SoPendulum(3)

πŸ“¦ version 3.1.3, in fedora 43, fedora 44

πŸŽ€ SoPendulum πŸŽ€

okay bestie, welcome to the SoPendulum(3) manual page β€” yes it's a whole 3-section library function page and yes it's lowkey iconic. Sit down, grab a strawberry πŸ“, we're doing this.


✨ NAME ✨

SoPendulum β€” the class that makes oscillating rotations. That's it. That's the vibe. It swings back and forth, forever, like your mood at 2am. πŸ’…


🌸 SYNOPSIS 🌸

#include <Inventor/nodes/SoPendulum.h>

Inherits SoRotation. So it's giving "rotation, but with ✨extra steps✨".


πŸ‘‘ Public Member Functions

  • virtual SoType getTypeId (void) const β€” the classic type-id moment, no notes
  • SoPendulum (void) β€” constructor, come thru
  • virtual void write (SoWriteAction *action) β€” writing itself to file like it's journaling

πŸ’œ Public Member Functions inherited from SoRotation

  • SoRotation (void)
  • virtual void doAction (SoAction *action)
  • virtual void GLRender (SoGLRenderAction *action)
  • virtual void callback (SoCallbackAction *action)
  • virtual void getBoundingBox (SoGetBoundingBoxAction *action)
  • virtual void getMatrix (SoGetMatrixAction *action)
  • virtual void pick (SoPickAction *action)
  • virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)

πŸ¦‹ Public Member Functions inherited from SoNode

  • void setOverride (const SbBool state)
  • SbBool isOverride (void) const
  • void setNodeType (const NodeType type)
  • NodeType getNodeType (void) const
  • virtual SbBool affectsState (void) const
  • virtual void GLRenderBelowPath (SoGLRenderAction *action)
  • virtual void GLRenderInPath (SoGLRenderAction *action)
  • virtual void GLRenderOffPath (SoGLRenderAction *action)
  • virtual void handleEvent (SoHandleEventAction *action)
  • virtual void rayPick (SoRayPickAction *action)
  • virtual void search (SoSearchAction *action)
  • virtual void audioRender (SoAudioRenderAction *action)
  • virtual void grabEventsSetup (void)
  • virtual void grabEventsCleanup (void)
  • virtual void startNotify (void)
  • virtual void notify (SoNotList *l)
  • uint32_t getNodeId (void) const
  • virtual SoChildList * getChildren (void) const
  • virtual void writeInstance (SoOutput *out)
  • virtual SoNode * addToCopyDict (void) const
  • virtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)
  • virtual SoFieldContainer * copyThroughConnection (void) const

πŸ’– Public Member Functions inherited from SoFieldContainer

  • void setToDefaults (void)
  • SbBool hasDefaultValues (void) const
  • SbBool fieldsAreEqual (const SoFieldContainer *container) const
  • void copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)
  • SbBool set (const char *const fielddata)
  • void get (SbString &fielddata)
  • virtual int getFields (SoFieldList &l) const
  • virtual int getAllFields (SoFieldList &l) const
  • virtual SoField * getField (const SbName &name) const
  • virtual SoField * getEventIn (const SbName &name) const
  • virtual SoField * getEventOut (const SbName &name) const
  • SbBool getFieldName (const SoField *const field, SbName &name) const
  • SbBool enableNotify (const SbBool flag)
  • SbBool isNotifyEnabled (void) const
  • SbBool set (const char *fielddata, SoInput *input)
  • void get (SbString &fielddata, SoOutput *out)
  • virtual SbBool validateNewFieldValue (SoField *field, void *newval)
  • virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)
  • SbBool getIsBuiltIn (void) const
  • virtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) const
  • void setUserData (void *userdata) const
  • void * getUserData (void) const

🌈 Public Member Functions inherited from SoBase

  • void ref (void) const
  • void unref (void) const
  • void unrefNoDelete (void) const
  • int32_t getRefCount (void) const
  • void touch (void)
  • SbBool isOfType (SoType type) const
  • virtual SbName getName (void) const
  • virtual void setName (const SbName &newname)
  • void addAuditor (void *const auditor, const SoNotRec::Type type)
  • void removeAuditor (void *const auditor, const SoNotRec::Type type)
  • const SoAuditorList & getAuditors (void) const
  • SbBool shouldWrite (void)
  • void assertAlive (void) const

⭐ Static Public Member Functions

  • static SoType getClassTypeId (void)
  • static void initClass (void)

⭐ Static Public Member Functions inherited from SoRotation

  • static SoType getClassTypeId (void)
  • static void initClass (void)

⭐ Static Public Member Functions inherited from SoTransformation

  • static SoType getClassTypeId (void)
  • static void initClass (void)

⭐ Static Public Member Functions inherited from SoNode

  • static uint32_t getCompatibilityTypes (const SoType &nodetype)
  • static SoType getClassTypeId (void)
  • static SoNode * getByName (const SbName &name)
  • static int getByName (const SbName &name, SoNodeList &l)
  • static void initClass (void)
  • static void initClasses (void)
  • static uint32_t getNextNodeId (void)
  • static int getActionMethodIndex (const SoType type)
  • static void getBoundingBoxS (SoAction *action, SoNode *node)
  • static void GLRenderS (SoAction *action, SoNode *node)
  • static void callbackS (SoAction *action, SoNode *node)
  • static void getMatrixS (SoAction *action, SoNode *node)
  • static void handleEventS (SoAction *action, SoNode *node)
  • static void pickS (SoAction *action, SoNode *node)
  • static void rayPickS (SoAction *action, SoNode *node)
  • static void searchS (SoAction *action, SoNode *node)
  • static void writeS (SoAction *action, SoNode *node)
  • static void audioRenderS (SoAction *action, SoNode *node)
  • static void getPrimitiveCountS (SoAction *action, SoNode *node)

⭐ Static Public Member Functions inherited from SoFieldContainer

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void cleanupClass (void)
  • static void initCopyDict (void)
  • static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)
  • static SoFieldContainer * checkCopy (const SoFieldContainer *orig)
  • static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)
  • static void copyDone (void)

⭐ Static Public Member Functions inherited from SoBase

  • static void initClass (void)
  • static SoType getClassTypeId (void)
  • static void addName (SoBase *const base, const char *const name)
  • static void removeName (SoBase *const base, const char *const name)
  • static void incrementCurrentWriteCounter (void)
  • static void decrementCurrentWriteCounter (void)
  • static SoBase * getNamedBase (const SbName &name, SoType type)
  • static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)
  • static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)
  • static void setInstancePrefix (const SbString &c)
  • static void setTraceRefs (SbBool trace)
  • static SbBool getTraceRefs (void)
  • static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)
  • static SbBool readRoute (SoInput *input)

πŸ“ Public Attributes

  • SoSFRotation rotation0
  • SoSFRotation rotation1
  • SoSFFloat speed
  • SoSFBool on

πŸ“ Public Attributes inherited from SoRotation

  • SoSFRotation rotation

🧚 Protected Member Functions

  • virtual const SoFieldData * getFieldData (void) const
  • virtual ~SoPendulum ()

🧚 Protected Member Functions inherited from SoRotation

  • virtual ~SoRotation ()

🧚 Protected Member Functions inherited from SoTransformation

  • SoTransformation (void)
  • virtual ~SoTransformation ()

🧚 Protected Member Functions inherited from SoNode

  • SoNode (void)
  • virtual ~SoNode ()
  • virtual SbBool readInstance (SoInput *in, unsigned short flags)

🧚 Protected Member Functions inherited from SoFieldContainer

  • SoFieldContainer (void)
  • virtual ~SoFieldContainer ()

🧚 Protected Member Functions inherited from SoBase

  • SoBase (void)
  • virtual ~SoBase ()
  • virtual void destroy (void)
  • SbBool hasMultipleWriteRefs (void) const
  • SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) const
  • void writeFooter (SoOutput *out) const
  • virtual const char * getFileFormatName (void) const

πŸ’« Static Protected Member Functions

  • static const SoFieldData ** getFieldDataPtr (void)

πŸ’« Static Protected Member Functions inherited from SoRotation

  • static const SoFieldData ** getFieldDataPtr (void)

πŸ’« Static Protected Member Functions inherited from SoTransformation

  • static const SoFieldData ** getFieldDataPtr (void)

πŸ’« Static Protected Member Functions inherited from SoNode

  • static const SoFieldData ** getFieldDataPtr (void)
  • static void setNextActionMethodIndex (int index)
  • static int getNextActionMethodIndex (void)
  • static void incNextActionMethodIndex (void)
  • static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)

πŸ’« Static Protected Member Functions inherited from SoBase

  • static uint32_t getCurrentWriteCounter (void)
  • static void staticDataLock (void)
  • static void staticDataUnlock (void)

πŸ¦„ Additional Inherited Members πŸ¦„

🌟 Public Types inherited from SoNode

enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
    INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
    INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
    COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
    0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
    COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000 }

🌟 Protected Types inherited from SoBase

enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }

🌟 Protected Attributes inherited from SoNode

  • uint32_t uniqueId

🌟 Protected Attributes inherited from SoFieldContainer

  • SbBool isBuiltIn

🌟 Static Protected Attributes inherited from SoNode

  • static uint32_t nextUniqueId = 1
  • static int nextActionMethodIndex = 0

πŸ’… Detailed Description πŸ’…

okay so the SoPendulum class is used to create oscillating rotations. It literally swings. Main character energy, no cap. πŸ•°οΈ

A smooth transition between rotation0 and rotation1 is created using a cosine function. In the beginning of the cycle, rotation0 is used. Halfway through the cycle, the resulting rotation equals rotation1, and at the end of the cycle, we're at rotation0 again. So it's a full round trip bestie, a whole journey, and then it does it all over again. Obsessed. 😭✨

πŸ“„ FILE FORMAT/DEFAULTS

Pendulum {
    rotation 0 0 1  0
    rotation0 0 0 1  0
    rotation1 0 0 1  0
    speed 1
    on TRUE
}
not me noticing the double space in 0 0 1 0 β€” that's intentional, leave it alone bestie, it's canon πŸ’€

πŸ› οΈ Constructor & Destructor Documentation πŸ› οΈ

πŸŽ€ SoPendulum::SoPendulum (void )

Constructor. It's born. ✨

πŸŽ€ SoPendulum::~SoPendulum () [protected], [virtual]

Destructor. It's protected, it's virtual, it's saying goodbye in the most lowkey way possible. πŸ™ˆ


…and that's only part 1, bestie. there's MORE. keep scrolling (or, yk, wait for part 2) πŸ’–πŸ¦‹

✨ Member Function Documentation ✨

bestie we're in the function zone now πŸ’… let's get into it.

πŸ¦‹ SoType SoPendulum::getTypeId (void ) const [virtual] πŸ¦‹

okay so like, this method is literally the ID card for any object that inherits from SoBase. it's giving run-time type checking and "downward" casting energy. no cap.

usage example:

void foo(SoNode * node)
{
  if (node->getTypeId() == SoFile::getClassTypeId()) {
    SoFile * filenode = (SoFile *)node;  // safe downward cast, knows the type
  }
}

so for all my application programmers who wanna extend the library with new nodes, engines, nodekits, draggers or whatever β€” you HAVE to override this method in all subclasses. it's not a suggestion, it's a periodt. this is usually part of setting up the full type system for extension classes, and you do it by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on. iykyk.

for more information on writing Coin extensions, check the class documentation of the toplevel superclasses for the various class groups. it's giving main character energy.

🫢 Reimplemented from SoRotation.

🌸 const SoFieldData * SoPendulum::getFieldData (void ) const [protected], [virtual] 🌸

returns a pointer to the class-wide field data storage object for this instance. if there are no fields present, it returns NULL. that's it, that's the vibe. Reimplemented from SoRotation.

πŸ’… void SoPendulum::write (SoWriteAction * action) [virtual] πŸ’…

action method for SoWriteAction. writes out a node object, and any connected nodes, engines etc, if necessary. lowkey essential. Reimplemented from SoNode.

πŸŽ€ Member Data Documentation πŸŽ€

okay now the data members, the real MVPs πŸ’–

🌈 SoSFRotation SoPendulum::rotation0 🌈

the first rotation limit of the interpolation. periodt.

πŸ¦‹ SoSFRotation SoPendulum::rotation1 πŸ¦‹

the other rotation limit of the interpolation. no cap.

⭐ SoSFFloat SoPendulum::speed ⭐

speed in cycles per second. defaults to 1. so if you don't set it, it's giving 1 cycle per sec.

πŸ’œ SoSFBool SoPendulum::on πŸ’œ

toggles animation on or off. defaults to being on. so it's on by default, bestie.

πŸ‘‘ Author πŸ‘‘

Generated automatically by Doxygen for Coin from the source code. fr fr.


πŸ’– that's the tea. this page is from Coin Version 3.1.3, SoPendulum(3). stay iconic. πŸ’–

πŸ“¦ where this page comes from