BROADCAST_DIALOG_MESSAGE(3alleg4)

πŸ’– NAME πŸ’–

broadcast_dialog_message β€” sends a message out to literally every object in the active dialog, bestie. Part of the Allegro game programming library. This is page broadcast_dialog_message(3alleg4) from the Allegro manual, and yes, she ate. ✨


πŸŽ€ SYNOPSIS πŸŽ€

#include <allegro.h>

int broadcast_dialog_message(int msg, int c);

πŸ¦‹ DESCRIPTION πŸ¦‹

okay so, real talk: this function broadcasts a message to all the objects in the active dialog. Every single one. No skipping, no leaving anyone on read. πŸ’…

And if any of the dialog procedures return values other than D_O_K, then it returns that value. That's the whole vibe. Periodt. πŸ‘‘


🌸 SEE ALSO 🌸


with love from the Allegro manual, version 4.4.3 πŸ«ΆπŸ’–