SoNodeEngine(3)

πŸ“¦ version 2.5.0, in fedora 43, fedora 44

SoNodeEngine(3) πŸ’–

okay bestie, welcome to the SoNodeEngine(3) page from the Library Functions Manual ✨ β€” this is part 1 of a long one, so buckle up, we're doing this properly.


🌸 NAME 🌸

SoNodeEngine β€” it's the base class for Coin node engines, fr fr. That's the whole vibe of this page.


✨ SYNOPSIS ✨

#include <Inventor/engines/SoNodeEngine.h>

It inherits SoNode. πŸ’…

It gets inherited by SoVRMLInterpolator, and SoVRMLTimeSensor. Look at them, carrying the family name. iconic.

🫢 Public Member Functions 🫢

  • void evaluateWrapper (void)
  • virtual int getOutputs (SoEngineOutputList &l) const
  • SoEngineOutput * getOutput (const SbName &outputname) const
  • SbBool getOutputName (const SoEngineOutput *output, SbName &outputname) const
  • virtual const SoEngineOutputData * getOutputData (void) const =0
  • SbBool isNotifying (void) const
  • virtual void notify (SoNotList *nl)
  • virtual void writeInstance (SoOutput *out)

πŸ’œ Public Member Functions inherited from SoNode πŸ’œ

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SoNode * copy (SbBool copyconnections=0) const
  • virtual SbBool affectsState (void) const
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void write (SoWriteAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸ¦‹ Public Member Functions inherited from SoFieldContainer πŸ¦‹

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *in)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)
  • SbBool getIsBuiltIn (void) const
  • virtual const SoFieldData * getFieldData (void) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

πŸŽ€ Public Member Functions inherited from SoBase πŸŽ€

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • virtual SoType getTypeId (void) const =0
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

⭐ Static Public Member Functions ⭐

  • static void initClass (void)
  • static SoType getClassTypeId (void)

πŸ’œ Static Public Member Functions inherited from SoNode πŸ’œ

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

πŸ¦‹ Static Public Member Functions inherited from SoFieldContainer πŸ¦‹

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

πŸŽ€ Static Public Member Functions inherited from SoBase πŸŽ€

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *in)

🌈 Protected Member Functions 🌈

  • SoNodeEngine (void)
  • virtual ~SoNodeEngine ()
  • virtual void evaluate (void)=0
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)
  • virtual void inputChanged (SoField *which)
  • void writeOutputTypes (SoOutput *out)

πŸ’œ Protected Member Functions inherited from SoNode πŸ’œ

  • SoNode (void)
  • virtual ~SoNode ()

πŸ¦‹ Protected Member Functions inherited from SoFieldContainer πŸ¦‹

  • SoFieldContainer (void)
  • ~SoFieldContainer ()

πŸŽ€ Protected Member Functions inherited from SoBase πŸŽ€

  • SoBase (void)
  • virtual ~SoBase ()
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

πŸ’… Static Protected Member Functions πŸ’…

  • static const SoFieldData ** getFieldDataPtr (void)
  • static const SoEngineOutputData ** getOutputDataPtr (void)

πŸ’œ Static Protected Member Functions inherited from SoNode πŸ’œ

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸŽ€ Static Protected Member Functions inherited from SoBase πŸŽ€

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

🌟 Additional Inherited Members 🌟

Public Types inherited from SoNode

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000
}

Protected Types inherited from SoBase

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

Protected Attributes inherited from SoNode

  • uint32_t uniqueId

Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

Static Protected Attributes inherited from SoNode

  • static uint32_t nextUniqueId = 0
  • static int nextActionMethodIndex = 0

πŸ‘‘ Detailed Description πŸ‘‘

SoNodeEngine is the base class for Coin node engines. that's the whole assignment bestie πŸ’–

Node engines have the same functionality as normal engines, except that they inherit SoNode, which makes it possible to insert node engines in the scene graph. yes, they're in the graph now, main character energy, no cap. πŸ¦‹

The main rationale for this class is to simplify the implementation of VRML interpolator nodes, which are in a sense engines embedded in the shape of ordinary nodes. like… an engine wearing a node costume. it's giving disguise. πŸ™ˆ

This abstract superclass will likely be of no interest to the Coin application programmer, and you can safely ignore it. fr, if you're just building an app, you can scroll past. it's not for you and that's okay. πŸ’…

Heads up bestie: be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API. don't go looking for it there, it simply doesn't exist, periodt.

🧚 Constructor & Destructor Documentation 🧚

πŸ’œ SoNodeEngine::SoNodeEngine (void ) [protected] πŸ’œ

Default constructor. just a lil guy, doing its default thing ✨

Referenced by getOutputData().

πŸ’œ SoNodeEngine::~SoNodeEngine () [protected], [virtual] πŸ’œ

Destructor. say bye bye πŸ‘‹

References SoDebugError::postInfo().


okay and that's where part 1 wraps… but bestie we are not done, more is coming πŸ’–

✨ Member Function Documentation ✨

okay bestie, this is the function tea. every signature is exact, every reference is kept, and the vibes are immaculate. πŸ’…


void SoNodeEngine::evaluateWrapper (void )

Triggers an engine evaluation. πŸ”₯

  • References: evaluate(), and getOutputData().
  • Referenced by: SoField::evaluateConnection().

int SoNodeEngine::getOutputs (SoEngineOutputList & l) const [virtual]

Adds all outputs to l (the list). Returns the number of outputs added to the list. ✨

  • References: getOutputData().

SoEngineOutput * SoNodeEngine::getOutput (const SbName & outputname) const

Returns the output with name outputname, or NULL if no such output exists. πŸ’€ not-found energy, but make it precise.

  • References: getOutputData().
  • Referenced by: SoField::copyConnection().

SbBool SoNodeEngine::getOutputName (const SoEngineOutput * output, SbName & outputname) const

Sets \outputname to the name of output. Returns FALSE if no such output is contained within the engine instance. πŸ™ˆ

  • References: getOutputData().
  • Referenced by: SoField::copyConnection().

virtual const SoEngineOutputData * SoNodeEngine::getOutputData (void ) const [pure virtual]

⚠️ bestie, this API member is considered internal to the library, as it is not likely to be of interest to the application programmer. fr fr. πŸ‘‘
  • Implemented in: SoVRMLColorInterpolator, SoVRMLCoordinateInterpolator, SoVRMLInterpolator, SoVRMLNormalInterpolator, SoVRMLOrientationInterpolator, SoVRMLPositionInterpolator, SoVRMLScalarInterpolator, and SoVRMLTimeSensor.
  • References: isNotifying(), and SoNodeEngine().
  • Referenced by: evaluateWrapper(), SoEngineOutput::getConnectionType(), getOutput(), getOutputName(), getOutputs(), and notify().

SbBool SoNodeEngine::isNotifying (void ) const

Returns whether we're in a notification process. This is needed to avoid double notification when an engine enables outputs during inputChanged(). 🚨

  • Referenced by: getOutputData(), and notify().

void SoNodeEngine::notify (SoNotList * l) [virtual]

Notifies all auditors for this instance when changes are made. πŸ“£

  • Reimplemented from: SoNode.
  • Reimplemented in: SoVRMLTimeSensor.
  • References: SoNotList::append(), SoNotList::getLastField(), SoNotList::getLastRec(), SoBase::getName(), getOutputData(), SoNotRec::getType(), SoBase::getTypeId(), inputChanged(), SoFieldContainer::isNotifyEnabled(), isNotifying(), SoDebugError::postInfo(), and SoNotRec::setType().
  • Referenced by: SoVRMLTimeSensor::notify().

void SoNodeEngine::writeInstance (SoOutput * out) [virtual]

Writes all the fields contained in this instance to the output stream within out. πŸ’Ύ

This method is solely called from the write methods of fields.

Either from SoField if the write is done because of a field-to-field connection, or from one of the fields which may actually write SoFieldContainer instances, i.e. SoSFNode, SoMFNode, SoSFEngine, SoMFEngine, SoSFPath and SoMFPath.

This method, in addition to the ordinary write() method of SoNode, needs to be present since the fields don't have a write action instance in their writeValue() method, and writeInstance() will create a new SoWriteAction and call continueToApply() on it.

  • Reimplemented from: SoNode.
  • References: SoNode::writeInstance().

virtual void SoNodeEngine::evaluate (void ) [protected], [pure virtual]

⚠️ okay this one is also considered internal to the library, as it is not likely to be of interest to the application programmer. πŸ‘€
  • References: getOutputDataPtr(), inputChanged(), and writeOutputTypes().
  • Referenced by: evaluateWrapper().

SbBool SoNodeEngine::readInstance (SoInput * in, unsigned short flags) [protected], [virtual]

This method is mainly intended for internal use during file import operations.

It reads a definition of an instance from the input stream in. The input stream state points to the start of a serialized / persistant representation of an instance of this class type.

TRUE or FALSE is returned, depending on if the instantiation and configuration of the new object of this class type went ok or not. The import process should be robust and handle corrupted input streams by returning FALSE.

flags is used internally during binary import when reading user extension nodes, group nodes or engines.

  • Reimplemented from: SoNode.
  • References: SoNode::readInstance().

void SoNodeEngine::inputChanged (SoField * which) [protected], [virtual]

Called when an input is changed. The default method does nothing, but subclasses may override this method to do the The Right Thing when a specific field is changed. πŸ› οΈ

  • Reimplemented in: SoVRMLTimeSensor.
  • Referenced by: evaluate(), and notify().

const SoFieldData ** SoNodeEngine::getFieldDataPtr (void ) [static], [protected]

Returns the SoFieldData class which holds information about inputs in this engine. πŸ“₯


const SoEngineOutputData ** SoNodeEngine::getOutputDataPtr (void ) [static], [protected]

Returns the SoEngineOutputData class which holds information about the outputs in this engine. πŸ“€

  • Referenced by: evaluate().

void SoNodeEngine::writeOutputTypes (SoOutput * out) [protected]

Writes the types of engine outputs for extension engines (i.e. engines not built in to Coin). 🧩

  • Referenced by: evaluate().

πŸ‘‘ Author πŸ‘‘

Generated automatically by Doxygen for Coin from the source code. πŸ€–


okay bestie, that's the whole page! footer tea: Coin Version 2.5.0, SoNodeEngine(3) β€” periodt. πŸ’–βœ¨

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