SoNormalBinding(3)
๐ SoNormalBinding(3) โ Library Functions Manual ๐
โจ NAME โจ
SoNormalBinding โ okay bestie, this class is a node for specifying normal vector bindings. That's the whole serve. ๐
๐ SYNOPSIS ๐
#include <Inventor/nodes/SoNormalBinding.h>
Inherits SoNode.
๐ Public Types ๐
enum Binding { OVERALL = SoNormalBindingElement::OVERALL, PER_PART =
SoNormalBindingElement::PER_PART, PER_PART_INDEXED =
SoNormalBindingElement::PER_PART_INDEXED, PER_FACE =
SoNormalBindingElement::PER_FACE, PER_FACE_INDEXED =
SoNormalBindingElement::PER_FACE_INDEXED, PER_VERTEX =
SoNormalBindingElement::PER_VERTEX, PER_VERTEX_INDEXED =
SoNormalBindingElement::PER_VERTEX_INDEXED, DEFAULT =
PER_VERTEX_INDEXED, NONE = PER_VERTEX_INDEXED }
๐ฆ Public Types inherited from SoNode ๐ฆ
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
๐ Public Member Functions ๐
virtual SoType getTypeId (void) const
SoNormalBinding (void)
virtual void doAction (SoAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void callback (SoCallbackAction *action)
virtual void pick (SoPickAction *action)
virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
๐ซ Public Member Functions inherited from SoNode ๐ซ
void setOverride (const SbBool state)
SbBool isOverride (void) const
void setNodeType (const NodeType type)
NodeType getNodeType (void) const
virtual SoNode * copy (SbBool copyconnections=FALSE) const
virtual SbBool affectsState (void) const
virtual void GLRenderBelowPath (SoGLRenderAction *action)
virtual void GLRenderInPath (SoGLRenderAction *action)
virtual void GLRenderOffPath (SoGLRenderAction *action)
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
virtual void getMatrix (SoGetMatrixAction *action)
virtual void handleEvent (SoHandleEventAction *action)
virtual void rayPick (SoRayPickAction *action)
virtual void search (SoSearchAction *action)
virtual void write (SoWriteAction *action)
virtual void audioRender (SoAudioRenderAction *action)
virtual void grabEventsSetup (void)
virtual void grabEventsCleanup (void)
virtual void startNotify (void)
virtual void notify (SoNotList *l)
uint32_t getNodeId (void) const
virtual SoChildList * getChildren (void) const
virtual void writeInstance (SoOutput *out)
virtual SoNode * addToCopyDict (void) const
virtual void copyContents (const SoFieldContainer *from, SbBool
copyconnections)
virtual SoFieldContainer * copyThroughConnection (void) const
๐ธ Public Member Functions inherited from SoFieldContainer ๐ธ
void setToDefaults (void)
SbBool hasDefaultValues (void) const
SbBool fieldsAreEqual (const SoFieldContainer *container) const
void copyFieldValues (const SoFieldContainer *container, SbBool
copyconnections=FALSE)
SbBool set (const char *const fielddata)
void get (SbString &fielddata)
virtual int getFields (SoFieldList &l) const
virtual int getAllFields (SoFieldList &l) const
virtual SoField * getField (const SbName &name) const
virtual SoField * getEventIn (const SbName &name) const
virtual SoField * getEventOut (const SbName &name) const
SbBool getFieldName (const SoField *const field, SbName &name) const
SbBool enableNotify (const SbBool flag)
SbBool isNotifyEnabled (void) const
SbBool set (const char *fielddata, SoInput *input)
void get (SbString &fielddata, SoOutput *out)
virtual SbBool validateNewFieldValue (SoField *field, void *newval)
virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
SbBool getIsBuiltIn (void) const
virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged)
const
void setUserData (void *userdata) const
void * getUserData (void) const
๐ Public Member Functions inherited from SoBase ๐
void ref (void) const
void unref (void) const
void unrefNoDelete (void) const
int32_t getRefCount (void) const
void touch (void)
SbBool isOfType (SoType type) const
virtual SbName getName (void) const
virtual void setName (const SbName &newname)
void addAuditor (void *const auditor, const SoNotRec::Type type)
void removeAuditor (void *const auditor, const SoNotRec::Type type)
const SoAuditorList & getAuditors (void) const
SbBool shouldWrite (void)
void assertAlive (void) const
โญ Static Public Member Functions โญ
static SoType getClassTypeId (void)
static void initClass (void)
โจ Static Public Member Functions inherited from SoNode โจ
static uint32_t getCompatibilityTypes (const SoType &nodetype)
static SoType getClassTypeId (void)
static SoNode * getByName (const SbName &name)
static int getByName (const SbName &name, SoNodeList &l)
static void initClass (void)
static void initClasses (void)
static uint32_t getNextNodeId (void)
static int getActionMethodIndex (const SoType type)
static void getBoundingBoxS (SoAction *action, SoNode *node)
static void GLRenderS (SoAction *action, SoNode *node)
static void callbackS (SoAction *action, SoNode *node)
static void getMatrixS (SoAction *action, SoNode *node)
static void handleEventS (SoAction *action, SoNode *node)
static void pickS (SoAction *action, SoNode *node)
static void rayPickS (SoAction *action, SoNode *node)
static void searchS (SoAction *action, SoNode *node)
static void writeS (SoAction *action, SoNode *node)
static void audioRenderS (SoAction *action, SoNode *node)
static void getPrimitiveCountS (SoAction *action, SoNode *node)
๐ Static Public Member Functions inherited from SoFieldContainer ๐
static void initClass (void)
static SoType getClassTypeId (void)
static void cleanupClass (void)
static void initCopyDict (void)
static void addCopy (const SoFieldContainer *orig, const
SoFieldContainer *copy)
static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
static SoFieldContainer * findCopy (const SoFieldContainer *orig, const
SbBool copyconnections)
static void copyDone (void)
๐ฆ Static Public Member Functions inherited from SoBase ๐ฆ
static void initClass (void)
static SoType getClassTypeId (void)
static void addName (SoBase *const base, const char *const name)
static void removeName (SoBase *const base, const char *const name)
static void incrementCurrentWriteCounter (void)
static void decrementCurrentWriteCounter (void)
static SoBase * getNamedBase (const SbName &name, SoType type)
static int getNamedBases (const SbName &name, SoBaseList &baselist,
SoType type)
static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
static void setInstancePrefix (const SbString &c)
static void setTraceRefs (SbBool trace)
static SbBool getTraceRefs (void)
static SbBool connectRoute (SoInput *input, const SbName &fromnodename,
const SbName &fromfieldname, const SbName &tonodename, const SbName
&tofieldname)
static SbBool readRoute (SoInput *input)
๐ Public Attributes ๐
SoSFEnum value
๐ Protected Member Functions ๐
virtual const SoFieldData * getFieldData (void) const
virtual ~SoNormalBinding ()
virtual SbBool readInstance (SoInput *in, unsigned short flags)
๐ Protected Member Functions inherited from SoNode ๐
SoNode (void)
virtual ~SoNode ()
๐ Protected Member Functions inherited from SoFieldContainer ๐
SoFieldContainer (void)
virtual ~SoFieldContainer ()
๐ Protected Member Functions inherited from SoBase ๐
SoBase (void)
virtual ~SoBase ()
virtual void destroy (void)
SbBool hasMultipleWriteRefs (void) const
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine)
const
void writeFooter (SoOutput *out) const
virtual const char * getFileFormatName (void) const
๐ก๏ธ Static Protected Member Functions ๐ก๏ธ
static const SoFieldData ** getFieldDataPtr (void)
๐ง Static Protected Member Functions inherited from SoNode ๐ง
static const SoFieldData ** getFieldDataPtr (void)
static void setNextActionMethodIndex (int index)
static int getNextActionMethodIndex (void)
static void incNextActionMethodIndex (void)
static void setCompatibilityTypes (const SoType &nodetype, const
uint32_t bitmask)
๐ง Static Protected Member Functions inherited from SoBase ๐ง
static uint32_t getCurrentWriteCounter (void)
static void staticDataLock (void)
static void staticDataUnlock (void)
๐ซถ Additional Inherited Members ๐ซถ
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Protected Attributes inherited from SoNode
uint32_t uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1
static int nextActionMethodIndex = 0
๐ธ Detailed Description ๐ธ
The SoNormalBinding class is a node for specifying normal vector bindings. Bestie, that's literally its whole job. ๐
Use nodes of this type to specify how to map normal vectors from SoNormal nodes in the scene graph to shape nodes. It's giving "matchmaker for normals and shapes." โจ
FILE FORMAT/DEFAULTS:
NormalBinding {
value PER_VERTEX_INDEXED
}
๐ง Member Enumeration Documentation ๐ง
enum SoNormalBinding::Binding
Enumeration of available types of mappings. See documentation of SoMaterialBinding node for explanation of the different values. No cap, go read that one for the full tea. ๐ต
Note thatSoNormalBinding::DEFAULTandSoNormalBinding::NONEhas been obsoleted and are both mapped toSoNormalBinding::PER_VERTEX_INDEXED. So yeah, they're lowkey retired but still show up to the party. ๐
๐ Constructor & Destructor Documentation ๐
SoNormalBinding::SoNormalBinding (void )
Constructor. It constructs. Iconic behavior. ๐
SoNormalBinding::~SoNormalBinding () [protected], [virtual]
Destructor. Protected and virtual, so it's giving "for the subclasses, not the streets." ๐ซถ
โจ MEMBER FUNCTION DOCUMENTATION โจ
okay bestie, this is the part where we get into the actual methods. buckle up ๐
SoType SoNormalBinding::getTypeId (void ) const [virtual]
okay so this one is literally the type ID glow-up. It returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting. no cap, it's giving runtime safety ๐
Usage example:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Implements SoBase. periodt.
const SoFieldData * SoNormalBinding::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. lowkey iconic that it just says NULL and moves on ๐ซถ
Reimplemented from SoFieldContainer.
void SoNormalBinding::doAction (SoAction * action) [virtual]
This function performs the typical operation of a node for any action. it's the main character of node operations, fr fr.
Reimplemented from SoNode.
void SoNormalBinding::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method. if your node is doing the most with rendering state or yeeting geometry at OpenGL, this is your sign to override ๐
Reimplemented from SoNode.
void SoNormalBinding::callback (SoCallbackAction * action) [virtual]
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph. so the app programmer can snoop on the scene graph, lowkey.
Reimplemented from SoNode.
void SoNormalBinding::pick (SoPickAction * action) [virtual]
Action method for SoPickAction.
Does common processing for SoPickAction action instances. common processing, no cap.
Reimplemented from SoNode.
void SoNormalBinding::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]
Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action. math girlies, this is your moment โจ
Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.
Reimplemented from SoNode.
SbBool SoNormalBinding::readInstance (SoInput * in, unsigned short flags) [protected], [virtual]
This method is mainly intended for internal use during file import operations. don't come for her unless you're doing import magic ๐ฎ
It reads a definition of an instance from the input stream in. The input stream state points to the start of a serialized / persistant representation of an instance of this class type.
TRUE or FALSE is returned, depending on if the instantiation and configuration of the new object of this class type went ok or not. The import process should be robust and handle corrupted input streams by returning FALSE.
flags is used internally during binary import when reading user extension nodes, group nodes or engines.
Reimplemented from SoNode.
๐ธ MEMBER DATA DOCUMENTATION ๐ธ
SoSFEnum SoNormalBinding::value
The normal binding to use for subsequent shape nodes in the scene graph. this is the setting that tells the shapes how to bind their normals, periodt ๐
๐ AUTHOR ๐
Generated automatically by Doxygen for Coin from the source code. she's literally a robot and she ate ๐คโจ
okay bestie, that's the whole vibe. this absolute icon of a manpage was brought to you by Coin, version 3.1.3, and the page is SoNormalBinding(3). slay ๐
โจ
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