SoNodeKitListPart(3)
β¨ NAME β¨
SoNodeKitListPart β bestie, it's the container node class. That's it, that's the whole vibe. π
oh also, this page is from the Coin manual, section 3. Slash SoNodeKitListPart(3) if you're being formal. π
πΈ SYNOPSIS πΈ
#include <Inventor/nodekits/SoNodeKitListPart.h>
Inherits SoNode. So like, it's got all that SoNode energy flowing through its veins. π
π Public Member Functions π
virtual SoType getTypeId (void) constSoNodeKitListPart (void)SoType getContainerType (void) constvoid setContainerType (SoType newContainerType)const SoTypeList & getChildTypes (void) constvoid addChildType (SoType typeToAdd)SbBool isTypePermitted (SoType typeToCheck) constSbBool isChildPermitted (const SoNode *child) constvoid containerSet (const char *fieldDataString)void lockTypes (void)SbBool isTypeLocked (void) constvoid addChild (SoNode *child)void insertChild (SoNode *child, int childIndex)SoNode * getChild (int index) constint findChild (SoNode *child) constint getNumChildren (void) constvoid removeChild (int index)void removeChild (SoNode *child)void replaceChild (int index, SoNode *newChild)void replaceChild (SoNode *oldChild, SoNode *newChild)virtual SbBool affectsState (void) constvirtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void pick (SoPickAction *action)virtual void search (SoSearchAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)virtual SoChildList * getChildren (void) const
π«Ά Public Member Functions inherited from SoNode π«Ά
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void rayPick (SoRayPickAction *action)virtual void write (SoWriteAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer π
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π¦ Public Member Functions inherited from SoBase π¦
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ hands backTRUEif the type of this object is either, like, the same type, or inherited from type. iykyk πvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions β
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoNode π
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β sets up the initialization for the data that's common to all the instances of this class, like submitting the necessary info to the Coin type system. very "setting the group chat up" of it, honestly. πstatic void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer π
static void initClass (void)β again with the setting up of the initialization for the data common to every instance of this class, like submitting the necessary info to the Coin type system. same energy, different class. πstatic SoType getClassTypeId (void)β this static method returns theSoTypeobject that's associated with the objects of this class. iconic behavior.static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
πΈ Static Public Member Functions inherited from SoBase πΈ
static void initClass (void)β yes bestie, again: it sets up the initialization for the data common to all instances of this class, like submitting the necessary info to the Coin type system. π«Άstatic SoType getClassTypeId (void)β returns theSoTypeobject associated with objects of this class. (the way this keeps showing upβ¦)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Protected Member Functions π
virtual const SoFieldData * getFieldData (void) constvirtual ~SoNodeKitListPart ()SoGroup * getContainerNode (void)virtual SbBool readInstance (SoInput *in, unsigned short flags)virtual void copyContents (const SoFieldContainer *fromFC, SbBool copyConnections)
π Protected Member Functions inherited from SoNode π
SoNode (void)virtual ~SoNode ()
π Protected Member Functions inherited from SoFieldContainer π
SoFieldContainer (void)virtual ~SoFieldContainer ()
π¦ Protected Member Functions inherited from SoBase π¦
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
β Static Protected Member Functions β
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoNode π
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
πΈ Static Protected Member Functions inherited from SoBase πΈ
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Protected Attributes π
SoChildList * children
π Protected Attributes inherited from SoNode π
SbUniqueId uniqueId
π Protected Attributes inherited from SoFieldContainer π
SbBool isBuiltIn
β¨ Additional Inherited Members β¨
π¦ Public Types inherited from SoNode π¦
The NodeType enum, and bestie it is long:
enum NodeType {
INVENTOR = 0x0000,
VRML1 = 0x0001,
VRML2 = 0x0002,
INVENTOR_1 = 0x0004,
INVENTOR_2_0 = 0x0008,
INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020,
INVENTOR_2_6 = 0x0040,
COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100,
EXTENSION = 0x0200,
COIN_2_2 = 0x0400,
COIN_2_3 = 0x0800,
COIN_2_4 = 0x1000,
INVENTOR_5_0 = 0x2000,
COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000,
INVENTOR_6_0 = 0x10000,
COIN_4_0 = 0x20000
};
π Protected Types inherited from SoBase π
enum BaseFlags {
IS_ENGINE = 0x01,
IS_GROUP = 0x02
};
π Static Protected Attributes inherited from SoNode π
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
π okay bestie that's part 1 β part 2 is loading, don't go anywhereβ¦ π
π Detailed Description π
okay bestie, real talk: The SoNodeKitListPart class is a container node. that's the whole thing. but hold on, because it's giving container with a twist β¨
This node is basically just a container node with these differences versus the other group nodes:
- It is possible to make a list of which node class types are allowed as children. π
- You can freely select which kind of group node behaviour you want this container to have. Default is to act like an
SoGroupnode, but by usingSoNodeKitListPart::setContainerType(), you can change the behaviour to be like a separator, a switch or whatever else you have of node types inheritingSoGroup. π₯
It might be necessary to get the container node, e.g. to change SoSwitch::whichChild if the container node is a SoSwitch. The container node is located in the first position of its children, i.e. (*getChildren())[0]. Note that getNumChildren() returns 0, while getChildren()->getLength() returns 1 after initialization. The former amount returns its internal group nodes, while the latter returns all the nodes containing the container node. no cap, that little gotcha is lowkey iconic π
π See also π
SoGroup, SoSeparator, SoSwitch
π Constructor & Destructor Documentation π
SoNodeKitListPart::SoNodeKitListPart (void )
Constructor. β¨ makes a whole new one, bestie.
SoNodeKitListPart::~SoNodeKitListPart () [protected], [virtual]
Destructor. π it's the goodbye part, she cleans up after herself.
πΈ Member Function Documentation πΈ
SoType SoNodeKitListPart::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class. π¦
SoType SoNodeKitListPart::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.
Implements SoBase.
const SoFieldData ** SoNodeKitListPart::getFieldDataPtr (void ) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π (iykyk)
Returns the SoFieldData class which holds information about fields in this node.
const SoFieldData * SoNodeKitListPart::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoFieldContainer.
void SoNodeKitListPart::initClass (void ) [static]
Does initialization common for all objects of the SoNodeKitListPart class. This includes setting up the type system, among other things. β¨
SoType SoNodeKitListPart::getContainerType (void ) const
Return type id for the list container. Default is SoGroup. π
void SoNodeKitListPart::setContainerType (SoType newContainerType)
Change the behaviour of this container node. newContainerType must be derived from SoGroup. π
const SoTypeList & SoNodeKitListPart::getChildTypes (void ) const
Return a list of all types which are allowed as children of this node. Default is to allow all node types.
void SoNodeKitListPart::addChildType (SoType typeToAdd)
Add one more node class type which should be allowed to be used in the node list. πΈ
Note: the default single SoNode type in the list will be removed upon the first call to this method. heads up bestie, she switches up on you the first time. π
SbBool SoNodeKitListPart::isTypePermitted (SoType typeToCheck) const
Return TRUE if nodes of the typeToCheck class type can be added to the list.
SbBool SoNodeKitListPart::isChildPermitted (const SoNode * child) const
Return TRUE if child has a class type which is permitted to be in the list.
void SoNodeKitListPart::containerSet (const char * fieldDataString)
Calls set() on the container node with fieldDataString. π«Ά
void SoNodeKitListPart::lockTypes (void )
Lock type list so no more node class types can be added by using addChildType(), and locks container type so it no longer can be changed by setContainerType(). π periodt, she's done taking applications.
SbBool SoNodeKitListPart::isTypeLocked (void ) const
Returns TRUE if the list of allowable node types and the container type have both been locked. π
void SoNodeKitListPart::addChild (SoNode * child)
Adds child to the internal list of children, if it is of a type permitted to be added.
void SoNodeKitListPart::insertChild (SoNode * child, int childIndex)
Inserts child in the internal list of children at position childIndex, if it is of a type permitted to be added. β¨
SoNode * SoNodeKitListPart::getChild (int index) const
Return child node at position index.
int SoNodeKitListPart::findChild (SoNode * child) const
Return position index of child in list of children. π
int SoNodeKitListPart::getNumChildren (void ) const
Return number of children.
void SoNodeKitListPart::removeChild (int index)
Remove node at childindex in our list of children.
Please note that this method is not virtual in the original SGI Inventor API.
void SoNodeKitListPart::removeChild (SoNode * child)
Remove child from the set of children managed by this group node. Will decrease the reference count of child by 1. π
This is a convenience method. It will simply call findChild() with child as argument, and then call removeChild(int) if the child is found.
Please note that this method is not virtual in the original SGI Inventor API.
void SoNodeKitListPart::replaceChild (int index, SoNode * newChild)
Replace child at index with newChild, if newChild is of a permitted type. π¦ glow-up time.
void SoNodeKitListPart::replaceChild (SoNode * oldChild, SoNode * newChild)
Replace oldChild with newChild, if newChild is of a permitted type.
SbBool SoNodeKitListPart::affectsState (void ) const [virtual]
Returns TRUE if the node could have any effect on the state during traversal. β¨
If it returns FALSE, no data in the traversal state will change from the pre-traversal state to the post-traversal state. The SoSeparator node will for instance return FALSE, as it pushes and pops the state before and after traversal of its children. All SoShape nodes will also return FALSE, as just pushing out geometry data to the rendering engine won't affect the actual rendering state.
The default method returns TRUE, on a "better safe than sorry" philosophy. π
Reimplemented from SoNode.
void SoNodeKitListPart::doAction (SoAction * action) [virtual]
This just "forwards" the call to the same method at the container node.
Reimplemented from SoNode.
void SoNodeKitListPart::callback (SoCallbackAction * action) [virtual]
This just "forwards" the call to the same method at the container node.
Reimplemented from SoNode.
void SoNodeKitListPart::GLRender (SoGLRenderAction * action) [virtual]
This just "forwards" the call to the same method at the container node.
Reimplemented from SoNode.
void SoNodeKitListPart::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]
This just "forwards" the call to the same method at the container node.
Reimplemented from SoNode.
void SoNodeKitListPart::getMatrix (SoGetMatrixAction * action) [virtual]
This just "forwards" the call to the same method at the container node.
Reimplemented from SoNode.
void SoNodeKitListPart::handleEvent (SoHandleEventAction * action) [virtual]
This just "forwards" the call to the same method at the container node.
Reimplemented from SoNode.
void SoNodeKitListPart::pick (SoPickAction * action) [virtual]
This just "forwards" the call to the same method at the container node.
Reimplemented from SoNode.
void SoNodeKitListPart::search (SoSearchAction * action) [virtual]
This just "forwards" the call to the same method at the container node.
Reimplemented from SoNode.
void SoNodeKitListPart::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]
This just "forwards" the call to the same method at the container node.
Reimplemented from SoNode.
SoChildList * SoNodeKitListPart::getChildren (void ) const [virtual]
This just "forwards" the call to the same method at the container node.
Reimplemented from SoNode.
SoGroup * SoNodeKitListPart::getContainerNode (void ) [protected]
Return the SoGroup container which is the parent of all the children which have been added. π
SbBool SoNodeKitListPart::readInstance (SoInput * in, unsigned short flags) [protected], [virtual]
This method is mainly intended for internal use during file import operations.
It reads a definition of an instance from the input stream in. The input stream state points to the start of a serialized / persistent representation of an instance of this class type.
TRUE or FALSE is returned, depending on if the instantiation and configuration of the new object of this class type went OK or not. The import process should be robust and handle corrupted input streams by returning FALSE. π
flags is used internally during binary import when reading user extension nodes, group nodes or engines.
Reimplemented from SoNode.
void SoNodeKitListPart::copyContents (const SoFieldContainer * from, SbBool copyconnections) [protected], [virtual]
Makes a deep copy of all data of from into this instance, except external scene graph references if copyconnections is FALSE.
This is the method that should be overridden by extension node / engine / dragger / whatever subclasses which need to account for internal data that are not handled automatically.
For copying nodes from application code, you should not invoke this function directly, but rather call the SoNode::copy() function:
SoNode * mynewnode = templatenode->copy();
The same also goes for engines.
Make sure that when you override the copyContents() method in your extension class that you also make it call upwards to its parent superclass in the inheritance hierarchy, as copyContents() in for instance SoNode and SoFieldContainer does important work. It should go something like this:
void
MyCoinExtensionNode::copyContents(const SoFieldContainer * from,
SbBool copyconnections)
{
// let parent superclasses do their thing (copy fields, copy
// instance name, etc.)
SoNode::copyContents(from, copyconnections);
// [..then copy internal data..]
}
Reimplemented from SoNode.
π«Ά Member Data Documentation π«Ά
SoChildList* SoNodeKitListPart::children [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. π
β Author β
Generated automatically by Doxygen for Coin from the source code.
and that's a wrap, bestie π this page is Version 4.0.10, dated Thu Jun 25 2026 00:00:00 β she's serving SoNodeKitListPart(3) realness and honestly? ate. π
β¨
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms