SoVRMLCylinderSensor(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

πŸŽ€ SoVRMLCylinderSensor(3) πŸŽ€

okay bestie, welcome to the manual page for SoVRMLCylinderSensor from section 3 of the library functions manual. yes it's a whole mouthful, but it's literally the node that maps pointer motion into rotations around the Y axis, and we're gonna walk through it together. grab a snack. πŸ’–


✨ NAME ✨

SoVRMLCylinderSensor β€” the class that maps pointer motion into rotations around the Y axis. that's it, that's the whole vibe. πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <Inventor/VRMLnodes/SoVRMLCylinderSensor>

Inherits SoVRMLDragSensor. yes she comes from a long line of icons, we'll get to the family tree in a sec. πŸ‘‘

🌸 Public Member Functions 🌸

  • virtual SoType getTypeId (void) const β€” hands you the type id, classic.
  • SoVRMLCylinderSensor (void) β€” the constructor, she's born ready.

🌈 Public Member Functions inherited from SoVRMLDragSensor 🌈

  • virtual void handleEvent (SoHandleEventAction *action) β€” inherited, still slaying.

⭐ Public Member Functions inherited from SoNode ⭐

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸ’œ Public Member Functions inherited from SoFieldContainer πŸ’œ

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

🫢 Public Member Functions inherited from SoBase 🫢

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

🧚 Static Public Member Functions 🧚

  • static SoType getClassTypeId (void)
  • static void initClass (void)

🌟 Static Public Member Functions inherited from SoVRMLDragSensor 🌟

  • static SoType getClassTypeId (void)
  • static void initClass (void)

🌸 Static Public Member Functions inherited from SoVRMLSensor 🌸

  • static SoType getClassTypeId (void)
  • static void initClass (void)

✨ Static Public Member Functions inherited from SoNode ✨

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸ¦‹ Static Public Member Functions inherited from SoFieldContainer πŸ¦‹

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

πŸ’« Static Public Member Functions inherited from SoBase πŸ’«

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸŽ€ Public Attributes πŸŽ€

  • SoSFFloat diskAngle
  • SoSFFloat maxAngle
  • SoSFFloat minAngle
  • SoSFFloat offset
  • SoSFRotation rotation_changed

πŸ’– Public Attributes inherited from SoVRMLDragSensor πŸ’–

  • SoSFVec3f trackPoint_changed
  • SoSFBool autoOffset

🌈 Public Attributes inherited from SoVRMLSensor 🌈

  • SoSFBool isActive
  • SoSFBool enabled

πŸ”₯ Protected Member Functions πŸ”₯

  • virtual const SoFieldData * getFieldData (void) const
  • virtual SbBool dragStart (void)
  • virtual void drag (void)
  • virtual void dragFinish (void)
  • virtual ~SoVRMLCylinderSensor ()

πŸ“ Protected Member Functions inherited from SoVRMLDragSensor πŸ“

  • SoVRMLDragSensor (void)
  • virtual ~SoVRMLDragSensor ()
  • const SbVec3f & getLocalStartingPoint (void) const
  • const SbMatrix & getLocalToWorldMatrix (void) const
  • const SbMatrix & getWorldToLocalMatrix (void) const
  • const SbViewVolume & getViewVolume (void) const
  • const SbVec2f & getNormalizedLocaterPosition (void) const

πŸ’œ Protected Member Functions inherited from SoNode πŸ’œ

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

🌸 Protected Member Functions inherited from SoFieldContainer 🌸

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

πŸ¦‹ Protected Member Functions inherited from SoBase πŸ¦‹

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

⭐ Static Protected Member Functions ⭐

  • static const SoFieldData ** getFieldDataPtr (void)

✨ Static Protected Member Functions inherited from SoVRMLDragSensor ✨

  • static const SoFieldData ** getFieldDataPtr (void)

🌟 Static Protected Member Functions inherited from SoVRMLSensor 🌟

  • static const SoFieldData ** getFieldDataPtr (void)

🧚 Static Protected Member Functions inherited from SoNode 🧚

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸ’« Static Protected Member Functions inherited from SoBase πŸ’«

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

πŸ‘‘ Additional Inherited Members πŸ‘‘

πŸ’… Public Types inherited from SoNode πŸ’…

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }

🌸 Protected Types inherited from SoBase 🌸

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

πŸŽ€ Protected Attributes inherited from SoNode πŸŽ€

  • uint32_t uniqueId

🫢 Protected Attributes inherited from SoFieldContainer 🫢

  • SbBool isBuiltIn

🌈 Static Protected Attributes inherited from SoNode 🌈

  • static uint32_t nextUniqueId = 1
  • static int nextActionMethodIndex = 0

✨ DETAILED DESCRIPTION ✨

Okay bestie, so the SoVRMLCylinderSensor class does one iconic thing: it maps pointer motion into rotations around the Y axis. That's it, that's the whole vibe. πŸ’«

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:

CylinderSensor {
  exposedField SFBool     autoOffset TRUE
  exposedField SFFloat    diskAngle  0.262       # (0,/2)
  exposedField SFBool     enabled    TRUE
  exposedField SFFloat    maxAngle   -1          # [-2,2]
  exposedField SFFloat    minAngle   0           # [-2,2]
  exposedField SFFloat    offset     0           # (-inf, inf)
  eventOut     SFBool     isActive
  eventOut     SFRotation rotation_changed
  eventOut     SFVec3f    trackPoint_changed
}

So the CylinderSensor node maps pointer motion (think a mouse or a wand, no judgment) into a rotation on an invisible cylinder that's aligned with the Y-axis of the local coordinate system. And the CylinderSensor uses the descendent geometry of its parent node to figure out whether it's even liable to generate events. It's giving "am I relevant or not" energy. πŸ‘‘

The enabled exposed field enables and disables the CylinderSensor node. If TRUE, the sensor reacts appropriately to user events. If FALSE, the sensor does not track user input or send events. If enabled receives a FALSE event and isActive is TRUE, the sensor becomes disabled and deactivated, and outputs an isActive FALSE event. If enabled receives a TRUE event the sensor is enabled and ready for user activation. It's literally just on/off, she's simple like that. πŸ’…

A CylinderSensor node generates events when the pointing device is activated while the pointer is indicating any descendent geometry nodes of the sensor's parent group. See 4.6.7.5, Activating and manipulating sensors (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.7.5), for more details on using the pointing device to activate the CylinderSensor. Iykyk. 🫢

Upon activation of the pointing device while indicating the sensor's geometry, an isActive TRUE event is sent. The initial acute angle between the bearing vector and the local Y-axis of the CylinderSensor node determines whether the sides of the invisible cylinder or the caps (disks) are used for manipulation. If the initial angle is less than the diskAngle, the geometry is treated as an infinitely large disk lying in the local Y=0 plane and coincident with the initial intersection point. Dragging motion is mapped into a rotation around the local +Y-axis vector of the sensor's coordinate system. The perpendicular vector from the initial intersection point to the Y-axis defines zero rotation about the Y-axis. For each subsequent position of the bearing, a rotation_changed event is sent that equals the sum of the rotation about the +Y-axis vector (from the initial intersection to the new intersection) plus the offset value. trackPoint_changed events reflect the unclamped drag position on the surface of this disk. When the pointing device is deactivated and autoOffset is TRUE, offset is set to the last value of rotation_changed and an offset_changed event is generated. See 4.6.7.4, Drag sensors (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.7.4), for a more general description of autoOffset and offset fields. Slay, math is mathing. πŸ“

If the initial acute angle between the bearing vector and the local Y-axis of the CylinderSensor node is greater than or equal to diskAngle, then the sensor behaves like a cylinder. The shortest distance between the point of intersection (between the bearing and the sensor's geometry) and the Y-axis of the parent group's local coordinate system determines the radius of an invisible cylinder used to map pointing device motion and marks the zero rotation value. For each subsequent position of the bearing, a rotation_changed event is sent that equals the sum of the right-handed rotation from the original intersection about the +Y-axis vector plus the offset value. trackPoint_changed events reflect the unclamped drag position on the surface of the invisible cylinder. When the pointing device is deactivated and autoOffset is TRUE, offset is set to the last rotation angle and an offset_changed event is generated. More details are available in 4.6.7.4, Drag sensors (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.7.4). Two modes, one sensor, main character energy fr fr. 🌈

When the sensor generates an isActive TRUE event, it grabs all further motion events from the pointing device until it is released and generates an isActive FALSE event (other pointing-device sensors shall not generate events during this time). Motion of the pointing device while isActive is TRUE is referred to as a "drag." If a 2D pointing device is in use, isActive events will typically reflect the state of the primary button associated with the device (i.e., isActive is TRUE when the primary button is pressed and FALSE when it is released). If a 3D pointing device (e.g., a wand) is in use, isActive events will typically reflect whether the pointer is within or in contact with the sensor's geometry. Gatekeeping the motion events, honestly valid. πŸ™ˆ

While the pointing device is activated, trackPoint_changed and rotation_changed events are output and are interpreted from pointing device motion based on the sensor's local coordinate system at the time of activation. trackPoint_changed events represent the unclamped intersection points on the surface of the invisible cylinder or disk. If the initial angle results in cylinder rotation (as opposed to disk behaviour) and if the pointing device is dragged off the cylinder while activated, browsers may interpret this in a variety of ways (e.g., clamp all values to the cylinder and continuing to rotate as the point is dragged away from the cylinder). Each movement of the pointing device while isActive is TRUE generates trackPoint_changed and rotation_changed events. The minAngle and maxAngle fields clamp rotation_changed events to a range of values. If minAngle is greater than maxAngle, rotation_changed events are not clamped. No cap, if the range is backwards the clamp just dips. πŸ’€

The minAngle and maxAngle fields are restricted to the range [-2, 2]. More information about this behaviour is described in 4.6.7.3, Pointing-device sensors, 4.6.7.4, Drag sensors (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.7.4), and 4.6.7.5 (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.7.5), Activating and manipulating sensors.


πŸŽ€ CONSTRUCTOR & DESTRUCTOR DOCUMENTATION πŸŽ€

SoVRMLCylinderSensor::SoVRMLCylinderSensor (void )

Constructor. That's the whole description bestie, it constructs. ✨

SoVRMLCylinderSensor::~SoVRMLCylinderSensor () [protected], [virtual]

Destructor. And this one destructs. πŸ’…


πŸ’– MEMBER FUNCTION DOCUMENTATION πŸ’–

SoType SoVRMLCylinderSensor::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.

Usage example:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Reimplemented from SoVRMLDragSensor.

const SoFieldData * SoVRMLCylinderSensor::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoVRMLDragSensor.

SbBool SoVRMLCylinderSensor::dragStart (void ) [protected], [virtual]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Called when dragger is selected (picked) by the user.

Implements SoVRMLDragSensor.

void SoVRMLCylinderSensor::drag (void ) [protected], [virtual]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Called when user drags the mouse after picking the dragger.

Implements SoVRMLDragSensor.

void SoVRMLCylinderSensor::dragFinish (void ) [protected], [virtual]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Called when mouse button is released after picking and interacting with the dragger.

Implements SoVRMLDragSensor.

Yes bestie, all three of these are internal and "not likely to be of interest to the application programmer." They said it, not me. 🫢

🌸 MEMBER DATA DOCUMENTATION 🌸

SoSFFloat SoVRMLCylinderSensor::diskAngle

Angle where sensor starts to behave like a disk.

SoSFFloat SoVRMLCylinderSensor::maxAngle

Maximum angle around Y-axis.

SoSFFloat SoVRMLCylinderSensor::minAngle

Minimum angle around Y axis.

SoSFFloat SoVRMLCylinderSensor::offset

Current rotation value. Initial value is 0.0.

SoSFRotation SoVRMLCylinderSensor::rotation_changed

This eventOut is signaled during sensor interaction.


πŸ‘‘ AUTHOR πŸ‘‘

Generated automatically by Doxygen for Coin from the source code.


And that's the whole page, babe β€” you survived the entire thing. πŸ’œ This lil masterpiece came from Coin, Version 3.1.3, and it's filed under SoVRMLCylinderSensor(3). Go forth and rotate around that Y-axis, you absolute icon. Periodt. βœ¨πŸŽ€πŸ¦‹

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