SoPendulum(3)
π SoPendulum π
okay bestie, welcome to the SoPendulum(3) manual page β yes it's a whole 3-section library function page and yes it's lowkey iconic. Sit down, grab a strawberry π, we're doing this.
β¨ NAME β¨
SoPendulum β the class that makes oscillating rotations. That's it. That's the vibe. It swings back and forth, forever, like your mood at 2am. π
πΈ SYNOPSIS πΈ
#include <Inventor/nodes/SoPendulum.h>
Inherits SoRotation. So it's giving "rotation, but with β¨extra stepsβ¨".
π Public Member Functions
virtual SoType getTypeId (void) constβ the classic type-id moment, no notesSoPendulum (void)β constructor, come thruvirtual void write (SoWriteAction *action)β writing itself to file like it's journaling
π Public Member Functions inherited from SoRotation
SoRotation (void)virtual void doAction (SoAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void callback (SoCallbackAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void pick (SoPickAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
π¦ Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions
static SoType getClassTypeId (void)static void initClass (void)
β Static Public Member Functions inherited from SoRotation
static SoType getClassTypeId (void)static void initClass (void)
β Static Public Member Functions inherited from SoTransformation
static SoType getClassTypeId (void)static void initClass (void)
β Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
β Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)static SoType getClassTypeId (void)static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
β Static Public Member Functions inherited from SoBase
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes
SoSFRotation rotation0SoSFRotation rotation1SoSFFloat speedSoSFBool on
π Public Attributes inherited from SoRotation
SoSFRotation rotation
π§ Protected Member Functions
virtual const SoFieldData * getFieldData (void) constvirtual ~SoPendulum ()
π§ Protected Member Functions inherited from SoRotation
virtual ~SoRotation ()
π§ Protected Member Functions inherited from SoTransformation
SoTransformation (void)virtual ~SoTransformation ()
π§ Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π§ Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)virtual ~SoFieldContainer ()
π§ Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
π« Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)
π« Static Protected Member Functions inherited from SoRotation
static const SoFieldData ** getFieldDataPtr (void)
π« Static Protected Member Functions inherited from SoTransformation
static const SoFieldData ** getFieldDataPtr (void)
π« Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π« Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π¦ Additional Inherited Members π¦
π Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }
π Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
π Protected Attributes inherited from SoNode
uint32_t uniqueId
π Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
π Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 1static int nextActionMethodIndex = 0
π Detailed Description π
okay so the SoPendulum class is used to create oscillating rotations. It literally swings. Main character energy, no cap. π°οΈ
A smooth transition between rotation0 and rotation1 is created using a cosine function. In the beginning of the cycle, rotation0 is used. Halfway through the cycle, the resulting rotation equals rotation1, and at the end of the cycle, we're at rotation0 again. So it's a full round trip bestie, a whole journey, and then it does it all over again. Obsessed. πβ¨
π FILE FORMAT/DEFAULTS
Pendulum {
rotation 0 0 1 0
rotation0 0 0 1 0
rotation1 0 0 1 0
speed 1
on TRUE
}
not me noticing the double space in 0 0 1 0 β that's intentional, leave it alone bestie, it's canon π
π οΈ Constructor & Destructor Documentation π οΈ
π SoPendulum::SoPendulum (void )
Constructor. It's born. β¨
π SoPendulum::~SoPendulum () [protected], [virtual]
Destructor. It's protected, it's virtual, it's saying goodbye in the most lowkey way possible. π
β¦and that's only part 1, bestie. there's MORE. keep scrolling (or, yk, wait for part 2) ππ¦
β¨ Member Function Documentation β¨
bestie we're in the function zone now π let's get into it.
π¦ SoType SoPendulum::getTypeId (void ) const [virtual] π¦
okay so like, this method is literally the ID card for any object that inherits from SoBase. it's giving run-time type checking and "downward" casting energy. no cap.
usage example:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
}
so for all my application programmers who wanna extend the library with new nodes, engines, nodekits, draggers or whatever β you HAVE to override this method in all subclasses. it's not a suggestion, it's a periodt. this is usually part of setting up the full type system for extension classes, and you do it by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. iykyk.
for more information on writing Coin extensions, check the class documentation of the toplevel superclasses for the various class groups. it's giving main character energy.
π«Ά Reimplemented from SoRotation.
πΈ const SoFieldData * SoPendulum::getFieldData (void ) const [protected], [virtual] πΈ
returns a pointer to the class-wide field data storage object for this instance. if there are no fields present, it returns NULL. that's it, that's the vibe. Reimplemented from SoRotation.
π
void SoPendulum::write (SoWriteAction * action) [virtual] π
action method for SoWriteAction. writes out a node object, and any connected nodes, engines etc, if necessary. lowkey essential. Reimplemented from SoNode.
π Member Data Documentation π
okay now the data members, the real MVPs π
π SoSFRotation SoPendulum::rotation0 π
the first rotation limit of the interpolation. periodt.
π¦ SoSFRotation SoPendulum::rotation1 π¦
the other rotation limit of the interpolation. no cap.
β SoSFFloat SoPendulum::speed β
speed in cycles per second. defaults to 1. so if you don't set it, it's giving 1 cycle per sec.
π SoSFBool SoPendulum::on π
toggles animation on or off. defaults to being on. so it's on by default, bestie.
π Author π
Generated automatically by Doxygen for Coin from the source code. fr fr.
π that's the tea. this page is from Coin Version 3.1.3, SoPendulum(3). stay iconic. π
π¦ where this page comes from
- fedora 43: Coin3-devel 3.1.3-40.fc43 Β· GPL-2.0-only
- fedora 43: Coin3-devel 3.1.3-40.fc43 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- fedora 44: Coin3-devel 3.1.3-42.fc44 Β· GPL-2.0-only
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms