section 3alleg4 · Library functions 📚

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  • ellipse(3alleg4)Draws an ellipse. Allegro game programming library.✨
  • ellipsefill(3alleg4)Draws a filled ellipse. Allegro game programming library.✨
  • empty_string(3alleg4)Universal string NULL terminator. Allegro game programming library.✨
  • enable_hardware_cursor(3alleg4)Enables the OS hardware cursor. Allegro game programming library.✨
  • enable_triple_buffer(3alleg4)Enables triple buffering. Allegro game programming library.✨
  • END_OF_FUNCTION(3alleg4)Locks the code used by a timer. Allegro game programming library.✨
  • END_OF_MAIN(3alleg4)Macro to put after your main() function. Allegro game programming library.✨
  • ex12bit(3alleg4)How to fake a 12-bit truecolor mode on an 8-bit card. Allegro game programming library.✨
  • ex3buf(3alleg4)Mode-X triple buffering and retrace interrupt simulation. Allegro game programming library.✨
  • ex3d(3alleg4)3d 'bouncy cubes' demo. Allegro game programming library.✨
  • exaccel(3alleg4)Using offscreen video memory to store source graphics for VBE/AF. Allegro game programming library.✨
  • exalpha(3alleg4)Creating and using 32 bit RGBA sprites. Allegro game programming library.✨
  • exbitmap(3alleg4)Loading and displaying PCX and BMP files. Allegro game programming library.✨
  • exblend(3alleg4)Using translucency in truecolor modes. Allegro game programming library.✨
  • excamera(3alleg4)Viewing a 3d world from an arbitrary camera position. Allegro game programming library.✨
  • excolmap(3alleg4)Creating graphical effects with color mapping tables. Allegro game programming library.✨
  • exconfig(3alleg4)Using the configuration routines. Allegro game programming library.✨
  • excustom(3alleg4)Creating custom GUI objects. Allegro game programming library.✨
  • exdata(3alleg4)Accessing the contents of datafiles. Allegro game programming library.✨
  • exdbuf(3alleg4)How to use double buffering to avoid flicker. Allegro game programming library.✨
  • exexedat(3alleg4)Appending datafiles onto your executable. Allegro game programming library.✨
  • exfixed(3alleg4)Using fixed point maths. Allegro game programming library.✨
  • exflame(3alleg4)How to write directly to video memory improving performance. Allegro game programming library.✨
  • exflip(3alleg4)Comparison of double buffering and page flipping. Allegro game programming library.✨
  • exfont(3alleg4)Loading and manipulating fonts. Allegro game programming library.✨
  • exgui(3alleg4)Using the GUI routines. Allegro game programming library.✨
  • exhello(3alleg4)Simple graphical "hello world" program. Allegro game programming library.✨
  • exists(3alleg4)Shortcut version of file_exists() for normal files. Allegro game programming library.✨
  • exjoy(3alleg4)Detecting, calibrating and using joystick input. Allegro game programming library.✨
  • exkeys(3alleg4)How to get input from the keyboard in different ways. Allegro game programming library.✨
  • exlights(3alleg4)One way to do colored lighting effects in a hicolor video mode. Allegro game programming library.✨
  • exmem(3alleg4)Drawing onto memory bitmaps and then blitting them to the screen. Allegro game programming library.✨