SoVRMLGroup(3)
β¨ SoVRMLGroup(3) β Library Functions Manual β¨
okay so bestie, this is SoVRMLGroup(3) from the Library Functions Manual π
she's a whole icon in the VRML node world, and we're gonna go through every single bit. no skipping, no cap. π«Ά
π NAME π
SoVRMLGroupβ TheSoVRMLGroupclass is used for grouping VRML nodes. β¨
π SYNOPSIS π
#include <Inventor/VRMLnodes/SoVRMLGroup.h>
Inherits SoVRMLParent.
Inherited by SoVRMLCollision, and SoVRMLTransform.
π Public Types π
enum CacheEnabled { OFF, ON, AUTO }
πΈ Public Types inherited from SoNode πΈ
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
π Public Member Functions π
virtual SoType getTypeId (void) constSoVRMLGroup (void)SoVRMLGroup (int numChildren)virtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void notify (SoNotList *list)
π¦ Public Member Functions inherited from SoVRMLParent π¦
virtual SbBool affectsState (void) constvirtual void addChild (SoNode *child)virtual void insertChild (SoNode *child, int idx)virtual SoNode * getChild (int idx) constvirtual int findChild (const SoNode *child) constvirtual int getNumChildren (void) constvirtual void removeChild (int idx)virtual void removeChild (SoNode *child)virtual void removeAllChildren (void)virtual void replaceChild (int idx, SoNode *child)virtual void replaceChild (SoNode *old, SoNode *child)virtual SoChildList * getChildren (void) const
πΈ Public Member Functions inherited from SoGroup πΈ
SoGroup (void)SoGroup (int nchildren)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)
π Public Member Functions inherited from SoNode π
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)uint32_t getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
π§ Public Member Functions inherited from SoFieldContainer π§
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase π
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions β
static SoType getClassTypeId (void)static void initClass (void)static void setNumRenderCaches (int num)static int getNumRenderCaches (void)
π Static Public Member Functions inherited from SoVRMLParent π
static SoType getClassTypeId (void)static void initClass (void)static void updateChildList (const SoNode *const *nodes, const int numnodes, SoChildList &cl)static void updateChildList (SoNode *nodewithsfnode, SoChildList &cl)
π Static Public Member Functions inherited from SoGroup π
static SoType getClassTypeId (void)static void initClass (void)
β¨ Static Public Member Functions inherited from SoNode β¨
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π¦ Static Public Member Functions inherited from SoFieldContainer π¦
static void initClass (void)static SoType getClassTypeId (void)static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
πΈ Static Public Member Functions inherited from SoBase πΈ
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes π
SoSFEnum renderCachingSoSFEnum boundingBoxCachingSoSFEnum renderCullingSoSFEnum pickCullingSoSFVec3f bboxCenterSoSFVec3f bboxSize
π Public Attributes inherited from SoVRMLParent π
SoMFNode children
π Protected Member Functions π
virtual const SoFieldData * getFieldData (void) constvirtual ~SoVRMLGroup ()virtual SbBool cullTest (SoState *state)
π Protected Member Functions inherited from SoVRMLParent π
SoVRMLParent (void)SoVRMLParent (int approxchildren)virtual ~SoVRMLParent ()virtual SbBool readInstance (SoInput *in, unsigned short flags)virtual void copyContents (const SoFieldContainer *from, SbBool copyConn)
π Protected Member Functions inherited from SoGroup π
virtual ~SoGroup ()virtual SbBool readChildren (SoInput *in)
π§ Protected Member Functions inherited from SoNode π§
SoNode (void)virtual ~SoNode ()
πΈ Protected Member Functions inherited from SoFieldContainer πΈ
SoFieldContainer (void)virtual ~SoFieldContainer ()
β¨ Protected Member Functions inherited from SoBase β¨
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
π‘οΈ Static Protected Member Functions π‘οΈ
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoVRMLParent π
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoGroup π
static const SoFieldData ** getFieldDataPtr (void)
β¨ Static Protected Member Functions inherited from SoNode β¨
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π¦ Static Protected Member Functions inherited from SoBase π¦
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π·οΈ Static Protected Attributes π·οΈ
static int numRenderCaches = 2
πΈ Static Protected Attributes inherited from SoNode πΈ
static uint32_t nextUniqueId = 1static int nextActionMethodIndex = 0
π«Ά Additional Inherited Members π«Ά
π Protected Types inherited from SoBase π
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
π Protected Attributes inherited from SoVRMLParent π
SoMFNode addChildrenSoMFNode removeChildren
π Protected Attributes inherited from SoGroup π
SoChildList * children
β¨ Protected Attributes inherited from SoNode β¨
uint32_t uniqueId
πΈ Protected Attributes inherited from SoFieldContainer πΈ
SbBool isBuiltIn
β¨ DETAILED DESCRIPTION β¨
okay bestie, SoVRMLGroup is literally the class you use for grouping VRML nodes together. no cap. π
The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
Group {
eventIn MFNode addChildren
eventIn MFNode removeChildren
exposedField MFNode children []
field SFVec3f bboxCenter 0 0 0 # (-inf,inf)
field SFVec3f bboxSize -1 -1 -1 # (0,inf) or -1,-1,-1
}
A Group node contains children nodes without introducing a new transformation. It is equivalent to a Transform node containing an identity transform. More details on the children, addChildren, and removeChildren fields and eventIns can be found in 4.6.5, Grouping and children nodes (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.5).
The bboxCenter and bboxSize fields specify a bounding box that encloses the Group node's children. This is a hint that may be used for optimization purposes. The results are undefined if the specified bounding box is smaller than the actual bounding box of the children at any time. A default bboxSize value, (-1, -1, -1), implies that the bounding box is not specified and, if needed, is calculated by the browser. A description of the bboxCenter and bboxSize fields is contained in 4.6.4, Bounding boxes (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.4).
π§Έ Constructor & Destructor Documentation π§Έ
SoVRMLGroup::SoVRMLGroup (void )
Constructor. π
SoVRMLGroup::SoVRMLGroup (int numchildren)
Constructor. numchildren is the expected number of children.
SoVRMLGroup::~SoVRMLGroup () [protected], [virtual]
Destructor.
π Member Function Documentation π
SoType SoVRMLGroup::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.
Usage example:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoVRMLParent.
Reimplemented in SoVRMLCollision, and SoVRMLTransform.
const SoFieldData * SoVRMLGroup::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoVRMLParent.
Reimplemented in SoVRMLCollision, and SoVRMLTransform.
void SoVRMLGroup::setNumRenderCaches (int num) [static]
Set the maximum number of render caches per group node.
int SoVRMLGroup::getNumRenderCaches (void ) [static]
Returns the maximum number of render caches per group node.
void SoVRMLGroup::doAction (SoAction * action) [virtual]
This function performs the typical operation of a node for any action.
Reimplemented from SoVRMLParent.
Reimplemented in SoVRMLTransform.
void SoVRMLGroup::callback (SoCallbackAction * action) [virtual]
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoGroup.
Reimplemented in SoVRMLTransform.
void SoVRMLGroup::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.
Reimplemented from SoGroup.
Reimplemented in SoVRMLCollision.
void SoVRMLGroup::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.
Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.
Reimplemented from SoGroup.
Reimplemented in SoVRMLTransform.
void SoVRMLGroup::getMatrix (SoGetMatrixAction * action) [virtual]
Action method for SoGetMatrixAction.
Updates action by accumulating with the transformation matrix of this node (if any).
Reimplemented from SoGroup.
Reimplemented in SoVRMLTransform.
void SoVRMLGroup::rayPick (SoRayPickAction * action) [virtual]
Action method for SoRayPickAction.
Checks the ray specification of the action and tests for intersection with the data of the node.
Nodes influencing relevant state variables for how picking is done also overrides this method.
Reimplemented from SoNode.
Reimplemented in SoVRMLTransform.
void SoVRMLGroup::search (SoSearchAction * action) [virtual]
Action method for SoSearchAction.
Compares the search criteria from the action to see if this node is a match. Searching is done by matching up all criteria set up in the SoSearchAction -- if any of the requested criteria is a miss, the search is not deemed successful for the node.
See also: SoSearchAction
Reimplemented from SoVRMLParent.
void SoVRMLGroup::write (SoWriteAction * action) [virtual]
Action method for SoWriteAction.
Writes out a node object, and any connected nodes, engines etc, if necessary.
Reimplemented from SoVRMLParent.
void SoVRMLGroup::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]
Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.
Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.
Reimplemented from SoVRMLParent.
Reimplemented in SoVRMLTransform.
void SoVRMLGroup::audioRender (SoAudioRenderAction * action) [virtual]
Action method for SoAudioRenderAction.
Does common processing for SoAudioRenderAction action instances.
Reimplemented from SoGroup.
Reimplemented in SoVRMLTransform.
void SoVRMLGroup::GLRenderBelowPath (SoGLRenderAction * action) [virtual]
Implements the SoAction::BELOW_PATH traversal method for the rendering action.
Reimplemented from SoNode.
Reimplemented in SoVRMLTransform.
void SoVRMLGroup::GLRenderInPath (SoGLRenderAction * action) [virtual]
Implements the SoAction::IN_PATH traversal method for the rendering action.
Reimplemented from SoNode.
Reimplemented in SoVRMLTransform.
void SoVRMLGroup::GLRenderOffPath (SoGLRenderAction * action) [virtual]
Implements the SoAction::OFF_PATH traversal method for the rendering action.
Reimplemented from SoNode.
Reimplemented in SoVRMLTransform.
void SoVRMLGroup::notify (SoNotList * l) [virtual]
Notifies all auditors for this instance when changes are made.
Reimplemented from SoVRMLParent.
Reimplemented in SoVRMLCollision, and SoVRMLTransform.
SbBool SoVRMLGroup::cullTest (SoState * state) [protected], [virtual]
Returns TRUE if children can be culled.
β¨ AUTHOR β¨
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