COMPILED_SPRITE(3alleg4)
π COMPILED_SPRITE π
okay bestie, so this one is a struct from the Allegro game programming library, and it's literally the little container that holds the contents of a compiled sprite. that's it. that's the whole vibe. π
β¨ SYNOPSIS β¨
#include <allegro.h>
typedef struct COMPILED_SPRITE
πΈ DESCRIPTION πΈ
so the struct is giving:
short planar;β set if it's a planar (mode-X) sprite π¦short color_depth;β color depth of the image β¨short w, h;β size of the sprite π
and here's the part that makes it iconic: compiled sprites are stored as actual machine code instructions that draw a specific image onto a bitmap, using mov instructions with immediate data values. no cap, it's literally executable code that just knows how to draw your picture. ππ₯
if you want the tea on the restrictions (because yes, there are restrictions, this is some lowkey unhinged territory) and how to actually obtain and use this structure, go read the chapter "Compiled sprites". seriously. read it. i'm not playing. π
π SEE ALSO π
okay that's the whole page, mwah π β this was COMPILED_SPRITE from the Allegro manual, dropping with version 4.4.3. go forth and compile your sprites, bestie, you got this fr fr π«Άπ
π¦ where this page comes from
- debian bookworm: allegro4-doc 2:4.4.3.1-3 Β· Allegro-gift-ware
- debian trixie: allegro4-doc 2:4.4.3.1-5 Β· Allegro-gift-ware
- ubuntu jammy: allegro4-doc 2:4.4.3.1-2 Β· Allegro-gift-ware
- ubuntu noble: allegro4-doc 2:4.4.3.1-4.1build3 Β· Allegro-gift-ware
- ubuntu questing: allegro4-doc 2:4.4.3.1-6
- ubuntu resolute: allegro4-doc 2:4.4.3.1-7 Β· Allegro-gift-ware
- ubuntu stonking: allegro4-doc 2:4.4.3.1-9 Β· Allegro-gift-ware
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms