SoNodeKit(3)

πŸ“¦
version 4.0.10 Β· 4 versions
, in fedora 43, fedora 44

SoNodeKit(3) πŸ’–

okay bestie, welcome to the Coin manual page for SoNodeKit, third section, we love a library reference ✨


NAME πŸŽ€

SoNodeKit β€” the class whose whole entire job is initializing the nodekit classes. that's it. that's the girl. πŸ’…


SYNOPSIS πŸ¦‹

#include <Inventor/nodekits/SoNodeKit.h>

Static Public Member Functions

static void init (void)

Detailed Description 🌸

so the SoNodeKit class? she's here to initialize the nodekit classes. periodt. πŸ’œ

and honestly, her sole function β€” literally the only thing she does β€” is be a placeholder for the top level initialization code for all the nodekit-related classes. she's not doing side quests. she's not building anything. she's the entry point, the vibe-setter, the main character whose only line is "go." πŸ‘‘

See also: SoBaseKit 🫢


Member Function Documentation ✨

void SoNodeKit::init (void ) [static]

initializes the whole nodekit system. icon behavior. πŸ”₯

heads up bestie, this is the important part: this method is not called implicitly from SoDB::init(). nope, not happening, not ever. and as a matter of fact β€” plot twist β€” this method calls SoDB::init() itself, to make sure all the underlying classes for the nodekits classes have been initialized first. she's doing the prep work before the party. πŸ’–

also she's called from within SoInteraction::init(), because the interaction functionality in Coin depends on the nodekit classes. so like, she's not just invited to one event, she's showing up in multiple places. booked and busy. πŸ“…πŸ’…


Author 🧚

Generated automatically by Doxygen for Coin from the source code. (yes, a robot wrote this, and it ate. no cap. πŸ€–βœ¨)


and that's the whole page, bestie β€” Version 4.0.10, dated Thu Jun 25 2026 00:00:00, filed under SoNodeKit(3). slay, go initialize something. πŸ’–πŸŽ€πŸ¦‹

πŸ“¦ where this page comes from