SoVRMLColorInterpolator(3)
β¨ SoVRMLColorInterpolator(3) β¨
okay so bestie, welcome to the SoVRMLColorInterpolator(3) page from the Library Functions Manual π β yes the title and the manual name are the same thing twice, that's just how these pages are, we don't question it, we accept it, we move on. sit down, grab a strawberry π, we're doing a whole class hierarchy today.
πΈ NAME πΈ
SoVRMLColorInterpolator β the class that's literally built to interpolate color values. that's it. that's the whole job. and it ate. π
π SYNOPSIS π
#include <Inventor/VRMLnodes/SoVRMLColorInterpolator.h>
Inherits SoVRMLInterpolator. so it's not starting from scratch, it's building on the family legacy, main character energy fr fr. π¦
π Public Member Functions π
virtual SoType getTypeId (void) constvirtual const SoEngineOutputData * getOutputData (void) constSoVRMLColorInterpolator (void)
π«Ά Public Member Functions inherited from SoNodeEngine
void evaluateWrapper (void)virtual int getOutputs (SoEngineOutputList &l) constSoEngineOutput * getOutput (const SbName &outputname) constSbBool getOutputName (const SoEngineOutput *output, SbName &outputname) constSbBool isNotifying (void) constvirtual void notify (SoNotList *nl)virtual void writeInstance (SoOutput *out)
π Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void doAction (SoAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void callback (SoCallbackAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)uint32_t getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
π Static Public Member Functions π
static SoType getClassTypeId (void)static void * createInstance (void)static void initClass (void)
π§ Static Public Member Functions inherited from SoVRMLInterpolator
static SoType getClassTypeId (void)static void initClass (void)
π§ Static Public Member Functions inherited from SoNodeEngine
static void initClass (void)static SoType getClassTypeId (void)
π§ Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π§ Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)static SoType getClassTypeId (void)static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π§ Static Public Member Functions inherited from SoBase
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes π
SoMFColor keyValueSoEngineOutput value_changed
π Public Attributes inherited from SoVRMLInterpolator
SoMFFloat keySoSFFloat set_fraction
π Protected Member Functions π
virtual const SoFieldData * getFieldData (void) constvirtual ~SoVRMLColorInterpolator ()
π Protected Member Functions inherited from SoVRMLInterpolator
int getKeyValueIndex (float &interp)
π Protected Member Functions inherited from SoNodeEngine
SoNodeEngine (void)virtual ~SoNodeEngine (void)virtual SbBool readInstance (SoInput *in, unsigned short flags)virtual void inputChanged (SoField *which)void writeOutputTypes (SoOutput *out)
π Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()
π Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
π Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
π‘οΈ Static Protected Member Functions π‘οΈ
static const SoFieldData ** getFieldDataPtr (void)static const SoEngineOutputData ** getOutputDataPtr (void)
π‘οΈ Static Protected Member Functions inherited from SoVRMLInterpolator
static const SoFieldData ** getFieldDataPtr (void)static const SoEngineOutputData ** getOutputDataPtr (void)
π‘οΈ Static Protected Member Functions inherited from SoNodeEngine
static const SoFieldData ** getFieldDataPtr (void)static const SoEngineOutputData ** getOutputDataPtr (void)
π‘οΈ Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π‘οΈ Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π¦ Additional Inherited Members π¦
Public Types inherited from SoNode
okay this enum is a whole mood board of every format this thing knows how to be, and every single value stays, no cap:
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Protected Attributes inherited from SoNode
uint32_t uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1static int nextActionMethodIndex = 0
and that's the whole synopsis, bestie β every inherited member, every signature, every number, all of it, nothing skipped, we don't do that here π β¦and there's so much more coming, don't you dare leave π
π DETAILED DESCRIPTION π
okay bestie so the SoVRMLColorInterpolator class is literally the one whose whole job is interpolating color values. that's it, that's the gig. π
the detailed class docs are taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). it's copyright The Web3D Consortium, and it's used by permission of the Consortium, so we keep that energy intact:
ColorInterpolator {
eventIn SFFloat set_fraction # (-inf, inf)
exposedField MFFloat key [] # (-inf, inf)
exposedField MFColor keyValue [] # [0,1]
eventOut SFColor value_changed
}
so this node interpolates among a list of MFColor key values to produce an SFColor (RGB) value_changed event. β¨ the number of colours in the keyValue field shall be equal to the number of keyframes in the key field. (not "should", bestie β shall. they mean it.)
the keyValue field and value_changed events are defined in RGB colour space. a linear interpolation using the value of set_fraction as input gets performed in HSV space β see http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/bibliography.html#[FOLE] for the description of RGB and HSV colour spaces, iykyk.
π¨ warning bestie: the results are undefined when interpolating between two consecutive keys with complementary hues. undefined. as in, nobody knows, not even the spec. don't do it. π
section 4.6.8, Interpolator nodes (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.8) contains a detailed discussion of interpolators if you wanna go deeper. π¦
π CONSTRUCTOR & DESTRUCTOR DOCUMENTATION π
SoVRMLColorInterpolator::SoVRMLColorInterpolator (void )
Constructor. π that's the whole thing. it constructs.
SoVRMLColorInterpolator::~SoVRMLColorInterpolator () [protected], [virtual]
Destructor. π the end of the era. it's protected and virtual, no cap.
β¨ MEMBER FUNCTION DOCUMENTATION β¨
SoType SoVRMLColorInterpolator::getTypeId (void ) const [virtual]
returns the type identification of an object derived from a class inheriting SoBase. this is what makes run-time type checking and "downward" casting possible, and honestly? iconic behavior. π
usage example:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
for application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. fr fr, all of them. this is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. π§
for more info on writing Coin extensions, check the class documentation of the toplevel superclasses for the various class groups.
reimplemented from SoVRMLInterpolator.
const SoFieldData * SoVRMLColorInterpolator::getFieldData (void ) const [protected], [virtual]
returns a pointer to the class-wide field data storage object for this instance. and if there are no fields present? it returns NULL. that's it, that's the vibe check. πΈ
reimplemented from SoVRMLInterpolator.
const SoEngineOutputData * SoVRMLColorInterpolator::getOutputData (void ) const [virtual]
this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. so like... bestie, unless you're doing library-internal stuff, this one's not for you. π
reimplemented from SoVRMLInterpolator.
π MEMBER DATA DOCUMENTATION π
SoMFColor SoVRMLColorInterpolator::keyValue
The color values. π literally the colors. that's what it holds.
SoEngineOutput SoVRMLColorInterpolator::value_changed
The eventOut color. β¨ the color that comes out when things change.
π AUTHOR π
Generated automatically by Doxygen for Coin from the source code.
and that's a wrap on part 2, bestie!! π«Ά this whole thing came from Coin, Version 3.1.3, and yeah the manpage itself is literally named SoVRMLColorInterpolator(3) β slay, ate, no crumbs left. πππ¦
π¦ where this page comes from
- fedora 43: Coin3-devel 3.1.3-40.fc43 Β· GPL-2.0-only
- fedora 43: Coin3-devel 3.1.3-40.fc43 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms