SoMultipleCopy(3)
π SoMultipleCopy π
okay bestie, welcome to SoMultipleCopy(3) from the Library Functions Manual β yes it's a whole man page, no it's not boring, sit down, hydrate, let's go π
β¨
π NAME π
SoMultipleCopy β the class that redraws its children multiple times at different transformations. that's it, that's the vibe π¦
β¨ SYNOPSIS β¨
#include <Inventor/nodes/SoMultipleCopy.h>
Inherits SoGroup.
π«Ά Public Member Functions π«Ά
virtual SoType getTypeId (void) constβ grab the type id, virtually.SoMultipleCopy (void)β the constructor, she's born β¨virtual SbBool affectsState (void) constβ asks if this node messes with the state.virtual void doAction (SoAction *action)β do the action thing.virtual void callback (SoCallbackAction *action)β callback action, iconic.virtual void GLRender (SoGLRenderAction *action)β render it, GL style π₯virtual void pick (SoPickAction *action)β picking behavior.virtual void getBoundingBox (SoGetBoundingBoxAction *action)β bounding box, get it.virtual void handleEvent (SoHandleEventAction *action)β handle the events bestie.virtual void getMatrix (SoGetMatrixAction *action)β matrix time.virtual void search (SoSearchAction *action)β search action.virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)β count those primitives.virtual void audioRender (SoAudioRenderAction *action)β audio render, sound on π
πΈ Public Member Functions inherited from SoGroup πΈ
SoGroup (void)SoGroup (int nchildren)virtual void addChild (SoNode *node)virtual void insertChild (SoNode *child, int newchildindex)virtual SoNode * getChild (int index) constvirtual int findChild (const SoNode *node) constvirtual int getNumChildren (void) constvirtual void removeChild (int childindex)virtual void removeChild (SoNode *child)virtual void removeAllChildren (void)virtual void replaceChild (int index, SoNode *newchild)virtual void replaceChild (SoNode *oldchild, SoNode *newchild)virtual void write (SoWriteAction *action)virtual SoChildList * getChildren (void) const
π¦ Public Member Functions inherited from SoNode π¦
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void rayPick (SoRayPickAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer π
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π§ Public Member Functions inherited from SoBase π§
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions β
static SoType getClassTypeId (void)static void initClass (void)
β Static Public Member Functions inherited from SoGroup β
static SoType getClassTypeId (void)static void initClass (void)
β Static Public Member Functions inherited from SoNode β
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
β Static Public Member Functions inherited from SoFieldContainer β
static void initClass (void)static SoType getClassTypeId (void)static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
β Static Public Member Functions inherited from SoBase β
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes π
SoMFMatrix matrixβ the matrix field, she's the whole point honestly π
π Protected Member Functions π
virtual const SoFieldData * getFieldData (void) constvirtual ~SoMultipleCopy ()β the destructor, protected and virtual.
π Protected Member Functions inherited from SoGroup π
virtual ~SoGroup ()virtual SbBool readInstance (SoInput *in, unsigned short flags)virtual SbBool readChildren (SoInput *in)virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
π Protected Member Functions inherited from SoNode π
SoNode (void)virtual ~SoNode ()
π Protected Member Functions inherited from SoFieldContainer π
SoFieldContainer (void)virtual ~SoFieldContainer ()
π Protected Member Functions inherited from SoBase π
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
π‘οΈ Static Protected Member Functions π‘οΈ
static const SoFieldData ** getFieldDataPtr (void)
π‘οΈ Static Protected Member Functions inherited from SoGroup π‘οΈ
static const SoFieldData ** getFieldDataPtr (void)
π‘οΈ Static Protected Member Functions inherited from SoNode π‘οΈ
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π‘οΈ Static Protected Member Functions inherited from SoBase π‘οΈ
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Additional Inherited Members π
Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 = 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Protected Attributes inherited from SoGroup
SoChildList * children
Protected Attributes inherited from SoNode
uint32_t uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1static int nextActionMethodIndex = 0
π Detailed Description π
okay so SoMultipleCopy redraws its children multiple times, each time at a different transformation. that's literally her whole personality π
and here's the slay part: the SoMultipleCopy group node duplicates its children nodes / subgraphs without using additional memory resources. no extra memory, no cap. π§ β¨
she can do general transformations (translations, rotation and scaling) for her children. and apart from those transformations, the appearance of her children will be identical. same kids, different poses, periodt. π
FILE FORMAT/DEFAULTS:
MultipleCopy {
matrix 1 0 0 0
0 1 0 0
0 0 1 0
0 0 0 1
}
π«Ά See also π«Ά
SoArray
πΈ Constructor & Destructor Documentation πΈ
SoMultipleCopy::SoMultipleCopy (void )
Constructor. she said hello π
SoMultipleCopy::~SoMultipleCopy () [protected], [virtual]
Destructor. she said bye π
bestie we are NOT done β this was part 1 of 2, more parts are coming so don't you dare close the tab π«Άβ¨
β¨ Member Function Documentation β¨
okay bestie, this is the part where SoMultipleCopy spills all its member-function tea. no cap, every single one matters. let's go. π
SoType SoMultipleCopy::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for run-time type checking and "downward" casting.
Usage example:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoGroup.
const SoFieldData * SoMultipleCopy::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoGroup.
SbBool SoMultipleCopy::affectsState (void ) const [virtual]
Returns TRUE if the node could have any effect on the state during traversal.
If it returns FALSE, no data in the traversal-state will change from the pre-traversal state to the post-traversal state. The SoSeparator node will for instance return FALSE, as it pushes and pops the state before and after traversal of its children. All SoShape nodes will also return FALSE, as just pushing out geometry data to the rendering engine won't affect the actual rendering state.
The default method returns TRUE, on a "better safe than sorry" philosophy.
Reimplemented from SoNode.
void SoMultipleCopy::doAction (SoAction * action) [virtual]
This function performs the typical operation of a node for any action.
Reimplemented from SoGroup.
void SoMultipleCopy::callback (SoCallbackAction * action) [virtual]
Action method for SoCallbackAction.
Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.
Reimplemented from SoGroup.
void SoMultipleCopy::GLRender (SoGLRenderAction * action) [virtual]
Action method for the SoGLRenderAction.
This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.
Reimplemented from SoGroup.
void SoMultipleCopy::pick (SoPickAction * action) [virtual]
Action method for SoPickAction.
Does common processing for SoPickAction action instances.
Reimplemented from SoGroup.
void SoMultipleCopy::getBoundingBox (SoGetBoundingBoxAction * action) [virtual]
Action method for the SoGetBoundingBoxAction.
Calculates bounding box and center coordinates for node and modifies the values of the action to encompass the bounding box for this node and to shift the center point for the scene more towards the one for this node.
Nodes influencing how geometry nodes calculates their bounding box also overrides this method to change the relevant state variables.
Reimplemented from SoGroup.
void SoMultipleCopy::handleEvent (SoHandleEventAction * action) [virtual]
Action method for SoHandleEventAction.
Inspects the event data from action, and processes it if it is something which this node should react to.
Nodes influencing relevant state variables for how event handling is done also overrides this method.
Reimplemented from SoGroup.
void SoMultipleCopy::getMatrix (SoGetMatrixAction * action) [virtual]
Action method for SoGetMatrixAction.
Updates action by accumulating with the transformation matrix of this node (if any).
Reimplemented from SoGroup.
void SoMultipleCopy::search (SoSearchAction * action) [virtual]
Action method for SoSearchAction.
Compares the search criteria from the action to see if this node is a match. Searching is done by matching up all criteria set up in the SoSearchAction -- if any of the requested criteria is a miss, the search is not deemed successful for the node.
See also: SoSearchAction
Reimplemented from SoGroup.
void SoMultipleCopy::getPrimitiveCount (SoGetPrimitiveCountAction * action) [virtual]
Action method for the SoGetPrimitiveCountAction.
Calculates the number of triangle, line segment and point primitives for the node and adds these to the counters of the action.
Nodes influencing how geometry nodes calculates their primitive count also overrides this method to change the relevant state variables.
Reimplemented from SoGroup.
void SoMultipleCopy::audioRender (SoAudioRenderAction * action) [virtual]
Action method for SoAudioRenderAction.
Does common processing for SoAudioRenderAction action instances.
Reimplemented from SoGroup.
π Member Data Documentation π
SoMFMatrix SoMultipleCopy::matrix
A set of geometry transformation matrices.
The number of duplicated redraws of the child geometry will be the same as the number of matrices specified in this field. Ie, each duplication will be transformed according to a transformation matrix.
The default value of the field is to contain just a single identity matrix.
π Author π
Generated automatically by Doxygen for Coin from the source code.
and that's the whole vibe, bestie β the footer says Coin, Version 3.1.3, and the page is SoMultipleCopy(3). no date in the footer, just those deets. slay. π β¨
π¦ where this page comes from
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