al_findclose(3alleg4)

πŸ’– al_findclose β€” bestie edition πŸ’–

okay so this is a page from the Allegro manual (the game programming library, yes THAT one) and it's about tidying up after yourself. we love a clean girl moment ✨


✨ NAME ✨

al_findclose β€” closes a search you opened earlier with al_findfirst(). it's giving Allegro game programming library, and it's giving responsible file-system citizen πŸŽ€


🌸 SYNOPSIS 🌸

#include <allegro.h>

void al_findclose(struct al_ffblk *info);

one include, one function, zero drama. slay πŸ’…


πŸ¦‹ DESCRIPTION πŸ¦‹

so here's the tea, bestie πŸ«– β€” this function closes a search that you previously opened with al_findfirst().

and listen, this is not optional, this is not a "maybe later", this is not a vibe-you-can-skip. you need to call al_findclose() on all successfully opened searches, because if you don't... memory leaks. πŸ˜­πŸ’€ your program will just be out here hoarding memory it never gave back, and that is not the main character energy we're going for.

think of it like this: al_findfirst() is you opening the fridge 🧊, and al_findclose() is you closing it. the fridge does not close itself. the memory does not free itself. close the fridge, bestie. πŸ”₯

ngl if you skip this, you're leaking memory, and the leak is forever. periodt. πŸ‘‘

🌈 SEE ALSO 🌈


and that's the whole page, babes πŸ’œ this was Allegro, version 4.4.3 β€” shoutout to the Allegro girlies, y'all ate and left no crumbs πŸ“πŸ§šπŸ‘‘