • SoTextureCoordinateSphere (void)
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void pick (SoPickAction *action)

🌸 Public Member Functions inherited from SoNode

these are all yours too, bestie, no extra charge:

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=0) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸ¦‹ Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *in)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)
  • SbBool getIsBuiltIn (void) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

πŸ’œ Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

⭐ Static Public Member Functions

  • static SoType getClassTypeId (void)
  • static void initClass (void)

🌈 Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

🧚 Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

πŸ’« Static Public Member Functions inherited from SoBase

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *in)

🫢 Protected Member Functions

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoTextureCoordinateSphere ()

🌷 Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

πŸ“ Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • ~SoFieldContainer ()

πŸ’ Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

πŸ”₯ Static Protected Member Functions

  • static const SoFieldData ** getFieldDataPtr (void)

⭐ Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

✨ Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

πŸŽ€ Protected Attributes

  • class SoTextureCoordinateSphereP * pimpl

🌸 Protected Attributes inherited from SoNode

  • uint32_t uniqueId

🌸 Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

πŸ’– Friends

  • class SoTextureCoordinateSphereP

πŸ‘‘ Additional Inherited Members

🌈 Public Types inherited from SoNode

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000
    }

πŸ’œ Protected Types inherited from SoBase

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

🧚 Static Protected Attributes inherited from SoNode

static uint32_t nextUniqueId = 0
static int nextActionMethodIndex = 0

πŸ’– Detailed Description πŸ’–

The SoTextureCoordinateSphere class autogenerates spheremapped texture coords for shapes. that's it, that's the vibe. it just does the thing for you so you don't have to hand-place every single texture coordinate like some kind of medieval peasant. πŸ™ˆ

FILE FORMAT/DEFAULTS:

TextureCoordinateSphere {
}
look at that. an empty block. no fields, no drama, just pure minimalism. it's giving "I woke up like this". πŸ’…

Since

Coin 2.3


✨ Constructor & Destructor Documentation ✨

πŸŽ€ SoTextureCoordinateSphere::SoTextureCoordinateSphere (void )

Constructor. 🫢

References SoTextureCoordinateSphere().

Referenced by getFieldData(), and SoTextureCoordinateSphere().

πŸŽ€ SoTextureCoordinateSphere::~SoTextureCoordinateSphere () [protected], [virtual]

Destructor. πŸ’€


okay that's the whole synopsis-and-members situation, bestie β€” and there's still more of this page coming, so don't go anywhere. πŸ¦‹

πŸ’… Member Function Documentation πŸ’…

okay bestie, this is the part where we meet the actual functions, the little legends that make this node do its thing. strap in, they're all kinda iconic in their own quiet way πŸ’–


🌟 SoType SoTextureCoordinateSphere::getTypeId (void ) const [virtual]

this one hands you back the type ID of any object that descends from SoBase, and it's literally the backbone of run-time type checking and "downward" casting. it's giving detective energy πŸ”

usage example, no cap:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
  else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
    SoGroup * group = (SoGroup *)node;  // safe downward cast, knows the type
  }
}

so if you're an application programmer wanting to extend the library with new nodes, engines, nodekits, draggers or whatever else β€” this method needs to be overridden in all subclasses. it's usually done as part of setting up the full type system for extension classes, which is typically accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. the whole vibe is: macros do the heavy lifting, you just show up πŸ’…

want more info on writing Coin extensions? go read the class documentation of the toplevel superclasses for the various class groups. that's where the lore lives ✨

Implements SoBase.

πŸŽ€ const SoFieldData * SoTextureCoordinateSphere::getFieldData (void ) const [protected], [virtual]

this cutie returns a pointer to the class-wide field data storage object for this instance. and if there are no fields present? it returns NULL. that's it, that's the whole function, and honestly? we respect the simplicity 🫢

Reimplemented from SoFieldContainer.
References SoTextureCoordinateSphere().

πŸ¦‹ void SoTextureCoordinateSphere::doAction (SoAction * action) [virtual]

this function performs the typical operation of a node for any action. it's the main character of node behavior, fr fr πŸ”₯

Reimplemented from SoNode.
Referenced by callback(), and pick().

🌸 void SoTextureCoordinateSphere::GLRender (SoGLRenderAction * action) [virtual]

action method for the SoGLRenderAction. this one gets called during rendering traversals. nodes influencing the rendering state in any way, or who wants to throw geometry primitives at OpenGL, override this method. if your node is out here flexing on the GPU, this is where it happens πŸ‘‘

Reimplemented from SoNode.
References SoAction::getState().

πŸ’œ void SoTextureCoordinateSphere::callback (SoCallbackAction * action) [virtual]

action method for SoCallbackAction. it simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. lowkey a whole intel-gathering operation πŸ•΅οΈβ€β™€οΈ

Reimplemented from SoNode.
References doAction().

⭐ void SoTextureCoordinateSphere::pick (SoPickAction * action) [virtual]

action method for SoPickAction. it does common processing for SoPickAction action instances. pointing at stuff in 3D space, but make it a method πŸ’«

Reimplemented from SoNode.
References doAction().

πŸ‘‘ Author πŸ‘‘

Generated automatically by Doxygen for Coin from the source code. yes bestie, the robots wrote this one, and they ate πŸ“


and that's a wrap on this page!! this was Coin, Version 2.5.0, page SoTextureC...inateSphere(3) β€” go forth and texture-map those spheres, you absolute icon πŸ’–βœ¨πŸŽ€

πŸ“¦ where this page comes from