SoNurbsCurve(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

✨ NAME ✨

SoNurbsCurve β€” okay so bestie, this is the node for representing smooth curves. That's the whole vibe. Manual page: SoNurbsCurve(3), from the Library Functions Manual. πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

#include <Inventor/nodes/SoNurbsCurve.h>

Inherits SoShape.

okay so real talk: this thing comes with a WHOLE family tree of inherited stuff. It's giving nepo baby but make it C++. Every single one is listed below, no skipping, periodt. πŸ’–

πŸ’– Public Member Functions πŸ’–

  • virtual SoType getTypeId (void) const
  • SoNurbsCurve (void)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • void sendPrimitive (SoAction *, SoPrimitiveVertex *)

🌸 Public Member Functions inherited from SoShape 🌸

  • virtual SbBool affectsState (void) const
  • virtual void notify (SoNotList *nl)
  • virtual void callback (SoCallbackAction *action)
  • const SoBoundingBoxCache * getBoundingBoxCache (void) const

πŸ¦‹ Public Member Functions inherited from SoNode πŸ¦‹

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=FALSE) const
  • virtual void doAction (SoAction *action)
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸŽ€ Public Member Functions inherited from SoFieldContainer πŸŽ€

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

🫢 Public Member Functions inherited from SoBase 🫢

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

πŸ‘‘ Static Public Member Functions πŸ‘‘

  • static SoType getClassTypeId (void)
  • static void initClass (void)

⭐ Static Public Member Functions inherited from SoShape ⭐

  • static SoType getClassTypeId (void)
  • static void initClass (void)
  • static void getScreenSize (SoState *const state, const SbBox3f &boundingbox, SbVec2s &rectsize)
  • static float getDecimatedComplexity (SoState *state, float complexity)

🌈 Static Public Member Functions inherited from SoNode 🌈

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

🧚 Static Public Member Functions inherited from SoFieldContainer 🧚

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

πŸ’œ Static Public Member Functions inherited from SoBase πŸ’œ

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ“ Public Attributes πŸ“

okay so THESE are the two fields that are actually, like, yours. The ones you actually set. Everything else is inheritance homework. πŸ’€

  • SoSFInt32 numControlPoints
  • SoMFFloat knotVector

πŸŽ€ Protected Member Functions πŸŽ€

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoNurbsCurve ()
  • virtual void generatePrimitives (SoAction *action)
  • virtual void computeBBox (SoAction *action, SbBox3f &box, SbVec3f &center)
  • virtual SoDetail * createLineSegmentDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, SoPickedPoint *pp)

🌸 Protected Member Functions inherited from SoShape 🌸

  • SoShape (void)
  • virtual ~SoShape ()
  • float getComplexityValue (SoAction *action)
  • virtual SbBool shouldGLRender (SoGLRenderAction *action)
  • void beginSolidShape (SoGLRenderAction *action)
  • void endSolidShape (SoGLRenderAction *action)
  • void GLRenderBoundingBox (SoGLRenderAction *action)
  • SbBool shouldPrimitiveCount (SoGetPrimitiveCountAction *action)
  • SbBool shouldRayPick (SoRayPickAction *const action)
  • void computeObjectSpaceRay (SoRayPickAction *const action)
  • void computeObjectSpaceRay (SoRayPickAction *const action, const SbMatrix &matrix)
  • virtual SoDetail * createTriangleDetail (SoRayPickAction *action, const SoPrimitiveVertex *v1, const SoPrimitiveVertex *v2, const SoPrimitiveVertex *v3, SoPickedPoint *pp)
  • virtual SoDetail * createPointDetail (SoRayPickAction *action, const SoPrimitiveVertex *v, SoPickedPoint *pp)
  • void invokeTriangleCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2, const SoPrimitiveVertex *const v3)
  • void invokeLineSegmentCallbacks (SoAction *const action, const SoPrimitiveVertex *const v1, const SoPrimitiveVertex *const v2)
  • void invokePointCallbacks (SoAction *const action, const SoPrimitiveVertex *const v)
  • void beginShape (SoAction *const action, const TriangleShape shapetype, SoDetail *const detail=NULL)
  • void shapeVertex (const SoPrimitiveVertex *const v)
  • void endShape (void)
  • void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const SbVec3f &normal)
  • void generateVertex (SoPrimitiveVertex *const pv, const SbVec3f &point, const SbBool useTexFunc, const SoTextureCoordinateElement *const tce, const float s, const float t, const float r, const SbVec3f &normal)
  • SbBool startVertexArray (SoGLRenderAction *action, const SoCoordinateElement *coords, const SbVec3f *pervertexnormals, const SbBool texpervertex, const SbBool colorpervertex)
  • void finishVertexArray (SoGLRenderAction *action, const SbBool vbo, const SbBool normpervertex, const SbBool texpervertex, const SbBool colorpervertex)

πŸ¦‹ Protected Member Functions inherited from SoNode πŸ¦‹

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

πŸ’– Protected Member Functions inherited from SoFieldContainer πŸ’–

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

✨ Protected Member Functions inherited from SoBase ✨

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

πŸ‘‘ Static Protected Member Functions πŸ‘‘

  • static const SoFieldData ** getFieldDataPtr (void)

⭐ Static Protected Member Functions inherited from SoShape ⭐

  • static const SoFieldData ** getFieldDataPtr (void)

🌈 Static Protected Member Functions inherited from SoNode 🌈

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸ’œ Static Protected Member Functions inherited from SoBase πŸ’œ

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

lowkey that's just part 1 bestie… there's more coming, so don't go anywhere 🌸

✨ Additional Inherited Members πŸ’–

okay bestie so this node did not come from nowhere β€” it's got a whole family tree, and it inherited a bunch of stuff. Here's the entire haul, no cap, nothing skipped 🫢

🌸 Public Types inherited from SoShape

The TriangleShape enum, every single value:

  • TRIANGLE_STRIP
  • TRIANGLE_FAN
  • TRIANGLES
  • POLYGON
  • QUADS
  • QUAD_STRIP
  • POINTS
  • LINES
  • LINE_STRIP

🌈 Public Types inherited from SoNode

The NodeType enum β€” and yes, every value with its exact hex, because we do not round corners here πŸ’…:

  • INVENTOR = 0x0000
  • VRML1 = 0x0001
  • VRML2 = 0x0002
  • INVENTOR_1 = 0x0004
  • INVENTOR_2_0 = 0x0008
  • INVENTOR_2_1 = 0x0010
  • INVENTOR_2_5 = 0x0020
  • INVENTOR_2_6 = 0x0040
  • COIN_1_0 = 0x0080
  • COIN_2_0 = 0x0100
  • EXTENSION = 0x0200
  • COIN_2_2 = 0x0400
  • COIN_2_3 = 0x0800
  • COIN_2_4 = 0x1000
  • INVENTOR_5_0 = 0x2000
  • COIN_2_5 = 0x4000
  • COIN_3_0 = 0x8000
  • INVENTOR_6_0 = 0x10000

πŸŽ€ Protected Types inherited from SoBase

The BaseFlags enum:

  • IS_ENGINE = 0x01
  • IS_GROUP = 0x02

πŸ¦‹ Protected Attributes inherited from SoNode

  • uint32_t uniqueId

πŸ“ Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

🧚 Static Protected Attributes inherited from SoNode

  • static uint32_t nextUniqueId = 1
  • static int nextActionMethodIndex = 0

πŸ’œ Detailed Description

The SoNurbsCurve class is a node for representing smooth curves. that's the whole vibe, it draws pretty smooth curves ✨

A general explanation of NURBS is beyond the scope of the Coin documentation. For detailed information, refer to the specialized literature on the topic (for example "An Introduction to NURBS: WithHistorical Perspective" by David F. Rogers). A basic overview of curve and surface rendering using NURBS can be found in chapter 8 of "The Inventor Mentor".

okay this next bit is IMPORTANT, bestie, listen up πŸ‘‘ Note that knot values should be specified as [0, 1, 2,..., a] rather than [0, 1/a, 2/a,..., 1] to avoid tesselation errors due to floating point precision problems. (Even if the rendered curve looks correct, such issues might surface when e.g. doing picking, since the tesselated representation used internally is not the same as the one you see rendered by OpenGL on-screen.)

A small usage example (drawing a circle using a rational curve):

#Inventor V2.1 ascii

Coordinate4 {
   point [
     0.0 -5.0     0.0 1.0,
     2.5 -2.5     0.0 0.5,
     2.5 -0.66987 0.0 1.0,
     0.0  1.94013 0.0 0.5,
    -2.5 -0.66987 0.0 1.0,
    -2.5 -2.5     0.0 0.5,
     0.0 -5.0     0.0 1.0
   ]
}

NurbsCurve {
   numControlPoints 7
   knotVector [ 0, 0, 0, 1, 1, 2, 2, 3, 3, 3 ]
}

# debug: show all the control points
BaseColor { rgb 1 1 0 }
DrawStyle { pointSize 3 }
PointSet { numPoints 7 }

πŸ“ FILE FORMAT/DEFAULTS

NurbsCurve {
    numControlPoints 0
    knotVector 0
}

πŸŽ€ Constructor & Destructor Documentation

  • SoNurbsCurve::SoNurbsCurve (void ) β€” Constructor. it's born πŸ¦‹
  • SoNurbsCurve::~SoNurbsCurve () [protected], [virtual] β€” Destructor. it's gone πŸ’€

🌟 Member Function Documentation

  • SoType SoNurbsCurve::getTypeId (void ) const [virtual] β€” Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.

Usage example:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
}

For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.

For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.

Reimplemented from SoShape.

  • const SoFieldData * SoNurbsCurve::getFieldData (void ) const [protected], [virtual] β€” Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.

Reimplemented from SoShape.

  • void SoNurbsCurve::GLRender (SoGLRenderAction * action) [virtual] β€” Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoShape.

  • void SoNurbsCurve::rayPick (SoRayPickAction * action) [virtual] β€” Calculates picked point based on primitives generated by subclasses.

Reimplemented from SoShape.

  • void SoNurbsCurve::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual] β€” Action method for the SoGetPrimitiveCountAction.

Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.

Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.

Reimplemented from SoShape.

  • void SoNurbsCurve::getBoundingBox (SoGetBoundingBoxAction * action) [virtual] β€” Redefined to notify open caches that this shape contains lines.

Reimplemented from SoShape.

  • void SoNurbsCurve::sendPrimitive (SoAction * a, SoPrimitiveVertex * p) β€” This method is part of the original SGI Inventor API, but not implemented in Coin, as it looks like a method that should probably have been private in Open Inventor.
  • void SoNurbsCurve::generatePrimitives (SoAction * action) [protected], [virtual] β€” The method implements action behavior for shape nodes for SoCallbackAction. It is invoked from SoShape::callback(). (Subclasses should not override SoNode::callback().)

The subclass implementations uses the convenience methods SoShape::beginShape(), SoShape::shapeVertex(), and SoShape::endShape(), with SoDetail instances, to pass the primitives making up the shape back to the caller.

Implements SoShape.

  • void SoNurbsCurve::computeBBox (SoAction * action, SbBox3f & box, SbVec3f & center) [protected], [virtual] β€” Calculates the bounding box of all control points, and sets the center to the average of these points.

Implements SoShape.

  • SoDetail * SoNurbsCurve::createLineSegmentDetail (SoRayPickAction * action, const SoPrimitiveVertex * v1, const SoPrimitiveVertex * v2, SoPickedPoint * pp) [protected], [virtual] β€” Will create line detail for a SoPickedPoint. This method will only be called internally, when generatePrimitives() is used for picking (SoShape::rayPick() is not overridden).

This method returns NULL in Open Inventor, and subclasses will need to override this method to create details for a SoPickedPoint.

This is not necessary with Coin. Of course, if you choose to override it, it will work in the same way as Open Inventor.

For this to work, you must supply a face or line detail when generating primitives. If you supply NULL for the detail argument in SoShape::beginShape(), you'll have to override this method.

Reimplemented from SoShape.


🫢 Member Data Documentation

  • SoSFInt32 SoNurbsCurve::numControlPoints β€” Number of control points to use in this NURBS curve.
  • SoMFFloat SoNurbsCurve::knotVector β€” The knot vector.

Values should be specified as [0, 1, 2,..., a] rather than [0, 1/a, 2/a,..., 1] to avoid tesselation errors due to floating point precision problems.


🌸 Author

Generated automatically by Doxygen for Coin from the source code. (not even a human wrote this bit, it's literally robot core πŸ€–πŸ’…)


and that's the whole page bestie, you made it to the end!! πŸŽ‰ this absolute icon of a manpage is Coin Version 3.1.3, dated SoNurbsCurve(3) β€” go forth and tesselate responsibly βœ¨πŸ¦‹πŸ’–

πŸ“¦ where this page comes from