SoVRMLColorInterpolator(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

✨ SoVRMLColorInterpolator(3) ✨

okay so bestie, welcome to the SoVRMLColorInterpolator(3) page from the Library Functions Manual πŸ’– β€” yes the title and the manual name are the same thing twice, that's just how these pages are, we don't question it, we accept it, we move on. sit down, grab a strawberry πŸ“, we're doing a whole class hierarchy today.


🌸 NAME 🌸

SoVRMLColorInterpolator β€” the class that's literally built to interpolate color values. that's it. that's the whole job. and it ate. πŸ‘‘


πŸ’… SYNOPSIS πŸ’…

#include <Inventor/VRMLnodes/SoVRMLColorInterpolator.h>

Inherits SoVRMLInterpolator. so it's not starting from scratch, it's building on the family legacy, main character energy fr fr. πŸ¦‹

πŸŽ€ Public Member Functions πŸŽ€

  • virtual SoType getTypeId (void) const
  • virtual const SoEngineOutputData * getOutputData (void) const
  • SoVRMLColorInterpolator (void)

🫢 Public Member Functions inherited from SoNodeEngine

  • void evaluateWrapper (void)
  • virtual int getOutputs (SoEngineOutputList &l) const
  • SoEngineOutput * getOutput (const SbName &outputname) const
  • SbBool getOutputName (const SoEngineOutput *output, SbName &outputname) const
  • SbBool isNotifying (void) const
  • virtual void notify (SoNotList *nl)
  • virtual void writeInstance (SoOutput *out)

🌈 Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸ’œ Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

🌟 Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

πŸ‘‘ Static Public Member Functions πŸ‘‘

  • static SoType getClassTypeId (void)
  • static void * createInstance (void)
  • static void initClass (void)

🧚 Static Public Member Functions inherited from SoVRMLInterpolator

  • static SoType getClassTypeId (void)
  • static void initClass (void)

🧚 Static Public Member Functions inherited from SoNodeEngine

  • static void initClass (void)
  • static SoType getClassTypeId (void)

🧚 Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

🧚 Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

🧚 Static Public Member Functions inherited from SoBase

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ’– Public Attributes πŸ’–

  • SoMFColor keyValue
  • SoEngineOutput value_changed

πŸ’– Public Attributes inherited from SoVRMLInterpolator

  • SoMFFloat key
  • SoSFFloat set_fraction

πŸ”’ Protected Member Functions πŸ”’

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoVRMLColorInterpolator ()

πŸ”’ Protected Member Functions inherited from SoVRMLInterpolator

  • int getKeyValueIndex (float &interp)

πŸ”’ Protected Member Functions inherited from SoNodeEngine

  • SoNodeEngine (void)
  • virtual ~SoNodeEngine (void)
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)
  • virtual void inputChanged (SoField *which)
  • void writeOutputTypes (SoOutput *out)

πŸ”’ Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()

πŸ”’ Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

πŸ”’ Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

πŸ›‘οΈ Static Protected Member Functions πŸ›‘οΈ

  • static const SoFieldData ** getFieldDataPtr (void)
  • static const SoEngineOutputData ** getOutputDataPtr (void)

πŸ›‘οΈ Static Protected Member Functions inherited from SoVRMLInterpolator

  • static const SoFieldData ** getFieldDataPtr (void)
  • static const SoEngineOutputData ** getOutputDataPtr (void)

πŸ›‘οΈ Static Protected Member Functions inherited from SoNodeEngine

  • static const SoFieldData ** getFieldDataPtr (void)
  • static const SoEngineOutputData ** getOutputDataPtr (void)

πŸ›‘οΈ Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸ›‘οΈ Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

πŸ¦‹ Additional Inherited Members πŸ¦‹

Public Types inherited from SoNode

okay this enum is a whole mood board of every format this thing knows how to be, and every single value stays, no cap:

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }

Protected Types inherited from SoBase

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoNode

  • uint32_t uniqueId

Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

Static Protected Attributes inherited from SoNode

  • static uint32_t nextUniqueId = 1
  • static int nextActionMethodIndex = 0

and that's the whole synopsis, bestie β€” every inherited member, every signature, every number, all of it, nothing skipped, we don't do that here πŸ’… …and there's so much more coming, don't you dare leave πŸ‘€

🌈 DETAILED DESCRIPTION 🌈

okay bestie so the SoVRMLColorInterpolator class is literally the one whose whole job is interpolating color values. that's it, that's the gig. πŸ’…

the detailed class docs are taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). it's copyright The Web3D Consortium, and it's used by permission of the Consortium, so we keep that energy intact:

ColorInterpolator {
  eventIn      SFFloat set_fraction        # (-inf, inf)
  exposedField MFFloat key           []    # (-inf, inf)
  exposedField MFColor keyValue      []    # [0,1]
  eventOut     SFColor value_changed
}

so this node interpolates among a list of MFColor key values to produce an SFColor (RGB) value_changed event. ✨ the number of colours in the keyValue field shall be equal to the number of keyframes in the key field. (not "should", bestie β€” shall. they mean it.)

the keyValue field and value_changed events are defined in RGB colour space. a linear interpolation using the value of set_fraction as input gets performed in HSV space β€” see http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/bibliography.html#[FOLE] for the description of RGB and HSV colour spaces, iykyk.

🚨 warning bestie: the results are undefined when interpolating between two consecutive keys with complementary hues. undefined. as in, nobody knows, not even the spec. don't do it. πŸ™ˆ

section 4.6.8, Interpolator nodes (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.6.8) contains a detailed discussion of interpolators if you wanna go deeper. πŸ¦‹


πŸ’– CONSTRUCTOR & DESTRUCTOR DOCUMENTATION πŸ’–

SoVRMLColorInterpolator::SoVRMLColorInterpolator (void )

Constructor. πŸŽ€ that's the whole thing. it constructs.

SoVRMLColorInterpolator::~SoVRMLColorInterpolator () [protected], [virtual]

Destructor. πŸ’€ the end of the era. it's protected and virtual, no cap.


✨ MEMBER FUNCTION DOCUMENTATION ✨

SoType SoVRMLColorInterpolator::getTypeId (void ) const [virtual]

returns the type identification of an object derived from a class inheriting SoBase. this is what makes run-time type checking and "downward" casting possible, and honestly? iconic behavior. πŸ‘‘

usage example:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
}

for application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. fr fr, all of them. this is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. 🧚

for more info on writing Coin extensions, check the class documentation of the toplevel superclasses for the various class groups.

reimplemented from SoVRMLInterpolator.

const SoFieldData * SoVRMLColorInterpolator::getFieldData (void ) const [protected], [virtual]

returns a pointer to the class-wide field data storage object for this instance. and if there are no fields present? it returns NULL. that's it, that's the vibe check. 🌸

reimplemented from SoVRMLInterpolator.

const SoEngineOutputData * SoVRMLColorInterpolator::getOutputData (void ) const [virtual]

this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. so like... bestie, unless you're doing library-internal stuff, this one's not for you. πŸ™ˆ

reimplemented from SoVRMLInterpolator.


πŸŽ€ MEMBER DATA DOCUMENTATION πŸŽ€

SoMFColor SoVRMLColorInterpolator::keyValue

The color values. 🌈 literally the colors. that's what it holds.

SoEngineOutput SoVRMLColorInterpolator::value_changed

The eventOut color. ✨ the color that comes out when things change.


πŸ‘‘ AUTHOR πŸ‘‘

Generated automatically by Doxygen for Coin from the source code.


and that's a wrap on part 2, bestie!! 🫢 this whole thing came from Coin, Version 3.1.3, and yeah the manpage itself is literally named SoVRMLColorInterpolator(3) β€” slay, ate, no crumbs left. πŸ’–πŸŽ€πŸ¦‹

πŸ“¦ where this page comes from