SoVRMLIndexedLineSet(3)
π SoVRMLIndexedLineSet(3) π
okay so bestie, welcome to the manual page for SoVRMLIndexedLineSet(3) from the Library Functions Manual. This class? It's used to represent a generic 3D line shape. That's the whole vibe. β¨
πΈ NAME πΈ
SoVRMLIndexedLineSet β the class is used to represent a generic 3D line shape. periodt. π
π SYNOPSIS π
#include <Inventor/VRMLnodes/SoVRMLIndexedLineSet.h>
Inherits SoVRMLIndexedLine.
π Public Member Functions π
virtual SoType getTypeId (void) constvirtual void GLRender (SoGLRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)
π Public Member Functions inherited from SoVRMLVertexLine
virtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void pick (SoPickAction *action)
π¦ Public Member Functions inherited from SoVRMLGeometry
virtual void search (SoSearchAction *action)virtual void copyContents (const SoFieldContainer *from, SbBool copyConn)
π Public Member Functions inherited from SoShape
virtual SbBool affectsState (void) constvirtual void rayPick (SoRayPickAction *action)const SoBoundingBoxCache * getBoundingBoxCache (void) const
β Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)uint32_t getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
π«Ά Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
π Static Public Member Functions π
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoVRMLIndexedLine
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoVRMLVertexLine
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoVRMLGeometry
static SoType getClassTypeId (void)static void initClass (void)
π§‘ Static Public Member Functions inherited from SoShape
static SoType getClassTypeId (void)static void initClass (void)static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)static float getDecimatedComplexity (SoState *state, float complexity)
π Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π©΅ Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)static SoType getClassTypeId (void)static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π©· Static Public Member Functions inherited from SoBase
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π‘οΈ Protected Member Functions π‘οΈ
virtual const SoFieldData * getFieldData (void) constvirtual void generatePrimitives (SoAction *action)virtual void notify (SoNotList *list)
π§ Protected Member Functions inherited from SoVRMLIndexedLine
virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f ¢er)int getNumVerts (int startCoord)void setupIndices (int numFaces)const int32_t * getColorIndices (void)
π Protected Member Functions inherited from SoVRMLVertexLine
SoVRMLVertexLine (void)virtual ~SoVRMLVertexLine ()virtual SbBool shouldGLRender (SoGLRenderAction *action)
π«§ Protected Member Functions inherited from SoVRMLGeometry
SoVRMLGeometry (void)virtual ~SoVRMLGeometry ()void setupShapeHints (SoState *state, const SbBool ccw, const SbBool solid)virtual SoChildList * getChildren (void) const
π§Έ Protected Member Functions inherited from SoShape
SoShape (void)virtual ~SoShape ()float getComplexityValue (SoAction *action)void beginSolidShape (SoGLRenderAction *action)void endSolidShape (SoGLRenderAction *action)void GLRenderBoundingBox (SoGLRenderAction *action)SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)SbBool shouldRayPick (SoRayPickAction *const action)void computeObjectSpaceRay (SoRayPickAction *const action)void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)virtual SoDetail * createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)virtual SoDetail * createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)virtual SoDetail * createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)void shapeVertex (const SoPrimitiveVertex *const v)void endShape (void)void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)
π Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
πͺ· Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
okay bestie that's part 1, and there's more coming so don't go anywhere. part 2 is gonna be just as iconic, no cap. πβ¨
π«Ά Protected Member Functions inherited from SoBase
okay so these are the behind-the-scenes lil helpers SoBase hands down to everybody, bestie:
SoBase (void)β the constructor, just doing constructor things β¨virtual ~SoBase ()β the destructor, virtual so it cleans up properly πvirtual void destroy (void)β nukes the instance, very "bye bitch" energy πSbBool hasMultipleWriteRefs (void) constβ checks whether this thing has more than one write reference π«ΆSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constβ writes out the header, and tells it whether we're a group and whether we're an enginevoid writeFooter (SoOutput *out) constβ writes the footer, the little outro of your serialization πvirtual const char * getFileFormatName (void) constβ hands back the name of the file format, iconic
β Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)β pointer to the field data pointer, lowkey the meta-est function here
β Static Protected Member Functions inherited from SoVRMLIndexedLine
static const SoFieldData ** getFieldDataPtr (void)
β Static Protected Member Functions inherited from SoVRMLVertexLine
static const SoFieldData ** getFieldDataPtr (void)
β Static Protected Member Functions inherited from SoVRMLGeometry
static const SoFieldData ** getFieldDataPtr (void)
β Static Protected Member Functions inherited from SoShape
static const SoFieldData ** getFieldDataPtr (void)
β Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)β sets the next action method index πstatic int getNextActionMethodIndex (void)β reads the next action method index backstatic void incNextActionMethodIndex (void)β bumps it up by one, go off πstatic void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)β sets compatibility types for a node type with a bitmask, very specific of it
β Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)β the current write counter, no capstatic void staticDataLock (void)β locks the static data πstatic void staticDataUnlock (void)β and unlocks it, we love a matched pair π
π Additional Inherited Members π
the extended family, the cousins at the function, all present and accounted for:
Public Types inherited from SoShape
enum TriangleShape { TRIANGLE_STRIP, TRIANGLE_FAN, TRIANGLES, POLYGON, QUADS, QUAD_STRIP, POINTS, LINES, LINE_STRIP }β literally every shape vibe in one enum π
Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }β a whole timeline of node eras, it's giving history lesson π
Public Attributes inherited from SoVRMLIndexedLine
SoMFInt32 coordIndexSoMFInt32 colorIndex
Public Attributes inherited from SoVRMLVertexLine
SoSFNode coordSoSFNode colorSoSFBool colorPerVertex
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }β just two flags, keeping it simple π
Protected Attributes inherited from SoNode
uint32_t uniqueIdβ every node gets its own unique id, main character energy fr fr
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltInβ is it built in? enquiring minds want to know
Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1static int nextActionMethodIndex = 0
β¨ Detailed Description β¨
so, SoVRMLIndexedLineSet is the class that represents a generic 3D line shape. that's it, that's the vibe. π
the detailed class documentation below is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It's copyright The Web3D Consortium, and used by permission of the Consortium. so credit where credit is due, bestie π«‘
IndexedLineSet {
eventIn MFInt32 set_colorIndex
eventIn MFInt32 set_coordIndex
exposedField SFNode color NULL
exposedField SFNode coord NULL
field MFInt32 colorIndex [] # [-1, inf)
field SFBool colorPerVertex TRUE
field MFInt32 coordIndex [] # [-1, inf)
}
The IndexedLineSet node represents a 3D geometry formed by constructing polylines from 3D vertices specified in the coord field. IndexedLineSet uses the indices in its coordIndex field to specify the polylines by connecting vertices from the coord field. An index of "- 1" indicates that the current polyline has ended and the next one begins. The last polyline may be (but does not have to be) followed by a "- 1". IndexedLineSet is specified in the local coordinate system and is affected by the transformations of its ancestors. π«
The coord field specifies the 3D vertices of the line set and contains a Coordinate node. Lines are not lit, are not texture-mapped, and do not participate in collision detection. The width of lines is implementation dependent and each line segment is solid (i.e., not dashed). If the color field is not NULL, it shall contain a Color node. The colours are applied to the line(s) as follows:
- If
colorPerVertexisFALSE:- If the
colorIndexfield is not empty, one colour is used for each polyline of theIndexedLineSet. There shall be at least as many indices in thecolorIndexfield as there are polylines in theIndexedLineSet. If the greatest index in thecolorIndexfield is N, there shall be N+1 colours in theColornode. ThecolorIndexfield shall not contain any negative entries. - If the
colorIndexfield is empty, the colours from theColornode are applied to each polyline of theIndexedLineSetin order. There shall be at least as many colours in theColornode as there are polylines.
- If the
- If
colorPerVertexisTRUE:- If the
colorIndexfield is not empty, colours are applied to each vertex of theIndexedLineSetin exactly the same manner that thecoordIndexfield is used to supply coordinates for each vertex from theCoordinatenode. ThecolorIndexfield shall contain at least as many indices as thecoordIndexfield and shall contain end-of-polyline markers (-1) in exactly the same places as thecoordIndexfield. If the greatest index in thecolorIndexfield is N, there shall be N+1 colours in theColornode. - If the
colorIndexfield is empty, thecoordIndexfield is used to choose colours from theColornode. If the greatest index in thecoordIndexfield is N, there shall be N+1 colours in theColornode.
- If the
If the color field is NULL and there is a Material defined for the Appearance affecting this IndexedLineSet, the emissiveColor of the Material shall be used to draw the lines. Details on lighting equations as they affect IndexedLineSet nodes are described in 4.14, Lighting model (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.14).
π₯ Member Function Documentation π₯
SoType SoVRMLIndexedLineSet::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. πͺ
Usage example, keep it close:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. π οΈ
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoVRMLIndexedLine.
const SoFieldData * SoVRMLIndexedLineSet::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. π«
Reimplemented from SoVRMLIndexedLine.
void SoVRMLIndexedLineSet::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction. π¬
This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.
Reimplemented from SoVRMLVertexLine.
void SoVRMLIndexedLineSet::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]
Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action. π’
Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.
Reimplemented from SoShape.
void SoVRMLIndexedLineSet::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node. π¦
Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.
Reimplemented from SoVRMLVertexLine.
void SoVRMLIndexedLineSet::generatePrimitives (SoAction * action) [protected], [virtual]
The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().) π«
The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.
Implements SoShape.
void SoVRMLIndexedLineSet::notify (SoNotList * l) [protected], [virtual]
Notifies all auditors for this instance when changes are made. π£
Reimplemented from SoVRMLIndexedLine.
π Author
Generated automatically by Doxygen for Coin from the source code. yes, the docs wrote themselves, slay.
and that's a wrap on the whole page, bestie π this was Coin, Version 3.1.3, dated so the footer says SoVRMLIndexedLineSet(3) β mwah, go render some polylines π
β¨
π¦ where this page comes from
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- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms