section 3coin3 · Library functions 📚
753 pages · page 2 of 4
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S (continued)
- SoDataSensor(3coin3)The SoDataSensor class is the abstract base class for sensors monitoring changes in a scene graph.✨
- SoDB(3coin3)The SoDB class keeps track of internal global data.✨
- SoDebug(3coin3)✨
- SoDebugError(3coin3)The SoDebugError class is the internal debugging message passing mechanism.✨
- SoDecimationPercentageElement(3coin3)The SoDecimationPercentageElement class is yet to be documented.✨
- SoDecimationTypeElement(3coin3)The SoDecimationTypeElement class is yet to be documented.✨
- SoDecomposeMatrix(3coin3)The SoDecomposeMatrix class is used to decompose a matrix into simple transformations.✨
- SoDecomposeRotation(3coin3)The SoDecomposeRotation class is used to decompose a rotation into angle and axis.✨
- SoDecomposeVec2f(3coin3)The SoDecomposeVec2f class is used to decompose 2D vectors into two floats.✨
- SoDecomposeVec3f(3coin3)The SoDecomposeVec3f class is used to decompose 3D vectors into three floats.✨
- SoDecomposeVec4f(3coin3)The SoDecomposeVec4f class is used to decompose 4D vectors into four floats.✨
- SoDelayQueueSensor(3coin3)The SoDelayQueueSensor class is the abstract base class for priority scheduled sensors.✨
- SoDepthBuffer(3coin3)The SoDepthBuffer class is a node used to control the GL depth buffer.✨
- SoDepthBufferElement(3coin3)The SoDepthBufferElement controls the depth buffer settings.✨
- SoDetail(3coin3)The SoDetail class is the superclass for all classes storing detailed information about particular shapes.✨
- SoDetailList(3coin3)The SoDetailList class is a container for pointers to SoDetail objects.✨
- SoDiffuseColorElement(3coin3)The SoDiffuseColorElement class is yet to be documented.✨
- SoDirectionalLight(3coin3)The SoDirectionalLight class is a node type for specifying directional light sources.✨
- SoDirectionalLightDragger(3coin3)The SoDirectionalLightDragger class provides interactive geometry for manipulating a directional light source.✨
- SoDirectionalLightManip(3coin3)The SoDirectionalLightManip class is used to manipulate SoDirectionalLight nodes.✨
- SoDragger(3coin3)The SoDragger class is the base class for all draggers.✨
- SoDragger.h(3coin3)✨
- SoDragPointDragger(3coin3)The SoDragPointDragger class provides mechanisms for moving a point in 3D.✨
- SoDrawStyle(3coin3)The SoDrawStyle class specificies common rendering properties for shapes.✨
- SoDrawStyleElement(3coin3)The SoDrawStyleElement class is yet to be documented.✨
- SoElapsedTime(3coin3)The SoElapsedTime class is a controllable time source engine.✨
- SoElement(3coin3)SoElement is the abstract base class for all elements.✨
- SoEmissiveColorElement(3coin3)The SoEmissiveColorElement class is yet to be documented.✨
- SoEnabledElementsList(3coin3)The SoEnabledElementsList class is a container for type info for element types that are enabled in actions.✨
- SoEngine(3coin3)SoEngine is the base class for Coin engines.✨
- SoEngineList(3coin3)The SoEngineList class is a container for SoEngine objects.✨
- SoEngineOutput(3coin3)The SoEngineOutput class is the output slots in SoEngine instances.✨
- SoEngineOutputData(3coin3)The SoEngineOutputData class is a container for a prototype set of outputs.✨
- SoEngineOutputList(3coin3)The SoEngineOutputList class is a container for SoEngineOutput objects.✨
- SoEnvironment(3coin3)The SoEnvironment class is a node for specifying global rendering parameters.✨
- SoEnvironmentElement(3coin3)The SoEnvironmentElement class is yet to be documented.✨
- SoError(3coin3)The SoError class is the base class for all the error handling classes.✨
- SoEvent(3coin3)The SoEvent class is the base class for all Coin events.✨
- SoEventCallback(3coin3)The SoEventCallback class provides functionality for catching events.✨
- SoEventManager(3coin3)The SoEventManager class provides event handling for a Coin3D viewer.✨
- SoExtSelection(3coin3)The SoExtSelection class can be used for extended selection functionality.✨
- SoFaceDetail(3coin3)The SoFaceDetail class is for storing detailed polygon information.✨
- SoFaceSet(3coin3)The SoFaceSet class is used to render and organize non- indexed polygonal face data.✨
- SoField(3coin3)The SoField class is the top-level abstract base class for fields.✨
- SoFieldContainer(3coin3)The SoFieldContainer class is a base class for all classes that contain fields.✨
- SoFieldConverter(3coin3)The SoFieldConverter class is the abstract base class for field converters.✨
- SoFieldData(3coin3)The SoFieldData class is a container for a prototype set of fields.✨
- SoFieldList(3coin3)The SoFieldList class is a container for pointers to SoField objects.✨
- SoFieldSensor(3coin3)The SoFieldSensor class detects changes to a field.✨
- SoFile(3coin3)The SoFile class is node container for another model file.✨
- SoFloatElement(3coin3)SoFloatElement is an abstract base class for elements that consists of a single float value.✨
- SoFocalDistanceElement(3coin3)The SoFocalDistanceElement class is yet to be documented.✨
- SoFont(3coin3)The SoFont class is an appearance node for setting fonts.✨
- SoFontNameElement(3coin3)The SoFontNameElement class is yet to be documented.✨
- SoFontSizeElement(3coin3)The SoFontSizeElement class is yet to be documented.✨
- SoFontStyle(3coin3)The SoFontStyle class changes the appearance of fonts for text rendering nodes.✨
- SoForeignFileKit(3coin3)Abstract base class for foreign file format support in Coin.✨
- SoFragmentShader(3coin3)The SoFragmentShader class is used for setting up fragment shader programs.✨
- SoFrustumCamera(3coin3)The SoFrustumCamera class defines a camera with a generic frustum..✨
- SoFullPath(3coin3)The SoFullPath class allows examination of hidden children in paths.✨
- SoGate(3coin3)The SoGate class is used to selectively copy values from input to output.✨
- SoGeoCoordinate(3coin3)The SoGeoCoordinate class is used to specify a list of geographical coordinates.✨
- SoGeoElement(3coin3)The SoGeoElement class is yet to be documented.✨
- SoGeoLocation(3coin3)The SoGeoLocation class is used to georeference the following nodes.✨
- SoGeometryShader(3coin3)The SoGeometryShader class is used for loading geometry shader programs.✨
- SoGeoOrigin(3coin3)The SoGeoOrigin class is used to specify an absolute geographic location against which geometry is referenced.✨
- SoGeoSeparator(3coin3)The SoGeoSeparator class is used to georeference a scene graph.✨
- SoGetBoundingBoxAction(3coin3)The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.✨
- SoGetMatrixAction(3coin3)The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.✨
- SoGetPrimitiveCountAction(3coin3)The SoGetPrimitiveCountAction class counts the primitives in a scene.✨
- SoGLBigImage(3coin3)The SoGLBigImage class is used to handle 2D OpenGL textures of any size.✨
- SoGLCacheList(3coin3)The SoGLCacheList class is used to store and manage OpenGL caches.✨
- SoGLClipPlaneElement(3coin3)The SoGLClipPlaneElement class is yet to be documented.✨
- SoGLColorIndexElement(3coin3)The SoGLColorIndexElement class sets the current OpenGL color.✨
- SoGLCoordinateElement(3coin3)The SoGLCoordinateElement class is yet to be documented.✨
- SoGLCubeMapImage(3coin3)The SoGLCubeMapImage class is used to handle cube map textures.✨
- SoGLDepthBufferElement(3coin3)The SoGLDepthBufferElement controls the OpenGL depth buffer.✨
- SoGLDisplayList(3coin3)The SoGLDisplayList class stores and manages OpenGL display lists.✨
- SoGLDrawStyleElement(3coin3)The SoGLDrawStyleElement updates the current draw style in OpenGL.✨
- SoGLDriverDatabase(3coin3)The SoGLDriverDatabase class is used for looking up broken/slow features in OpenGL drivers.✨
- SoGLEnvironmentElement(3coin3)The SoGLEnvironmentElement class is for setting GL fog etc.✨
- SoGLImage(3coin3)The SoGLImage class is used to handle OpenGL 2D/3D textures.✨
- SoGLLazyElement(3coin3)The SoGLLazyElement class is meant to optimize GL rendering.✨
- SoGLLightIdElement(3coin3)The SoGLLightIdElement class is yet to be documented.✨
- SoGLLinePatternElement(3coin3)The SoGLLinePatternElement class is yet to be documented.✨
- SoGLLineWidthElement(3coin3)The SoGLLineWidthElement class changes the linewidth setting of the OpenGL render state.✨
- SoGLModelMatrixElement(3coin3)The SoGLModelMatrixElement class is yet to be documented.✨
- SoGLMultiTextureCoordinateElement(3coin3)The SoGLMultiTextureCoordinateElement class stores the current gltexture coordinates for several units.✨
- SoGLMultiTextureImageElement(3coin3)The SoGLMultiTextureImageElement is used to control the current GL texture for texture units.✨
- SoGLMultiTextureMatrixElement(3coin3)The SoGLMultiTextureMatrixElement class is used to update the OpenGL texture matrix.✨
- SoGLNormalElement(3coin3)The SoGLNormalElement class is yet to be documented.✨
- SoGlobalSimplifyAction(3coin3)The SoGlobalSimplifyAction class is for globally simplifying the geometry of a scene graph, globally.✨
- SoGLPointSizeElement(3coin3)The SoGLPointSizeElement class changes the pointsize setting of the OpenGL render state.✨
- SoGLPolygonOffsetElement(3coin3)The SoGLPolygonOffsetElement class is yet to be documented.✨
- SoGLProjectionMatrixElement(3coin3)The SoGLProjectionMatrixElement class is yet to be documented.✨
- SoGLRenderAction(3coin3)The SoGLRenderAction class renders the scene graph with OpenGL calls.✨
- SoGLRenderCache(3coin3)The SoGLRenderCache class is used to cache OpenGL calls.✨
- SoGLRenderPassElement(3coin3)The SoGLRenderPassElement class is yet to be documented.✨
- SoGLShadowCullingElement(3coin3)The SoGLShadowCullingElement class is yet to be documented.✨
- SoGLShapeHintsElement(3coin3)The SoGLShapeHintsElement class is yet to be documented.✨
- SoGLTexture3EnabledElement(3coin3)The SoGLTexture3EnabledElement class is an element which controls whether 3D texturing is enabled or not.✨
- SoGLTextureCoordinateElement(3coin3)The SoGLTextureCoordinateElement class stores the current gltexture coordinates.✨
- SoGLTextureEnabledElement(3coin3)The SoGLTextureEnabledElement class is an element which controls whether texturing is enabled or not.✨
- SoGLTextureImageElement(3coin3)The SoGLTextureImageElement is used to control the current GL texture.✨
- SoGLTextureMatrixElement(3coin3)The SoGLTextureMatrixElement class is used to update the OpenGL texture matrix.✨
- SoGLUpdateAreaElement(3coin3)The SoGLUpdateAreaElement class is yet to be documented.✨
- SoGLVBOElement(3coin3)The SoGLVBOElement class is used to store VBO state.✨
- SoGLViewingMatrixElement(3coin3)The SoGLViewingMatrixElement class is used to store the current viewing matrix.✨
- SoGLViewportRegionElement(3coin3)The SoGLViewportRegionElement class is yet to be documented.✨
- SoGlyph(3coin3)The SoGlyph class is used to generate and reuse font glyph bitmaps and outlines.✨
- SoGroup(3coin3)The SoGroup class is a node which managed other node instances.✨
- SoHandleBoxDragger(3coin3)The SoHandleBoxDragger class provides support for interactive scaling and translation.✨
- SoHandleBoxManip(3coin3)The SoHandleBoxManip class wraps an SoHandleBoxDragger for manipulating a transformation.✨
- SoHandleEventAction(3coin3)The SoHandleEventAction class distributes user events to the scene.✨
- SoHardCopy(3coin3)The SoHardCopy class is a static class for initializing the hardcopy support.✨
- SoHeightMapToNormalMap(3coin3)Engine for computing a normal map from a height map.✨
- SoIdleSensor(3coin3)The SoIdleSensor class is a sensor which will trigger as soon as the application is idle.✨
- SoImage(3coin3)The SoImage class draws a 2D image on the viewport.✨
- SoIndexedFaceSet(3coin3)The SoIndexedFaceSet class is used to handle generic indexed facesets.✨
- SoIndexedLineSet(3coin3)The SoIndexedLineSet class is used to render and otherwise represent indexed lines.✨
- SoIndexedMarkerSet(3coin3)The SoIndexedMarkerSet class is used to display a set of bitmap markers at 3D positions.✨
- SoIndexedNurbsCurve(3coin3)The SoIndexedNurbsCurve class is a node for representing smooth curves.✨
- SoIndexedNurbsSurface(3coin3)The SoIndexedNurbsSurface class can be used to render NURBS surfaces.✨
- SoIndexedPointSet(3coin3)The SoIndexedPointSet class is used to display a set of 3D points.✨
- SoIndexedShape(3coin3)The SoIndexedShape class is the superclass for all indexed vertex shapes.✨
- SoIndexedTriangleStripSet(3coin3)The SoIndexedTriangleStripSet class keeps data for rendering and otherwise representing triangle strips.✨
- SoInfo(3coin3)The SoInfo class is a node for holding text information.✨
- SoInput(3coin3)The SoInput class is an abstraction of file import functionality.✨
- SoInt32Element(3coin3)The SoInt32Element class is the base class for elements that simply store a 32-bit integer.✨
- SoInteraction(3coin3)The SoInteraction class takes care of initalizing internal classes.✨
- SoInteractionKit(3coin3)The SoInteractionKit class is a base class for draggers.✨
- SoInterpolate(3coin3)The SoInterpolate class is the base class for all interpolator engines.✨
- SoInterpolateFloat(3coin3)The SoInterpolateFloat class is used to interpolate two floating point values.✨
- SoInterpolateRotation(3coin3)The SoInterpolateRotation class is used to interpolate between two rotations.✨
- SoInterpolateVec2f(3coin3)The SoInterpolateVec2f class is used to interpolate between pairs of 2D vectors.✨
- SoInterpolateVec3f(3coin3)The SoInterpolateVec3f class is used to interpolate between pairs of 3D vectors.✨
- SoInterpolateVec4f(3coin3)The SoInterpolateVec4f class is used to interpolate between pairs of 4D vectors.✨
- SoIntersectingPrimitive(3coin3)Struct with collision information.✨
- SoIntersectionDetectionAction(3coin3)The SoIntersectionDetectionAction class is for detecting intersecting primitives in a scene.✨
- SoJackDragger(3coin3)The SoJackDragger class is a dragger you can translate, rotate and scale.✨
- SoJackManip(3coin3)The SoJackManip wraps an SoJackDragger for convenience.✨
- SoKeyboardEvent(3coin3)The SoKeyboardEvent class contains information about keyboard interaction.✨
- SoLabel(3coin3)The SoLabel class is a node for holding label information in a scene graph.✨
- SoLazyElement(3coin3)The SoLazyElement class is used to handle material and shape properties.✨
- SoLevelOfDetail(3coin3)The SoLevelOfDetail class is used to choose a child based on projected size.✨
- SoLight(3coin3)The SoLight class is the base class for light emitting nodes.✨
- SoLightAttenuationElement(3coin3)The SoLightAttenuationElement class is yet to be documented.✨
- SoLightElement(3coin3)The SoLightElement class manages the currently active light sources.✨
- SoLightKit(3coin3)The SoLightKit class provides a kit with a transform, a light and a shape or subgraph.✨
- SoLightModel(3coin3)The SoLightModel class is a node for specifying the model for geometry lighting.✨
- SoLightModelElement(3coin3)The SoLightModelElement class is yet to be documented.✨
- SoLightPath(3coin3)The SoLightPath class is a light version of SoPath.✨
- SoLinearProfile(3coin3)The SoLinearProfile class is a node for specifying linear profile curves.✨
- SoLineDetail(3coin3)The SoLineDetail class is for storing detailed 3D line information.✨
- SoLineHighlightRenderAction(3coin3)The SoLineHighlightRenderAction class renders selections with line highlighting.✨
- SoLinePatternElement(3coin3)The SoLinePatternElement class is yet to be documented.✨
- SoLineSet(3coin3)The SoLineSet class is used to render and organize non- indexed polylines.✨
- SoLineWidthElement(3coin3)The SoLineWidthElement class changes the linewidth setting of the render state.✨
- SoListener(3coin3)The SoListener class defines listener attributes used when rendering sound.✨
- SoListenerDopplerElement(3coin3)The SoListenerDopplerElement holds the doppler velocity and factor of the current listener.✨
- SoListenerGainElement(3coin3)The SoListenerGainElement class stores the SoListener gain during a scene graph traversal.✨
- SoListenerOrientationElement(3coin3)The SoListenerOrientationElement holds the orientation of the current listener.✨
- SoListenerPositionElement(3coin3)The SoListenerPositionElement holds the position of the current listener.✨
- SoLocalBBoxMatrixElement(3coin3)The SoLocalBBoxMatrixElement class is yet to be documented.✨
- SoLocateHighlight(3coin3)The SoLocateHighlight class highlights geometry under the cursor.✨
- SoLocation2Event(3coin3)The SoLocation2Event class contains information about 2D movement events.✨
- SoLockManager(3coin3)The SoLockManager is a defunct software license lock mechanism.✨
- SoLOD(3coin3)The SoLOD class is used to choose a child based distance between viewer and object.✨
- SoMarkerSet(3coin3)The SoMarkerSet class displays a set of 2D bitmap markers in 3D.✨
- SoMaterial(3coin3)The SoMaterial class is a node type for setting up material values for scene geometry.✨
- SoMaterialBinding(3coin3)The SoMaterialBinding class is a node for setting up how materials are mapped to shapes.✨
- SoMaterialBindingElement(3coin3)The SoMaterialBindingElement class is yet to be documented.✨
- SoMaterialBundle(3coin3)The SoMaterialBundle class simplifies material handling.✨
- SoMatrixTransform(3coin3)The SoMatrixTransform class is a transformation node.✨
- SoMemoryError(3coin3)The SoMemoryError class is used to inform of problems with memory allocation.✨
- SoMFBitMask(3coin3)The SoMFBitMask class is a container for a set of bitmasks.✨
- SoMFBool(3coin3)The SoMFBool class is a container for SbBool values.✨
- SoMFColor(3coin3)The SoMFColor class is a container for SbColor values.✨
- SoMFColorRGBA(3coin3)The SoMFColorRGBA class is a container for SbColor4f values.✨
- SoMFDouble(3coin3)The SoMFDouble class is a container for double float precision point values.✨
- SoMFEngine(3coin3)The SoMFEngine class is a container for engines.✨
- SoMFEnum(3coin3)The SoMFEnum class is a container for a set of enumerated values.✨
- SoMFFloat(3coin3)The SoMFFloat class is a container for floating point values.✨
- SoMField(3coin3)The SoMField class is the base class for fields which can contain multiple values.✨
- SoMFInt32(3coin3)The SoMFInt32 class is a container for 32-bit integer values.✨
- SoMFMatrix(3coin3)The SoMFMatrix class is a container for SbMatrix values.✨
- SoMFName(3coin3)The SoMFName class is a container for SbName values.✨
- SoMFNode(3coin3)The SoMFNode class is a container for nodes.✨
- SoMFPath(3coin3)The SoMFPath class is a container for paths.✨
- SoMFPlane(3coin3)The SoMFPlane class is a container for SbPlane values.✨
- SoMFRotation(3coin3)The SoMFRotation class is a container for SbRotation values.✨
- SoMFShort(3coin3)The SoMFShort class is a container for short integer values.✨
- SoMFString(3coin3)The SoMFString class is a container for SbString values.✨
- SoMFTime(3coin3)The SoMFTime class is a container for SbTime values.✨
- SoMFUInt32(3coin3)The SoMFUInt32 class is a container for 32-bit unsigned integer values.✨
- SoMFUShort(3coin3)The SoMFUShort class is a container for unsigned short integer values.✨
- SoMFVec2b(3coin3)The SoMFVec2b class is a container for SbVec2b vectors.✨
- SoMFVec2d(3coin3)The SoMFVec2d class is a container for SbVec2d vectors.✨
- SoMFVec2f(3coin3)The SoMFVec2f class is a container for SbVec2f vectors.✨
- SoMFVec2i32(3coin3)The SoMFVec2i32 class is a container for SbVec2i32 vectors.✨
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getting it ready, bestie…