exflip(3alleg4)

πŸ’… exflip β€” the Allegro manual, but make it cute

okay bestie, so this is exflip, a page from the Allegro manual (that's 3alleg4, the Allegro game programming library section). it's a lil demo program that shows you the diff between double buffering and page flipping, and honestly? it's giving pedagogy. it's giving "watch me move this circle." slay.


✨ NAME ✨

exflip β€” Comparison of double buffering and page flipping. Allegro game programming library.

like, that's literally it. that's the whole vibe. πŸ¦‹


✨ SYNOPSIS ✨

#include <allegro.h>

Example exflip

no cap, that's the whole synopsis. one include, one example. minimalism is the moment. πŸ’…


✨ DESCRIPTION ✨

okay so picture this: this program moves a circle across the screen. 🌈

and it does it twice, bestie, on purpose, because the whole point is the comparison:

  1. first it does it with a double buffer πŸŽ€
  2. and then it does it using page flips πŸŽ€

that's the entire demo. two techniques, one circle, one screen, and you get to see them side by side. it's lowkey iconic as a teaching moment. πŸ‘‘


✨ SEE ALSO ✨

the whole friend group, fr fr β€” go read these next:


🫢 that's the whole page, bestie. nothing hidden, nothing skipped, every single reference accounted for. you're welcome.

okay and before you go β€” this lil beauty came to you courtesy of Allegro, version 4.4.3 ✨ so go forth, move that circle, and remember: double buffer first, then page flip. periodt. πŸ’–πŸŽ€πŸŒΈπŸ§š