al_trace(3alleg4)

πŸ’– NAME πŸ’–

al_trace β€” outputs a debugging trace message. This is part of the Allegro game programming library, bestie. ✨


✨ SYNOPSIS ✨

#include <allegro.h>

void al_trace(const char *msg, ...);

🌸 DESCRIPTION 🌸

okay so al_trace outputs a debugging trace message, and it uses a printf() format string given in ASCII. Like, ASCII bestie, not your emoji keyboard. πŸ’…

If you have installed a custom trace handler, it uses that. Or, if the environment variable ALLEGRO_TRACE is set, it writes into the file specified by the environment. Otherwise, it writes the message to "allegro.log" in the current directory. That's the whole fallback chain, no cap. πŸ¦‹

You will usually want to use the TRACE() macro instead of calling this function directly. That's the move, periodt. πŸ‘‘


πŸ¦‹ SEE ALSO πŸ¦‹


k thanks byeee πŸ’…βœ¨ this page is from the Allegro manual, version 4.4.3, and the footer is giving al_trace(3alleg4). date? not listed here, bestie, so we're just gonna vibe with that. 🫢