SOTEXTURECOORDINATEOBJECT(3coin3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

πŸŽ€ SoTextureCoordinateObject πŸŽ€

hey bestie πŸ’– so this page is from the Library Functions Manual and it's all about SoTextureCoordinateObject(3) β€” and no cap, this class is literally described as generating texture coordinates by... (the original leaves it mysterious like that, we're getting to it, promise πŸ¦‹).


✨ NAME ✨

SoTextureCoordinateObject β€” the SoTextureCoordinateObject class generates texture coordinates by... πŸ’«


🌸 SYNOPSIS 🌸

#include <Inventor/nodes/SoTextureCoordinateObject.h>

Inherits SoTextureCoordinateFunction.

πŸ’… Public Member Functions πŸ’…

  • virtual SoType getTypeId (void) const
  • SoTextureCoordinateObject (void)
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void callback (SoCallbackAction *action)

Public Member Functions inherited from SoTextureCoordinateFunction 🫢

  • SoTextureCoordinateFunction (void)

Public Member Functions inherited from SoNode πŸ‘‘

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

Public Member Functions inherited from SoFieldContainer 🌈

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

Public Member Functions inherited from SoBase πŸ’œ

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

🌟 Static Public Member Functions 🌟

  • static SoType getClassTypeId (void)
  • static void initClass (void)

Static Public Member Functions inherited from SoTextureCoordinateFunction πŸŽ€

  • static SoType getClassTypeId (void)
  • static void initClass (void)

Static Public Member Functions inherited from SoNode ⭐

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

Static Public Member Functions inherited from SoFieldContainer 🧚

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

Static Public Member Functions inherited from SoBase πŸ¦‹

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ“ Public Attributes πŸ“

  • SoSFVec4f factorS
  • SoSFVec4f factorT
  • SoSFVec4f factorR
  • SoSFVec4f factorQ

πŸ”’ Protected Member Functions πŸ”’

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoTextureCoordinateObject ()

Protected Member Functions inherited from SoTextureCoordinateFunction πŸ’–

  • virtual ~SoTextureCoordinateFunction ()

Protected Member Functions inherited from SoNode 🌸

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

Protected Member Functions inherited from SoFieldContainer 🌈

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

Protected Member Functions inherited from SoBase πŸ’œ

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

πŸ›‘οΈ Static Protected Member Functions πŸ›‘οΈ

  • static const SoFieldData ** getFieldDataPtr (void)

Static Protected Member Functions inherited from SoTextureCoordinateFunction ✨

  • static const SoFieldData ** getFieldDataPtr (void)

Static Protected Member Functions inherited from SoNode πŸ‘‘

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

Static Protected Member Functions inherited from SoBase 🫢

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

🧁 Additional Inherited Members 🧁

Public Types inherited from SoNode πŸ’…

  • enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }

Protected Types inherited from SoBase πŸŽ€

  • enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoNode ⭐

  • uint32_t uniqueId

Protected Attributes inherited from SoFieldContainer 🌟

  • SbBool isBuiltIn

Static Protected Attributes inherited from SoNode πŸ¦‹

  • static uint32_t nextUniqueId = 1
  • static int nextActionMethodIndex = 0

πŸ’– Detailed Description πŸ’–

The SoTextureCoordinateObject class generates texture coordinates by... (again with the suspense, bestie 😭)

FIXME: not implemented yet. pederb, 2005-04-20

FILE FORMAT/DEFAULTS:

TextureCoordinateObject {
    factorS 1 0 0 0
    factorT 0 1 0 0
    factorR 0 0 1 0
    factorQ 0 0 0 1
}

🧸 Constructor & Destructor Documentation 🧸

SoTextureCoordinateObject::SoTextureCoordinateObject (void )

Constructor. πŸŽ€

SoTextureCoordinateObject::~SoTextureCoordinateObject () [protected], [virtual]

Destructor. πŸ’…


okay so that's part 1 bestie β€” there's more coming, don't go anywhere πŸ’–βœ¨

✨ MEMBER FUNCTION DOCUMENTATION ✨

Okay bestie, this is the part where we meet the actual functions πŸ’…


SoType SoTextureCoordinateObject::getTypeId (void ) const [virtual]

This one returns the type identification of an object derived from a class inheriting SoBase. It's giving runtime type checking and "downward" casting energy ✨

Usage example, periodt:

       void foo(SoNode * node)
       {
         if (node->getTypeId() == SoFile::getClassTypeId()) {
           SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
         }
       }

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Reimplemented from SoTextureCoordinateFunction.

const SoFieldData * SoTextureCoordinateObject::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. No cap.

Reimplemented from SoTextureCoordinateFunction.

void SoTextureCoordinateObject::doAction (SoAction * action) [virtual]

This function performs the typical operation of a node for any action. It's literally the main character of node actions πŸ‘‘

Reimplemented from SoNode.

void SoTextureCoordinateObject::GLRender (SoGLRenderAction * action) [virtual]

Action method for the SoGLRenderAction. This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method. Slay.

Reimplemented from SoNode.

void SoTextureCoordinateObject::pick (SoPickAction * action) [virtual]

Action method for SoPickAction. Does common processing for SoPickAction action instances. Vibe check passed βœ…

Reimplemented from SoNode.

void SoTextureCoordinateObject::callback (SoCallbackAction * action) [virtual]

Action method for SoCallbackAction. Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. Iconic.

Reimplemented from SoNode.

✨ MEMBER DATA DOCUMENTATION ✨

SoSFVec4f SoTextureCoordinateObject::factorS

FIXME doc. β€” yeah bestie, the docs said what they said πŸ’€

SoSFVec4f SoTextureCoordinateObject::factorT

FIXME doc.

SoSFVec4f SoTextureCoordinateObject::factorR

FIXME doc.

SoSFVec4f SoTextureCoordinateObject::factorQ

FIXME doc.


✨ AUTHOR ✨

Generated automatically by Doxygen for Coin from the source code. No thoughts, just automation 🫢


And that's a wrap! This was the footer energy for Coin version 3.1.3, bestie β€” auto-generated, just like the Author said. Catch you in the next manpage πŸ’–βœ¨

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