SoSpotLightDragger(3)
β¨ NAME β¨
okay so bestie, welcome to SoSpotLightDragger(3) β a Coin manual page, part 1 of 3. This class is SoSpotLightDragger, and it provides interactive geometry for manipulating a spotlight. That's the whole vibe. π‘β¨
π SYNOPSIS π
#include <Inventor/draggers/SoSpotLightDragger.h>
Inherits SoDragger.
π Public Member Functions
virtual SoType getTypeId (void) constvirtual const SoNodekitCatalog * getNodekitCatalog (void) constSoSpotLightDragger (void)
π Public Member Functions inherited from SoDragger
virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)void setProjectorEpsilon (const float epsilon)float getProjectorEpsilon (void) constvoid addStartCallback (SoDraggerCB *func, void *data=NULL)void removeStartCallback (SoDraggerCB *func, void *data=NULL)void addMotionCallback (SoDraggerCB *func, void *data=NULL)void removeMotionCallback (SoDraggerCB *func, void *data=NULL)void addFinishCallback (SoDraggerCB *func, void *data=NULL)void removeFinishCallback (SoDraggerCB *func, void *data=NULL)void addValueChangedCallback (SoDraggerCB *func, void *data=NULL)void removeValueChangedCallback (SoDraggerCB *func, void *data=NULL)void setMinGesture (int pixels)int getMinGesture (void) constSbBool enableValueChangedCallbacks (SbBool newval)const SbMatrix & getMotionMatrix (void)void addOtherEventCallback (SoDraggerCB *func, void *data=NULL)void removeOtherEventCallback (SoDraggerCB *func, void *data=NULL)void registerChildDragger (SoDragger *child)void unregisterChildDragger (SoDragger *child)void registerChildDraggerMovingIndependently (SoDragger *child)void unregisterChildDraggerMovingIndependently (SoDragger *child)SbMatrix getLocalToWorldMatrix (void)SbMatrix getWorldToLocalMatrix (void)SbVec3f getLocalStartingPoint (void)SbVec3f getWorldStartingPoint (void)void getPartToLocalMatrix (const SbName &partname, SbMatrix &parttolocalmatrix, SbMatrix &localtopartmatrix)void transformMatrixLocalToWorld (const SbMatrix &frommatrix, SbMatrix &tomatrix)void transformMatrixWorldToLocal (const SbMatrix &frommatrix, SbMatrix &tomatrix)void transformMatrixToLocalSpace (const SbMatrix &frommatrix, SbMatrix &tomatrix, const SbName &fromspacepartname)virtual void setMotionMatrix (const SbMatrix &newmatrix)void valueChanged (void)const SbMatrix & getStartMotionMatrix (void)virtual void saveStartParameters (void)const SoPath * getPickPath (void) constconst SoEvent * getEvent (void) constSoPath * createPathToThis (void)const SoPath * getSurrogatePartPickedOwner (void) constconst SbName & getSurrogatePartPickedName (void) constconst SoPath * getSurrogatePartPickedPath (void) constvoid setStartingPoint (const SoPickedPoint *newpoint)void setStartingPoint (const SbVec3f &newpoint)const SbViewVolume & getViewVolume (void)void setViewVolume (const SbViewVolume &vol)const SbViewportRegion & getViewportRegion (void)void setViewportRegion (const SbViewportRegion ®)SoHandleEventAction * getHandleEventAction (void) constvoid setHandleEventAction (SoHandleEventAction *newAction)void setTempPathToThis (const SoPath *somethingclose)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)void workFieldsIntoTransform (SbMatrix &mtx)void setFrontOnProjector (ProjectorFrontSetting newval)ProjectorFrontSetting getFrontOnProjector (void) const
π Public Member Functions inherited from SoInteractionKit
SoInteractionKit (void)virtual SbBool setPartAsPath (const SbName &partname, SoPath *path)virtual SbBool setPartAsDefault (const SbName &partname, SoNode *node, SbBool onlyifdefault=TRUE)virtual SbBool setPartAsDefault (const SbName &partname, const SbName &nodename, SbBool onlyifdefault=TRUE)SbBool isPathSurrogateInMySubgraph (const SoPath *path, SoPath *&pathToOwner, SbName &surrogatename, SoPath *&surrogatepath, SbBool fillargs=TRUE)SbBool isPathSurrogateInMySubgraph (const SoPath *path)virtual SbBool setPart (const SbName &partname, SoNode *from)
π¦ Public Member Functions inherited from SoBaseKit
SoBaseKit (void)virtual SoNode * getPart (const SbName &partname, SbBool makeifneeded)SbString getPartString (const SoBase *part)virtual SoNodeKitPath * createPathToPart (const SbName &partname, SbBool makeifneeded, const SoPath *pathtoextend=NULL)SbBool set (const char *namevaluepairliststring)SbBool set (const char *partnamestring, const char *parameterstring)virtual void doAction (SoAction *action)virtual SoChildList * getChildren (void) constvoid printDiagram (void)void printSubDiagram (const SbName &rootname, int level)void printTable (void)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool forceChildDrivenWriteRefs (SoOutput *out)
πΈ Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void pick (SoPickAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π§ Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ returns TRUE if the type of this object is either of the same type or inherited from type.virtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions
static SoType getClassTypeId (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static void initClass (void)
π₯ Static Public Member Functions inherited from SoDragger
static SoType getClassTypeId (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static void setMinScale (float newminscale)static float getMinScale (void)static void workValuesIntoTransform (SbMatrix &mtx, const SbVec3f *translationptr, const SbRotation *rotationptr, const SbVec3f *scalefactorptr, const SbRotation *scaleorientationptr, const SbVec3f *centerptr)static void getTransformFast (SbMatrix &mtx, SbVec3f &translation, SbRotation &rotation, SbVec3f &scalefactor, SbRotation &scaleorientation, const SbVec3f ¢er)static void getTransformFast (SbMatrix &mtx, SbVec3f &translation, SbRotation &rotation, SbVec3f &scalefactor, SbRotation &scaleorientation)static SbMatrix appendTranslation (const SbMatrix &mtx, const SbVec3f &translation, const SbMatrix *conversion=NULL)static SbMatrix appendScale (const SbMatrix &mtx, const SbVec3f &scale, const SbVec3f &scalecenter, const SbMatrix *conversion=NULL)static SbMatrix appendRotation (const SbMatrix &mtx, const SbRotation &rot, const SbVec3f &rotcenter, const SbMatrix *conversion=NULL)static void initClass (void)static void initClasses (void)
π Static Public Member Functions inherited from SoInteractionKit
static SoType getClassTypeId (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static void setSwitchValue (SoNode *node, const int newVal)
π Static Public Member Functions inherited from SoBaseKit
static SoType getClassTypeId (void)static void initClass (void)static const SoNodekitCatalog * getClassNodekitCatalog (void)static SbBool isSearchingChildren (void)static void setSearchingChildren (const SbBool newval)
Static Public Member Functions inherited from SoNode π
Your spotlight dragger got all of these handed down from SoNode, bestie. They come as a package deal, no cap:
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β this one sets up the whole initialization situation for data that every instance of the class shares, like handing the Coin type system everything it needs to know. Iconic housekeeping.static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
Static Public Member Functions inherited from SoFieldContainer π
More hand-me-downs, this time from SoFieldContainer:
static void initClass (void)β again with the shared-data setup, same energy: it feeds the necessary info about this class to the Coin type system.static SoType getClassTypeId (void)β this static method hands you back theSoTypeobject that's associated with objects of this class. π«Άstatic void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
Static Public Member Functions inherited from SoBase πΈ
And the OGs from SoBase:
static void initClass (void)β yep, same deal as before, setting up the shared initialization data for the class and telling the Coin type system what's up.static SoType getClassTypeId (void)β returns theSoTypeobject tied to objects of this class. Periodt.static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
Public Attributes π
These are the ones that are actually yours, the spotlight dragger's very own fields:
SoSFRotation rotationSoSFVec3f translationSoSFFloat angle
Public Attributes inherited from SoDragger β¨
SoSFBool isActive
Public Attributes inherited from SoInteractionKit π¦
SoSFEnum renderCachingSoSFEnum boundingBoxCachingSoSFEnum renderCullingSoSFEnum pickCulling
Protected Member Functions π
The protected era. These are the dragger's own:
virtual const SoFieldData * getFieldData (void) constvirtual ~SoSpotLightDragger (void)virtual SbBool setUpConnections (SbBool onoff, SbBool doitalways=FALSE)virtual void setDefaultOnNonWritingFields (void)void dragStart (void)void drag (void)void dragFinish (void)void setBeamScaleFromAngle (float beamangle)
Protected Member Functions inherited from SoDragger π
A whole bundle from SoDragger:
SoDragger (void)virtual ~SoDragger (void)SbVec2f getNormalizedLocaterPosition (void)SbVec2s getLocaterPosition (void)SbVec2s getStartLocaterPosition (void) constvoid setStartLocaterPosition (SbVec2s p)SbBool isAdequateConstraintMotion (void)virtual SbBool shouldGrabBasedOnSurrogate (const SoPath *pickpath, const SoPath *surrogatepath)void setCameraInfo (SoAction *action)virtual void handleEvent (SoHandleEventAction *ha)void transferMotion (SoDragger *child)void setIgnoreInBbox (SbBool newval)SbBool isIgnoreInBbox (void)virtual void getBoundingBox (SoGetBoundingBoxAction *action)void setActiveChildDragger (SoDragger *newchilddragger)SoDragger * getActiveChildDragger (void) constvoid updateDraggerCache (const SoPath *path)virtual const SoPickedPoint * getPickedPointForStart (SoHandleEventAction *action)
Protected Member Functions inherited from SoInteractionKit π§
virtual ~SoInteractionKit ()virtual void copyContents (const SoFieldContainer *fromFC, SbBool copyConnections)virtual SbBool setPart (const int partNum, SoNode *node)virtual SbBool readInstance (SoInput *in, unsigned short flags)virtual SbBool setAnyPartAsDefault (const SbName &partname, SoNode *node, SbBool anypart=TRUE, SbBool onlyifdefault=TRUE)virtual SbBool setAnyPartAsDefault (const SbName &partname, const SbName &nodename, SbBool anypart=TRUE, SbBool onlyifdefault=TRUE)SbBool setAnySurrogatePath (const SbName &name, SoPath *path, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)void connectSeparatorFields (SoSeparator *dest, SbBool onOff)
Protected Member Functions inherited from SoBaseKit π
virtual ~SoBaseKit ()virtual SoNode * addToCopyDict (void) constSoGroup * getContainerNode (const SbName &listname, SbBool makeifneeded=TRUE)virtual SoNode * getAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)virtual SoNodeKitPath * createPathToAnyPart (const SbName &partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE, const SoPath *pathtoextend=NULL)virtual SbBool setAnyPart (const SbName &partname, SoNode *from, SbBool anypart=TRUE)void createNodekitPartsList (void)void createFieldList (void)virtual void createDefaultParts (void)const SoNodekitParts * getNodekitPartsList (void) constconst SbList< SoSFNode * > & getCatalogInstances (void) constvoid catalogError (void)void countMyFields (SoOutput *out)
Protected Member Functions inherited from SoNode β
SoNode (void)virtual ~SoNode ()
Protected Member Functions inherited from SoFieldContainer π
SoFieldContainer (void)virtual ~SoFieldContainer ()
Protected Member Functions inherited from SoBase π
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
Static Protected Member Functions π
The dragger's own static protected crew:
static const SoFieldData ** getFieldDataPtr (void)static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)static void startCB (void *f, SoDragger *d)static void motionCB (void *f, SoDragger *d)static void doneCB (void *f, SoDragger *d)static void fieldSensorCB (void *f, SoSensor *s)static void valueChangedCB (void *f, SoDragger *d)
Static Protected Member Functions inherited from SoDragger π
static const SoFieldData ** getFieldDataPtr (void)static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)static void childTransferMotionAndValueChangedCB (void *, SoDragger *)static void childValueChangedCB (void *, SoDragger *)static void childStartCB (void *, SoDragger *)static void childMotionCB (void *, SoDragger *)static void childFinishCB (void *, SoDragger *)static void childOtherEventCB (void *, SoDragger *)
Static Protected Member Functions inherited from SoInteractionKit π₯
static const SoFieldData ** getFieldDataPtr (void)static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)static void readDefaultParts (const char *fileName, const char defaultBuffer[], int defBufSize)static void fieldSensorCB (void *, SoSensor *)
Static Protected Member Functions inherited from SoBaseKit π
static const SoFieldData ** getFieldDataPtr (void)static const SoNodekitCatalog ** getClassNodekitCatalogPtr (void)
Static Protected Member Functions inherited from SoNode π«
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
Static Protected Member Functions inherited from SoBase π«Ά
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
Protected Attributes π‘οΈ
The dragger's very own protected fields, all up in here:
SoSFNode beamSoSFNode beamActiveSoSFNode beamPlacementSoSFNode beamScaleSoSFNode beamSepSoSFNode beamSwitchSoSFNode materialSoSFNode rotatorSoSFNode translatorSoSFNode translatorRotInvSoSFNode translatorSepSoFieldSensor * rotFieldSensorSoFieldSensor * translFieldSensorSoFieldSensor * angleFieldSensorSbPlaneProjector * planeProj
Protected Attributes inherited from SoDragger πΈ
SoSFNode motionMatrix
Protected Attributes inherited from SoInteractionKit π
SoSFNode geomSeparatorSoSFNode topSeparatorSoFieldSensor * fieldSensorSoSeparator * oldTopSep
Protected Attributes inherited from SoBaseKit π¦
SoSFNode callbackListSoChildList * childrenSbBool connectionsSetUp
Protected Attributes inherited from SoNode β¨
SbUniqueId uniqueId
Protected Attributes inherited from SoFieldContainer π
SbBool isBuiltIn
Additional Inherited Members π
Public Types inherited from SoDragger π
enum ProjectorFrontSetting { FRONT, BACK, USE_PICK }
Public Types inherited from SoInteractionKit π§
enum CacheEnabled { OFF, ON, AUTO }
Public Types inherited from SoNode β
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
Protected Types inherited from SoBase π
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Static Protected Attributes inherited from SoNode π₯
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
β¨ Detailed Description β¨
Okay bestie, gather round, because SoSpotLightDragger is the class that hands you interactive geometry for manipulating a spotlight. That's the whole vibe. You get actual little handles in 3D space that a human can grab and wiggle. π
There's a picture of it in the docs showing how the dragger looks with its default geometry in the inactive state β imagine it just sitting there, being iconic, not yet picked. β¨
This dragger is well suited for setting up the fields of a SoSpotLight node, because it literally gives the end-user geometry to play with: a directional vector for the spotlight, a way to set up its position, and a way to control the cut-off angle for the "lampshade" around the light source. πΈ
Heads up though, queen: there is one aspect ofSoSpotLightnodes that this dragger simply cannot control β theSoSpotLight::dropOffRatefield. Not us, not our problem, we don't do that one. π
The Coin library also ships a manipulator class, SoSpotLightManip, which wraps all the functionality this class provides inside the necessary mechanisms for connecting it to SoSpotLight node instances in a scene graph. So if you want the plug-and-play version, that's your girl. π«Ά
π See also π
SoSpotLightManip,SoSpotLightSoDirectionalLightDragger,SoPointLightDragger
π Constructor & Destructor Documentation π
SoSpotLightDragger::SoSpotLightDragger (void )
Default constructor, and it's a busy one: it sets up the dragger nodekit catalog with all the interaction and feedback geometry. π
Nodekit structure β new entries versus the parent class are marked with an arrow prefix:
CLASS SoSpotLightDragger
-->"this"
"callbackList"
"topSeparator"
"motionMatrix"
--> "material"
--> "translatorSep"
--> "translatorRotInv"
--> "translator"
--> "rotator"
--> "beamSep"
--> "beamPlacement"
--> "beamScale"
--> "beamSwitch"
--> "beam"
--> "beamActive"
"geomSeparator"
(If you wanna know how that output formatting works, see SoBaseKit::printDiagram(). π)
And here's the detailed information on the catalog parts:
CLASS SoSpotLightDragger
PVT "this", SoSpotLightDragger ---
"callbackList", SoNodeKitListPart [ SoCallback, SoEventCallback ]
PVT "topSeparator", SoSeparator ---
PVT "motionMatrix", SoMatrixTransform ---
"material", SoMaterial ---
PVT "translatorSep", SoSeparator ---
PVT "translatorRotInv", SoRotation ---
"translator", SoDragPointDragger ---
"rotator", SoRotateSphericalDragger ---
PVT "beamSep", SoSeparator ---
"beamPlacement", SoTranslation ---
"beamScale", SoScale ---
PVT "beamSwitch", SoSwitch ---
"beam", SoSeparator ---
"beamActive", SoSeparator ---
PVT "geomSeparator", SoSeparator ---
(And for the formatting tea on that one, see SoBaseKit::printTable(). π΅)
SoSpotLightDragger::~SoSpotLightDragger (void ) β [protected], [virtual]
Protected destructor, she's shy. π
(Dragger classes are derived from SoBase, so they are reference counted and automatically destroyed when their reference count goes to 0. So no manual cleanup needed, the library handles it for you. β¨)
π Member Function Documentation π
SoType SoSpotLightDragger::getClassTypeId (void ) β [static]
This static method returns the SoType object associated with objects of this class. Classic type-system business. π
SoType SoSpotLightDragger::getTypeId (void ) const β [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is what powers runtime type checking and "downward" casting.
Reimplemented from SoDragger.
const SoFieldData ** SoSpotLightDragger::getFieldDataPtr (void ) β [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π€«
Returns the SoFieldData class which holds information about fields in this node.
const SoFieldData * SoSpotLightDragger::getFieldData (void ) const β [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, it returns NULL.
Reimplemented from SoDragger.
const SoNodekitCatalog * SoSpotLightDragger::getClassNodekitCatalog (void ) β [static]
Returns the nodekit catalog which defines the layout of this class' kit. π
const SoNodekitCatalog * SoSpotLightDragger::getNodekitCatalog (void ) const β [virtual]
Returns the nodekit catalog which defines the layout of this class' kit. (Yes, same energy as the one above, this one's the instance version, bestie.)
Reimplemented from SoDragger.
const SoNodekitCatalog ** SoSpotLightDragger::getClassNodekitCatalogPtr (void ) β [static], [protected]
Returns the pointer to the pointer of the nodekit catalog for this class. Pointer to a pointer, because of course it is. π
void SoSpotLightDragger::initClass (void ) β [static]
Initializes the type system for this dragger class. π₯
Application programmers should usually not have to invoke this method β see the documentation of SoInteraction::init().
SbBool SoSpotLightDragger::setUpConnections (SbBool onoff, SbBool doitalways = FALSE) β [protected], [virtual]
Sets up all internal connections for instances of this class.
(This method will usually not be of interest to the application programmer, unless you want to extend the library with new custom nodekits or dragger classes. If that's you, go read the SoBaseKit class documentation. π)
Reimplemented from SoInteractionKit.
void SoSpotLightDragger::setDefaultOnNonWritingFields (void ) β [protected], [virtual]
(Be aware that this method is unlikely to be of interest to the application programmer who does not want to extend the library with new custom nodekits or draggers. If you indeed are writing extensions, see the information in the SoBaseKit class documentation.)
This is a virtual method, and the code in it should call SoField::setDefault() with argument TRUE on part fields that should not be written upon scene graph export operations.
This is typically done when:
- field value is
NULLand part isNULLby default - it is a leaf
SoGrouporSoSeparatornode with no children - it is a leaf listpart with no children and an
SoGrouporSoSeparatorcontainer - it is a non-leaf part and it is of
SoGrouptype and all fields are at their default values
Subclasses should usually override this to do additional settings for new member fields. And from the subclass, do remember to call "upwards" to your superclass' setDefaultOnNonWritingFields() method. Don't skip your elders. π
Reimplemented from SoDragger.
void SoSpotLightDragger::startCB (void * f, SoDragger * d) β [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π€«
void SoSpotLightDragger::motionCB (void * f, SoDragger * d) β [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π€«
void SoSpotLightDragger::doneCB (void * f, SoDragger * d) β [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π€«
void SoSpotLightDragger::fieldSensorCB (void * d, SoSensor * s) β [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π€«
void SoSpotLightDragger::valueChangedCB (void * f, SoDragger * d) β [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π€«
void SoSpotLightDragger::dragStart (void ) β [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π€«
Called when the dragger is selected (picked) by the user. π
void SoSpotLightDragger::drag (void ) β [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π€«
Called when the user drags the mouse after picking the dragger. π±
void SoSpotLightDragger::dragFinish (void ) β [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π€«
Called when the mouse button is released after picking and interacting with the dragger. β
void SoSpotLightDragger::setBeamScaleFromAngle (float beamangle) β [protected]
Scales the geometry representing the "lampshade" around the light source to represent the given beamangle. π―
πΎ Member Data Documentation πΎ
SoSFRotation SoSpotLightDragger::rotation
This field is continuously updated to contain the rotation of the current direction vector. The application programmer will typically connect this to the rotation field of a SoSpotLight node (unless you're using the SoSpotLightManip class, where this is taken care of automatically). π
It may also, of course, be connected to any other rotation field controlling the direction of scene graph geometry β it does not have to be part of a SoSpotLight node specifically. She's flexible like that. π
SoSFVec3f SoSpotLightDragger::translation
Continuously updated to contain the current translation from the dragger's local origo position. π
SoSFFloat SoSpotLightDragger::angle
The cut-off angle for the "lampshade" around the light source. π
Typically connected to a SoSpotLight::cutOffAngle field.
SoFieldSensor* SoSpotLightDragger::rotFieldSensor β [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π€«
SoFieldSensor* SoSpotLightDragger::translFieldSensor β [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π€«
SoFieldSensor* SoSpotLightDragger::angleFieldSensor β [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π€«
SbPlaneProjector* SoSpotLightDragger::planeProj β [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π€«
π Author π
Generated automatically by Doxygen for Coin from the source code. (Not a human, just a very diligent robot. π€β¨)
And that's a wrap on part 3, bestie! π This whole thing came from Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, and it lives in the manual as SoSpotLightDragger(3). Go forth and drag those spotlights, you absolute icon. ππ¦π
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms