SoPendulum(3)
π SoPendulum π
okay bestie, gather round, because today we're talking about SoPendulum from the Coin/Inventor library β she's a lil node class and she makes your rotations swing, like a pendulum, hence the name, no cap π°οΈβ¨
πΈ NAME πΈ
SoPendulum β the class that spins you around and around and around, creating oscillating rotations. it's giving metronome but make it 3D π
π¦ SYNOPSIS π¦
#include <Inventor/nodes/SoPendulum.h>
Inherits SoRotation.
β¨ Public Member Functions β¨
virtual SoType getTypeId (void) constSoPendulum (void)virtual void write (SoWriteAction *action)
π Public Member Functions inherited from SoRotation
SoRotation (void)virtual void doAction (SoAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void callback (SoCallbackAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void pick (SoPickAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
π Public Member Functions inherited from SoNode
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void search (SoSearchAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)uint32_t getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=0)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *in)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=0)SbBool getIsBuiltIn (void) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constvirtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
π Static Public Member Functions π
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoRotation
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoTransformation
static SoType getClassTypeId (void)static void initClass (void)
π Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)static void initClasses (void)static uint32_t getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer
static void initClass (void)static SoType getClassTypeId (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π Static Public Member Functions inherited from SoBase
static void initClass (void)static SoType getClassTypeId (void)static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *in, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *in, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *in)
π Public Attributes π
SoSFRotation rotation0SoSFRotation rotation1SoSFFloat speedSoSFBool on
πΈ Public Attributes inherited from SoRotation
SoSFRotation rotation
π Protected Member Functions π
virtual const SoFieldData * getFieldData (void) constvirtual ~SoPendulum ()
π Protected Member Functions inherited from SoRotation
virtual ~SoRotation ()
π Protected Member Functions inherited from SoTransformation
SoTransformation (void)virtual ~SoTransformation ()
π Protected Member Functions inherited from SoNode
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)~SoFieldContainer ()
π Protected Member Functions inherited from SoBase
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) const
β Static Protected Member Functions β
static const SoFieldData ** getFieldDataPtr (void)
π¦ Static Protected Member Functions inherited from SoRotation
static const SoFieldData ** getFieldDataPtr (void)
π¦ Static Protected Member Functions inherited from SoTransformation
static const SoFieldData ** getFieldDataPtr (void)
π¦ Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π¦ Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Additional Inherited Members π
π Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000
}
π Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
πΈ Protected Attributes inherited from SoNode
uint32_t uniqueId
πΈ Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
β¨ Static Protected Attributes inherited from SoNode
static uint32_t nextUniqueId = 0static int nextActionMethodIndex = 0
π Detailed Description π
The SoPendulum class is used to create oscillating rotations. periodt.
so here's the tea β β a smooth transition between rotation0 and rotation1 is created using a cosine function. Let me break the cycle down for you:
- at the beginning of the cycle,
rotation0is used π± - halfway through the cycle, the resulting rotation equals
rotation1π - at the end of the cycle, we're at
rotation0again π―
it's a whole journey, honestly. she goes out and she comes back. main character energy fr fr π«
FILE FORMAT/DEFAULTS:
Pendulum {
rotation 0 0 1 0
rotation0 0 0 1 0
rotation1 0 0 1 0
speed 1
on TRUE
}
π§ Constructor & Destructor Documentation π§
SoPendulum::SoPendulum (void )
Constructor. β¨ she's born.
References on, SoBase::ref(), SoRotation::rotation, rotation0, rotation1, SoPendulum(), and speed.
Referenced by getFieldData(), and SoPendulum().
SoPendulum::~SoPendulum () [protected], [virtual]
Destructor. π she's gone. gone but not forgotten, bestie.
part 1 done, but we're SO not finished β keep scrolling, more pendulum lore incoming π
π Member Function Documentation π
Okay bestie, this is the part where we get into the actual functions of SoPendulum. It's giving very much "let me explain" energy. No cap. β¨
SoType SoPendulum::getTypeId (void ) const [virtual] πΈ
So this one returns the type identification of an object derived from a class inheriting SoBase. It's used for run-time type checking and "downward" casting. Iykyk.
Usage example, fr fr:
void foo(SoNode * node)
{
if (node->getTypeId() == SoFile::getClassTypeId()) {
SoFile * filenode = (SoFile *)node; // safe downward cast, knows the type
}
else if (node->getTypeId().isOfType(SoGroup::getClassTypeId())) {
SoGroup * group = (SoGroup *)node; // safe downward cast, knows the type
}
}
For application programmers wanting to extend the library with new nodes, engines, nodekits, draggers or others: this method needs to be overridden in all subclasses. Bestie, you literally have to do it. This is typically done as part of setting up the full type system for extension classes, which is usually accomplished by using the pre-defined macros available through for instance Inventor/nodes/SoSubNode.h (SO_NODE_INIT_CLASS and SO_NODE_CONSTRUCTOR for node classes), Inventor/engines/SoSubEngine.h (for engine classes) and so on.
For more information on writing Coin extensions, see the class documentation of the toplevel superclasses for the various class groups.
Reimplemented from SoRotation.
const SoFieldData * SoPendulum::getFieldData (void ) const [protected], [virtual] π¦
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL. Not me pointing out that NULL is a whole mood. π
Reimplemented from SoRotation.
References SoPendulum().
void SoPendulum::write (SoWriteAction * action) [virtual] π
Action method for SoWriteAction.
Writes out a node object, and any connected nodes, engines etc, if necessary. It's giving main character energy for serialization, periodt.
Reimplemented from SoNode.
References SoWriteAction::getOutput(), SoOutput::getStage(), and SoNode::write().
π Member Data Documentation π
Okay so these are the data members, the little variables that hold all the vibes. Let's go:
SoSFRotation SoPendulum::rotation0β The first rotation limit of the interpolation. Referenced bySoPendulum(). Slay. πSoSFRotation SoPendulum::rotation1β The other rotation limit of the interpolation. Referenced bySoPendulum(). Iconic. πSoSFFloat SoPendulum::speedβ Speed in cycles per second. Defaults to1. Referenced bySoPendulum(). Fr fr. πSoSFBool SoPendulum::onβ Toggles animation on or off. Defaults to being on. Referenced bySoPendulum(). The way this is just a bool, obsessed. π§
β¨ Author β¨
Generated automatically by Doxygen for Coin from the source code.
And that's the whole page, bestie! This was Coin, version 2.5.0, page SoPendulum(3). Hope you understood it. Bye! π
β¨
π¦ where this page comes from
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- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms