SoVRMLColor(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

πŸ’– NAME πŸ’–

okay so this is SoVRMLColor(3) β€” the Library Functions Manual page, and bestie, it is long, so we're splitting it up. ✨ The SoVRMLColor class is literally just here to specify multiple colors for a single shape. That's it. That's the whole personality. And it ate. πŸ’…


πŸŽ€ SYNOPSIS πŸŽ€

#include <Inventor/VRMLnodes/SoVRMLColor.h>

Inherits SoNode.

πŸ¦‹ Public Member Functions

  • virtual SoType getTypeId (void) const
  • SoVRMLColor (void)
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)

🌸 Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

🫢 Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

🌈 Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

⭐ Static Public Member Functions

  • static SoType getClassTypeId (void)
  • static void initClass (void)

πŸ’œ Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

🧚 Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

πŸ“ Static Public Member Functions inherited from SoBase

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ‘‘ Public Attributes

  • SoMFColor color

πŸ’… Protected Member Functions

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoVRMLColor ()

🌷 Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

πŸŽ€ Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

✨ Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

πŸ’« Static Protected Member Functions

  • static const SoFieldData ** getFieldDataPtr (void)

🌸 Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸ¦‹ Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

🫧 Additional Inherited Members

🌈 Public Types inherited from SoNode

  • enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }

🧸 Protected Types inherited from SoBase

  • enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

πŸ’œ Protected Attributes inherited from SoNode

  • uint32_t uniqueId

🌸 Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

⭐ Static Protected Attributes inherited from SoNode

  • static uint32_t nextUniqueId = 1
  • static int nextActionMethodIndex = 0

πŸ”₯ Detailed Description πŸ”₯

The SoVRMLColor class is used to specify multiple colors for a single shape. no cap. 🎨

The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:

Color {
  exposedField MFColor color  []         # [0,1]
}

This node defines a set of RGB colours to be used in the fields of another node.

Color nodes are only used to specify multiple colours for a single geometric shape, such as colours for the faces or vertices of an IndexedFaceSet. A Material node is used to specify the overall material parameters of lit geometry. If both a Material node and a Color node are specified for a geometric shape, the colours shall replace the diffuse component of the material. RGB or RGBA textures take precedence over colours; specifying both an RGB or RGBA texture and a Color node for geometric shape will result in the Color node being ignored. Details on lighting equations can be found in 4.14, Lighting model (http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/concepts.html#4.14).

ok so real talk bestie: if you've got a texture AND a Color node on the same shape, the Color node just gets ✨ignored✨. not deprecated, not undefined, just straight-up not invited to the party. πŸ™ˆ

πŸ› οΈ Constructor & Destructor Documentation πŸ› οΈ

πŸ’– SoVRMLColor::SoVRMLColor (void )

Constructor.

πŸ₯€ SoVRMLColor::~SoVRMLColor () [protected], [virtual]

Destructor.


πŸ’– Member Function Documentation πŸ’–

SoType SoVRMLColor::getTypeId (void ) const [virtual]

okay bestie so this one hands you back the type identification of any object that descends from SoBase, and it's what makes run-time type checking and "downward" casting possible. like, it's how the library knows what it's actually looking at instead of just vibing off a guess. ✨

usage example, copy it exactly bestie:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
}

and here's the part for the application programmers who wanna extend the library with brand-new nodes, engines, nodekits, draggers, or whatever else you're dreaming up: this method needs to be overridden in all subclasses. no skipping, it's giving mandatory. 🫢

that's typically done as part of setting up the full type system for your extension classes, which usually gets accomplished with the pre-defined macros you can grab through, for instance:

  • Inventor/nodes/SoSubNode.h β€” and that one gives you SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes
  • Inventor/engines/SoSubEngine.h β€” for engine classes
  • and so on, you get the pattern πŸ’…

want the full tea on writing Coin extensions? go read the class documentation of the toplevel superclasses for the various class groups. iykyk.

implements SoBase.


const SoFieldData * SoVRMLColor::getFieldData (void ) const [protected], [virtual]

this one passes you back a pointer to the class-wide field data storage object for this instance. and if there are no fields present? it returns NULL. that's it, that's the whole vibe. πŸ™ˆ

reimplemented from SoFieldContainer.


void SoVRMLColor::doAction (SoAction * action) [virtual]

this function performs the typical operation of a node for any action. like, whatever action rolls up, this is the standard move. πŸ’«

reimplemented from SoNode.


void SoVRMLColor::GLRender (SoGLRenderAction * action) [virtual]

this is the action method for the SoGLRenderAction, and it gets called during rendering traversals. any node that influences the rendering state in any way β€” or that just wants to yeet geometry primitives at OpenGL β€” overrides this method. main character energy fr fr. πŸ”₯

reimplemented from SoNode.


void SoVRMLColor::callback (SoCallbackAction * action) [virtual]

action method for SoCallbackAction. πŸŽ€

it simply updates the state according to how the node behaves for the render action, so you as the application programmer can use the SoCallbackAction to extract information about the scene graph. very useful, very slay.

reimplemented from SoNode.


πŸ¦‹ Member Data Documentation πŸ¦‹

SoMFColor SoVRMLColor::color

the color field, bestie. empty by default. 🌈


πŸ‘‘ Author πŸ‘‘

generated automatically by Doxygen for Coin from the source code. not me being a whole auto-generated icon πŸ’€βœ¨


and that's a wrap on SoVRMLColor(3)! this gorgeous little page is from Coin, Version 3.1.3, and the manpage itself is dated SoVRMLColor(3) β€” slay, go forth and color things, periodt. πŸ’…πŸ’–πŸŒΈ

πŸ“¦ where this page comes from