section 3coin3 · Library functions 📚
753 pages · page 4 of 4
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S (continued)
- SoTextDetail(3coin3)The SoTextDetail stores information about a character in a string.✨
- SoTextOutlineEnabledElement(3coin3)The SoTextOutlineEnabledElement class is yet to be documented.✨
- SoTexture2(3coin3)The SoTexture2 class is used to map a 2D texture onto subsequent geometry in the scenegraph.✨
- SoTexture2Convert(3coin3)Abstract base class for texture filtering engines.✨
- SoTexture2Transform(3coin3)The SoTexture2Transform class is used to define 2D texture transformations.✨
- SoTexture3(3coin3)The SoTexture3 class is used to map a 3D texture onto geometry.✨
- SoTexture3Transform(3coin3)The SoTexture3Transform class is used to define 3D texture transformations.✨
- SoTextureCombine(3coin3)The SoTextureCombine class is a node for setting texture combine functions.✨
- SoTextureCombineElement(3coin3)The SoTextureCombineElement class is yet to be documented.✨
- SoTextureCoordinate2(3coin3)The SoTextureCoordinate2 class contains a set of coordinates for the mapping of 2D textures.✨
- SoTextureCoordinate3(3coin3)The SoTextureCoordinate3 class contains a set of coordinates for the mapping of 2D textures.✨
- SoTextureCoordinateBinding(3coin3)The SoTextureCoordinateBinding class says how texture coordinates should be bound to shapes.✨
- SoTextureCoordinateBindingElement(3coin3)The SoTextureCoordinateBindingElement class is yet to be documented.✨
- SoTextureCoordinateBundle(3coin3)The SoTextureCoordinateBundle class simplifies texture coordinate handling.✨
- SoTextureCoordinateCache(3coin3)✨
- SoTextureCoordinateCube(3coin3)The SoTextureCoordinateCube class autogenerates cubemapped texture coordinated for shapes.✨
- SoTextureCoordinateCylinder(3coin3)The SoTextureCoordinateCylinder class autogenerates cylinder mapped texture coordinated for shapes.✨
- SoTextureCoordinateDefault(3coin3)The SoTextureCoordinateDefault class removes texture coordinates from the state.✨
- SoTextureCoordinateElement(3coin3)The SoTextureCoordinateElement class is yet to be documented.✨
- SoTextureCoordinateEnvironment(3coin3)The SoTextureCoordinateEnvironment class generates texture coordinates by projecting onto a surrounding texture.✨
- SoTextureCoordinateFunction(3coin3)The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nodes.✨
- SoTextureCoordinateNormalMap(3coin3)The SoTextureCoordinateNormalMap class generates texture coordinates by projecting onto a surrounding texture.✨
- SoTextureCoordinateObject(3coin3)The SoTextureCoordinateObject class generates texture coordinates by...✨
- SoTextureCoordinatePlane(3coin3)The SoTextureCoordinatePlane class generates texture coordinates by projecting onto a plane.✨
- SoTextureCoordinateReflectionMap(3coin3)The SoTextureCoordinateReflectionMap class generates 3D reflection texture coordinates.✨
- SoTextureCoordinateSphere(3coin3)The SoTextureCoordinateSphere class autogenerates spheremapped texture coordinated for shapes.✨
- SoTextureCubeMap(3coin3)The SoTextureCubeMap class is used to map a cube map onto subsequent shape nodes.✨
- SoTextureEnabledElement(3coin3)The SoTextureEnabledElement class is an element which stores whether texturing is enabled or not.✨
- SoTextureImageElement(3coin3)The SoTextureImageElement class is yet to be documented.✨
- SoTextureMatrixElement(3coin3)The SoTextureMatrixElement class is used to manage the texture matrix stack.✨
- SoTextureMatrixTransform(3coin3)The SoTextureMatrixTransform class is used to define a texture matrix transformation.✨
- SoTextureOverrideElement(3coin3)The SoTextureOverrideElement makes it possible to override texture elements.✨
- SoTextureQualityElement(3coin3)The SoTextureQualityElement is yet to be documented.✨
- SoTextureScalePolicy(3coin3)The SoTextureScalePolicy class is a node for controlling the texture scale policy.✨
- SoTextureUnit(3coin3)The SoTextureUnit class is a node for setting the active texture unit.✨
- SoTextureUnitElement(3coin3)The SoTextureUnitElement class is yet to be documented.✨
- SoTimeCounter(3coin3)The SoTimeCounter class is an integer counter engine.✨
- SoTimerQueueSensor(3coin3)The SoTimerQueueSensor class is the abstract base class for sensors triggering on certain timer events.✨
- SoTimerSensor(3coin3)The SoTimerSensor class is a sensor which will trigger at given intervals.✨
- SoToVRML2Action(3coin3)The SoToVRML2Action class builds a new scene graph, using only VRML97/VRML2 nodes.✨
- SoToVRMLAction(3coin3)The SoToVRMLAction class builds a new scene graph using only VRML 1.0 nodes.✨
- SoTrackballDragger(3coin3)The SoTrackballDragger provides the end-user with rotation and scaling interaction possibilities.✨
- SoTrackballManip(3coin3)The SoTrackballManip wraps an SoTrackballDragger for convenience.✨
- SoTransform(3coin3)The SoTransform class is the "all-purpose" transformation node type.✨
- SoTransformation(3coin3)The SoTransformation class is the abstract base class for transformation nodes.✨
- SoTransformBoxDragger(3coin3)The SoTransformBoxDragger provides a box which can be translated, scaled and rotated.✨
- SoTransformBoxManip(3coin3)The SoTransformBoxManip wraps an SoTransformBoxDragger for convenience.✨
- SoTransformerDragger(3coin3)The SoTransformerDragger provides geometry for translation, scaling and rotations.✨
- SoTransformerManip(3coin3)The SoTransformerManip wraps an SoTransformerDragger for convenience.✨
- SoTransformManip(3coin3)The SoTransformManip class is used to manipulate transformations.✨
- SoTransformSeparator(3coin3)The SoTransformSeparator class is a group node preserving the current transformations.✨
- SoTransformVec3f(3coin3)The SoTransformVec3f class transforms 3D vectors by a matrix.✨
- SoTranslate1Dragger(3coin3)The SoTranslate1Dragger class provides a mechanism for the end-user to translate along an axis.✨
- SoTranslate2Dragger(3coin3)The SoTranslate2Dragger class provides a mechanism for the end-user to translate in a plane.✨
- SoTranslation(3coin3)The SoTranslation class is a node type for specifying geometry translations.✨
- SoTransparencyElement(3coin3)The SoTransparencyElement is yet to be documented.✨
- SoTransparencyType(3coin3)The SoTransparencyType class is a node for setting the transparency type for shapes.✨
- SoTriangleStripSet(3coin3)The SoTriangleStripSet class is used to render and control non-indexed triangle strips.✨
- SoTriggerAny(3coin3)The SoTriggerAny class is a fan-in engine for triggers.✨
- SoType(3coin3)The SoType class is the basis for the run-time type system in Coin.✨
- SoTypeList(3coin3)The SoTypeList class is a container class for arrays of SoType objects.✨
- sound(3coin3)3D Sound Support Classes✨
- SoUnits(3coin3)The SoUnits class is a node for setting unit types.✨
- SoUnitsElement(3coin3)The SoUnitsElement class is yet to be documented.✨
- SoVectorizeAction(3coin3)The SoVectorizeAction class is the base class for vectorizing Coin scene graphs.✨
- SoVectorizePSAction(3coin3)The SoVectorizePSAction class is used for rendering to a Postscript file.✨
- SoVectorOutput(3coin3)The SoVectorOutput class is used for setting vector output file.✨
- SoVertexAttribute(3coin3)A generic node for providing GL vertex attributes of various types.✨
- SoVertexAttributeBinding(3coin3)The SoVertexAttributeBinding class is a node for setting up how vertex attributes are mapped to shapes.✨
- SoVertexAttributeBindingElement(3coin3)The SoVertexAttributeBindingElement class is yet to be documented.✨
- SoVertexAttributeBundle(3coin3)The SoVertexAttributeBundle class simplifies vertex attribute handling.✨
- SoVertexProperty(3coin3)The SoVertexProperty class collects the functionality of various appearance nodes.✨
- SoVertexShader(3coin3)The SoVertexShader class is used for setting up vertex shader programs.✨
- SoVertexShape(3coin3)The SoVertexShape class is the superclass for all vertex based shapes.✨
- SoViewingMatrixElement(3coin3)The SoViewingMatrixElement class stores the world-to-camera transformation.✨
- SoViewportRegionElement(3coin3)The SoViewportRegionElement class is yet to be documented.✨
- SoViewVolumeElement(3coin3)The SoViewVolumeElement class is yet to be documented.✨
- SoVRMLAnchor(3coin3)The SoVRMLAnchor class is used for linking to other URL resources.✨
- SoVRMLAppearance(3coin3)The SoVRMLAppearance class specifies visual properties for shapes.✨
- SoVRMLAudioClip(3coin3)The SoVRMLAudioClip class is used to load and store audio data.✨
- SoVRMLBackground(3coin3)The SoVRMLBackground class is used for specifying a viewer panorama.✨
- SoVRMLBillboard(3coin3)The SoVRMLBillboard class is used for rotating geometry towards the viewpoint.✨
- SoVRMLBox(3coin3)The SoVRMLBox class is used for representing a 3D box.✨
- SoVRMLCollision(3coin3)The SoVRMLCollision class is used for collision detection with the avatar.✨
- SoVRMLColor(3coin3)The SoVRMLColor class is used to specify multiple colors for a single shape.✨
- SoVRMLColorInterpolator(3coin3)The SoVRMLColorInterpolator class is used to interpolate color values.✨
- SoVRMLCone(3coin3)The SoVRMLCone class is used to represent a Cone object.✨
- SoVRMLCoordinate(3coin3)The SoVRMLCoordinate class is used to define 3D coordinates for shapes.✨
- SoVRMLCoordinateInterpolator(3coin3)The SoVRMLCoordinateInterpolator class is used to interpolate 3D coordinates.✨
- SoVRMLCylinder(3coin3)The SoVRMLCylinder class is used to represent a cylinder object.✨
- SoVRMLCylinderSensor(3coin3)The SoVRMLCylinderSensor class maps pointer motion into rotations around the Y axis.✨
- SoVRMLDirectionalLight(3coin3)The SoVRMLDirectionalLight class is a node type for specifying directional light sources.✨
- SoVRMLDragSensor(3coin3)The SoVRMLDragSensor class is a superclass for VRML drag sensors.✨
- SoVRMLElevationGrid(3coin3)The SoVRMLElevationGrid class is used to represent elevation grids.✨
- SoVRMLExtrusion(3coin3)The SoVRMLExtrusion class is a a geometry node for extruding a cross section along a spine.✨
- SoVRMLFog(3coin3)The SoVRMLFog class is used to specify a global scene fog.✨
- SoVRMLFontStyle(3coin3)The SoVRMLFontStyle class is used to define the current font.✨
- SoVRMLGeometry(3coin3)The SoVRMLGeometry class is a superclass for VRML shapes.✨
- SoVRMLGroup(3coin3)The SoVRMLGroup class is used for grouping VRML nodes.✨
- SoVRMLImageTexture(3coin3)The SoVRMLImageTexture class is used for mapping a texture file onto geometry.✨
- SoVRMLIndexedFaceSet(3coin3)The SoVRMLIndexedFaceSet class is used for representing a generic 3D shape.✨
- SoVRMLIndexedLine(3coin3)The SoVRMLIndexedLine class is an abstract superclass for lines specified with indices.✨
- SoVRMLIndexedLineSet(3coin3)The SoVRMLIndexedLineSet class is used to represent a generic 3D line shape.✨
- SoVRMLIndexedShape(3coin3)The SoVRMLIndexedShape class is a superclass for geometry that use indexes.✨
- SoVRMLInline(3coin3)The SoVRMLInline class is used to insert VRML files into a scene.✨
- SoVRMLInterpolator(3coin3)The SoVRMLInterpolator class is an internal abstract class.✨
- SoVRMLLight(3coin3)The SoVRMLLight class is a superclass for VRML light nodes.✨
- SoVRMLLOD(3coin3)The SoVRMLLOD class is used to represent various levels of detail based on distance.✨
- SoVRMLMaterial(3coin3)The SoVRMLMaterial class is used to assign a material to geometry.✨
- SoVRMLMovieTexture(3coin3)The SoVRMLMovieTexture class is used the map movies onto geometry.✨
- SoVRMLNavigationInfo(3coin3)The SoVRMLNavigationInfo class is used to specify avatar and viewer settings.✨
- SoVRMLNormal(3coin3)The SoVRMLNormal class is used to bind normals to geometry.✨
- SoVRMLNormalInterpolator(3coin3)The SoVRMLNormalInterpolator class is used to interpolate normals.✨
- SoVRMLOrientationInterpolator(3coin3)The SoVRMLOrientationInterpolator class is used to interpolate orientations.✨
- SoVRMLParent(3coin3)The SoVRMLParent node is a superclass for all VRML grouping nodes.✨
- SoVRMLPixelTexture(3coin3)The SoVRMLPixelTexture class is used for mapping a texture image onto geometry..✨
- SoVRMLPlaneSensor(3coin3)The SoVRMLPlaneSensor class maps pointer motion into object space translations.✨
- SoVRMLPointLight(3coin3)The SoVRMLPointLight class is used to represent a point light.✨
- SoVRMLPointSet(3coin3)The SoVRMLPointSet class is used to represent a set of 3D points.✨
- SoVRMLPositionInterpolator(3coin3)The SoVRMLPositionInterpolator class is used to interpolate 3D points.✨
- SoVRMLProximitySensor(3coin3)The SoVRMLProximitySensor class is used to generate events when the viewer enters or exits a region.✨
- SoVRMLScalarInterpolator(3coin3)The SoVRMLScalarInterpolator class is used to interpolate scalar values.✨
- SoVRMLScript(3coin3)The SoVRMLScript class is used to control the scene using scripts.✨
- SoVRMLSensor(3coin3)The SoVRMLSensor class is an abstract superclass for VRML sensors.✨
- SoVRMLShape(3coin3)The SoVRMLShape class holds geometry and geometry appearance nodes.✨
- SoVRMLSound(3coin3)The SoVRMLSound class is used to represent a sound source.✨
- SoVRMLSphere(3coin3)The SoVRMLSphere class is used to represent a spherical 3D object.✨
- SoVRMLSphereSensor(3coin3)The SoVRMLSphereSensor class maps pointer motion into rotations on a sphere.✨
- SoVRMLSpotLight(3coin3)The SoVRMLSpotLight class defines a spot light source.✨
- SoVRMLSwitch(3coin3)The SoVRMLSwitch class is a group node for traversing selected children.✨
- SoVRMLText(3coin3)The SoVRMLText class is used to represent text in a scene.✨
- SoVRMLTexture(3coin3)The SoVRMLTexture class is a superclass for VRML texture nodes.✨
- SoVRMLTextureCoordinate(3coin3)The SoVRMLTextureCoordinate class binds texture coordinates to vertex-based geometry.✨
- SoVRMLTextureTransform(3coin3)The SoVRMLTextureTransform class defines a transformation applied to texture coordinates.✨
- SoVRMLTimeSensor(3coin3)The SoVRMLTimeSensor class is a multi-purpose time event generator.✨
- SoVRMLTouchSensor(3coin3)The SoVRMLTouchSensor class tracks to pointer position and sends events based on user interaction.✨
- SoVRMLTransform(3coin3)The SoVRMLTransform class is a grouping node that defines a transformation for its children.✨
- SoVRMLVertexLine(3coin3)The SoVRMLVertexLine class is a superclass for line based VRML geometry.✨
- SoVRMLVertexPoint(3coin3)The SoVRMLVertexPoint class is a superclass for point based VRML shapes.✨
- SoVRMLVertexShape(3coin3)The SoVRMLVertexShape class is a superclass for vertex based shapes.✨
- SoVRMLViewpoint(3coin3)The SoVRMLViewpoint class is a perspective camera class.✨
- SoVRMLVisibilitySensor(3coin3)The SoVRMLVisibilitySensor class will generate events based on visibility.✨
- SoVRMLWorldInfo(3coin3)The SoVRMLWorldInfo class contains information about the VRML scene.✨
- SoWindowElement(3coin3)The SoWindowElement class is used to store current window attributes.✨
- SoWrapperKit(3coin3)The SoWrapperKit class is a simple kit for wrapping a transform and a sub-graph.✨
- SoWriteAction(3coin3)The SoWriteAction class writes a scene graph to file.✨
- SoWWWAnchor(3coin3)The SoWWWAnchor class adds URL callbacks to the highlighted geometry.✨
- SoWWWInline(3coin3)The SoWWWInline class is a node used to include data from an URL.✨
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- threads(3coin3)Portable Threads Abstraction Classes✨
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- vbo_rendering(3coin3)Vertex array and VBO rendering in Coin Coin 2.5 added improved support for OpenGL vertex array and VBO rendering. This might lead to major rendering performance improvements compared to the old…✨
- VRMLnodes(3coin3)VRML97 Classes✨
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- XML(3coin3)XML related functions and objects✨
- xmlparsing(3coin3)XML Parsing with Coin For Coin 3.0, we added an XML parser to Coin. This document describes how it can be used for generic purposes. Why another XML parser, you might ask? First of all, the XML…✨
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