SoVRMLColor(3)
π NAME π
okay so this is SoVRMLColor(3) β the Library Functions Manual page, and bestie, it is long, so we're splitting it up. β¨ The SoVRMLColor class is literally just here to specify multiple colors for a single shape. That's it. That's the whole personality. And it ate. π
π SYNOPSIS π
#include <Inventor/VRMLnodes/SoVRMLColor.h>
Inherits SoNode.
π¦ Public Member Functions
virtual SoType getTypeId (void) constSoVRMLColor (void)virtual void doAction (SoAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void callback (SoCallbackAction *action)
πΈ Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π«Ά Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π§ Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)static SoType getClassTypeId (void)static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π Static Public Member Functions inherited from SoBase
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes
SoMFColor color
π Protected Member Functions
virtual const SoFieldData * getFieldData (void) constvirtual ~SoVRMLColor ()
π· Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
β¨ Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
π« Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)
πΈ Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π¦ Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π«§ Additional Inherited Members
π Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
π§Έ Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
π Protected Attributes inherited from SoNode
uint32_t uniqueId
πΈ Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
β Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1static int nextActionMethodIndex = 0
π₯ Detailed Description π₯
The SoVRMLColor class is used to specify multiple colors for a single shape. no cap. π¨
The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
Color {
exposedField MFColor color [] # [0,1]
}
This node defines a set of RGB colours to be used in the fields of another node.
Color nodes are only used to specify multiple colours for a single geometric shape, such as colours for the faces or vertices of an IndexedFaceSet. A Material node is used to specify the overall material parameters of lit geometry. If both a Material node and a Color node are specified for a geometric shape, the colours shall replace the diffuse component of the material. RGB or RGBA textures take precedence over colours; specifying both an RGB or RGBA texture and a Color node for geometric shape will result in the Color node being ignored. Details on lighting equations can be found in 4.14, Lighting model (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.14).
ok so real talk bestie: if you've got a texture AND aColornode on the same shape, theColornode just gets β¨ignoredβ¨. not deprecated, not undefined, just straight-up not invited to the party. π
π οΈ Constructor & Destructor Documentation π οΈ
π SoVRMLColor::SoVRMLColor (void )
Constructor.
π₯ SoVRMLColor::~SoVRMLColor () [protected], [virtual]
Destructor.
π Member Function Documentation π
SoType SoVRMLColor::getTypeId (void ) const [virtual]
okay bestie so this one hands you back the type identification of any object that descends from SoBase, and it's what makes run-time type checking and "downward" casting possible. like, it's how the library knows what it's actually looking at instead of just vibing off a guess. β¨
usage example, copy it exactly bestie:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
and here's the part for the application programmers who wanna extend the library with brand-new nodes, engines, nodekits, draggers, or whatever else you're dreaming up: this method needs to be overridden in all subclasses. no skipping, it's giving mandatory. π«Ά
that's typically done as part of setting up the full type system for your extension classes, which usually gets accomplished with the pre-defined macros you can grab through, for instance:
Inventor/nodes/SoSubNode.hβ and that one gives youSO_NODE_INIT_CLASSandSO_NODE_CONSTRUCTORfor node classesInventor/engines/SoSubEngine.hβ for engine classes- and so on, you get the pattern π
want the full tea on writing Coin extensions? go read the class documentation of the toplevel superclasses for the various class groups. iykyk.
implements SoBase.
const SoFieldData * SoVRMLColor::getFieldData (void ) const [protected], [virtual]
this one passes you back a pointer to the class-wide field data storage object for this instance. and if there are no fields present? it returns NULL. that's it, that's the whole vibe. π
reimplemented from SoFieldContainer.
void SoVRMLColor::doAction (SoAction * action) [virtual]
this function performs the typical operation of a node for any action. like, whatever action rolls up, this is the standard move. π«
reimplemented from SoNode.
void SoVRMLColor::GLRender (SoGLRenderAction * action) [virtual]
this is the action method for the SoGLRenderAction, and it gets called during rendering traversals. any node that influences the rendering state in any way β or that just wants to yeet geometry primitives at OpenGL β overrides this method. main character energy fr fr. π₯
reimplemented from SoNode.
void SoVRMLColor::callback (SoCallbackAction * action) [virtual]
action method for SoCallbackAction. π
it simply updates the state according to how the node behaves for the render action, so you as the application programmer can use the SoCallbackAction to extract information about the scene graph. very useful, very slay.
reimplemented from SoNode.
π¦ Member Data Documentation π¦
SoMFColor SoVRMLColor::color
the color field, bestie. empty by default. π
π Author π
generated automatically by Doxygen for Coin from the source code. not me being a whole auto-generated icon πβ¨
and that's a wrap on SoVRMLColor(3)! this gorgeous little page is from Coin, Version 3.1.3, and the manpage itself is dated SoVRMLColor(3) β slay, go forth and color things, periodt. π
ππΈ
π¦ where this page comes from
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- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
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