close_fli(3alleg4)

✨ close_fli ✨

okay so bestie, gather round πŸ’– this is the manual page for close_fli from the Allegro game programming library β€” yes, that Allegro, the one that's been holding down the graphics/game-dev game forever πŸ‘‘


πŸŽ€ NAME πŸŽ€

close_fli β€” closes a FLI file that you previously opened. it's giving Allegro game programming library energy 🌈


🌸 SYNOPSIS 🌸

#include <allegro.h>

void close_fli();

like, that's it. that's the whole vibe. no args, no return value, just closure (literally) πŸ’…


πŸ¦‹ DESCRIPTION πŸ¦‹

so when you're done reading from your FLI file, you call close_fli to shut it down properly. that's the whole job, and it slays at it 🫢

and bestie, listen β€” remember to actually do this 😭 like, do not skip this step. if you don't close your FLI files, you get memory leaks in your program, and memory leaks are not the aesthetic. we do not want them. we are not about that life. πŸ™ˆ

so: open it, read it, love it, close it. main character energy only ✨


πŸ‘‘ SEE ALSO πŸ‘‘

  • open_fli(3alleg4) β€” the other half of the story, the one who opens what this one closes πŸ’œ

k bye, that's the whole page β€” go forth and close your files, icon πŸ’–


this page was brought to you by Allegro, version 4.4.3 β€” mwah, ily, thanks for reading πŸŽ€