BROADCAST_DIALOG_MESSAGE(3alleg4)
π NAME π
broadcast_dialog_message β sends a message out to literally every object in the active dialog, bestie. Part of the Allegro game programming library. This is page broadcast_dialog_message(3alleg4) from the Allegro manual, and yes, she ate. β¨
π SYNOPSIS π
#include <allegro.h>
int broadcast_dialog_message(int msg, int c);
π¦ DESCRIPTION π¦
okay so, real talk: this function broadcasts a message to all the objects in the active dialog. Every single one. No skipping, no leaving anyone on read. π
And if any of the dialog procedures return values other than D_O_K, then it returns that value. That's the whole vibe. Periodt. π
πΈ SEE ALSO πΈ
with love from the Allegro manual, version 4.4.3 π«Άπ
π¦ where this page comes from
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