SoVertexShape(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

✨ NAME ✨

SoVertexShape β€” the superclass for all vertex based shapes. Like, every single shape in Open Inventor that gets built out of vertices? Yeah, its mom is this class. πŸ‘‘


🌸 SYNOPSIS 🌸

#include <Inventor/nodes/SoVertexShape.h>

Inherits SoShape.

Inherited by SoIndexedShape, and SoNonIndexedShape.

πŸ’– Public Member Functions πŸ’–

  • virtual SoType getTypeId (void) const
  • virtual void notify (SoNotList *nl)
  • virtual SbBool generateDefaultNormals (SoState *state, SoNormalBundle *bundle)
  • virtual SbBool generateDefaultNormals (SoState *state, SoNormalCache *cache)
  • virtual void write (SoWriteAction *action)

🌈 Public Member Functions inherited from SoShape

these are the ones she gets from her mom, SoShape β€” still hers, she just didn't invent them

  • virtual SbBool affectsState (void) const
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)=0
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • const SoBoundingBoxCache * getBoundingBoxCache (void) const

πŸ¦‹ Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual void doAction (SoAction *action)
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸŽ€ Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

πŸ’œ Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

⭐ Static Public Member Functions ⭐

  • static SoType getClassTypeId (void)
  • static void initClass (void)

🌈 Static Public Member Functions inherited from SoShape

  • static SoType getClassTypeId (void)
  • static void initClass (void)
  • static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)
  • static float getDecimatedComplexity (SoState *state, float complexity)

πŸ¦‹ Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸŽ€ Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

πŸ’œ Static Public Member Functions inherited from SoBase

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ‘‘ Public Attributes πŸ‘‘

  • SoSFNode vertexProperty β€” the one field she owns herself, bestie, and it's a whole node for per-vertex stuff

🌸 Protected Member Functions 🌸

these are for her and her subclasses only, not for you to poke at from outside (respect the boundaries πŸ’…)

  • virtual const SoFieldData * getFieldData (void) const
  • SoVertexShape (void)
  • virtual ~SoVertexShape ()
  • virtual SbBool shouldGLRender (SoGLRenderAction *action)
  • void setNormalCache (SoState *const state, const int num, const SbVec3f *normals)
  • SoNormalCache * getNormalCache (void) const
  • SoNormalCache * generateAndReadLockNormalCache (SoState *const state)
  • void getVertexData (SoState *state, const SoCoordinateElement *&coords, const SbVec3f *&normals, const SbBool neednormals)
  • void readLockNormalCache (void)
  • void readUnlockNormalCache (void)

🌈 Protected Member Functions inherited from SoShape

  • SoShape (void)
  • virtual ~SoShape ()
  • float getComplexityValue (SoAction *action)
  • virtual void generatePrimitives (SoAction *action)=0
  • void beginSolidShape (SoGLRenderAction *action)
  • void endSolidShape (SoGLRenderAction *action)
  • void GLRenderBoundingBox (SoGLRenderAction *action)
  • SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)
  • SbBool shouldRayPick (SoRayPickAction *const action)
  • void computeObjectSpaceRay (SoRayPickAction *const action)
  • void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)
  • virtual SoDetail * createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
  • virtual SoDetail * createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)
  • virtual SoDetail * createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)
  • void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)
  • void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)
  • void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)
  • void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)
  • void shapeVertex (const SoPrimitiveVertex *const v)
  • void endShape (void)
  • void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)
  • void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)
  • SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)
  • void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)

πŸ¦‹ Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

πŸŽ€ Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

πŸ’œ Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

πŸ’… Static Protected Member Functions πŸ’…

  • static const SoFieldData ** getFieldDataPtr (void)

okay bestie that's the whole SYNOPSIS and the inheritance tree dump β€” part 1 done. Part 2 is coming with the actual DESCRIPTION and everything else, so don't go anywhere 🫢

✨ Static Protected Member Functions inherited from SoShape ✨

  • static const SoFieldData ** getFieldDataPtr (void) β€” the inherited static protected helper from SoShape, no extra deets, just the signature bestie 🫢

✨ Static Protected Member Functions inherited from SoNode ✨

  • static const SoFieldData ** getFieldDataPtr (void) β€” inherited from SoNode
  • static void setNextActionMethodIndex (int index) β€” inherited from SoNode
  • static int getNextActionMethodIndex (void) β€” inherited from SoNode
  • static void incNextActionMethodIndex (void) β€” inherited from SoNode
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask) β€” inherited from SoNode

✨ Static Protected Member Functions inherited from SoBase ✨

  • static uint32_t getCurrentWriteCounter (void) β€” inherited from SoBase
  • static void staticDataLock (void) β€” inherited from SoBase
  • static void staticDataUnlock (void) β€” inherited from SoBase

✨ Additional Inherited Members ✨

Public Types inherited from SoShape

  • enum TriangleShape β€” the shape types, inherited from SoShape πŸ¦‹
enum TriangleShape { TRIANGLE_STRIP, TRIANGLE_FAN, TRIANGLES, POLYGON, QUADS, QUAD_STRIP, POINTS, LINES, LINE_STRIP }

Public Types inherited from SoNode

  • enum NodeType β€” the node types, inherited from SoNode 🌈
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }

Protected Types inherited from SoBase

  • enum BaseFlags β€” inherited from SoBase πŸŽ€
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoNode

  • uint32_t uniqueId β€” inherited from SoNode πŸ’…

Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn β€” inherited from SoFieldContainer ✨

Static Protected Attributes inherited from SoNode

  • static uint32_t nextUniqueId = 1 β€” inherited from SoNode
  • static int nextActionMethodIndex = 0 β€” inherited from SoNode

✨ Detailed Description ✨

okay so SoVertexShape is literally the superclass for all vertex based shapes πŸ’–

Basically, every polygon-, line- or point-based shape will inherit this class. It contains methods for organizing the normal cache, and also holds the SoVertexShape::vertexProperty field which can be used to set vertex data inside the node. periodt.


✨ Constructor & Destructor Documentation ✨

SoVertexShape::SoVertexShape (void ) [protected]

Constructor. just your basic constructor, bestie ✨

SoVertexShape::~SoVertexShape () [protected], [virtual]

Destructor. the cleanup era πŸ’€


✨ Member Function Documentation ✨

SoType SoVertexShape::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. πŸ‘‘

Usage example:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Reimplemented from SoShape.

Reimplemented in SoFaceSet, SoIndexedFaceSet, SoIndexedLineSet, SoIndexedMarkerSet, SoIndexedPointSet, SoIndexedShape, SoIndexedTriangleStripSet, SoLineSet, SoMarkerSet, SoNonIndexedShape, SoPointSet, SoQuadMesh, and SoTriangleStripSet.

const SoFieldData * SoVertexShape::getFieldData (void ) const [protected], [virtual]

Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. 🫢

Reimplemented from SoShape.

Reimplemented in SoFaceSet, SoIndexedFaceSet, SoIndexedLineSet, SoIndexedMarkerSet, SoIndexedPointSet, SoIndexedShape, SoIndexedTriangleStripSet, SoLineSet, SoMarkerSet, SoNonIndexedShape, SoPointSet, SoQuadMesh, and SoTriangleStripSet.

void SoVertexShape::notify (SoNotList * l) [virtual]

Notifies all auditors for this instance when changes are made. πŸ””

Reimplemented from SoShape.

Reimplemented in SoIndexedLineSet, SoIndexedMarkerSet, and SoIndexedPointSet.

SbBool SoVertexShape::generateDefaultNormals (SoState * state, SoNormalBundle * bundle) [virtual]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. πŸ™ˆ

Subclasses should override this method to generate default normals using the SoNormalBundle class. TRUE should be returned if normals were generated, FALSE otherwise.

Default method returns FALSE.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. ⚠️

Reimplemented in SoFaceSet, SoIndexedFaceSet, SoIndexedPointSet, SoIndexedTriangleStripSet, SoPointSet, SoQuadMesh, and SoTriangleStripSet.

SbBool SoVertexShape::generateDefaultNormals (SoState * state, SoNormalCache * cache) [virtual]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. πŸ™ˆ

Subclasses should override this method to generate default normals using the SoNormalCache class. This is more effective than using SoNormalGenerator. Return TRUE if normals were generated, FALSE otherwise.

Default method just returns FALSE.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. ⚠️

Reimplemented in SoFaceSet, SoIndexedFaceSet, SoIndexedPointSet, SoIndexedTriangleStripSet, SoPointSet, SoQuadMesh, and SoTriangleStripSet.

void SoVertexShape::write (SoWriteAction * action) [virtual]

Action method for SoWriteAction.

Writes out a node object, and any connected nodes, engines etc, if necessary. ✍️

Reimplemented from SoNode.

SbBool SoVertexShape::shouldGLRender (SoGLRenderAction * action) [protected], [virtual]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. πŸ™ˆ

Reimplemented from SoShape.

void SoVertexShape::setNormalCache (SoState *const state, const int num, const SbVec3f * normals) [protected]

Sets normal cache to contain the normals specified by normals and num, and forces cache dependencies on coordinates, shape hints and crease angle. πŸ’…

SoNormalCache * SoVertexShape::getNormalCache (void ) const [protected]

Returns the current normal cache, or NULL if there is none. 🧚

SoNormalCache * SoVertexShape::generateAndReadLockNormalCache (SoState *const state) [protected]

Convenience method that can be used by subclasses to return or create a normal cache. If the current cache is not valid, it takes care of unrefing the old cache and pushing and popping the state to create element dependencies when creating the new cache. πŸ¦‹

When returning from this method, the normal cache will be read locked, and the caller should call readUnlockNormalCache() when the normals in the cache is no longer needed.

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. ⚠️

Since: Coin 2.0

void SoVertexShape::getVertexData (SoState * state, const SoCoordinateElement *& coords, const SbVec3f *& normals, const SbBool neednormals) [protected]

Convenience method that returns the current coordinate and normal element. This method is not part of the OIV API. 🌸

void SoVertexShape::readLockNormalCache (void ) [protected]

Read lock the normal cache. This method should be called before fetching the normal cache (using getNormalCache()). When the cached normals are no longer needed, readUnlockNormalCache() must be called. πŸ”’

It is also possible to use generateAndReadLockNormalCache().

This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. ⚠️

See also: readUnlockNormalCache()

Since: Coin 2.0

void SoVertexShape::readUnlockNormalCache (void ) [protected]

Read unlock the normal cache. Should be called when the read-locked cached normals are no longer needed. πŸ”“

See also: readLockNormalCache()

Since: Coin 2.0


✨ Member Data Documentation ✨

SoSFNode SoVertexShape::vertexProperty

If you set the vertexProperty field, it should be with an SoVertexProperty node. Otherwise it will simply be ignored. Nodetypes inheriting SoVertexShape will then get their coordinate data from the vertexProperty node instead of from the global traversal state. 🌈

The vertexProperty field of SoVertexShape-derived nodes breaks somewhat with the basic design of Open Inventor, as its contents are not passed to the global state. This is done to provide a simple path to highly optimized rendering of vertexbased shapes.

See also: SoVertexProperty

Since: Coin 1.0, SGI Inventor v2.1


✨ Author ✨

Generated automatically by Doxygen for Coin from the source code. πŸ€–


This page is Coin version 3.1.3, SoVertexShape(3). That's the whole vibe, bestie πŸ’–βœ¨

πŸ“¦ where this page comes from