SoSpotLight(3)
SoSpotLight(3) Β· Library Functions Manual Β· ok bestie sit down, we're doing light nodes today π«Ά
β¨ NAME β¨
SoSpotLight β the node type for light sources with a cone shaped lightvolume. literally a spotlight. no cap. π‘
π SYNOPSIS π
#include <Inventor/nodes/SoSpotLight.h>
Inherits SoLight.
Inherited by SoSpotLightManip.
πΈ Public Member Functions πΈ
virtual SoType getTypeId (void) constβ grabs the type id for this node πSoSpotLight (void)β the constructor, she makes a spotlight β¨virtual void GLRender (SoGLRenderAction *action)β the render entry point π¨
π Public Member Functions inherited from SoLight
virtual void callback (SoCallbackAction *action)π¦
π Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=0) constvirtual SbBool affectsState (void) constvirtual void doAction (SoAction *action)virtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *in)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)SbBool getIsBuiltIn (void) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions β
static SoType getClassTypeId (void)πstatic void initClass (void)π
π Static Public Member Functions inherited from SoLight
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)static SoType getClassTypeId (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π Static Public Member Functions inherited from SoBase
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *in)
π Public Attributes π
SoSFVec3f locationπSoSFVec3f directionπ§SoSFFloat dropOffRateπSoSFFloat cutOffAngleβοΈ
π« Public Attributes inherited from SoLight
SoSFBool onSoSFFloat intensitySoSFColor color
π¦ Protected Member Functions π¦
virtual const SoFieldData * getFieldData (void) constvirtual ~SoSpotLight ()
π« Protected Member Functions inherited from SoLight
SoLight (void)virtual ~SoLight ()
π« Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π« Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)~SoFieldContainer ()
π« Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
πΈ Static Protected Member Functions πΈ
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoLight
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Additional Inherited Members π
β¨ Public Types inherited from SoNode
the whole enum, here she is, take it all:
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000
}
β¨ Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
β¨ Protected Attributes inherited from SoNode
uint32_t uniqueId
β¨ Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
β¨ Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 0static int nextActionMethodIndex = 0
π‘ Detailed Description π‘
ok so the tea: the SoSpotLight class is a node type for light sources with a cone shaped lightvolume. π
Spotlights are light sources with a position and a direction. think of them as a pointlight wearing a lampshade. it's giving floor lamp main character energy, and honestly? iconic. ποΈβ¨
See also documentation of parent class for important information regarding light sources in general. π (yes bestie, go read it, iykyk)
π FILE FORMAT/DEFAULTS π
SpotLight {
on TRUE
intensity 1
color 1 1 1
location 0 0 1
direction 0 0 -1
dropOffRate 0
cutOffAngle 0.78539819
}
See also
SoSpotLight π«Ά
π οΈ Constructor & Destructor Documentation π οΈ
π SoSpotLight::SoSpotLight (void )
Constructor. π
References cutOffAngle, direction, dropOffRate, location, and SoSpotLight().
Referenced by getFieldData(), SoSpotLightManip::replaceManip(), SoSpotLightManip::replaceNode(), SoSpotLight(), and SoSpotLightManip::transferFieldValues().
π SoSpotLight::~SoSpotLight () [protected], [virtual]
Destructor. π she's protected, she's virtual, she's the end of the line. periodt.
β¨ MEMBER FUNCTION DOCUMENTATION β¨
π
SoType SoSpotLight::getTypeId (void ) const [virtual]
okay bestie, so this one is literally the type identification plug for any object that inherits from SoBase. It's giving runtime type checking and "downward" casting energy. π¦
Usage example, no cap:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
SoGroup * group = (SoGroup *)node; // safe downward cast, knows the type
}
}
For application programmers who wanna extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. π
For more info on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups. π
Reimplemented from SoLight.
Reimplemented in SoSpotLightManip.
π const SoFieldData * SoSpotLight::getFieldData (void ) const [protected], [virtual]
This one returns a pointer to the class-wide field data storage object for this instance. If no fields are present, it returns NULL. That's it. Simple. Iconic. β¨
Reimplemented from SoLight.
Reimplemented in SoSpotLightManip.
References SoSpotLight().
π₯ void SoSpotLight::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction. This gets called during rendering traversals. Nodes influencing the rendering state in any way, or who wanna throw geometry primitives at OpenGL, override this method. π
Reimplemented from SoNode.
Reimplemented in SoSpotLightManip.
References SoLight::color, cutOffAngle, direction, dropOffRate, SoAction::getState(), SbColor4f::getValue(), SbVec4f::getValue(), SoLight::intensity, location, SoLight::on, SoDebugError::post(), and SbColor4f::setRGB().
Referenced by SoSpotLightManip::GLRender().
π MEMBER DATA DOCUMENTATION π
SoSFVec3f SoSpotLight::location
3D position of light source. Default position is <0, 0, 1>. π
Referenced by SoSpotLightManip::fieldSensorCB(), GLRender(), SoSpotLight(), SoSpotLightManip::transferFieldValues(), and SoSpotLightManip::valueChangedCB().
SoSFVec3f SoSpotLight::direction
Direction vector, where the light is pointing. Default is to point along the negative z-axis. π§
Referenced by SoSpotLightManip::fieldSensorCB(), GLRender(), SoSpotLight(), SoSpotLightManip::transferFieldValues(), and SoSpotLightManip::valueChangedCB().
SoSFFloat SoSpotLight::dropOffRate
The rate of intensity drop-off from the ray along the direction vector. Value must be between 0.0 (equal intensity for the whole cone of light), to 1.0 (a narrow intensity ray). π
Default value is 0.0.
Referenced by GLRender(), and SoSpotLight().
SoSFFloat SoSpotLight::cutOffAngle
The angle in radians from the direction vector where there will be no light outside (i.e. the angle of the "lampshade"). Default value is PI/4.0 (i.e. 45Β°). π‘
Referenced by SoSpotLightManip::fieldSensorCB(), GLRender(), SoSpotLight(), SoSpotLightManip::transferFieldValues(), and SoSpotLightManip::valueChangedCB().
π AUTHOR π
Generated automatically by Doxygen for Coin from the source code. π€β¨
okay bestie, that's the whole vibe β this page came from Coin, Version 2.5.0, and it's SoSpotLight(3). Stay slaying those scene graphs. ππ¦β¨
π¦ where this page comes from
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- fedora 43: Coin2-devel 2.5.0-52.fc43 Β· GPL-2.0-only
- fedora 44: Coin2-devel 2.5.0-54.fc44 Β· GPL-2.0-only
- fedora 44: Coin2-devel 2.5.0-54.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms