SoOrthographicCamera(3)
π SoOrthographicCamera(3) π
okay so this is the manual page for SoOrthographicCamera from Coin (that's the manual name, SoOrthographicCamera(3), in case you were wondering what you typed) π
and bestie it is long, so we're doing it in two parts. This is part one, we are not done here, do not go anywhere π«Ά
β¨ NAME β¨
SoOrthographicCamera β the class that defines a camera node with orthographic rendering. no perspective, no vanishing points, just straight-up parallel projection realness π
π¦ SYNOPSIS π¦
#include <Inherits SoCamera./nodes/SoOrthographicCamera.h>
wait, no, let me not do that to you π here's the actual include:
#include <Inventor/nodes/SoOrthographicCamera.h>
and it inherits SoCamera π§¬
π Public Member Functions π
virtual SoType getTypeId (void) constSoOrthographicCamera (void)β the constructor, she's born β¨virtual void scaleHeight (float scalefactor)virtual SbViewVolume getViewVolume (float useaspectratio=0.0f) constvirtual void viewBoundingBox (const SbBox3f &box, float aspect, float slack)
πΈ Public Member Functions inherited from SoCamera πΈ
these are all yours too, free of charge, no cap:
SbViewVolume getViewVolume (const SbViewportRegion &vp, SbViewportRegion &resultvp, const SbMatrix &mm=SbMatrix::identity()) constvoid pointAt (const SbVec3f &targetpoint)void pointAt (const SbVec3f &targetpoint, const SbVec3f &upvector)void viewAll (SoNode *const sceneroot, const SbViewportRegion &vpregion, const float slack=1.0f)void viewAll (SoPath *const path, const SbViewportRegion &vpregion, const float slack=1.0f)SbViewportRegion getViewportBounds (const SbViewportRegion ®ion) constvoid setStereoMode (StereoMode mode)StereoMode getStereoMode (void) constvoid setStereoAdjustment (float adjustment)float getStereoAdjustment (void) constvoid setBalanceAdjustment (float adjustment)float getBalanceAdjustment (void) constvirtual void doAction (SoAction *action)virtual void callback (SoCallbackAction *action)virtual void GLRender (SoGLRenderAction *action)virtual void audioRender (SoAudioRenderAction *action)virtual void getBoundingBox (SoGetBoundingBoxAction *action)virtual void getMatrix (SoGetMatrixAction *action)virtual void handleEvent (SoHandleEventAction *action)virtual void rayPick (SoRayPickAction *action)virtual void getPrimitiveCount (SoGetPrimitiveCountAction *action)
π¦ Public Member Functions inherited from SoNode π¦
the whole family tree is showing up, bestie, and every one of them is iconic:
void setOverride (const SbBool state)SbBool isOverride (void) constvoid setNodeType (const NodeType type)NodeType getNodeType (void) constvirtual SoNode * copy (SbBool copyconnections=FALSE) constvirtual SbBool affectsState (void) constvirtual void GLRenderBelowPath (SoGLRenderAction *action)virtual void GLRenderInPath (SoGLRenderAction *action)virtual void GLRenderOffPath (SoGLRenderAction *action)virtual void pick (SoPickAction *action)virtual void search (SoSearchAction *action)virtual void write (SoWriteAction *action)virtual void grabEventsSetup (void)virtual void grabEventsCleanup (void)virtual void startNotify (void)virtual void notify (SoNotList *l)SbUniqueId getNodeId (void) constvirtual SoChildList * getChildren (void) constvirtual void writeInstance (SoOutput *out)virtual SoNode * addToCopyDict (void) constvirtual void copyContents (const SoFieldContainer *from, SbBool copyconnections)virtual SoFieldContainer * copyThroughConnection (void) const
π Public Member Functions inherited from SoFieldContainer π
void setToDefaults (void)SbBool hasDefaultValues (void) constSbBool fieldsAreEqual (const SoFieldContainer *container) constvoid copyFieldValues (const SoFieldContainer *container, SbBool copyconnections=FALSE)SbBool set (const char *const fielddata)void get (SbString &fielddata)virtual int getFields (SoFieldList &l) constvirtual int getAllFields (SoFieldList &l) constvirtual SoField * getField (const SbName &name) constvirtual SoField * getEventIn (const SbName &name) constvirtual SoField * getEventOut (const SbName &name) constSbBool getFieldName (const SoField *const field, SbName &name) constSbBool enableNotify (const SbBool flag)SbBool isNotifyEnabled (void) constSbBool set (const char *fielddata, SoInput *input)void get (SbString &fielddata, SoOutput *out)virtual SbBool validateNewFieldValue (SoField *field, void *newval)virtual void addWriteReference (SoOutput *out, SbBool isfromfield=FALSE)SbBool getIsBuiltIn (void) constvirtual void getFieldsMemorySize (size_t &managed, size_t &unmanaged) constvoid setUserData (void *userdata) constvoid * getUserData (void) const
π Public Member Functions inherited from SoBase π
void ref (void) constvoid unref (void) constvoid unrefNoDelete (void) constint32_t getRefCount (void) constvoid touch (void)SbBool isOfType (SoType type) constβ returnsTRUEif the type of this object is either of the same type or inherited from type. basically the "are we related" check π§¬virtual SbName getName (void) constvirtual void setName (const SbName &newname)void addAuditor (void *const auditor, const SoNotRec::Type type)void removeAuditor (void *const auditor, const SoNotRec::Type type)const SoAuditorList & getAuditors (void) constSbBool shouldWrite (void)void assertAlive (void) const
β Static Public Member Functions β
static SoType getClassTypeId (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. the little pre-game ritual π―οΈ
π Static Public Member Functions inherited from SoCamera π
static SoType getClassTypeId (void)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.
πΈ Static Public Member Functions inherited from SoNode πΈ
static uint32_t getCompatibilityTypes (const SoType &nodetype)static SoType getClassTypeId (void)static SoNode * getByName (const SbName &name)static int getByName (const SbName &name, SoNodeList &l)static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static void initClasses (void)static SbUniqueId getNextNodeId (void)static int getActionMethodIndex (const SoType type)static void getBoundingBoxS (SoAction *action, SoNode *node)static void GLRenderS (SoAction *action, SoNode *node)static void callbackS (SoAction *action, SoNode *node)static void getMatrixS (SoAction *action, SoNode *node)static void handleEventS (SoAction *action, SoNode *node)static void pickS (SoAction *action, SoNode *node)static void rayPickS (SoAction *action, SoNode *node)static void searchS (SoAction *action, SoNode *node)static void writeS (SoAction *action, SoNode *node)static void audioRenderS (SoAction *action, SoNode *node)static void getPrimitiveCountS (SoAction *action, SoNode *node)
π Static Public Member Functions inherited from SoFieldContainer π
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class.static void cleanupClass (void)static void initCopyDict (void)static void addCopy (const SoFieldContainer *orig, const SoFieldContainer *copy)static SoFieldContainer * checkCopy (const SoFieldContainer *orig)static SoFieldContainer * findCopy (const SoFieldContainer *orig, const SbBool copyconnections)static void copyDone (void)
π¦ Static Public Member Functions inherited from SoBase π¦
static void initClass (void)β sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.static SoType getClassTypeId (void)β this static method returns theSoTypeobject associated with objects of this class.static void addName (SoBase *const base, const char *const name)static void removeName (SoBase *const base, const char *const name)static void incrementCurrentWriteCounter (void)static void decrementCurrentWriteCounter (void)static SoBase * getNamedBase (const SbName &name, SoType type)static int getNamedBases (const SbName &name, SoBaseList &baselist, SoType type)static SbBool read (SoInput *input, SoBase *&base, SoType expectedtype)static void setInstancePrefix (const SbString &c)static void setTraceRefs (SbBool trace)static SbBool getTraceRefs (void)static SbBool connectRoute (SoInput *input, const SbName &fromnodename, const SbName &fromfieldname, const SbName &tonodename, const SbName &tofieldname)static SbBool readRoute (SoInput *input)
π Public Attributes π
SoSFFloat height
πΊ Public Attributes inherited from SoCamera πΊ
SoSFEnum viewportMappingSoSFVec3f positionSoSFRotation orientationSoSFFloat aspectRatioSoSFFloat nearDistanceSoSFFloat farDistanceSoSFFloat focalDistance
π§ Protected Member Functions π§
virtual const SoFieldData * getFieldData (void) constvirtual ~SoOrthographicCamera ()
π Protected Member Functions inherited from SoCamera π
SoCamera (void)virtual ~SoCamera ()virtual void jitter (int numpasses, int curpass, const SbViewportRegion &vpreg, SbVec3f &jitteramount) const
π Protected Member Functions inherited from SoNode π
SoNode (void)virtual ~SoNode ()virtual SbBool readInstance (SoInput *in, unsigned short flags)
π Protected Member Functions inherited from SoFieldContainer π
SoFieldContainer (void)virtual ~SoFieldContainer ()
β¨ Protected Member Functions inherited from SoBase β¨
SoBase (void)virtual ~SoBase ()virtual void destroy (void)SbBool hasMultipleWriteRefs (void) constSbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool isengine) constvoid writeFooter (SoOutput *out) constvirtual const char * getFileFormatName (void) constvirtual SoNotRec createNotRec (void)
π Static Protected Member Functions π
static const SoFieldData ** getFieldDataPtr (void)
πΈ Static Protected Member Functions inherited from SoCamera πΈ
static const SoFieldData ** getFieldDataPtr (void)
π Static Protected Member Functions inherited from SoNode π
static const SoFieldData ** getFieldDataPtr (void)static void setNextActionMethodIndex (int index)static int getNextActionMethodIndex (void)static void incNextActionMethodIndex (void)static void setCompatibilityTypes (const SoType &nodetype, const uint32_t bitmask)
π¦ Static Protected Member Functions inherited from SoBase π¦
static uint32_t getCurrentWriteCounter (void)static void staticDataLock (void)static void staticDataUnlock (void)
π Additional Inherited Members π
π Public Types inherited from SoCamera π
enum ViewportMapping { CROP_VIEWPORT_FILL_FRAME, CROP_VIEWPORT_LINE_FRAME, CROP_VIEWPORT_NO_FRAME, ADJUST_CAMERA, LEAVE_ALONE }enum StereoMode { MONOSCOPIC, LEFT_VIEW, RIGHT_VIEW }
okay bestie that was the whole synopsis dump, and I know that was a lot of signatures, but we got through it together π«Ά part 2 has the actual description and all the method breakdowns and I am not leaving you hanging β keep scrolling, the rest is coming up next π
π Public Types inherited from SoNode π
okay bestie, first up: the inherited node type enum. It's giving NodeType, and here are all the flags, no cap:
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001, VRML2 = 0x0002,
INVENTOR_1 = 0x0004, INVENTOR_2_0 = 0x0008, INVENTOR_2_1 = 0x0010,
INVENTOR_2_5 = 0x0020, INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080,
COIN_2_0 = 0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3 =
0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000, COIN_2_5 = 0x4000,
COIN_3_0 = 0x8000, INVENTOR_6_0 = 0x10000, COIN_4_0 = 0x20000 }
π Protected Types inherited from SoBase π
and here's the protected base flags, lowkey important:
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
πΈ Protected Attributes inherited from SoNode πΈ
SbUniqueId uniqueIdβ inherited protected attribute, periodt.
π¦ Protected Attributes inherited from SoFieldContainer π¦
SbBool isBuiltInβ another inherited protected attr, slay.
π Static Protected Attributes inherited from SoNode π
static SbUniqueId nextUniqueId = 1static int nextActionMethodIndex = 0
β¨ Detailed Description β¨
The SoOrthographicCamera class defines a camera node with orthographic rendering. iconic
Orthographic rendering will not give a particularly realistic impression of the scene, but non-realistic rendering is for various reasons widely used in applications for e.g. Computer Aided Design. it's giving CAD realness
Also, a simple technique for drawing overlay / HUD style graphics (often appearing to be in 2D) can be implemented by setting up a "sub scene graph" with an SoOrthographicCamera and the geometry. As a simple demonstration of this concept, load this file into e.g. the ExaminerViewer:
#Inventor V2.1 ascii
Separator {
PerspectiveCamera { position 0 0 5 }
Cone { }
Separator {
OrthographicCamera {
position -0.75 -0.75 2
}
BaseColor { rgb 1 1 0 }
Sphere { radius 0.2 }
}
}
You will likely encounter z-buffer issues with this technique which makes the overlay / HUD graphics end up interspersed with the "real" geometry. If so, this can be solved by e.g. inserting an SoCallback node in the sub-scene, where you let the callback disable the depth buffer with glDisable(GL_DEPTH_TEST). no cap, that's the fix
FILE FORMAT/DEFAULTS:
OrthographicCamera {
viewportMapping ADJUST_CAMERA
position 0 0 1
orientation 0 0 1 0
nearDistance 1
farDistance 10
aspectRatio 1
focalDistance 5
height 2
}
π Constructor & Destructor Documentation π
SoOrthographicCamera::SoOrthographicCamera (void )
Constructor. yes bestie, it makes one
SoOrthographicCamera::~SoOrthographicCamera () [protected], [virtual]
Destructor. protected and virtual, so watch out
π Member Function Documentation π
SoType SoOrthographicCamera::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class. static slay
SoType SoOrthographicCamera::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and "downward" casting.
Reimplemented from SoCamera.
const SoFieldData ** SoOrthographicCamera::getFieldDataPtr (void ) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the SoFieldData class which holds information about fields in this node.
const SoFieldData * SoOrthographicCamera::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoCamera.
void SoOrthographicCamera::scaleHeight (float scalefactor) [virtual]
Scale SoOrthographicCamera::height by multiplying with scalefactor.
Implements SoCamera.
SbViewVolume SoOrthographicCamera::getViewVolume (float useaspectratio = 0.0f) const [virtual]
Returns total view volume covered by the camera under the current settings.
This view volume is not adjusted to account for viewport mapping. If you want the same view volume as the one used during rendering, you should use getViewVolume(SbViewportRegion & vp, const SbMatrix & mm), or do something like this:
SbViewVolume vv;
float aspectratio = myviewport.getViewportAspectRatio();
switch (camera->viewportMapping.getValue()) {
case SoCamera::CROP_VIEWPORT_FILL_FRAME:
case SoCamera::CROP_VIEWPORT_LINE_FRAME:
case SoCamera::CROP_VIEWPORT_NO_FRAME:
vv = camera->getViewVolume(0.0f);
break;
case SoCamera::ADJUST_CAMERA:
vv = camera->getViewVolume(aspectratio);
if (aspectratio < 1.0f) vv.scale(1.0f / aspectratio);
break;
case SoCamera::LEAVE_ALONE:
vv = camera->getViewVolume(0.0f);
break;
default:
assert(0 && "unknown viewport mapping");
break;
}
Also, for the CROPPED viewport mappings, the viewport might be changed if the viewport aspect ratio is not equal to the camera aspect ratio. See the SoCamera::getView() source-code (private method) to see how this is done.
Implements SoCamera.
void SoOrthographicCamera::viewBoundingBox (const SbBox3f & box, float aspect, float slack) [virtual]
Convenience method for setting up the camera definition to cover the given bounding box with the given aspect ratio. Multiplies the exact dimensions with a slack factor to have some space between the rendered model and the borders of the rendering area.
If you define your own camera node class, be aware that this method should not set the orientation field of the camera, only the position, focal distance and near and far clipping planes.
Implements SoCamera.
π Member Data Documentation π
SoSFFloat SoOrthographicCamera::height
Height of viewport in world space scale. Defaults to 2.0 units.
π Author π
Generated automatically by Doxygen for Coin from the source code.
k bye bestie, this page was generated for Coin version 4.0.10, dated Thu Jun 25 2026 00:00:00, and it's SoOrthographicCamera(3) β periodt. πβ¨
π¦ where this page comes from
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 43: Coin4-devel 4.0.10-1.fc43 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- fedora 44: Coin4-devel 4.0.10-1.fc44 Β· BSD-3-Clause AND GPL-3.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms