create_blender_table(3alleg4)

πŸ’– create_blender_table β€” Allegro manual, bestie edition πŸ’–

okay so this one is from the Allegro manual, and it's literally the girlboss that makes your crusty 8-bit paletted mode do the same cute glow-up that truecolor gets. no cap.


✨ SYNOPSIS ✨

#include <allegro.h>

void create_blender_table(COLOR_MAP *table, const PALETTE pal, void
(*callback)(int pos));

like, that's the whole signature, she's not complicated πŸ’…


πŸŽ€ DESCRIPTION πŸŽ€

okay so here's the tea πŸ“ β€” create_blender_table() fills the COLOR_MAP you hand it (table) with all the lookup data it needs to fake a paletted version of whatever truecolor blender mode is currently selected. it's giving translator, it's giving understudy who ate, it's giving 8-bit doing cosplay of 24-bit.

so the workflow is: first you call set_trans_blender(), or set_blender_mode(), or literally any of the other truecolor blender mode routines β€” get that 24-bit blending vibe set up exactly how you want it 😌 β€” and then you hit this function. and boom πŸ’₯, it builds you an 8-bit mapping table that gives you the same results as whatever 24-bit blending mode you've got enabled. the paletted mode is out here serving the exact same look. periodt.

ngl bestie, the order matters β€” this is a "copy the current mode's homework" situation, not a "guess the mode" situation. set the blender first, then call her. 🫢

πŸ‘‘ SEE ALSO πŸ‘‘

the whole friend group, fr fr πŸ’œ:


🌈✨ and that's the whole page, bestie! this icon was brought to you by Allegro, version 4.4.3 β€” the create_blender_table(3alleg4) era. go forth and blend, you absolute main character πŸ‘‘πŸ’–πŸ¦‹