section 3 · Library functions 📚
178720 pages · page 692 of 894
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S (continued)
- SoMFVec4f(3coin4)The SoMFVec4f class is a container for SbVec4f vectors.✨
- SoMFVec4f(3iv)multiple-value field containing any number of four- dimensional vectors✨
- SoMFVec4i32(3coin2)The SoMFVec4i32 class is a container for SbVec4i32 vectors.✨
- SoMFVec4i32(3coin3)The SoMFVec4i32 class is a container for SbVec4i32 vectors.✨
- SoMFVec4i32(3coin4)The SoMFVec4i32 class is a container for SbVec4i32 vectors.✨
- SoMFVec4s(3coin2)The SoMFVec4s class is a container for SbVec4s vectors.✨
- SoMFVec4s(3coin3)The SoMFVec4s class is a container for SbVec4s vectors.✨
- SoMFVec4s(3coin4)The SoMFVec4s class is a container for SbVec4s vectors.✨
- SoMFVec4ub(3coin2)The SoMFVec4ub class is a container for SbVec4ub vectors.✨
- SoMFVec4ub(3coin3)The SoMFVec4ub class is a container for SbVec4ub vectors.✨
- SoMFVec4ub(3coin4)The SoMFVec4ub class is a container for SbVec4ub vectors.✨
- SoMFVec4ui32(3coin2)The SoMFVec4ui32 class is a container for SbVec4ui32 vectors.✨
- SoMFVec4ui32(3coin3)The SoMFVec4ui32 class is a container for SbVec4ui32 vectors.✨
- SoMFVec4ui32(3coin4)The SoMFVec4ui32 class is a container for SbVec4ui32 vectors.✨
- SoMFVec4us(3coin2)The SoMFVec4us class is a container for SbVec4us vectors.✨
- SoMFVec4us(3coin3)The SoMFVec4us class is a container for SbVec4us vectors.✨
- SoMFVec4us(3coin4)The SoMFVec4us class is a container for SbVec4us vectors.✨
- SoModelMatrixElement(3coin3)The SoModelMatrixElement class is used to manage the current transformation.✨
- SoModelMatrixElement(3coin4)The SoModelMatrixElement class is used to manage the current transformation.✨
- SoMotion3Event(3coin2)The SoMotion3Event class contains information about 3D movement events.✨
- SoMotion3Event(3coin3)The SoMotion3Event class contains information about 3D movement events.✨
- SoMotion3Event(3coin4)The SoMotion3Event class contains information about 3D movement events.✨
- SoMotion3Event(3iv)3D motion events✨
- SoMouseButtonEvent(3coin2)The SoMouseButtonEvent class contains information about mousebutton interaction.✨
- SoMouseButtonEvent(3coin3)The SoMouseButtonEvent class contains information about mousebutton interaction.✨
- SoMouseButtonEvent(3coin4)The SoMouseButtonEvent class contains information about mouse button interaction.✨
- SoMouseButtonEvent(3iv)mouse button press and release events✨
- SoMultipleCopy(3coin2)The SoMultipleCopy class redraws it's children multiple times at different transformations.✨
- SoMultipleCopy(3coin3)The SoMultipleCopy class redraws it's children multiple times at different transformations.✨
- SoMultipleCopy(3coin4)The SoMultipleCopy class redraws its children multiple times at different transformations.✨
- SoMultipleCopy(3iv)group node that traverses multiple times, applying matrices✨
- SoMultiTextureCoordinateElement(3coin4)The SoMultiTextureCoordinateElement class is yet to be documented.✨
- SoMultiTextureCoordinateElement_UnitData(3coin4)✨
- SoMultiTextureEnabledElement(3coin3)The SoMultiTextureEnabledElement class is an element which stores whether texturing is enabled or not.✨
- SoMultiTextureEnabledElement(3coin4)The SoMultiTextureEnabledElement class is an element which stores whether texturing is enabled or not.✨
- SoMultiTextureImageElement(3coin3)The SoMultiTextureImageElement class is yet to be documented.✨
- SoMultiTextureImageElement(3coin4)The SoMultiTextureImageElement class is yet to be documented.✨
- SoMultiTextureImageElement_UnitData(3coin4)✨
- SoMultiTextureMatrixElement(3coin3)The SoMultiTextureMatrixElement class is used to manage the texture matrix stack for texture units > 0.✨
- SoMultiTextureMatrixElement(3coin4)The SoMultiTextureMatrixElement class is used to manage the texture matrix stack for texture units > 0.✨
- SoMultiTextureMatrixElement_UnitData(3coin4)✨
- sone(3)LA_CONSTANTS is a module for the scaling constants for the compiled Fortran single and double precisions✨
- SoNode(3coin2)The SoNode class is the base class for nodes used in scene graphs.✨
- SoNode(3coin3)The SoNode class is the base class for nodes used in scene graphs.✨
- SoNode(3coin4)The SoNode class is the base class for nodes used in scene graphs.✨
- SoNode(3iv)abstract base class for all database nodes✨
- SoNodeEngine(3coin2)SoNodeEngine is the base class for Coin node engines.✨
- SoNodeEngine(3coin3)SoNodeEngine is the base class for Coin node engines.✨
- SoNodeEngine(3coin4)SoNodeEngine is the base class for Coin node engines.✨
- SoNodeKit(3coin2)The SoNodeKit class is used to initialize the nodekit classes.✨
- SoNodeKit(3coin3)The SoNodeKit class is used to initialize the nodekit classes.✨
- SoNodeKit(3coin4)The SoNodeKit class is used to initialize the nodekit classes.✨
- SoNodeKit(3iv)initializes nodekit classes✨
- SoNodekitCatalog(3coin2)The SoNodekitCatalog class is a container for nodekit layouts.✨
- SoNodekitCatalog(3coin3)The SoNodekitCatalog class is a container for nodekit layouts.✨
- SoNodekitCatalog(3coin4)The SoNodekitCatalog class is a container for nodekit layouts.✨
- SoNodekitCatalog(3iv)nodekit catalog class✨
- SoNodeKitDetail(3coin2)The SoNodeKitDetail class is yet to be documented.✨
- SoNodeKitDetail(3coin3)The SoNodeKitDetail class is yet to be documented.✨
- SoNodeKitDetail(3coin4)The SoNodeKitDetail class is yet to be documented.✨
- SoNodeKitDetail(3iv)stores detail information about a nodekit✨
- SoNodeKitListPart(3coin2)The SoNodeKitListPart class is a container node.✨
- SoNodeKitListPart(3coin3)The SoNodeKitListPart class is a container node.✨
- SoNodeKitListPart(3coin4)The SoNodeKitListPart class is a container node.✨
- SoNodeKitListPart(3iv)group node with restricted children✨
- SoNodeKitPath(3coin2)The SoNodeKitPath class is a path that contains only nodekit nodes.✨
- SoNodeKitPath(3coin3)The SoNodeKitPath class is a path that contains only nodekit nodes.✨
- SoNodeKitPath(3coin4)The SoNodeKitPath class is a path that contains only nodekit nodes.✨
- SoNodeKitPath(3iv)path that points to a list of hierarchical nodekits✨
- SoNodeList(3coin2)The SoNodeList class is a container for pointers to SoNode objects.✨
- SoNodeList(3coin3)The SoNodeList class is a container for pointers to SoNode objects.✨
- SoNodeList(3coin4)The SoNodeList class is a container for pointers to SoNode objects.✨
- SoNodeList(3iv)maintains a list of pointers to nodes✨
- SoNodeSensor(3coin2)The SoNodeSensor class detects changes to nodes.✨
- SoNodeSensor(3coin3)The SoNodeSensor class detects changes to nodes.✨
- SoNodeSensor(3coin4)The SoNodeSensor class detects changes to nodes.✨
- SoNodeSensor(3iv)sensor class that can be attached to Inventor nodes✨
- SoNodeVisualize(3coin4)The SoNodeVisualize class is yet to be documented.✨
- SoNonIndexedShape(3coin2)The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.✨
- SoNonIndexedShape(3coin3)The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.✨
- SoNonIndexedShape(3coin4)The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.✨
- SoNonIndexedShape(3iv)abstract base class for all non-indexed vertex-based shapes✨
- SoNormal(3coin2)The SoNormal class is a node for providing normals to the state.✨
- SoNormal(3coin3)The SoNormal class is a node for providing normals to the state.✨
- SoNormal(3coin4)The SoNormal class is a node for providing normals to the state.✨
- SoNormal(3iv)node that defines surface normals for shapes✨
- SoNormalBinding(3coin2)The SoNormalBinding class is a node for specifying normal vector bindings.✨
- SoNormalBinding(3coin3)The SoNormalBinding class is a node for specifying normal vector bindings.✨
- SoNormalBinding(3coin4)The SoNormalBinding class is a node for specifying normal vector bindings.✨
- SoNormalBinding(3iv)node that specifies how multiple surface normals are bound to shapes✨
- SoNormalBindingElement(3coin3)The SoNormalBindingElement is yet to be documented.✨
- SoNormalBindingElement(3coin4)The SoNormalBindingElement is yet to be documented.✨
- SoNormalBundle(3coin3)The SoNormalBundle class simplifies normal handling.✨
- SoNormalBundle(3coin4)The SoNormalBundle class simplifies normal handling.✨
- SoNormalCache(3coin3)The SoNormalCache class is used to hold cached normals.✨
- SoNormalCache(3coin4)The SoNormalCache class is used to hold cached normals.✨
- SoNormalElement(3coin3)The SoNormalElement class is yet to be documented.✨
- SoNormalElement(3coin4)The SoNormalElement class is yet to be documented.✨
- SoNormalGenerator(3coin3)The SoNormalGenerator class is used to generate normals.✨
- SoNormalGenerator(3coin4)The SoNormalGenerator class is used to generate normals.✨
- SoNotList(3coin2)The SoNotList class is a list of SoNotRec notification records.✨
- SoNotList(3coin3)The SoNotList class is a list of SoNotRec notification records.✨
- SoNotList(3coin4)The SoNotList class is a list of SoNotRec notification records.✨
- SoNotRec(3coin2)The SoNotRec class specifies records for notification lists.✨
- SoNotRec(3coin3)The SoNotRec class specifies records for notification lists.✨
- SoNotRec(3coin4)The SoNotRec class specifies records for notification lists.✨
- SoNurbsCurve(3coin2)The SoNurbsCurve class is a node for representing smooth curves.✨
- SoNurbsCurve(3coin3)The SoNurbsCurve class is a node for representing smooth curves.✨
- SoNurbsCurve(3coin4)The SoNurbsCurve class is a node for representing smooth curves.✨
- SoNurbsCurve(3iv)NURBS curve shape node✨
- SoNurbsP(3coin4)✨
- SoNurbsProfile(3coin2)The SoNurbsProfile class is a node for specifying smooth profile curves.✨
- SoNurbsProfile(3coin3)The SoNurbsProfile class is a node for specifying smooth profile curves.✨
- SoNurbsProfile(3coin4)The SoNurbsProfile class is a node for specifying smooth profile curves.✨
- SoNurbsProfile(3iv)NURBS profile curve✨
- SoNurbsSurface(3coin2)The SoNurbsSurface class is used to render smooth surfaces.✨
- SoNurbsSurface(3coin3)The SoNurbsSurface class is used to render smooth surfaces.✨
- SoNurbsSurface(3coin4)The SoNurbsSurface class is used to render smooth surfaces.✨
- SoNurbsSurface(3iv)NURBS surface shape node✨
- SoObliqueSlice(3)Render a slice of the volume data, with any orientation.✨
- SoObliqueSliceDetail(3)The SoObliqueSliceDetail contains details of a pick operation on SoObliqueSlice geometry.✨
- SoOffscreenRenderer(3coin2)The SoOffscreenRenderer class is used for rendering scenes in offscreen buffers.✨
- SoOffscreenRenderer(3coin3)The SoOffscreenRenderer class is used for rendering scenes in offscreen buffers.✨
- SoOffscreenRenderer(3coin4)The SoOffscreenRenderer class is used for rendering scenes to offscreen buffers.✨
- SoOffscreenRenderer(3iv)renders to an off-screen buffer for printing or generating textures✨
- SoOneShot(3coin2)The SoOneShot class is a timer that runs for a configurable time and then stops.✨
- SoOneShot(3coin3)The SoOneShot class is a timer that runs for a configurable time and then stops.✨
- SoOneShot(3coin4)The SoOneShot class is a timer that runs for a configurable time and then stops.✨
- SoOneShot(3iv)timer that runs for a pre-set amount of time✨
- SoOneShotSensor(3coin2)The SoOneShotSensor class is a sensor which will trigger once.✨
- SoOneShotSensor(3coin3)The SoOneShotSensor class is a sensor which will trigger once.✨
- SoOneShotSensor(3coin4)The SoOneShotSensor class is a sensor which will trigger once.✨
- SoOneShotSensor(3iv)sensor for one-time only callbacks✨
- SoOnOff(3coin2)The SoOnOff engine is a simple on/off switch.✨
- SoOnOff(3coin3)The SoOnOff engine is a simple on/off switch.✨
- SoOnOff(3coin4)The SoOnOff engine is a simple on/off switch.✨
- SoOnOff(3iv)engine that functions as an on/off switch✨
- SoOrthographicCamera(3coin2)The SoOrthographicCamera class defines a camera node with orthographic rendering.✨
- SoOrthographicCamera(3coin3)The SoOrthographicCamera class defines a camera node with orthographic rendering.✨
- SoOrthographicCamera(3coin4)The SoOrthographicCamera class defines a camera node with orthographic rendering.✨
- SoOrthographicCamera(3iv)orthographic camera node✨
- SoOrthoSlice(3)Render one orthogonal slice of the volume data.✨
- SoOrthoSliceDetail(3)The SoOrthoSliceDetail contains details of a pick operation on SoOrthoSlice geometry.✨
- SoOutput(3coin2)The SoOutput class is an abstraction of an output stream.✨
- SoOutput(3coin3)The SoOutput class is an abstraction of an output stream.✨
- SoOutput(3coin4)The SoOutput class is an abstraction of an output stream.✨
- SoOutput(3iv)used to write Inventor data files✨
- SoOverrideElement(3coin2)The SoOverrideElement maintains a list of overridable elements and a list over which elements should be overridden.✨
- SoOverrideElement(3coin3)The SoOverrideElement maintains a list of overridable elements and a list over which elements should be overridden.✨
- SoOverrideElement(3coin4)The SoOverrideElement maintains a list of overridable elements and a list over which elements should be overridden.✨
- SoPackedColor(3coin2)The SoPackedColor class is a node for setting diffuse and transparency material values.✨
- SoPackedColor(3coin3)The SoPackedColor class is a node for setting diffuse and transparency material values.✨
- SoPackedColor(3coin4)The SoPackedColor class is a node for setting diffuse and transparency material values.✨
- SoPackedColor(3iv)node that defines base colors using packed representation✨
- SoPath(3coin2)The SoPath class is a container class for traversal path descriptions.✨
- SoPath(3coin3)The SoPath class is a container class for traversal path descriptions.✨
- SoPath(3coin4)The SoPath class is a container class for traversal path descriptions.✨
- SoPath(3iv)path that points to a list of hierarchical nodes✨
- SoPathList(3coin2)The SoPathList class is a container for pointers to SoPath objects.✨
- SoPathList(3coin3)The SoPathList class is a container for pointers to SoPath objects.✨
- SoPathList(3coin4)The SoPathList class is a container for pointers to SoPath objects.✨
- SoPathList(3iv)maintains a list of pointers to paths✨
- SoPathSensor(3coin2)The SoPathSensor class detects changes to paths.✨
- SoPathSensor(3coin3)The SoPathSensor class detects changes to paths.✨
- SoPathSensor(3coin4)The SoPathSensor class detects changes to paths.✨
- SoPathSensor(3iv)sensor class that can be attached to Inventor paths✨
- SoPathSwitch(3coin2)The SoPathSwitch class traverses only when current path matches a configurable path.✨
- SoPathSwitch(3coin3)The SoPathSwitch class traverses only when current path matches a configurable path.✨
- SoPathSwitch(3coin4)The SoPathSwitch class traverses only when current path matches a configurable path.✨
- SoPathSwitch(3iv)group node that traverses only when traversed along a given path✨
- SoPendulum(3coin2)The SoPendulum class is used to create oscillating rotations.✨
- SoPendulum(3coin3)The SoPendulum class is used to create oscillating rotations.✨
- SoPendulum(3coin4)The SoPendulum class is used to create oscillating rotations.✨
- SoPendulum(3iv)animated oscillating rotation node✨
- SoPerspectiveCamera(3coin2)The SoPerspectiveCamera class defines a camera node with perspective rendering.✨
- SoPerspectiveCamera(3coin3)The SoPerspectiveCamera class defines a camera node with perspective rendering.✨
- SoPerspectiveCamera(3coin4)The SoPerspectiveCamera class defines a camera node with perspective rendering.✨
- SoPerspectiveCamera(3iv)perspective camera node✨
- SOPGTR(3)✨
- sopgtr(3)✨
- sopgtr.f(3)✨
- SoPickAction(3coin2)The SoPickAction class is the base class for picking actions.✨
- SoPickAction(3coin3)The SoPickAction class is the base class for picking actions.✨
- SoPickAction(3coin4)The SoPickAction class is the base class for picking actions.✨
- SoPickAction(3iv)abstract base class for picking objects in a scene✨
- SoPickedPoint(3coin2)The SoPickedPoint class is used for specifying picked points.✨
- SoPickedPoint(3coin3)The SoPickedPoint class is used for specifying picked points.✨
- SoPickedPoint(3coin4)The SoPickedPoint class is used for specifying picked points.✨
- SoPickedPoint(3iv)represents point on surface of picked object✨
- SoPickedPointList(3coin2)The SoPickedPointList class is a container for pointers to SoPickedPoint objects.✨
- SoPickedPointList(3coin3)The SoPickedPointList class is a container for pointers to SoPickedPoint objects.✨
- SoPickedPointList(3coin4)The SoPickedPointList class is a container for pointers to SoPickedPoint objects.✨
- SoPickedPointList(3iv)maintains a list of pointers to SoPickedPoint instances✨
- SoPickRayElement(3coin3)The SoPickRayElement class is yet to be documented.✨
- SoPickRayElement(3coin4)The SoPickRayElement class is yet to be documented.✨
- SoPickStyle(3coin2)The SoPickStyle class is a node for setting up how to do picking.✨
- SoPickStyle(3coin3)The SoPickStyle class is a node for setting up how to do picking.✨
- SoPickStyle(3coin4)The SoPickStyle class is a node for setting up how to do picking.✨
- SoPickStyle(3iv)picking style node✨
- SoPickStyleElement(3coin3)The SoPickStyleElement is yet to be documented.✨
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getting it ready, bestie…