SoTransformSeparator(3)
β¨ SoTransformSeparator(3) β Library Functions Manual β¨
π NAME π
SoTransformSeparator β bestie, this class is a group node preserving the current transformations. Lowkey iconic, highkey useful. π
πΈ SYNOPSIS πΈ
#include <Inventor/nodes/SoTransformSeparator.h>
Inherits SoGroup. Periodt. π
π Public Member Functions π
virtual SoType getTypeId (void) constSoTransformSeparator (void)SoTransformSeparator (int nChildren)virtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void pick (SoPickAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void audioRender (SoAudioRenderAction *action)
π¦ Public Member Functions inherited from SoGroup π¦
SoGroup (void)SoGroup (int nchildren)virtual void addChild (SoNode *node)virtual void insertChild (SoNode *child, int newchildindex)virtual SoNode * getChild (int index) constvirtual int findChild (const SoNode *node) constvirtual int getNumChildren (void) constvirtual void removeChild (int childindex)virtual void removeChild (SoNode *child)virtual void removeAllChildren (void)virtual void replaceChild (int index, SoNode *newchild)virtual void replaceChild (SoNode *oldchild, SoNode *newchild)virtual void handleEvent (SoHandleEventAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual SoChildList * getChildren (void) const
π Public Member Functions inherited from SoNode π
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void rayPick (SoRayPickAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer π
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π«Ά Public Member Functions inherited from SoBase π«Ά
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions β
static SoType getClassTypeId (void)static void initClass (void)
β¨ Static Public Member Functions inherited from SoGroup β¨
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoNode π
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer π
static void initClass (void)static SoType getClassTypeId (void)static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π¦ Static Public Member Functions inherited from SoBase π¦
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Protected Member Functions π
virtual const SoFieldData * getFieldData (void) constvirtual ~SoTransformSeparator ()
πΈ Protected Member Functions inherited from SoGroup πΈ
virtual ~SoGroup ()virtual SbBool readInstance (SoInput *in, unsigned short flags)virtual SbBool readChildren (SoInput *in)virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
π Protected Member Functions inherited from SoNode π
SoNode (void)virtual ~SoNode ()
πΊ Protected Member Functions inherited from SoFieldContainer πΊ
SoFieldContainer (void)virtual ~SoFieldContainer ()
π» Protected Member Functions inherited from SoBase π»
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
π Static Protected Member Functions π
static const SoFieldData ** getFieldDataPtr (void)
π§ Static Protected Member Functions inherited from SoGroup π§
static const SoFieldData ** getFieldDataPtr (void)
π¦ Static Protected Member Functions inherited from SoNode π¦
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π« Static Protected Member Functions inherited from SoBase π«
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Additional Inherited Members π
π Public Types inherited from SoNode π
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
π Protected Types inherited from SoBase π
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
π Protected Attributes inherited from SoGroup π
SoChildList * children
β¨ Protected Attributes inherited from SoNode β¨
uint32_t uniqueId
πΈ Protected Attributes inherited from SoFieldContainer πΈ
SbBool isBuiltIn
π Static Protected Attributes inherited from SoNode π
static uint32_t nextUniqueId = 1static int nextActionMethodIndex = 0
π Detailed Description π
Okay so bestie, the SoTransformSeparator class is a group node preserving the current transformations. It's giving major SoSeparator energy, but make it focused: it only stores and restores the current model matrix transformation. Everything else? Other appearance settings, like materials, textures, cameras, lights, etc, will affect the remaining parts of the scenegraph after traversal, just like as for the SoGroup node. No cap. π
FILE FORMAT/DEFAULTS:
TransformSeparator {
}
π See also π
SoSeparatorSoGroup
π Constructor & Destructor Documentation π
SoTransformSeparator::SoTransformSeparator (void )
Default constructor. It's the no-args vibe, periodt. β¨
SoTransformSeparator::SoTransformSeparator (int nChildren)
Constructor. Bestie, pass in nChildren as the approximate number of children which is expected to be inserted below this node. The number need not be exact, as it is only used as a hint for better memory resource allocation. So don't stress about precision, it's just a lil' hint. π
SoTransformSeparator::~SoTransformSeparator () [protected], [virtual]
Destructor. Protected and virtual, so it's not for public consumption, iykyk. π
π Member Function Documentation π
β¨ SoType SoTransformSeparator::getTypeId (void ) const [virtual] β¨
okay so bestie, this one hands you back the type identification of any object that inherits from SoBase. what's it for? run-time type checking and "downward" casting. it's giving main character energy for the type system π
usage example, literally copy-paste:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
now for the app programmers who wanna extend the library with new nodes, engines, nodekits, draggers or whatever β this method needs to be overridden in all subclasses. it's usually done as part of setting up the full type system for extension classes, which is normally accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. fr fr, that's the vibe.
for more info on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoGroup.
π¦ const SoFieldData * SoTransformSeparator::getFieldData (void ) const [protected], [virtual] π¦
returns a pointer to the class-wide field data storage object for this instance. and if there are no fields present? it returns NULL. that's it, no cap.
Reimplemented from SoGroup.
πΈ void SoTransformSeparator::doAction (SoAction * action) [virtual] πΈ
this function performs the typical operation of a node for any action. lowkey iconic that one method handles all the action types.
Reimplemented from SoGroup.
π void SoTransformSeparator::callback (SoCallbackAction * action) [virtual] π
Action method for SoCallbackAction.
simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. it's giving useful, bestie.
Reimplemented from SoGroup.
π₯ void SoTransformSeparator::GLRender (SoGLRenderAction * action) [virtual] π₯
Action method for the SoGLRenderAction.
this is called during rendering traversals. nodes influencing the rendering state in any way, or who wants to throw geometry primitives at OpenGL, overrides this method. yes, throw β that's the original wording and it's sending me π
Reimplemented from SoGroup.
π void SoTransformSeparator::pick (SoPickAction * action) [virtual] π
Action method for SoPickAction.
does common processing for SoPickAction action instances. short, sweet, slay.
Reimplemented from SoGroup.
π void SoTransformSeparator::getBoundingBox (SoGetBoundingBoxAction * action) [virtual] π
Action method for the SoGetBoundingBoxAction.
calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node. so basically it's making sure the action knows where this node lives in space π«Ά
nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.
Reimplemented from SoGroup.
β void SoTransformSeparator::getMatrix (SoGetMatrixAction * action) [virtual] β
Action method for SoGetMatrixAction.
updates action by accumulating with the transformation matrix of this node (if any). if any. that's the caveat, don't forget it π
Reimplemented from SoGroup.
π void SoTransformSeparator::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual] π
Action method for the SoGetPrimitiveCountAction.
calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action. counting them like they're stickers in a collection fr fr.
nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.
Reimplemented from SoGroup.
π§ void SoTransformSeparator::audioRender (SoAudioRenderAction * action) [virtual] π§
Action method for SoAudioRenderAction.
does common processing for SoAudioRenderAction action instances. sound on, bestie π
Reimplemented from SoGroup.
π Author π
Generated automatically by Doxygen for Coin from the source code.
and that's the whole page, bestie π we made it to the end, no skips, no summaries, every single method accounted for. this was Coin Version 3.1.3, SoTransformSeparator(3) β periodt. go touch some scene graph πΈ
π¦ where this page comes from
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- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms