SoVRMLText(3)
hey bestie!! welcome to the SoVRMLText(3) manual page โ it's from the Library Functions Manual, and it's literally the moment for text in a scene. no cap. This page is long af, so it's split into parts, and this is part 1. Let's get into it ๐
๐ NAME ๐
SoVRMLText โ the SoVRMLText class is used to represent text in a scene. periodt.
โจ SYNOPSIS โจ
#include <Inventor/VRMLnodes/SoVRMLText.h>
Inherits SoVRMLGeometry.
bestie, the vibe is inheritance city. everything below is either the class's own stuff or inherited from its ancestors. keep every detail, okay?
๐ Public Types ๐
enum Justification { BEGIN = 0x01, END = 0x02, MIDDLE = 0x03 }โ the justification options, slay.
๐ธ Public Types inherited from SoShape ๐ธ
enum TriangleShape { TRIANGLE_STRIP, TRIANGLE_FAN, TRIANGLES, POLYGON, QUADS, QUAD_STRIP, POINTS, LINES, LINE_STRIP }
๐ฆ Public Types inherited from SoNode ๐ฆ
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
๐ Public Member Functions ๐
virtual SoType getTypeId (void) constSoVRMLText (void)virtual void GLRender (SoGLRenderAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual void notify (SoNotList *list)virtual SoChildList * getChildren (void) const
๐ Public Member Functions inherited from SoVRMLGeometry ๐
virtual void search (SoSearchAction *action)virtual void copyContents (const SoFieldContainer *from, SbBool copyConn)
๐ฅ Public Member Functions inherited from SoShape ๐ฅ
virtual SbBool affectsState (void) constvirtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void rayPick (SoRayPickAction *action)virtual void callback (SoCallbackAction *action)const SoBoundingBoxCache * getBoundingBoxCache (void) const
๐ Public Member Functions inherited from SoNode ๐
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual void doAction (SoAction *action)virtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)uint32_t getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
๐ Public Member Functions inherited from SoFieldContainer ๐
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
๐ Public Member Functions inherited from SoBase ๐
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
๐ Static Public Member Functions ๐
static SoType getClassTypeId (void)static void initClass (void)
โจ Static Public Member Functions inherited from SoVRMLGeometry โจ
static SoType getClassTypeId (void)static void initClass (void)
๐ Static Public Member Functions inherited from SoShape ๐
static SoType getClassTypeId (void)static void initClass (void)static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)static float getDecimatedComplexity (SoState *state, float complexity)
๐ฆ Static Public Member Functions inherited from SoNode ๐ฆ
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
๐ Static Public Member Functions inherited from SoFieldContainer ๐
static void initClass (void)static SoType getClassTypeId (void)static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
๐ฅ Static Public Member Functions inherited from SoBase ๐ฅ
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
๐ Public Attributes ๐
SoMFString stringSoSFNode fontStyleSoSFFloat maxExtentSoMFFloat length
๐ Protected Member Functions ๐
virtual const SoFieldData * getFieldData (void) constvirtual ~SoVRMLText ()virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f ¢er)virtual void generatePrimitives (SoAction *action)
๐ธ Protected Member Functions inherited from SoVRMLGeometry ๐ธ
SoVRMLGeometry (void)virtual ~SoVRMLGeometry ()void setupShapeHints (SoState *state, const SbBool ccw, const SbBool solid)virtual SbBool shouldGLRender (SoGLRenderAction *action)
๐ฆ Protected Member Functions inherited from SoShape ๐ฆ
SoShape (void)virtual ~SoShape ()float getComplexityValue (SoAction *action)void beginSolidShape (SoGLRenderAction *action)void endSolidShape (SoGLRenderAction *action)void GLRenderBoundingBox (SoGLRenderAction *action)SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)SbBool shouldRayPick (SoRayPickAction *const action)void computeObjectSpaceRay (SoRayPickAction *const action)void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)virtual SoDetail * createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)virtual SoDetail * createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)virtual SoDetail * createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)void shapeVertex (const SoPrimitiveVertex *const v)void endShape (void)void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)
๐ Protected Member Functions inherited from SoNode ๐
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
๐ Protected Member Functions inherited from SoFieldContainer ๐
SoFieldContainer (void)virtual ~SoFieldContainer ()
okay bestie, that's where part 1 wraps up โ part 2 is next and it's gonna be even more iconic, stay tuned ๐
โจ Protected Member Functions inherited from SoBase โจ
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
โจ Static Protected Member Functions โจ
static const SoFieldData ** getFieldDataPtr (void)
Static Protected Member Functions inherited from SoVRMLGeometry
static const SoFieldData ** getFieldDataPtr (void)
Static Protected Member Functions inherited from SoShape
static const SoFieldData ** getFieldDataPtr (void)
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
โจ Protected Attributes โจ
SoChildList * children
Protected Attributes inherited from SoNode
uint32_t uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
โจ Additional Inherited Members โจ
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1static int nextActionMethodIndex = 0
โจ Detailed Description โจ
Okay bestie, so the SoVRMLText class is literally the way to put text in a scene. ๐
The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
Important note: currently, the implementation of this node is not complete, and some of the features mentioned in the documentation below may not be working yet. ๐จ
The detailed class documentation is taken verbatim from the VRML97 standard (ISO/IEC 14772-1:1997). It is copyright The Web3D Consortium, and is used by permission of the Consortium:
Text {
exposedField MFString string []
exposedField SFNode fontStyle NULL
exposedField MFFloat length [] # [0,)
exposedField SFFloat maxExtent 0.0 # [0,)
}
The Text node is giving two-sided, flat text string energy, positioned in the Z=0 plane of the local coordinate system based on whatever you put in the fontStyle field (peep SoVRMLFontStyle). Text nodes can hold multiple text strings, and they're encoded in UTF-8 like ISO 10646-1:1993 says (see <http://www.web3d.org/x3d/specifications/vrml/ISO-IEC-14772-VRML97/part1/references.html#[UTF8]>). The strings are stored in the order the text mode characters are meant to be produced, as defined by the FontStyle node parameters.
The actual strings live in the string field. The fontStyle field holds one FontStyle node that tells you the font size, family, style, direction of the text, and any special language rendering tricks.
The maxExtent field is the limit โ if the longest string is longer than that, it compresses all the strings. Measured in local coords. If the longest string is shorter than maxExtent, no compression, period. Horizontal text (FontStyle node: horizontal=TRUE) measures max extent horizontally; vertical text (horizontal=FALSE) measures it vertically. And maxExtent has to be >= 0, no negative vibes.
The length field is an MFFloat that says how long each text string should be in local coords. Too short? It gets stretched (either by scaling the text or adding space between characters). Too long? Compressed (scaling or subtracting space). If you have more strings than length values (like four strings but only three lengths), the missing ones default to 0. And length must be >= 0 too.
If you set both maxExtent and length to 0, that's the code for "any length goes, no cap".
See also
SoVRMLFontStyle
โจ Constructor & Destructor Documentation โจ
SoVRMLText::SoVRMLText (void )
Constructor. ๐
SoVRMLText::~SoVRMLText () [protected], [virtual]
Destructor. ๐
โจ Member Function Documentation โจ
SoType SoVRMLText::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. It's giving type bouncer energy. โจ
Usage example:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoVRMLGeometry.
const SoFieldData * SoVRMLText::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. No fields? NULL it is. ๐
Reimplemented from SoVRMLGeometry.
void SoVRMLText::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method. So if you're about that OpenGL life, override this. ๐ฅ
Reimplemented from SoShape.
void SoVRMLText::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]
Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action. Mathing it up. ๐งฎ
Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.
Reimplemented from SoShape.
void SoVRMLText::notify (SoNotList * l) [virtual]
Notifies all auditors for this instance when changes are made. Spilling the tea to all the auditors. โ
Reimplemented from SoVRMLGeometry.
SoChildList * SoVRMLText::getChildren (void ) const [virtual]
Returns list of children for this node. The whole squad. ๐
Reimplemented from SoVRMLGeometry.
void SoVRMLText::computeBBox (SoAction * action, SbBox3f & box, SbVec3f & center) [protected], [virtual]
Implemented by SoShape subclasses to let the SoShape superclass know the exact size and weighted center point of the shape's bounding box.
The bounding box and center point should be calculated and returned in the local coordinate system.
The method implements action behavior for shape nodes for SoGetBoundingBoxAction. It is invoked from SoShape::getBoundingBox(). (Subclasses should not override SoNode::getBoundingBox().)
The box parameter sent in is guaranteed to be an empty box, while center is undefined upon function entry.
Implements SoShape.
void SoVRMLText::generatePrimitives (SoAction * action) [protected], [virtual]
The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().)
The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.
Implements SoShape.
โจ Member Data Documentation โจ
SoMFString SoVRMLText::string
The strings. Empty by default.
SoSFNode SoVRMLText::fontStyle
Can contain an SoVRMLFontStyle node.
SoSFFloat SoVRMLText::maxExtent
Maximum object space extent of longest string.
SoMFFloat SoVRMLText::length
Length of each string in the local coordinate system.
โจ Author โจ
Generated automatically by Doxygen for Coin from the source code.
And that's the whole page, bestie! This was Coin Version 3.1.3, SoVRMLText(3). Stay slaying! ๐โจ๐ฆ
๐ฆ where this page comes from
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