SOTEXTURECOORDINATESPHERE(3coin2)
π SoTextureCoordinateSphere π
okay bestie, come sit with me, we're doing the 3coin2 Library Functions Manual page for SoTextureCoordinateSphere today, and it's a long one, so this is part 1 and there's more coming. grab a snack. π
β¨ NAME β¨
SoTextureCoordinateSphere β the class that autogenerates spheremapped texture coords for shapes. that's literally the whole job. slay. π
β¨ SYNOPSIS β¨
#include <include/Inventor/nodes/SoTextureCoordinateSphere.h>
Inherits SoNode. (so yes, it's giving nepo baby energy, but the good kind β everything its parent has, it gets too π
)
π Public Member Functions
virtual SoType getTypeId (void) constSoTextureCoordinateSphere (void)virtual void doAction (SoAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void callback (SoCallbackAction *action)virtual void pick (SoPickAction *action)
πΈ Public Member Functions inherited from SoNode
these are all yours too, bestie, no extra charge:
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=0) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π¦ Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *in)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)SbBool getIsBuiltIn (void) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π§ Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)static SoType getClassTypeId (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π« Static Public Member Functions inherited from SoBase
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *in)
π«Ά Protected Member Functions
virtual const SoFieldData * getFieldData (void) constvirtual ~SoTextureCoordinateSphere ()
π· Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)~SoFieldContainer ()
π Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
π₯ Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)
β Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
β¨ Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Protected Attributes
class SoTextureCoordinateSphereP * pimpl
πΈ Protected Attributes inherited from SoNode
uint32_t uniqueId
πΈ Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
π Friends
class SoTextureCoordinateSphereP
π Additional Inherited Members
π Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000
}
π Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
π§ Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 0
static int nextActionMethodIndex = 0
π Detailed Description π
The SoTextureCoordinateSphere class autogenerates spheremapped texture coords for shapes. that's it, that's the vibe. it just does the thing for you so you don't have to hand-place every single texture coordinate like some kind of medieval peasant. π
FILE FORMAT/DEFAULTS:
TextureCoordinateSphere {
}
look at that. an empty block. no fields, no drama, just pure minimalism. it's giving "I woke up like this". π
Since
Coin 2.3
β¨ Constructor & Destructor Documentation β¨
π SoTextureCoordinateSphere::SoTextureCoordinateSphere (void )
Constructor. π«Ά
References SoTextureCoordinateSphere().
Referenced by getFieldData(), and SoTextureCoordinateSphere().
π SoTextureCoordinateSphere::~SoTextureCoordinateSphere () [protected], [virtual]
Destructor. π
okay that's the whole synopsis-and-members situation, bestie β and there's still more of this page coming, so don't go anywhere. π¦
π Member Function Documentation π
okay bestie, this is the part where we meet the actual functions, the little legends that make this node do its thing. strap in, they're all kinda iconic in their own quiet way π
π SoType SoTextureCoordinateSphere::getTypeId (void ) const [virtual]
this one hands you back the type ID of any object that descends from SoBase, and it's literally the backbone of run-time type checking and "downward" casting. it's giving detective energy π
usage example, no cap:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
SoGroup * group = (SoGroup *)node; // safe downward cast, knows the type
}
}
so if you're an application programmer wanting to extend the library with new nodes, engines, nodekits, draggers or whatever else β this method needs to be overridden in all subclasses. it's usually done as part of setting up the full type system for extension classes, which is typically accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. the whole vibe is: macros do the heavy lifting, you just show up π
want more info on writing Coin extensions? go read the class documentation of the toplevel superclasses for the various class groups. that's where the lore lives β¨
Implements SoBase.
π const SoFieldData * SoTextureCoordinateSphere::getFieldData (void ) const [protected], [virtual]
this cutie returns a pointer to the class-wide field data storage object for this instance. and if there are no fields present? it returns NULL. that's it, that's the whole function, and honestly? we respect the simplicity π«Ά
Reimplemented from SoFieldContainer.
References SoTextureCoordinateSphere().
π¦ void SoTextureCoordinateSphere::doAction (SoAction * action) [virtual]
this function performs the typical operation of a node for any action. it's the main character of node behavior, fr fr π₯
Reimplemented from SoNode.
Referenced bycallback(), andpick().
πΈ void SoTextureCoordinateSphere::GLRender (SoGLRenderAction * action) [virtual]
action method for the SoGLRenderAction. this one gets called during rendering traversals. nodes influencing the rendering state in any way, or who wants to throw geometry primitives at OpenGL, override this method. if your node is out here flexing on the GPU, this is where it happens π
Reimplemented from SoNode.
References SoAction::getState().
π void SoTextureCoordinateSphere::callback (SoCallbackAction * action) [virtual]
action method for SoCallbackAction. it simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. lowkey a whole intel-gathering operation π΅οΈββοΈ
Reimplemented from SoNode.
References doAction().
β void SoTextureCoordinateSphere::pick (SoPickAction * action) [virtual]
action method for SoPickAction. it does common processing for SoPickAction action instances. pointing at stuff in 3D space, but make it a method π«
Reimplemented from SoNode.
References doAction().
π Author π
Generated automatically by Doxygen for Coin from the source code. yes bestie, the robots wrote this one, and they ate π
and that's a wrap on this page!! this was Coin, Version 2.5.0, page SoTextureC...inateSphere(3) β go forth and texture-map those spheres, you absolute icon πβ¨π
π¦ where this page comes from
- fedora 43: Coin2-devel 2.5.0-52.fc43 Β· GPL-2.0-only
- fedora 43: Coin2-devel 2.5.0-52.fc43 Β· GPL-2.0-only
- fedora 44: Coin2-devel 2.5.0-54.fc44 Β· GPL-2.0-only
- fedora 44: Coin2-devel 2.5.0-54.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms